Author Topic: [ALL PLATFORMS] Pause-free Challenge [PF]  (Read 37356 times)

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Offline MASTER-88

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Re: Pause-free playthroughs
« Reply #75 on: December 02, 2020, 03:26:39 AM »
Another cool pause free one. Just wanted make speedrun solution, because its cooler and harder.

Taxing 2 Watch out, there is traps about. 100% saved 3:37/5:00 time remain.
51 attempts with this. Just wanted go sub 1:30 minutes all save ones. Requires some extremely quick switching.
https://www.youtube.com/watch?v=5M27l1zHB_M&ab_channel=metroidmaster88

I think i´ll set this difficulty level Hard, because this time goal was tough one. I think its easy level 100% otherwise.

EDIT:
Another Pause free speedrun challenge solution
Taxing 10 Izzie Wizzie lemmings get busy under 1 minutes without pausing. 4:01/5:00 time remain.

That was surprisely hard one too. 37 attempts with this one.
https://www.youtube.com/watch?v=vuFggAQpbJc&ab_channel=metroidmaster88

EDIT 2:
Tricky 22 Turn around young lemmings 100% solution. 56 attempts with this one. But only 3-4 attempts when i figured out my awesome strategy which make it alot easier. My pause assist solution strategys is way too pixel perfect to make without pausing, so this is used very diffenet way and yeah this is really simple way.
https://www.youtube.com/watch?v=BBoZU2HwWgM&ab_channel=metroidmaster88

EDIT 3:
Tricky 23 from the boundary line. I got 95/100 saved without pausing. 98 & 99% solutions are definitely impossible without pausing, because there is no time move cursor make basher and miner quick enought. But i think 96% and even 97% could be possible. But I´ll attempt later. I have to probably look my emulator how much you can make in theory max-%

How ever here is 95% console solution which includes this pixel perfect miner trick

https://www.youtube.com/watch?v=1xvzmlzEIwE&ab_channel=metroidmaster88
.

All four is added my pause free challenge playlist.
https://www.youtube.com/watch?v=LXi249BaVKY&list=PL-Cn2MW-VOj2YNbyy2bnaMN-LmTAKb77u&ab_channel=metroidmaster88
« Last Edit: December 02, 2020, 06:25:11 AM by MASTER-88 »
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Offline MASTER-88

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Re: Pause-free playthroughs
« Reply #76 on: December 02, 2020, 08:21:05 PM »
Tricky 23 From the Boundary Line 97/100 saved pause free.
For sure this is max-% without pausing. 98 & 99% both are completely very different solutions and requires mandatory pauses with few places.

This one take me 92-94 attempts total. Its just all with this basher & miner combination swithching and cursor  moving. This was probably one most pixel perfect trick ever make in pause free gameplay. (im not still are got Taxing 16 Umbrella land 100% build block without pausing)

Here is Tricky 23 (3-lost pause free solution) One my best masterwork pause free solution ever.
https://www.youtube.com/watch?v=WPiZjznQPrQ&ab_channel=metroidmaster88

EDIT:************************

Mayhem 11 We all fall down using all 80 diggers without pausing challenge solution. This was harder what i think. Its still take me only 14 attempts to make.

Its a lot easier let some diggers remain and pass some lemmings walk through. I just wanted test how you can make use all and without paused game. Only difficulty come when i have to scroll screen without pausing game. Thats why i start level very high releaserate and drop it when 20-25 lemming come out.

https://www.youtube.com/watch?v=hUqbiYWex-o&ab_channel=metroidmaster88
« Last Edit: December 03, 2020, 04:11:22 AM by MASTER-88 »
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Offline MASTER-88

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Re: Pause-free playthroughs
« Reply #77 on: December 03, 2020, 04:22:57 PM »
Few more pause free a today
Taxing 29 How do I dig up the way? 100% saved under 2 minutes (2:02/4:00 time remain)

This level was fun so i liked make it with speedrun goal and make look cooler than 100%.
https://www.youtube.com/watch?v=5eQgLaAckUU&list=PL-Cn2MW-VOj2YNbyy2bnaMN-LmTAKb77u&index=22&ab_channel=metroidmaster88

Mayhem 2 The Boiler Room 99% (63 attempts with this) all difficult is that starting make build lock. It take me while figured out about releaserate.
https://www.youtube.com/watch?v=DXMOOICNf7M&list=PL-Cn2MW-VOj2YNbyy2bnaMN-LmTAKb77u&index=23&ab_channel=metroidmaster88

Taxing 27 Call the bomb squad 97% (3 lost) (36 attempts with this one) Like a lot mayhem 2 99%. All difficulty is starting. Here is 3 pixel perfect builders required and nearly pixel perfect bomb required. Also level is bit harder than mayhem 2, but im not failed in level.
https://www.youtube.com/watch?v=MIp9U0FXiAw&list=PL-Cn2MW-VOj2YNbyy2bnaMN-LmTAKb77u&index=24&ab_channel=metroidmaster88

*********************************************
I think i am pretty much max-% all harder levels rightnow. Not sure did you can make 100% taxing 16 Umbrella land on SNES. I cannot figured out that. Correct build lock requires quick release rate drop 70 to 50 and thats impossible make without pausing. Keeping releaserate 70 is way too fast IMO. So no personally any idea how LemSteve did it DOS.;P
« Last Edit: December 03, 2020, 04:30:57 PM by MASTER-88 »
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Offline WillLem

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Re: Pause-free playthroughs
« Reply #78 on: December 03, 2020, 04:49:01 PM »
Not sure did you can make 100% taxing 16 Umbrella land on SNES. I cannot figured out that. Correct build lock requires quick release rate drop 70 to 50 and thats impossible make without pausing. Keeping releaserate 70 is way too fast IMO. So no personally any idea how LemSteve did it DOS.;P

Taxing 16 100% is technically possible to do pause-free on Amiga, but it requires such a high degree of 0-margin precision that it's not worth bothering with IMHO, particularly since Amiga uses high res physics.

I have, however, done a video of the 100% solution on Amiga (with pause) here.

And, I've played the regular solution at Superlemming speed on NeoLemmix (pause-free, of course) here.
« Last Edit: December 03, 2020, 04:55:34 PM by WillLem »

Offline MASTER-88

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Re: Pause-free playthroughs
« Reply #79 on: December 03, 2020, 05:04:25 PM »
Quote
I have, however, done a video of the 100% solution on Amiga (with pause) here.

Nice to see you can make it 50 release rate only :thumbsup: I have two different build lock and both requires releaserating 70 and quick drop back to 50.

Though this is very hard to say could your way work on SNES version and thats seems just super hard without pausing. Its depend is amiga builder mechanism different than DOS or SNES. DOS & SNES builder mechanism is very similar IMO.
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Offline WillLem

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Re: Pause-free playthroughs
« Reply #80 on: December 03, 2020, 05:11:04 PM »
Though this is very hard to say could your way work on SNES version and thats seems just super hard without pausing.

I'm sure the solution would work on SNES, but I wouldn't like to try and do it pause-free! Saying that, SNES has 16-bit physics, so there is a slightly higher skill-assignment margin. Maybe with a ton of patience and nothing else to do on a rainy day, it could be possible.

That trick in general doesn't lend itself well to no-pause though, since it involves pixel-perfect placement of at least 6 consecutive builders, all working very closely together in a bunch. It's extremely fiddly even when using framestepping and direction select to help you.
« Last Edit: December 03, 2020, 05:17:50 PM by WillLem »

Offline MASTER-88

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Re: Pause-free playthroughs
« Reply #81 on: December 03, 2020, 10:06:19 PM »
Just some emulator testing. Im not very good with emulators, but at least i can save/load game and use slowmotion.

I personally find taxing 16 build lock just extremely hard with 50 releaserate. My own lock is easier, but its out in pause free gameplay, because its requires 70 releaserate and quick drop to back. 

I pick up one interesting thing. Tricky 23 From the boundary line is probably theory possible make 99% without pausing. At least its possible move cursor fast enought after start bashing the wall. Its just some one pixel precious and i managed it only 25% emulator speed used and its still take a tons attempts. I think making this on real console without cheating is not very realistic goal. But i think good TAS player can make it. Its probably could be fair test out this on console. I am personally better player with my controlls than keyboard. Its seems more realistic than taxing 16 build lock without pausing.

Im not perfectly test this starting. Its requires make 11th lemmings climber and floater and 12th floater. This will requires extremely quick switching skills. But its seems possible IMO. I personally not are good enought test this on emulator because im not are very quick use keyboards switching. Using controlls this might be easier.

How ever. I think i want at least make some attempts try Tricky 23 99% solution. I think i never can make it succesfully, but its seems at least theory possible with extremely quick reflex.

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Offline MASTER-88

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Re: Pause-free playthroughs
« Reply #82 on: December 03, 2020, 10:38:35 PM »
Idea Tricky 23 99% solution. Console attempt
https://www.youtube.com/watch?v=7rEgV6dXjKk&ab_channel=metroidmaster88

Otherwise correct, but this basher and miner cursor moving is one pixel precise and i also let one turn to back, so that video might tell how hell hard it is to make. But i managed it my emulator so its possible to make. This might take 100-1000 attempts who know?

Here is pause assist completion solution. Its actually pretty easy with pause used. This spot where you have move cursor to miner is unforgiving precise without pausing, its hard even with 25% speed used..
https://www.youtube.com/watch?v=e2yWvVtAezA&ab_channel=metroidmaster88

EDIT:
Another test one. Its so close. I think its good strat keep cursor here and make quick move. I have to practice this with pausing first.
https://www.youtube.com/watch?v=N4njRiNA6MQ&ab_channel=metroidmaster88

EDIT:
I think i´ll give up rightnow. But i can theory confirmed Tricky 23 99% saved without pausing, but i´ll really shocked if anyone can make this. Testing with 6% speed and thats look its one single flash you can correceted take this miner without pausing. You have to make pixel perfect basher too. I think chance make this is like 1/10 000 or so.

I am way too bad use keyboard to practice this. I think i´ll need Snes control my USB port.

Everyone is welcomed to try this. :P
« Last Edit: December 04, 2020, 12:45:55 AM by MASTER-88 »
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Offline MASTER-88

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Re: Pause-free playthroughs
« Reply #83 on: December 04, 2020, 03:34:14 AM »
Quote
Mayhem 21 With a Twist of Lemming, Please
NOTE: For the purposes of this challenge, I suggest this level be played by sending out the first lemming as the worker lemming, and not allowing them to return back to the starting pit at any point during the rest of the level.
Challenge difficulty: Extremely hard / Number of attempts: 28 / Lemmings saved: 100% / Suggested by: WillLem/Minim

Okay last solution in this night. I did it my SNES version. Yeah that was hard. I counted some 24 attempts.
Pause free with my way. Im not are spoiled Willlem video yet. I´ll watch it next and look strategy differences
https://www.youtube.com/watch?v=XHslSErWTm0&ab_channel=metroidmaster88

EDIT:
WillLem: Did you can add my pausefree challenge solutions playlist your created first page? I see your and Proxima is added

Quote
---

WillLem's Pause-free Challenge YouTube Playlist

Proxima's Pause-free Challenge YouTube Playlist

Here is MASTER-88 Pause-free Challenge SNES youtube playlist

I´ll adds some cooler levels when done it
https://www.youtube.com/playlist?list=PL-Cn2MW-VOj2YNbyy2bnaMN-LmTAKb77u
« Last Edit: December 04, 2020, 10:58:05 AM by MASTER-88 »
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Offline MASTER-88

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Re: Pause-free playthroughs
« Reply #84 on: December 04, 2020, 05:46:29 PM »
Quote
Here is MASTER-88 Pause-free Challenge SNES youtube playlist

I´ll adds some cooler levels when done it
https://www.youtube.com/playlist?list=PL-Cn2MW-VOj2YNbyy2bnaMN-LmTAKb77u

Okay this start piss me off. I´ll want my name first page. I am one most talented lemming players ever in world and make lemmings pause free is fucking hard. I think i´ll create my own topic SNES Pause free later. I´ll want my name in list.

Otherwise i´ll create my own topic if you not update this one.
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Online Proxima

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Re: Pause-free playthroughs
« Reply #85 on: December 04, 2020, 06:54:24 PM »
I've added your playlist to the OP.

Please bear in mind that WillLem wouldn't have known you added your playlist link to your above post, since post edits (as opposed to new posts) don't show up in the list of "Recently Updated Topics" on the main page. Also, even if it had been a new post, everyone here has lives outside the forum, and later the same day is much too soon to assume you are being ignored. Also also, it's okay to remind people about things they should be doing but it's not okay to be rude about it.

Offline WillLem

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Re: Pause-free playthroughs
« Reply #86 on: December 04, 2020, 08:23:36 PM »
WillLem: Did you can add my pausefree challenge solutions playlist your created first page? I see your and Proxima is added

Okay this start piss me off. I´ll want my name first page... Otherwise i´ll create my own topic if you not update this one.

I've only just come on the forums today and seen both of these messages. Like Proxima said, you should really give someone a decent amount of time to respond (at least a few days). I really don't appreciate the rude tone with which you've chosen to communicate your request.

Anyway, I would have been more than happy to add your playlist to the OP, but it appears Proxima has already done it. For what it's worth, I apologise for not adding the playlist previously.

Thank you for your continued interest in this topic - you are indeed a talented player and it's good to have your contribution, but please do mind your manners in future.
« Last Edit: December 04, 2020, 08:50:00 PM by WillLem »

Offline MASTER-88

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Re: Pause-free playthroughs
« Reply #87 on: December 04, 2020, 08:47:47 PM »
Thanks guys. I`ll promise are let rough in future. I am personally pretty "fuck nasty" guy. Thats my fault & personally like my cat who like make SIIIS!! and look always her teeths.:)

I was way too rough and im sorry about this. Its probably piss me off 6 vievers in youtube.

Thats not really motivated play me some super hard challenge in future.
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Offline WillLem

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Re: Pause-free playthroughs
« Reply #88 on: December 04, 2020, 09:00:25 PM »
I was way too rough and im sorry about this. Its probably piss me off 6 vievers in youtube.

Thats not really motivated play me some super hard challenge in future.

I totally understand - I'm lucky to get more than 20 views on my videos, and most of those are me re-watching to see what I could have done better :crylaugh: The reality of the Lemmings forums is that it's a very small community, so you learn to appreciate whatever audience you can reach!

I have watched most of your videos (admittedly, not all of them, but the ones I was particularly interested in seeing) and it's great to a) see the game on another platform, and b) see someone else having a go at playing pause-free. Like I said, I really appreciate you contributing to this thread.

I suppose it's difficult for me to really make comment on your videos because I've never played Lemmings on SNES, so I'm unfamiliar with the controls and the gameplay mechanics. It makes discussing results that bit more difficult. I'd be genuinely interested to know what the controls are like on SNES. I'm unlikely to ever play it on that platform (since I don't own a SNES or an emulator, and I already have plenty of other ways to play Lemmings) but it would help to give me a bit more insight into your gameplay, at least.

Anyways, no worries - no harm done, and rest assured that your contribution is valued! :thumbsup:
« Last Edit: December 05, 2020, 11:12:20 PM by WillLem »

Offline MASTER-88

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Re: Pause-free playthroughs
« Reply #89 on: December 04, 2020, 09:16:21 PM »
I`ll watch all your videos and i will always commented when i pass it myself. I usually comment your yotube

WillLem you are most taltented and one best lemming player ever in world. Here is about 3 guys who really can handled this game perfect.


BTW:
Next 99% Tricky 23?? I think its will some fun:XD:

I didi 97% and that was hardest solution tie like Taxing 28 90%. Both take me around 100 attempts.
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