I see little benefit in changing the existing Laserer to a vertical skill — aside from the continuing (to me worrying) trend of messing with several established skills. I don’t think SuperLemmix needs to do this in order to set itself further apart from NeoLemmix — the mere fact that SuperLemmix might have MORE skills (with the Spearer and Grenader already being exclusive to it) will be enough.
If we proceed to give other skills the Stoner-to-Freezer treatment (as you’ve already brought it up for Walkers, Laserers, and Fencers now), casual shifts back and forth between NeoLemmix and SuperLemmix will become harder and harder. Rather than lots of players using both engines, this will ultimately result in a split between dedicated NeoLemmix and SuperLemmix communities. (And it pains me to say that I would probably find myself on the NeoLemmix side, in such a hypothetical case.)
But to move away from this general “SLX quo vadis?” question, and back to the Laserer, specifically:
The diagonal Laserer has neat interactions with the Shimmier, from being able to stop them (by shooting from the opposite direction) to carving tunnels while the Shimmier is already in motion (by shooting in the same direction as the Shimmier is moving). The range is also an important feature here, since the Laserer can reach the ceiling easily.
A diagonal Twister would not accomplish the same thing, since it would have to be similarly close to the ceiling already as a Shimmier trying to hold on to it. If you have to build up to the ceiling first, then launch a Twister to carve out the tunnel, and then start a Shimmier from the top of the staircase, that’s a lot more effort than creating the tunnel with the Laserer, and then sending a Climber / Jumper up from elsewhere. Also, the extra Builders required to get the Twister close to a high ceiling are likely to break the level, with the Builder being one of the most powerful and versatile skills.
Why are we discussing this in the Pourer thread, though?

I only made a side-remark about the Twister here. My point was about the unique utility of having a downward Builder at our disposal.
