Author Topic: [NeoLemmix] SEB Lems [Difficulty: Medium-Hard]  (Read 6056 times)

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Offline Flopsy

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[NeoLemmix] SEB Lems [Difficulty: Medium-Hard]
« on: May 14, 2018, 09:36:56 pm »
At long last SEB Lems is finally ready for the new format.



Current Version v3.01

18/10/19
The pack has been updated to work with NeoLemmix v12.7.0 and there have been some level swaps within the Stormy and Murder rank based on feedback from players.
Stormy 11 > Murder 9 (30-MegSEByte Hard Drive)
Murder 9 > Murder 2 (Let's Go Sonic)
Murder 2 > Stormy 18 (Will You Start The Fans Please)
Stormy 12-Stormy 18 > Stormy 11-Stormy 17

The "SEB Lems.zip" download is a Cleansed v12.7.0 RC build
I have also attached a v12.6.5 compatible version.


22/08/19
The Deep Cuts rank has been removed from the pack, some levels may later reappear in other packs but the majority are to be scrapped permanently
There are no levels added in to replace these levels so the pack has been reduced to 160 levels and 8 ranks.


03/06/19
The SEB Lems download has been reinstated now the Scrap Brain and Star Light tileset are up to date again.

Make sure you update the styles update in this topic specifically for flopsy_scrapbrain and flopsy_starlight
https://www.lemmingsforums.net/index.php?topic=4139.new;topicseen#new


Download the SEB Lems v3.00 Music Pack here (no different from v2.00)
https://www.dropbox.com/s/sorkwoiwsqmay4u/SEB%20Lems%202.0%20music.zip?dl=1


While I have tried very hard to make sure replays are preserved, there are a handful of levels where all of the replays will be broken so be sure to check your replays for solvability after upgrading from the old format!
Apologies for any inconvenience regarding broken replays, in the majority of cases it means your solution was a back route though.

Spoiler (click to show/hide)

Original Release Post

Flopsy's first level pack
SEB Lems

Thanks to Wafflem for the main menu background! :)
Thanks to Gronkling for allowing me to use items from his cyber tileset in the Scrap Brain tileset.

-160 levels across 8 different ranks of 20 levels each. (formerly 175 across 9 - Deep Cuts was removed in v3.0).
-6 main difficulties: Paradise, Bittersweet, Revolution, Stormy, Murder and Rapture
-2 collab ranks: MegSEBytes and Unrequited
-MegSEBytes: based on the collab pack by Wafflem and I, this contains 18 of the 30 levels from the pack, the other 12 are mixed in with the main difficulty ranks above. Whoever is named first in the author field designed the level terrain, whoever is named second inserts the objects, makes the solution, skillset and names the level. Containing 2 levels exclusive to SEB Lems
-Unrequited: A rank consisting of levels by Wafflem from Dullstar's "Bits of levels you can finish" topic. Wafflem is co-creator of all levels in this rank.
-nearly 60 different tilesets used throughout the pack.


Paradise (20 levels) - Tutorial levels, X of everything levels, mostly Fun and Tricky levels

Is It Any Wonder?

Bittersweet (20 levels) - Still easy, sometimes less skills. Tricky difficulty.

Candy Floss Bonkers

Revolution (20 levels) - Taxing Difficulty, precision increase. Get on the Revolution!

The Legend of Ray Beeston

Stormy (20 levels) - Storm is hitting the fan, harder levels overall. (Taxing/Mayhem)

Wild Forever

Murder (20 levels) - No prisoners now, Lemmings' lives are at stake! (Mayhem and beyond)

Great Scot!

Rapture (20 levels) - Here it is, you've made it. Can you make it to the end? (Sunsoft rank)

Treversal

MegSEBytes (20 levels) -  based on the collab pack by Wafflem and I, this contains 18 of the 30 levels from the pack, the other 12 are mixed in with the main difficulty ranks above. Whoever is named first in the author field designed the level terrain, whoever is named second inserts the objects, makes the solution, skillset and names the level. Containing 2 levels exclusive to SEB Lems.

Spaced Out

Unrequited (20 levels) - A rank consisting of levels by Wafflem from Dullstar's "Bits of levels you can finish" topic. Wafflem is co-creator of all levels in this rank.

The High Cube


Special thanks to GigaLem for making additional objects and backgrounds for the Sonic tilesets.
Additional thanks for rips to:
Triangly for Marble Garden
Flare for Mystic Cave
Technokami for Sandopolis & Death egg
The observer for the doomsday background
Divine for Star light and scrap brain


Make sure to download the music pack as well at the top of the post, it is a SEPARATE download!
« Last Edit: December 10, 2019, 11:04:38 pm by Flopsy »
SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

Offline Strato Incendus

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Re: [NeoLemmix] SEB Lems
« Reply #1 on: May 18, 2018, 04:46:15 pm »
Does the music pack also work with the old formats version, as far as you named the tracks in the levels? ;)
Ghost Lemmings - help us test a possible new NeoLemmix skill!
My packs so far:
Lemmings World Tour (New & Old Formats), my music-themed flagship pack, 320 levels - Let's Played by Colorful Arty
Paralems (Old Formats), a more flavour-driven one, 150 levels
Pit Lems (Old Formats), a more puzzly one, 100 levels - Let's Played by nin10doadict
Lemmicks, a pack for (very old) NeoLemmix 1.43 full of gimmicks, 170 levels

Offline Flopsy

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Re: [NeoLemmix] SEB Lems
« Reply #2 on: May 18, 2018, 05:07:03 pm »
Yes, it is exactly the same music pack used for the Old format v2.00.
SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

Offline Strato Incendus

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Re: [NeoLemmix] SEB Lems
« Reply #3 on: May 18, 2018, 11:32:17 pm »
Thanks! Well, what a way to get a hand on some of these tracks! :D

And SEB is fine with this? ;)
Ghost Lemmings - help us test a possible new NeoLemmix skill!
My packs so far:
Lemmings World Tour (New & Old Formats), my music-themed flagship pack, 320 levels - Let's Played by Colorful Arty
Paralems (Old Formats), a more flavour-driven one, 150 levels
Pit Lems (Old Formats), a more puzzly one, 100 levels - Let's Played by nin10doadict
Lemmicks, a pack for (very old) NeoLemmix 1.43 full of gimmicks, 170 levels

Offline Flopsy

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Re: [NeoLemmix] SEB Lems
« Reply #4 on: May 21, 2018, 08:50:21 pm »
Uploaded a fix, Rapture 18 had a deadly right edge.

Thanks josh for spotting this :)
SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

Offline joshescue18

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Re: [NeoLemmix] SEB Lems
« Reply #5 on: May 26, 2018, 06:12:01 pm »
I finished this level pack...again.

Offline Akseli

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Re: [NeoLemmix] SEB Lems
« Reply #6 on: August 25, 2018, 11:34:48 am »
So, my more thorough second playthrough of this pack after the first try last Winter. After solving 152/175 now, progress from this point onwards is remarkably slow that I find it best to attach my solutions so far.

I didn't get feedback for my solutions last time, though I see some of my solutions being adapted through the changelog. I'd like to hear about my solutions, which are backroutes and if there's something special in them anyway.

Comments on some of the levels (contain spoilers here and there):

Spoiler (click to show/hide)

Thanks Flopsy, this is quite an ambitious and colossal level pack with diverse and imaginative level design! :thumbsup: Duration for playing is dozens and dozens of hours. :)
« Last Edit: August 25, 2018, 08:37:55 pm by Akseli »

Offline Flopsy

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Re: [NeoLemmix] SEB Lems
« Reply #7 on: August 25, 2018, 10:05:24 pm »
Thanks for your feedback Akseli

You back routed the following levels
Revolution 8
Murder 6, 13
MegSEBytes 12, 18, 20
Unrequited 19
Deep Cuts 9
SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

Offline Strato Incendus

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Re: [NeoLemmix] SEB Lems
« Reply #8 on: October 21, 2018, 01:23:45 am »
Well, then. You gave me a lot to watch during the last weeks, Flopsy ;) . It's about time I gave something back, isn't it?

I honestly couldn't, for the longest time, because I just had no clue how to solve anything in the second half of the Revolution rank. Fortunately, Stormy turned out to be a lot easier for me overall. I think this is consistent with the feedback Arty gave you? There are still a couple of levels in both ranks which I haven't solved yet, but instead I got to unlock some of the talismans.

I did those because I had to resolve some of the early levels anyway, because my replays got broken from version 1.81 to 2.0. In one case in particular, "Sadistic Lemming Factory", I went from "had this solved, now I can't solve it anymore, WTF?" to "Oops, I unlocked the talisman!" :D Sort of like what happened to me on Arty's rerun of "Torture chamber" in SubLems, where I was unable to hit the intended save requirement, I could only do either worse or better...

For many of the later levels, I experienced similar symptoms like on Lemmings Migration, where I got to about 90-95% of the solution myself, but then had to get a hint for the remaining step. Usually these were the levels where I always felt like I was one skill short.

Some single level remarks (click to show/hide)
« Last Edit: April 02, 2019, 01:56:49 am by Flopsy »
Ghost Lemmings - help us test a possible new NeoLemmix skill!
My packs so far:
Lemmings World Tour (New & Old Formats), my music-themed flagship pack, 320 levels - Let's Played by Colorful Arty
Paralems (Old Formats), a more flavour-driven one, 150 levels
Pit Lems (Old Formats), a more puzzly one, 100 levels - Let's Played by nin10doadict
Lemmicks, a pack for (very old) NeoLemmix 1.43 full of gimmicks, 170 levels

Offline Flopsy

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Re: [NeoLemmix] SEB Lems
« Reply #9 on: October 27, 2018, 09:51:34 pm »
SEB Lems update attached to first post with back route fixes to the following levels

02_15
03_03
SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

Offline Strato Incendus

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Re: [NeoLemmix] SEB Lems
« Reply #10 on: October 28, 2018, 12:06:49 am »
Q.E.D. :D Looks like I'll have to resolve those two. I'm just glad my solution for "Sweet memories" either seems to be intended or at least acceptable now. :thumbsup:

Spoiler (click to show/hide)
Ghost Lemmings - help us test a possible new NeoLemmix skill!
My packs so far:
Lemmings World Tour (New & Old Formats), my music-themed flagship pack, 320 levels - Let's Played by Colorful Arty
Paralems (Old Formats), a more flavour-driven one, 150 levels
Pit Lems (Old Formats), a more puzzly one, 100 levels - Let's Played by nin10doadict
Lemmicks, a pack for (very old) NeoLemmix 1.43 full of gimmicks, 170 levels

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #11 on: March 30, 2019, 10:06:04 pm »
I finally got around to giving this a go. I really don't have the patience to play on-video anymore, but I figured I at least owe it to you to play the pack. Solved the first rank; got some of the talismans as well - I usually wasn't specifically trying for them, although if they didn't look much harder than the normal solution I got them. Some I got without even trying.

Some feedback on specific levels.

Spoiler (click to show/hide)

Overall, based on this as well as the demo and other levels I've seen by you, I'm definitely looking forward to the rest of the pack. :D

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #12 on: March 31, 2019, 03:57:00 am »
Quote
0113 The Tshirt Level - The music for this level is the SNES version of Level 13, not sure what was playing your end.

I got orig_13, the normal variant (which I've personally overridden with the Master System orig_13, but on a vanilla NeoLemmix install it would just be the standard orig_13). Looking at the level file, it specifies the music "snes13", which appears to be missing from the music download - which would explain this, as NeoLemmix would thus fall back to the 13th music in the standard rotation (ie: orig_13).

Offline Flopsy

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Re: [NeoLemmix] SEB Lems
« Reply #13 on: April 02, 2019, 01:50:37 am »
Going forward, I would rather any feedback towards SEB Lems (or any of my other packs) is actively about the level's layout/solution and not talking about personal likes or dislikes for music tracks, level titles, references or tilesets used.

I really am not interested in hearing about things unrelated to the level solutions and I would rather not know that you're not enjoying my own personal choices that I feel make the pack special for me.

I feel like the best feedback for this pack is about the solutions and enjoyment of the level (excluding music) so please stick to that.
« Last Edit: April 02, 2019, 02:04:38 am by Flopsy »
SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #14 on: April 02, 2019, 06:48:56 am »
No worries. Do you still want me to point out technical issues with the music, similar to that of 0113 where the music file is missing from the download?

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #15 on: April 07, 2019, 12:43:00 am »
Solved all of Bittersweet.

Individual level comments (click to show/hide)

Overall, while the pack is still fairly easy at this point, I'm noticing a step up both in terms of difficulty and in terms of quality from the first rank. :D

Offline Flopsy

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Re: [NeoLemmix] SEB Lems
« Reply #16 on: April 07, 2019, 03:57:37 am »
Thanks for posting more replays namida, was wondering if you were going to continue with the pack after Paradise seemed to be a let down.
Also thank you for focusing on the levels rather than the music, it's much more focused on what matters :)

Also I mentioned in a previous post that Party in my Head is based on a level called Welcome to the Army, that's incorrect, it's actually based on Let the Race Begin in Taxing (Lv43)

Spoiler (click to show/hide)
SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #17 on: April 07, 2019, 04:10:56 am »
It's been so long since I played the demo, so I'm not likely to remember levels from it - I certianly didn't recognize any so far, aside from "Tell Me The Way To DMA". The only other level I specifically remember from it was that bubble level (I forget the title) that I couldn't beat. I also didn't follow LOTY2017 very closely, beyond watching how well my own levels were doing.

Anyway - I definitely will continue at least with the main ranks. I'm switching back and forwards between this and Lemmings United at the moment.

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #18 on: April 16, 2019, 06:05:32 am »
Completed the first 7 levels of Revolution so far.

Individual level comments (click to show/hide)
« Last Edit: April 16, 2019, 07:41:57 pm by namida »

Offline Flopsy

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Re: [NeoLemmix] SEB Lems
« Reply #19 on: April 16, 2019, 08:54:17 pm »
Spoiler (click to show/hide)
SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #20 on: April 19, 2019, 01:11:08 am »
Completed a few more.

Individual level feedback (click to show/hide)

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Re: [NeoLemmix] SEB Lems
« Reply #21 on: April 19, 2019, 02:15:58 am »
Spoiler (click to show/hide)
SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #22 on: April 20, 2019, 02:53:35 am »
Solved three more levels.

Individual level feedback (click to show/hide)

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Re: [NeoLemmix] SEB Lems
« Reply #23 on: April 21, 2019, 01:04:03 am »
Spoiler (click to show/hide)
SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #24 on: April 24, 2019, 08:34:19 pm »
Next two levels completed.

Individual level feedback (click to show/hide)

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Re: [NeoLemmix] SEB Lems
« Reply #25 on: April 25, 2019, 01:13:38 am »
Spoiler (click to show/hide)

Out of curiosity, how is the difficulty getting at this stage? I only ask because you seem to be solving less and less levels each time you post replays.
SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #26 on: April 25, 2019, 01:36:26 am »
It's partly that I'm not playing for as long at a time, but it's definitely getting a lot harder.

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #27 on: April 25, 2019, 02:20:09 am »
Here's the last three levels of Revolution solved.

Individual level feedback (click to show/hide)

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #28 on: May 01, 2019, 01:59:57 am »
Started on the next rank.

Individual levels (click to show/hide)
« Last Edit: May 01, 2019, 07:51:32 pm by namida »

Offline Strato Incendus

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Re: [NeoLemmix] SEB Lems
« Reply #29 on: May 01, 2019, 03:02:05 pm »
Is it just me, or has the pack itself vanished from the starting post? ??? I just wanted to make sure I got the most current version, after some possible backroute-fixes from namida's replays, and couldn't find it anymore - only the music pack is linked to in the starting post, as far as I can tell. The icon looks like there should be an attachment, but I don't see one.
Ghost Lemmings - help us test a possible new NeoLemmix skill!
My packs so far:
Lemmings World Tour (New & Old Formats), my music-themed flagship pack, 320 levels - Let's Played by Colorful Arty
Paralems (Old Formats), a more flavour-driven one, 150 levels
Pit Lems (Old Formats), a more puzzly one, 100 levels - Let's Played by nin10doadict
Lemmicks, a pack for (very old) NeoLemmix 1.43 full of gimmicks, 170 levels

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #30 on: May 01, 2019, 07:54:22 pm »
I'm not sure about the download - I wondered if Flopsy might've removed it while working on backroute fixes, but I tested and removing an attachment updates the edit date (and the original post hasn't been edited since early April). Although I might've downloaded it even earlier than this.

Offline Flopsy

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Re: [NeoLemmix] SEB Lems
« Reply #31 on: May 02, 2019, 12:09:38 am »
Sorry, I didn't even notice there was more replays until now and I've only just had a chance to look at them.

Spoiler (click to show/hide)
SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #32 on: May 02, 2019, 03:02:38 am »
The download is still missing from the first post.

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Re: [NeoLemmix] SEB Lems
« Reply #33 on: May 03, 2019, 02:40:54 am »
I removed the download link some time ago because I am updating the Scrap Brain and Star Light tilesets at the moment. It will effectively break the levels which use them. I will restore the download link at some stage when I have updated the pack.

Also, just throwing it out there namida, you can still start recording this playthrough you're doing at any time. I know you said you weren't going to record it anyway and that's perfectly fine :).
SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #34 on: May 03, 2019, 03:53:14 am »
I'd love to do recordings, but the issue is that I have very little window of time each day that's suitable for recording and Don and Nod aren't being too noisy for me to be able to focus enough for a game like Lemmings (or for that matter, Poker, which is why I don't really play it on-video any more either), but also aren't trying to sleep (and thus I can't really talk - their cage is just meters away from my desk).

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Re: [NeoLemmix] SEB Lems
« Reply #35 on: May 25, 2019, 04:33:34 am »
Completed the next four levels.

Spoiler (click to show/hide)

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Re: [NeoLemmix] SEB Lems
« Reply #36 on: May 25, 2019, 11:56:04 pm »
Glad you've returned to playing this pack again :)
No new back routes this time

Spoiler (click to show/hide)
SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #37 on: May 26, 2019, 06:07:27 am »
Three more solved.
Individual level feedback (click to show/hide)

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Re: [NeoLemmix] SEB Lems
« Reply #38 on: May 26, 2019, 08:48:57 am »
Spoiler (click to show/hide)
SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #39 on: May 26, 2019, 10:03:29 am »
And one more.

Spoiler (click to show/hide)

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Re: [NeoLemmix] SEB Lems
« Reply #40 on: May 26, 2019, 05:08:40 pm »
Spoiler (click to show/hide)
SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

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Re: [NeoLemmix] SEB Lems
« Reply #41 on: June 04, 2019, 12:32:57 am »
The SEB Lems download has been reinstated now the Scrap Brain and Star Light tileset are up to date again.

Make sure you update the styles update in this topic specifically for flopsy_scrapbrain and flopsy_starlight
https://www.lemmingsforums.net/index.php?topic=4139.new;topicseen#new
SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

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Re: [NeoLemmix] SEB Lems
« Reply #42 on: August 22, 2019, 12:52:30 pm »
v3.00 of SEB Lems is now out.

Nothing new is introduced in this version, it just removes the Deep Cuts rank which I feel pulls down the overall quality of the pack. You don't have to download this if you would rather play these extra levels.

This means the pack is now a 160 level pack with 8 ranks.

Some of these levels may be re-introduced in later projects but the majority of these Deep Cuts levels may never be seen again in their current form, they may be fixed up to become stronger levels again, in which case they will be recognisable levels with v2.00 tags ;).
SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

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Re: [NeoLemmix] SEB Lems
« Reply #43 on: October 18, 2019, 02:22:48 am »
Current Version v3.01

18/10/19
The pack has been updated to work with NeoLemmix v12.7.0 and there have been some level swaps within the Stormy and Murder rank based on feedback from players.
Stormy 11 > Murder 9 (30-MegSEByte Hard Drive)
Murder 9 > Murder 2 (Let's Go Sonic)
Murder 2 > Stormy 18 (Will You Start The Fans Please)
Stormy 12-Stormy 18 > Stormy 11-Stormy 17

EDIT: I've just realised that this is v12.7.0 RC build which has been cleansed so may not work with older versions of NeoLemmix.

EDIT 2: I have now uploaded a v12.6.5 compatible version in addition, labelled as such
« Last Edit: October 18, 2019, 02:59:49 am by Flopsy »
SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #44 on: November 30, 2019, 12:41:52 am »
All my working replays up to this point (nothing new, but have removed ones that no longer work). Solves all of the first 3 ranks; plus the first 10 levels of Stormy except 2 and 5.

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #45 on: November 30, 2019, 01:35:38 am »
Re-solved Stormy 2 and 5.

Stormy 2 (click to show/hide)

Stormy 5 is the same solution as before; the replay broke but the general idea still works (and IIRC it was intended anyway).

Note that I've recorded these replays using the in-development code, to try out high-res in real-world usage. There should be no reason these replays won't work fine on stable NL, but let me know if they don't.

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #46 on: December 01, 2019, 02:23:05 am »
Solved the next three levels.

Spoiler (click to show/hide)

EDIT: And the next two.

Spoiler (click to show/hide)
« Last Edit: December 01, 2019, 07:23:53 am by namida »

Offline Flopsy

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Re: [NeoLemmix] SEB Lems
« Reply #47 on: December 02, 2019, 12:47:38 am »
Thank you for returning to this pack :)

Spoiler (click to show/hide)
SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #48 on: December 05, 2019, 08:15:18 pm »
Solved one more.

Spoiler (click to show/hide)

EDIT: And two more.

Spoiler (click to show/hide)
« Last Edit: December 06, 2019, 05:37:59 pm by namida »

Offline Flopsy

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Re: [NeoLemmix] SEB Lems
« Reply #49 on: December 08, 2019, 11:47:56 am »
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SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

Offline namida

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Re: [NeoLemmix] SEB Lems
« Reply #50 on: December 08, 2019, 05:40:23 pm »
Quote
Stormy 18 - Other people who have played this level have not found this as easy as you have, it can be quite difficult to spot the tricks used in this level especially the trick used to contain the crowd. How easy would you say this level is, and where do you think this level should be out of curiosity? Solution is intended anyway

I spotted the crowd control quite quickly, though I did have the "oh, that's pretty clever" reaction to it - so this may have been a "I was lucky to get the right idea at the right time" thing. Figuring out the path to the exit was the trickier part here IMO.

It's hard for me to say where I think it should be, due to the gap since I played most of the previous levels - all I can say is that it feels easier than the other levels around it. Nonetheless, if I'm the only person saying this, then it's probably best not to move it just based on my feedback alone.