Author Topic: Level Design Contest #25 - Playing Phase (Discussion Topic)  (Read 6162 times)

0 Members and 1 Guest are viewing this topic.

Re: Level Design Contest #25 - Playing Phase (Discussion Topic)
« Reply #15 on: April 05, 2022, 07:13:18 AM »
Spot on, Armani! Very nicely done! :thumbsup:

Offline Armani

  • Posts: 413
  • :D
    • View Profile
Re: Level Design Contest #25 - Playing Phase (Discussion Topic)
« Reply #16 on: April 05, 2022, 07:44:31 AM »
and here're my solutions to all rule2s !
I don't smell any major backroutes this time.
Roiling Clouds (click to show/hide)
Looks simple enough... (click to show/hide)
Steep Bee-scent (click to show/hide)
Decent Default Design (click to show/hide)
Not much to work with... (click to show/hide)
A Roundabout Trip (click to show/hide)
Minimalemism (click to show/hide)
The 10 piece Puzzle Rush (click to show/hide)
Armani's Blog: https://www.lemmingsforums.net/index.php?topic=4994.0

My NL level pack:
  Lemmings Uncharted[Medium~Extreme]: https://www.lemmingsforums.net/index.php?topic=5702
  Xmas Lemmings 2021[Easy~Very Hard]: https://www.lemmingsforums.net/index.php?topic=5876.0

Offline kaywhyn

  • Posts: 1469
    • View Profile
Re: Level Design Contest #25 - Playing Phase (Discussion Topic)
« Reply #17 on: April 05, 2022, 08:07:47 AM »
@Armani:

R2 - Intended! :thumbsup:

Spoiler (click to show/hide)
https://www.youtube.com/channel/UCPMqwuqZ206rBWJrUC6wkrA - My YouTube channel and you can also find my playlists of Lemmings level packs that I have LPed
kaywhyn's blog: https://www.lemmingsforums.net/index.php?topic=5363.0

Re: Level Design Contest #25 - Playing Phase (Discussion Topic)
« Reply #18 on: April 05, 2022, 08:08:51 AM »
Cheeky backroute there Armani, but luckily it was a very easy fix. And yeah, I'm glad I dug up these last few official styles from Lemmings Tribes, as they have some real potential, certainly more than can be showcased by 10 terrain pieces. ;P

Offline DireKrow

  • Noisy Crow
  • Posts: 112
    • View Profile
Re: Level Design Contest #25 - Playing Phase (Discussion Topic)
« Reply #19 on: April 05, 2022, 08:26:28 AM »
I talked about it on the discord, but I'll put here too for the record. Armani's solution to my R2 level is acceptable. It saves a skill, but honestly... I'm weighing up the idea of making Armani's solution the canonical one and officially removing that saved skill from the level.
LOTY 2020 Winner
My NeoLemmix Levels: The Krow Files (File A v1.2 released 21-Feb-2020)

Offline Apjjm

  • Posts: 114
    • View Profile
Re: Level Design Contest #25 - Playing Phase (Discussion Topic)
« Reply #20 on: April 05, 2022, 11:11:25 AM »
@Armani

Intended solution :)

Spoiler (click to show/hide)
My Level Packs: Quartet

Offline ∫tan x dx

  • Posts: 64
    • View Profile
Re: Level Design Contest #25 - Playing Phase (Discussion Topic)
« Reply #21 on: April 05, 2022, 04:38:24 PM »
@Armani

That's a backroute for my level! It seems kind of obvious now that you've pointed it out... :P

Offline IchoTolot

  • Moderator
  • Posts: 3335
    • View Profile
Re: Level Design Contest #25 - Playing Phase (Discussion Topic)
« Reply #22 on: April 05, 2022, 04:59:10 PM »
@Armani

While R1 is totally fine and open ended, R2 needs a fix as this is very unintended in quite a few parts, but lukily I still have 2 Object slots open for some OWWs. ;)

Offline Crane

  • Posts: 963
    • View Profile
Re: Level Design Contest #25 - Playing Phase (Discussion Topic)
« Reply #23 on: April 06, 2022, 12:38:06 AM »
@Armani: Intended solution - well done.  I'm glad you think my level is cute!

Offline ericderkovits

  • Posts: 848
    • View Profile
Re: Level Design Contest #25 - Playing Phase (Discussion Topic)
« Reply #24 on: April 07, 2022, 01:40:19 AM »
I Solved Armani's Rule 1 level. 

replay attached

Offline Armani

  • Posts: 413
  • :D
    • View Profile
Re: Level Design Contest #25 - Playing Phase (Discussion Topic)
« Reply #25 on: April 07, 2022, 04:24:41 AM »
100% Intended :thumbsup: Nice job!
Armani's Blog: https://www.lemmingsforums.net/index.php?topic=4994.0

My NL level pack:
  Lemmings Uncharted[Medium~Extreme]: https://www.lemmingsforums.net/index.php?topic=5702
  Xmas Lemmings 2021[Easy~Very Hard]: https://www.lemmingsforums.net/index.php?topic=5876.0

Offline Armani

  • Posts: 413
  • :D
    • View Profile
Re: Level Design Contest #25 - Playing Phase (Discussion Topic)
« Reply #26 on: April 07, 2022, 04:44:40 AM »
And the final rank 8-)
A Digital Switchover (click to show/hide)
Ancient Lemmarine (click to show/hide)
Starlight Pinball Zone (click to show/hide)
The Treachery of Lemmings (click to show/hide)
The Claaaaaw... (click to show/hide)
Bosom Buddies (click to show/hide)
The Lemming Calculator (click to show/hide)
Armani's Blog: https://www.lemmingsforums.net/index.php?topic=4994.0

My NL level pack:
  Lemmings Uncharted[Medium~Extreme]: https://www.lemmingsforums.net/index.php?topic=5702
  Xmas Lemmings 2021[Easy~Very Hard]: https://www.lemmingsforums.net/index.php?topic=5876.0

Offline kaywhyn

  • Posts: 1469
    • View Profile
Re: Level Design Contest #25 - Playing Phase (Discussion Topic)
« Reply #27 on: April 07, 2022, 07:32:10 AM »
@Armani

R3: Ugh, that's a backroute, and I'm not sure how I missed that. This is what I get for not testing any of my levels extensively enough before the playing phase started :forehead: For V2, I have added a trap and shifted the terrain a bit. Let's see how the level holds up now!

Thanks for the compliments on the design, although honestly this is probably the laziest approach anyone can take in level designing, as everything in the Chalkboard tileset happens to be provided for me to be able to design the object very easily. As I'm very bad at art myself and can't draw for the life of me, naturally I would want to make the process of designing the object as easy as possible for myself, and the Chalkboard style happens to do a lot of it for me already :P

Also, notice the equations I've sprinkled around in the level, as well as the erroneous fact of Pi at the top, though that is a quote from a TV show :P
https://www.youtube.com/channel/UCPMqwuqZ206rBWJrUC6wkrA - My YouTube channel and you can also find my playlists of Lemmings level packs that I have LPed
kaywhyn's blog: https://www.lemmingsforums.net/index.php?topic=5363.0

Offline DireKrow

  • Noisy Crow
  • Posts: 112
    • View Profile
Re: Level Design Contest #25 - Playing Phase (Discussion Topic)
« Reply #28 on: April 07, 2022, 07:45:53 AM »
Your first replay of my R3 level was exactly the intended solution. The second replay is a backroute. Will fix that tomorrow.
LOTY 2020 Winner
My NeoLemmix Levels: The Krow Files (File A v1.2 released 21-Feb-2020)

Offline Apjjm

  • Posts: 114
    • View Profile
Re: Level Design Contest #25 - Playing Phase (Discussion Topic)
« Reply #29 on: April 07, 2022, 11:00:28 AM »
@Armani - As you suspected, the R3 solution is a backroute - I will post an update later today with a fix to that pillar area.
My Level Packs: Quartet