Author Topic: [LEVELS] New skills levels  (Read 1401 times)

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Offline namida

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[LEVELS] New skills levels
« on: November 23, 2020, 05:36:22 AM »
Okay so - simply posting them all over the place in the general discussion topic, yeah, I can see how that's going to get messy.

Instead, let's keep all levels posted in one topic - this one. This topic will have some rules (somewhat based on those for the update topics in the level design contest). Posts that do not follow the rules may be deleted without warning. This is not a censorship thing, there is nothing you are not allowed to post at all in regards to this, it's only a matter of "where" and this is being done for tidiness purposes. You can give all the feedback you like in the General topic, and you can post as many levels as you like as long as you keep to the "one post, remove your old post and attach everything to the newest one" rule.

1. If you are posting an update to your existing levels, or posting new levels, make a new post rather than editing your existing one. You may edit if you're fixing typos / adding screenshots / just want to add comments / etc, but make a new post for actual content changes / additions. Of course, your new post absolutely may be just a copy/paste of the old one (with the new level files attached).
2. When you make a new post, delete your old one.
3. If you're posting your levels as a ZIP file (which will be necessary if you have 7 or more), please include a level list in your post.
4. It is permitted, but not required, to also include replays for your levels.
5. No discussions / etc in this topic - it's for posting levels only. Use the general discussion topic for discussion, linking to posts here as needed. The only things this topic should contain are levels, creator's replays for those levels, and creator's comments on the levels where relevant (eg. if the level's purpose is to show off some technical aspect).
6. Don't repost other people's levels here for them. Let them move them over from the general topic in their own time.

To avoid doubt, it is still fine to post levels relating to bug reports / etc in topics for those reports. This topic is more aimed at actual, real-world-style levels.

As a special case to the "one post per user" rule - if there is a divider post marking "posts before this might not be compatible with new version", and you have not yet updated / re-tested some of your levels, you may have posts before + after it, as long as it's still only one post per "segment", and all posts do actually contain levels (not just commentary or "check the update to my earlier post" etc). Additionally, the older post should still be removed once all levels from it have been updated / retested as necessary.
« Last Edit: December 24, 2020, 06:21:29 PM by namida »

Offline Armani

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Re: [LEVELS] New skills levels
« Reply #1 on: November 23, 2020, 06:06:24 AM »
Here're my mini level pack featuring new skills!

Spoiler (click to show/hide)

Offline namida

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Re: [LEVELS] New skills levels
« Reply #2 on: December 23, 2020, 11:51:39 PM »
Divider post

Posts prior to this pre-date the exp V5 build, and might possibly be no longer solvable with the new changes to the Laserer and Grenader skills.

Offline Proxima

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Re: [LEVELS] New skills levels
« Reply #3 on: December 24, 2020, 05:45:05 PM »
Thank you WillLem :thumbsup:

After playing these, I realised that what we need is more Fun-type levels like this with the new skills, so that we have more opportunity to just play around with them and get a feel for what they feel like.

So, I've taken the first 25 levels of GemLems, minus four levels that can't be used because they use non-original tilesets and one level with a splat trapdoor, and converted them into new-skills playarounds.

I haven't used all the new skills equally, simply because I was working with existing layouts, and had to go with what the layout suggested. So you'll see a lot of Spearer and Grenader usage, and occasional appearances of the Slider and Laserer. That said, I played through all of these to make sure they were solvable, and I have to say that the levels involving the Slider were the most interesting!

Merry Christmas, everyone.

Level list (click to show/hide)

* * *

Also, version 5 of You Scratch My Brick. No substantial changes; I just tweaked the level so it fits in 320 x 160, and checked that it works in the new experimental.
« Last Edit: December 24, 2020, 07:04:08 PM by Proxima »

Offline Strato Incendus

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Re: [LEVELS] New skills levels
« Reply #4 on: December 26, 2020, 09:57:36 AM »
Okay, here are mine again, updated to V5. I've deleted the old post as requested, and this one will get deleted as well when a new update comes around.

Level images (click to show/hide)
My packs so far:
Lemmings World Tour (New & Old Formats), my music-themed flagship pack, 320 levels - Let's Played by Colorful Arty
Lemmings Open Air, my newest release and follow-up to World Tour, 120 levels
Paralems (Old Formats), a more flavour-driven one, 150 levels
Pit Lems (Old Formats), a more puzzly one, 100 levels - Let's Played by nin10doadict
Lemmicks, a pack for (very old) NeoLemmix 1.43 full of gimmicks, 170 levels

Offline namida

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Re: [LEVELS] New skills levels
« Reply #5 on: January 11, 2021, 01:13:18 AM »
Divider post

Posts prior to this pre-date the exp V6 build, and might possibly be no longer solvable with the new changes to the Grenader and Slider skills.


Offline NieSch

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Re: [LEVELS] New skills levels
« Reply #7 on: January 13, 2021, 10:21:25 AM »
Updates for the 3 levels I posted earlier + 3 new levels:



Don't Get Cold Feet (grenader and slider)



Middle for Diddle (grenader and spearer)



If I Were A Rich Lem (slider)



The L-Team (slider and spearer)



Bookends to the Rescue (grenader)



Mission Unreachable (grenader, slider and spearer)

« Last Edit: January 14, 2021, 10:51:39 AM by NieSch »
My first level pack: Yippee! More Lemmings
My second pack I'm working on at the moment: Long Live Lemmings

Offline WillLem

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Re: [LEVELS] New skills levels
« Reply #8 on: January 13, 2021, 04:15:41 PM »
This mini-pack is confirmed as working in V6, I've also added 3 new ones:

Easy Does It...
Rainbow Island II
Sliding Pools


Level List (click to show/hide)

Offline namida

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Re: [LEVELS] New skills levels
« Reply #9 on: January 15, 2021, 08:38:58 AM »
Pedantic Phaser, Grand Heist, This Level Needs A Name are all reposts, no changes. These are all serious levels that involve the new skills (Laserer/Slider; Grenader; Laserer respectively). Grand Heist has known backroutes that I still haven't gotten around to trying to fix.

The fourth level here, which also has an attached replay, "Compound Mystery", is a "you can do this but probably shouldn't" example level.