Author Topic: Glitches in Lemmings  (Read 24968 times)

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Offline petaQ

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Re: Glitches in Lemmings
« Reply #120 on: July 03, 2019, 05:09:59 am »
A sort of new glitch for SMS: when mining, if you pause and unpause on the right animation frames (it can be done easily on manual without a turbo), a miner can be coaxed into leaving strips of land undug behind him. This can create a little camp for other lems, who on the short side will slide up and over, but once inside the ground is too low to let them escape.

EDIT: the trick also works with diggers - pausing and unpausing rhythmically on the right frame will leave the topsoil partially broken allowing the digger to pass through but the other lems to remain atop.

If done carefully it can also be used to slow a bridge builder down relative to the group by pausing in a way that prevents hi laying his current brick.

https://www.youtube.com/watch?v=PuYprH5p87Q
« Last Edit: July 03, 2019, 10:20:23 am by petaQ »