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Messages - GigaLem

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General Discussion / Re: GigaLem's Blog and Reviews Thread.
« on: April 11, 2019, 09:25:50 pm »
Time to begin another Let's Play

This will just be the adventure mode for now for here you go
Part 1:Bloom and Doom

Tech & Research / Re: graphics from the PSP and Vita Lemmings?
« on: March 14, 2019, 05:44:47 am »
Asside from the PS3 graphic rips, me and a friend tried and haven't had any luck getting any voice rips from Lemmings Touch and that would honestly be appreciated if someone could try ripping the files. We need the normal and evil lemmings specifically.

General Discussion / Re: roles for discord
« on: March 13, 2019, 11:11:54 pm »
I might think about this in the future, also to add another one

whenever we'll have our first SRB2Kart session, a role will be made for that

Lemmings Main / Re: about the Master System graphic sets...
« on: March 03, 2019, 07:58:28 am »
Gonna be locking this thread since it won't be of any use anymore :)
Just click here for the reason why

Until then, to restore things this good takes AGES

Long ago, old fourmer Adam has made Sega Master System sets for L++ or Lix during its alpha days.
When the forums shifted to where we are now, no one backed up the old attachments and the sets where thought to be lost to time....

Until today, Raymanni a month ago resurfaced the sets in their original form. I took it upon myself to Restore these to their former glory.
And finally here they are!


Easily the hardest one to do, I had some help with this one


One of the easier ones to translate, added some liberties to this


the first one I translated, Had to use SMS Power to grab non jpeg'd pieces


This one may need a revision in the future to have a matching color scheme


Second Hardest, but that's because of the rocks

After being lost for 9 years, they're finally back for Neolemmix Use!

Special Thanks
Plom510                          For the Color swaps on some traps and such
Nessy and Wafflem           For help with the Dirt Set
Pooty                              For all of the SMS maps posted on SMS power
Raymanni                        For Finding these sets

Sets and levels in the attachments below

NeoLemmix Graphic Sets / Re: Lemmings Plus Graphic set redesign thread
« on: March 03, 2019, 03:01:12 am »
I'll be bumping this thread for a good reason.

I've said that I've wanted to resume doing set redesigns, I've wanted to get back to Lemmings Plus redesigns as well other stuff.

Wafflem has dm'ed me giving extra help with sets, along with extra tiles for the Master System Dirt set (which should be finished very soon hopefully)
He's given me two sets as a suggestion for redesigning. An Unfinished one by Minim Which I'll be happy to give a graphical upgrade. And one of Namida's Old Cheapo sets
Wafflem told me that Namida rather not treat his cheapo like they exist (I could be wrong so don't quote me on it) But I would like to offer my services.
I want to design a new "Racetrack" set (maybe under a new name) as if it were new set. And I want it to feel like a Potential Lemmings Plus set. Take an old idea and make something new with it.
So instead of trying to redesign it. I'd make it from scratch.

As for Redesigning the Lemmings Plus sets, I'll want to start LPIII stuff one of these and i'm half tempted to Start with Sky to make it more usable.

General Discussion / Re: GigaLem's Blog and Reviews Thread.
« on: February 27, 2019, 10:29:20 pm »
State of the Channel update, basically telling what's to come in the future

Live Event Scheduling / SRB2Kart sessions - Who would be interested?
« on: February 04, 2019, 08:01:48 am »
SRB2Kart is a megamod for the lack of a better term. It turns Sonic Robo Blast 2 into a Kart racer of the classic kind.
It includes dozens of tracks, Two modes being race and battle, Bonus characters to use for online play. Local and online multiplayer. Controller support (just connect a usb and configure your settings, and be sure to change drift to Z-Rudder) and big modding community with plenty of racers and tracks to add to the game.
Topic on the SRB2 Forums

I made this thread to ask if anyone would be interested in playing? I have contributed to the modding community and will be working on another character sometime soon.

These are my wads
Vic Viper
Crash Bandicoot

And these are some wads from Plom510
Sash Lilac (Freedom Planet)
Bingo Rivero (Lumiva Legacy)
Milla Basset (Freedom Planet)

So If any of you are interested in SRB2 Kart who would like to set up a session? and when should we do it?

Help & Guides / Re: tilesets
« on: January 30, 2019, 09:52:16 pm »
With tradition lemmix, no idea. Most people here make their own tilesets with Neolemmix, If one wishes I can show you how once I get another SMS set done

Tech & Research / Re: graphics from the PSP and Vita Lemmings?
« on: January 29, 2019, 10:03:10 pm »
Hate to bump this thread but uh there are like a few things I would request

-Voice Clips from all of the Sony Lemmings titles (PSP, PS3, and Touch)
-Graphic Rips from the PS3 Lemmings
-And music from Lemmings Touch since coverage on touch is EXTREMELY sparce. Like only one song rip is on YouTube and that's a damn shame

In Development / Re: Ski Sloping Lemmings
« on: January 23, 2019, 08:59:31 pm »
Shouldn't this go into the "in development" subforum then? ;)
Did just that. Thanks for letting me know.

Figured I'd get this out of the way.

2018 was an eventful year for better or worse. I wanna recap on what I accomplished for the pack and what I want to do for this year.

Somewhere mid-2018 I have help on converting the Levels to the new format. It started with just nessy but when conversions slowed down, I spoke about it pages ago and Ichotolot and Wafflem stapped in.

I have made a new tutorial rank to try to ease players in however I'll go over the results for what I want to do for 2019.

Got the sets used in the pack to use Millas again and added more pieces to each set to increase usability.

Finally released a new build in the new format.

Made a trailer for it.

Released holiday pack while it was still 2018.

I did accomplish a bit and I'm thankful to anyone whose helped along the way, but now I wanna get to what do for 2019.

Apparently, text isn't enough to guide beginners or beginners just ignore the very obvious text they should follow in the game. I'm completely stumped on what I want to do for the newborn rank. I don't know what to do to make it accessible to learn. I'll redevelop the newborn rank yet again as soon as get a good idea how. I'm open to suggestions so feel free to speak your mind.

I want to reevaluate the Puppy rank to make it more easy for those playing for the first time. I may take some of the current newborn levels and put it there but I want to have the Puppy rank not feel like a difficulty spike once you come off of the Newborn rank.

I'll need to readd the achievements for the game from the previous old format build or builds. I'll need to figure out how to make solutions that are talisman worthy. And I'll need figure out what levels from easier ranks to not only move up to higher ranks but easy levels I can make harder without needing to change too much.

This is something I'm debating post release. I want to rename the sets for my pack (the ones that aren't completely fanmade, IE Basset Temple) to "freedomplanet_set" I'm adamant about it because I'm afraid that I'll break a ton of levels doing that. I'm pretty sure there's a way to prevent that, but it might be a major pain to do over and over again. This will reflect sets for when I do Millas 2. Those sets will have the name "freedomplanet2_set" when it happens.

Me and Plom plan to start working on a holiday pack much sooner than we did 2018. With the idea of making 2 or 3 new tilesets for that while using the sets from 2018. The that's developed the more chances of releasing the pack before Christmas of that year. and while doing so, I'll try to fix whatever issues there were for for 2018 while adding some extra stuff that weren't added due to time constraints. Those who want to aid in that when the time comes are free to apply when I make the post for time sometime later this year.

Before I get to this I will be restoring the Master System sets that Raymanni recently redescovered and I may add some new nuances to the sets to make em fit for neolemmix. Until then to further progress and awoo.

General Discussion / Re: GigaLem's Blog and Reviews Thread.
« on: January 20, 2019, 01:27:35 am »
Forth,I need to decide what my next Let's Play will be and I'm currently stumpted on which.

What are you choosing between? You could put up a poll to let us decide 8-)
Thanks for the suggestion Proxima

Here are each of the choices

Choice #1 - This is a breakout clone by reflexive entertainment (now defunct) this does have all the bells and whistles and then some. Power ups, different worlds, and new shapes for blocks. Overall a fun game that spanned 3 1/2 entries.

Choice #2 - A tower defense classic, this game saw many ports (Including Nintendo DS) and a sequel that really needs a PC release IMHO.

Choice #3 - If you remember Marble Blaster or Marble Blast Gold and other entries, this game is essentially a spiritual successor. The initial play through will be short for this. But I will want to revisit this one for any extra stuff from time to time.

Choice #4 - Insaniquarium Deluxe is a game where you take care of your fish, raise money to buy a new egg, all the while stopping the occasional monster from eating all of your fish. I will ask how to handle this lets play if this wins the popular vote. Like how many stages per part.

Now for the honorable mentions
Spoiler (click to show/hide)

I'll decide once my master system sets or Bemani Planet stuff is finished.

General Discussion / Re: GigaLem's Blog and Reviews Thread.
« on: January 19, 2019, 11:01:20 pm »
Now with Grapple Force Rena complete, I'll be doing a few things before getting to the extra parts or Let's Play #2

First, I'll need to give a state of the pack 2019 for Millas. In which I will go over what I was able to accomplish, what didn't work out, what didn't work out, what I want to improve and what want to do for 2019.

Second, I'll be working on restoring the missing Master System sets from L++ to their former glory. Marble is already finished, Fire is in progress.

Third, I'll need to finish uploading Bemani Planet with the exclusive stages and cutscenes. Well ones with exclusive themes.

Forth,I need to decide what my next Let's Play will be and I'm currently stumpted on which.

General Discussion / Re: GigaLem's Blog and Reviews Thread.
« on: January 06, 2019, 12:09:43 am »
Welp, time to revive this thread! With what?
I got an awnser

A blind run of Grapple Force Rena
First Video

I'll be uploading these periodically, I might focus on this after I finish my next SRB2 Wad. So if you enjoy studdering and my cringy voice. Give it a watch

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