Author Topic: Lemmings SNES all levels max pointed (videos up) Update 10.9.2023.  (Read 52895 times)

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Offline MASTER-88

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Re: Lemmings SNES all levels max pointed (videos up) Update 19.2.2020.
« Reply #165 on: February 21, 2020, 12:25:10 PM »
Nothing new about DOS players. But i make Mayhem 26 Steel mines of the kessel one less skill used.

New record 9514 points and 16 skills. That just pretty fun accident. I watch DOS 4 lemming lost solution and see you can build up one less builder than i did already. However its will still requires 11 builders make 4 lost solution and SNES version give only 10 builders. So i did 9 builders 5 lost solution

https://www.youtube.com/watch?v=Ppjh9T00cME&list=PL-Cn2MW-VOj3qTY_z-MWqhoM0AryLTdd1&index=26
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Offline MASTER-88

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Re: Lemmings SNES all levels max pointed (videos up) Update 21.2.2020.
« Reply #166 on: February 24, 2020, 12:20:48 PM »
Finally got find some really new which nobody figured out before. I am quite sure its will working DOS version too

Mayhem 20 No added colours or Lemmings 10001 points  (6 skills solution)

Spoiler (click to show/hide)

Here is video
No added colours or Lemmings 10001 points
https://www.youtube.com/watch?v=reOfnw-ZED4

EDIT:
Tested out DOS and Genesis version and this strategy doens´t work those versions, because miner mechanism is different.
« Last Edit: March 03, 2020, 09:13:26 AM by MASTER-88 »
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Offline namida

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Re: Lemmings SNES all levels max pointed (videos up) Update 26.2.2020.
« Reply #167 on: March 03, 2020, 12:28:37 AM »
Finally got find some really new which nobody figured out before. I am quite sure its will working DOS version too.

Mayhem 20 No added colours or Lemmings 10001 points  (6 skills solution)

Spoiler (click to show/hide)

Here is video
No added colours or Lemmings 10001 points
https://www.youtube.com/watch?v=reOfnw-ZED4

This won't work in DOS. I'm not sure exactly what causes the difference, but in DOS, a miner from that starting area will never have exactly 1px of solid terrain below him, thus, that glitch can't be used (and this solution won't work).
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Offline ccexplore

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Re: Lemmings SNES all levels max pointed (videos up) Update 26.2.2020.
« Reply #168 on: March 03, 2020, 05:55:05 AM »
I'm not sure exactly what causes the difference, but in DOS, a miner from that starting area will never have exactly 1px of solid terrain below him

It's pretty simple, in DOS Lemmings (and many other ports aside from SNES's unique mining behavior), each mining stroke (including the first) takes out exactly 2 rows of pixels below ground level, so if you need to end up with exactly 1 row of pixels, the thickness needs to be an odd number of pixels.  In some cases you can use a builder to started mining higher by one pixel to create the desired outcome.

I haven't studied SNES miner in detail, but I have observed that the first stroke only takes out 1 row of pixel on ground rather than the usual 2.  Subsequent strokes do take out 2.  So the parity is flipped and I can see on SNES you would need even-pixels thickness to end up with exactly 1 row of pixels.

[aside: due to various factors including one of my laptops temporarily out of commission, I'll be lighter in all activities Lemmings over next few days]

Offline MASTER-88

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Re: Lemmings SNES all levels max pointed (videos up) Update 26.2.2020.
« Reply #169 on: March 03, 2020, 08:51:28 AM »
Finally got find some really new which nobody figured out before. I am quite sure its will working DOS version too.

Mayhem 20 No added colours or Lemmings 10001 points  (6 skills solution)

Spoiler (click to show/hide)

Here is video
No added colours or Lemmings 10001 points
https://www.youtube.com/watch?v=reOfnw-ZED4

This won't work in DOS. I'm not sure exactly what causes the difference, but in DOS, a miner from that starting area will never have exactly 1px of solid terrain below him, thus, that glitch can't be used (and this solution won't work).

I see. I quickly test out it my lemmix emulator and  yeah that look its version differences with miner.

SO this method seems work SNES only and probably genesis version (not are test out it yet on genesis). IIRC genesis miner was quite similar as SNES.

EDIT:
Testing out genesis version too. Its has same trouble as DOS and its won´t work with that same reason.
« Last Edit: March 03, 2020, 08:59:51 AM by MASTER-88 »
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Offline MASTER-88

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Re: Lemmings SNES all levels max pointed (videos up) Update 26.2.2020.
« Reply #170 on: November 25, 2020, 02:03:01 PM »
New find. Mayhem 29 Save me 9703 points. 97% saved with 22 skills SNES. That also pause free completion. I just make totally accident find skip one more builder when i attempt my pause free challenge.
https://www.youtube.com/watch?v=chqcdgUZRKQ&ab_channel=metroidmaster88
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Lemmings Custom + Triology 394 Levels
Custom +1 (120 Levels)
https://www.lemmingsforums.net/index.php?topic=5840.0
Custom +2 (124 Levels)
https://www.lemmingsforums.net/index.php?topic=5993.0
Custom +3 (150 Levels)
https://www.lemmingsforums.net/index.php?topic=6014.0
Amiga Classic Special (30 Levels)
https://www.lemmingsforums.net/index.php?topic=6345.0

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Offline MASTER-88

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Re: Lemmings SNES all levels max pointed (videos up) Update 25.11.2020.
« Reply #171 on: December 15, 2020, 03:08:32 PM »
LOL Genesis version could make 4 Skills 100% solution Fun level 11 Keep your hair Mr lemmings.

I make several testing yesterday on SNES, but SNES miner mechanism not like work like this. You can make 4 skills completion solution on SNES version use basher, but then you cannot turn climber lemming to back so its will fall to death.

https://www.youtube.com/watch?v=2WIa7Oc5OgY&ab_channel=metroidmaster88

SNES Could be done 5 Skills solution with several ways, but because thats miner doesn´t want break that wall 4 skills seems impossible.

Snes
5 Skills my first one
https://www.youtube.com/watch?v=knoHqEmcAvs&list=PL-Cn2MW-VOj2iavqxLhsm1cPpoklWfqch&index=11&ab_channel=metroidmaster88

Snes
5 Skills alternate 2
https://www.youtube.com/watch?v=ijrlheCdpAg&ab_channel=metroidmaster88

Snes
5 Skills alternate 3
https://www.youtube.com/watch?v=8xGP844ylbU&ab_channel=metroidmaster88
« Last Edit: December 15, 2020, 04:14:57 PM by MASTER-88 »
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Custom +3 (150 Levels)
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Offline Paiy

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Re: Lemmings SNES all levels max pointed (videos up) Update 25.11.2020.
« Reply #172 on: August 11, 2023, 08:43:56 PM »
i managed to do sunsoft 1 without any climbers in a TAS not sure if it is known
https://www.youtube.com/watch?v=SyL-JysDusI

Offline MASTER-88

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Re: Lemmings SNES all levels max pointed (videos up) Update 25.11.2020.
« Reply #173 on: August 12, 2023, 04:18:00 AM »
i managed to do sunsoft 1 without any climbers in a TAS not sure if it is known
https://www.youtube.com/watch?v=SyL-JysDusI

Holy god. That was awesome. :lem-mindblown: Yes i didn´t know this. How ever i am attempt this emulator, but i never got it working perfectly. I´ll see its possible. Nice job :thumbsup:

Okay you will give me some good challenge try to make this on console card. Lets try it.

BTW did you are trying Mayhem level 6 Way or another 9 skills solution on TAS? This releaserate thing is trouble because you cannot change releaserate while you are pausing. How ever i´ll believe there some ways make its manipulate with SNES system, make 9 skills work. Its will be different. How ever im not very expert TAS guy.
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Custom +3 (150 Levels)
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Offline MASTER-88

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Re: Lemmings SNES all levels max pointed (videos up) Update 25.11.2020.
« Reply #174 on: August 12, 2023, 09:07:05 AM »
Damn. I finally managed it on console system.

Okay that not edited version. This take me 4 hours. Its not only those frame perfect bomb aimings. You have to start raise releaserate with correct frame. Its virtually impossible make it with pure skills. Its just muscle memory and luck combinations. Luckily this is short level.

Very much thanks Paiy. Okay that not edited version. Have to edit it later. I was way too lazy shut of my OBS recorded after failed attempt. This take me some 130 attempts total +much emu trainings. Emu training very little bit help me, because you usually failed that releaserate thing. So have to always start over again.
https://www.youtube.com/watch?v=l_wHbFewRb8&ab_channel=metroidmaster88
« Last Edit: August 12, 2023, 05:24:36 PM by MASTER-88 »
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Custom +3 (150 Levels)
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Offline Paiy

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Re: Lemmings SNES all levels max pointed (videos up) Update 12.8.2023.
« Reply #175 on: August 12, 2023, 02:41:33 PM »
i'll be cheking Mayhem 6 later today im a little busy atm so i may dont get it done today. btw that sunsoft 1 strat i had on my mind for a few months but it took me about 2 weeks to finish this strat in a tas

Offline MASTER-88

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Re: Lemmings SNES all levels max pointed (videos up) Update 12.8.2023.
« Reply #176 on: August 12, 2023, 05:24:17 PM »
i'll be cheking Mayhem 6 later today im a little busy atm so i may dont get it done today. btw that sunsoft 1 strat i had on my mind for a few months but it took me about 2 weeks to finish this strat in a tas

Hey thanks Paiy. Sorry already my typo your nickname. Will be fixed it.

Yeah i myself attempt that Sunsoft Special 1. 3 year ago. I knew this bomb glitch and managed it, but never succesfully save any lemmings. Yeah that your strategy was extremely genius. Also really hard executed in console condition. Its really hard find right frame start raise releaserate, even i watch your video a lot, i have to techincally guess it. Also those bombs aimings was really hard ones.

BTW GL Mayhem 6. I´ll personally always think its possible on emulator, but its might be virtually impossible console condition. DOS & Neolemmings use paused releaserate manipulation then its quite simple to make. Its not possible on SNES.
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Custom +2 (124 Levels)
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Custom +3 (150 Levels)
https://www.lemmingsforums.net/index.php?topic=6014.0
Amiga Classic Special (30 Levels)
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My SNES Lemmings MAX Points Project
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Offline Paiy

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Re: Lemmings SNES all levels max pointed (videos up) Update 12.8.2023.
« Reply #177 on: August 14, 2023, 04:30:45 AM »
i sadly did not have any time yet to get to do something on M6 yet as im working on a tas that is  really importand to me. I would definetly dont mind checking M6 tho but i'd need some sort of reffrence like the strat being done on dos so i even know what the strat for it is

Offline Proxima

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Re: Lemmings SNES all levels max pointed (videos up) Update 12.8.2023.
« Reply #178 on: August 14, 2023, 04:50:29 AM »
Maximum score is basically the same challenge as Minimum skills with maximum saved, so that topic is the first port of call when you want to compare with DOS results. However, for levels requiring 100% (of which Mayhem 6 is one) results were copied from What is the minimum number of skills needed to beat each level?.

Mayhem 6's result was reported in this post, with a replay.

Offline Paiy

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Re: Lemmings SNES all levels max pointed (videos up) Update 12.8.2023.
« Reply #179 on: August 14, 2023, 05:10:36 AM »
thanks imma start trying it in a tas as soon as i can