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Topics - MASTER-88

#1
Level Design / Favorite tile set make custom levels?
April 13, 2025, 06:53:17 PM
I´ll personally always favorite orginal tile sets. Fire and Marble is some easiest to build IMO. Dirt & Rock is maybe toughest all orginal tile sets. Though both are good make some endurance levels. But making some sharph trick levels those boards are hard ones to build. At least Dirt.

Somereason i never are favorited special tile sets myself. Agony is maybe my favorite make special type levels.

Yes i myself used nearly always orginal tile sets when make level. Someone might find it just way too retro. Yes its my style make levels. I´ll always try add some special style levels my packs.
#2
New expansion pack progress, thats i plan when got some nice ideas after did my huge pack lemmings world year ago. So many great ideas make more levels. Unllike my lemmings world which was huge pack. My new pack will not contains pure trick training levels like lemmings world did. I´ll make more or less hard levels. If you need trick training its better play my lemmings world where i learn most my favorite tricks one by one. Armani are tested 30 harder ones levels.

This pack will run 5 difficult named like Oh no More lemmings (Plan make 20 level per each difficult. Because this is expansion pack, its possible i´ll always add more levels later updates
Step 1 Tame Tours (Easy to medium)
Step 2 Crazy Courses (Medium)
Step 3 Wild Walkway (Medium to hard)
Step 4 Wicked Webroad (Hard to very hard
Step 5 Havoc Highway (Very hard to EXTREME

Let see did this pack 1.00 version done end of the 2025. Depend how many good ideas i´ll got.

#3
Its time To Public my new Large Pack. I´ll keep my Demo Name:
MASTER-88 Lemmings World.  (1.00 version)
I´ll plan make shorter update pack somedays in future. Maybe next year or when i got some new ideas. This will be my last Large Pack i think. Building this pack take me one year.
Very Special Thanks. Armani. Without Armani help, im not was make that well like this.

This pack run through 5 difficulty. 30 level per each difficulty.

Step 1: Noobie Tour (Very simple starting) Goes bit harder towards end. Equal a lot: Tame/Fun/Tricky/Taxing/Crazy (Orginal & Oh No lemmings games)
Step 2: Advance Tour (A lot Advance tricks learns here with easy setups) Its very recommend to play this, because you will need most those tricks later levels.
Step 3 Genius Tour (First half is some advance tricks learning too.) This actual game started goes middle of the game and then this pack strated goes cunning and hard.
Step 4 Intense Tour (This mode is HARD)  Some levels at end touch EXTREME Difficult.
Step 5 Hopeless Tour (ULTIAMTE DIFFICULT) 2-levels here contains RAGE QUIT Warning. But all 30 levels here is more than less insane. Recommend just skip levels which piss you off and moved next one. There is no easy way out.  Expect those two levels, there is not other that sharph levels, but some levels are just extemely cunning to plan, but not that hard to executed.

Music: Most Music are hear my Custom + series (hopefully you are load all your list. Also few ones you are loaded when you are loaded Crane Music list. Few very unique music contains. I´ll set those zip later. Also all traing levels contains regular lemmings music. But will be special music when its goes middle of Step 1. How every randomly i am set my favorite lemmings themes.

Styles: Recommend you are load all style list. Most my levels are normal/oh no more style levels. Some Special levels and some special traps/backrounds.

Impossible levels: There was one level i builded which contaisn bug. Even this level work on current 12.5 neolemmings version. I just simply change this level, because its wont work future versions. So i erased this level my pack.

Special Thanks:
Armani. My Test player. Whole one year progression and patient
jkapp76. Thanks make my logo
Crane: Thanks Inspirations. I was test player your 1.05 version and many new ideas and tricks come out.

Enjoy.

********************
Later post few music Zip. Hopefully you are loaded my older music zip, when i work custom+ series. Few new ones.

This is some hard post music zip, because this site size limit is tight. I´ll post few music zips.
#4
Current 36h no sleep. I´ll bit tired. Pretty happy. Never make any replays Step 1 & 2 levels. so i have some bit challenge play Step 2 levels again. Also few Step 4 levels replay got lost and few Step 3 too. Luckily not any Step 5 replays.

When i worked my pack one year i´ll lost many things and used many files and modfied and many things lost. Even i multi copy many.

150 levels is all that worth. Hope i´ll public my pack Summer. I´ll wait some test progress and answers yet. But hope this awesome pack will public soon.

Have to Nice Summer Day Guys. Feel good. :thumbsup: Bit coffee, bit beer and bit cannbis. 8-)

#5
NeoLemmix Main / First Note: Don´T Make it
October 07, 2023, 10:14:16 AM
Armani Told me with this and We Lemmings verterans don´t want this.  We are make own those pack for years.

QuoteI'm pretty sure this is what you intended. But if I remember correctly, Namida confirmed that the fact that non floater/glider lemmings can enter a exit midair is a bug in the discord Lemmings Forum server. So it will be blocked in the future Neolemmix update.

There is some Nuke bomb levels ant etc.. Those goes totally broken if someone make  that fucking crap udpate. I´ll personally lost at least few levels. Crane will lost at least one and not know about Aramani or others. We are working we packs with months/years. Im not want that stupid things happen. >:( Its not even bug. Its just hitbox glitch.

I´ll know many noobies not care about this, but we lemmings veterans are strongly against this. I´ll hope i´ll say what i have to say. Curse you. I´ll be against this. That mean i have to start fix my old packs again.

Someone later told be why its impossinlöe? Im not are there alwaysw Then its will be impossible.
#6
Lemmings Main / Most Crap Lemmings themes?
September 22, 2023, 07:09:04 AM
Thats quite fun topic. Don´t just too serious. Little bit humor and etc....

Which theme you hate most.  I have some my list
1:Oh no lemmings theme 2 (this theme is so horrible) I´ll usually just goes editor and changed it if i work some hard level. Or i simply off my music. This theme give me headache.
2: Orig 8 (Not that horrible like Oh no 2, but also painful at least in hard levels)
3: Orig 17 (How ever Genesis version with this theme is much better IMO.) Orginal version are quite horrible.

My Favorite are
1: Orig 10
2: Orig 2
3: Orig 13
4: Orig 9.
5: Oh no 1 is also good lemmings theme.
Extra: Special levels themes Beast 1 & 2 are very good.
#7
EDIT 31.5.2024*********************************
Technically maded all levels. One level might be changed in future when new neolemmings version comeout. Its might make it impossible level, but its will work current 12.12.5 version. So let me know about this when its changed. Have to replace this level, because its contains tricks, which will be fixed in next version.

Otheriwse few level spend testing (Hope Armani are active summer time). Also will set talsimans and run out my own replays and patch routes, set more graphic things and stuff. New music list. Some unique not are hear my custom + series.

About my pack. There will be 150 levels (might make 151 if i have to replace this one)  Its possible i´ll make expansion updates later. But im not started make any new huge packs in future.

My Pack will run out 1-5 Difficult

Step 1: Noobie Tour (Its strated harder than my custom+ series.) Its Equal more Oh no More Lemmings Tame-Crazy
Step 2: Advance Tour (Okay now game strating) Its very important play this mode or i´ll seriosly hope you are completed IchoTolot Advance Training levels. I´ll train much Advance tricks here, but all those are easy setups.
Step 3: Genius Tour (First Middle is also advance tricks trainings. When its goes end its strated goes very hard.
Step 4 Intense Tour (This mode is Very Tough) Its might be my best mode if you want very high challenge, but not rage quit too much.
Step 5 Hopeless Tour (PURE NIGHTMARE) Super Hard plans and super hard executions. Some those levels are simply genius. Some levels contains very hard tricks. I´ll recommend don´t play this mode level by level. Just skip levels which frustrated and be back later. Make a lot practice replays when worked this.


ORGINAL POST**********************************************




I started work that some week ago. Like my custom +3  i´ll plan make 150 levels. Easy-Extreme. With this time im not learn new skills, so starting are little bit more harder than my Custom+ series packs.

I am Crane 1.05 version pack test player. And i have to say i am did my job very well at this point. But sadge we have to denied so many genius ideas. Crane want be keep his own pack unique and perfect. But those denied ideas are really useful. I´ll sure most persons never are see those tricks what i have to throw when i we keep test player job. That what we work Divise Action and Splashdown. There was around 10 backroutes both levels. We fixed those perfect. That was so tired. We both was tired. But those denied ideas will goes deep grave. So i think its good time and motivations make new pack myself which used those unique tricks.

My plan is use those denied ideas my own pack what i´ll work. Yes i am learn a lot better lemmings players when i am work Crane 1.05 version. Crane is very genius and very good lemmings player. I am still sometimes little bit bullzoder and awesome trick thrower.



Let see. I´ll back that progress later when i am done with Crane 1.05 version. My custom+ triology is ended. That was my 2nd longest project. Total 394 levels and 3 years. My longest project was SNES lemmings max point. Started 2010 and there is still few levels possible improve, How ever its seems TAS only.



#8
Site Discussion / Why this site enter me always off?
September 09, 2023, 12:37:58 AM
I´ll mean PM i make some hard job and i´ll log out automatically.  My engöish is not my native language, so its take me to make some correct text. Its not even first time, when i logged and try make PM, lemminghs forum will log my out.  Okay this piss me off.

I think i am faster writer my own language, but not that fast a english.

So i´ll hiope more time create text and messagees. Im not speak nativa english, so i have to look many things when i wrote englis correct, but i not have time, because site log me out automatically.. When its log out right before when i did 30-40 minutes text. Its start piss me off.


IIRC this iis internation forum, we have to make longger sitting session. Im  not want wrote bad english my friends.
#9
General Discussion / Asbergers Special Skills?
September 01, 2023, 10:36:17 PM
I got personally diagnose asberger syndrome when i was 31 years old. Still  was bit weird little man in huge world.

I spend most time time schoools to library instead recess, when i was young school boy. Why i tell this? I´ll also practice wrote english better. I´ll wan tell story. Most person call me stupid and retared, because im not understand they social live.???I test my IQ i got 135. Its not bad, but its not best. Good for me.  Asberger give me some special skills. Its all visuals. I am bad with Math. But extrmely genius look little things.

Lemmings is just all visual master hobbies. BTW no girld frend yet. .:)

#10
NeoLemmix Main / Longest custom level?
August 24, 2023, 07:57:35 PM
Which is your longtest custom level what you maded or completed or see?

I am watch many youtube videos and play many packs.

I think i have my personal record. My final Level Custom 3+ have 25 minutes time limit. Its take me 23 minutes and Armani did it much faster, but still some avarage 20 minutes. Luckily this level is quite easy. Its migt take much less progress than my levels where is 45 secons time limit.

Other longs levels. Crane Pack Chaos 30 bronxe talisman take me over 12 minutes. How ever gold talimsan under 3 minutes.

How ever im not never are see 25 minutes custom levels expect my own. How ever its extrmely genius and very graphical level. Alos i got pefect idea. I´ll say its my one greates levels visual.

Is anyone make even longer levels`?
#11
Level Design / Best way avoid make backroutes?
July 29, 2023, 10:55:04 AM
Best way avoid backroutes? We everybody lemmings levels builders hate those backroutes. So ask which is good way avoid make this

1: Please enlight always level (Set traps, teleports, splitters & metals correct. That my very casual error myself and i´ll also see most lemmings pack maker make those same errors. I just break most Crane levels, when i got find most backroutes, i used enlight tool. Just be very careful with spiltters. You can even make splitter pointless using single Stacker pass it and make whole spiltter pointless. when i check out my olde levels, im very lucky those not work well enought, its most biggest backroute riski.

2: Buttons usually block rough backroutes easily, but many persons not want use that way.

Those are my ideas. This 1st one is most important.
#12
Okay Super Challenge. Try beat my 1st Custom+ Pack without tools using classic mode (no shadows). Pause button is only allowed. No reback no others. This is easiest my pack and only which really will be possible wihtout tools.

jkapp76 did very good job making all my custom 1+ levels Superlemmix mode. All levels used orginal skills.

Let start this super challenge. I think this is wrong place. Moderator could moved this topic right place.

I´ll also attempt that myself. I can imagine some rage levels at end.
#13
Okay i´ll show video, because its extremely hard explain with my bad english.

How ever that sometimes happen. When you run replay, you will completed level, but you will not pick up completed mark or talisman. So only way avoid this is stop replay right before level end. Just usually used release rate drop. Its will break this bug. Sometimes releaserate is locked, so i have to stop replays and make last skill myself which create completion mark

Video about this
https://www.youtube.com/watch?v=vjrNAvqUndE&ab_channel=metroidmaster88
#14
Okay its more easier show this in video than explain its. But yes its pretty similar as Miner/Blocker glitch in DOS And SNES Lemmings. You very rarery need it. Im not know is this creator intentions. Yes you can pass through floor. No worry its not work neolemmings.

https://www.youtube.com/watch?v=3uA7kDU3aLU&ab_channel=metroidmaster88
#15
Thats pretty unique topic. And because this is is internationala forum, many drugs are banned in some worlds and legal with some worlds. But did you boost your sense make levels using some psychoactive drugs?

I´ll personally most use regular beers. But sometimes used cannabis, only when i have to make some greatest visual levels. I am artist. I have to sometimes boost my visuals skills make visions work well i want.

Which is your way boost your visual sense make levels? I´ll especially ask that persons who make really tough levels.

Cannabis give me some extremely visual ideas. Yes its inlegal in finland. But in most country its legal. How ever as far as i know most artist use psychoactive drugs making those great ideas.
#16
Okay. Quite short pack. All level is classic mode Remake levels. I used ready remake boards. This pack use ready Boards but some boards are modified harder. Just extra traps or blocks. Level boards are all classic and familiar games:.
-Amiga Lemmings (120 levels)
-Genesis Lemmings (180 levels)
-Oh No More Lemmings (100 levels)

New skills (includes all neolemmings skills). Sometimes Zombies, neutrals, buttons and extra traps blocks some backroutes. This includes also some my min skill/max-% challenge solutions (idea my SNES score board) and some are even harder version. Its also includes precise time limit solutions and some really different old level solutions where is Zombies or neutral lemmings. This is actually very hard mode with normal lemmings levels.

This pack start quite easy and its become harder at end.  How ever all levels are at least medium difficult. So i´ll recommend you are played at least normal lemmings levels through, because every boards here is a lot harder version than normal lemmings levels. Few last levels are freaking hard ones IMO.

Used some orginal lemmings music. How ever i usually used here some special music.


Evolution my pack
Update June 16 (Orginal Release)************************

Update June 17 (Fixed back route level 26 Path of Evil Twins & changes some music*****

Update June 24 (jkapp76 add new logo and new level list system)************

Update June 29 (HUGE UPDATE) Final Version my Pack*************************
-Fixed two backroutes levels 20 (Quick Zig in LemStreet) & Level 25 Direction complex
-Maded harder next levels: 16 Group controlls (5 seconds less time limit) Level 25 Direction complex 15 seconds less time and many backroutes fixed. Level 28 If they have to fly (Less skills) One less climber and no floaters. Level 29 Mind The Step MASTER-Edition (one less climber) (make it a lot harder)
-Fixed all talisman systems (also fixed broken talisman in last level) and add a lot new talismans. Next levels contains talismans challenges:
Level 5 Infections (3 different talisman challenges)
Level 9 Turn around old lemmings (2 different talisman challenges)
Level 10 Miners & Fencers (1 talisman challenge)
Level 15 Super Lemmings Adventure (2 Different Talisman Challenges) Gold talisman is very hard
Level 18 Reaper Work (3 different talisman challenges) Gold is hardest
Level 21 Snow Work (1 Talisman challenge added)
Level 22 Zombie Lemminggology (1 talisman challenge added)
Level 26 Path of Evil Twins (contains level completion talisman +Time limit talisman
Level 27, 28, 29 (contains level completion talisman only (those level are really hard
Level 30 contains level completion talisman +speedrun talisman (this talisman is fixed) My previous version was broken.


+Name all talisman..
Newest link is added in maingpage and all old is removed.  Okay i think my pack is perfectly ready rightnow.:thumbsup:

If you got some troubles. Just tell me about this.




#17
Current Best Version 1:04 B & C. B versions is identical like C version, but its not contains any backgrounds pictures.  C version contains 150 backgrounds pictures. Also new Music Zip is added. 4 New Themes.. 4 Unique levels. Some levels are fixed and some removed.

********************************************************************
MINOR UPDATE 11.8 (2023) 1:04 B version is released. Its Identical sames as C version, but not contains any backgrounds, so its will be best RAW version if you like play very normal style lemmings and dislike backgrounds
-Also Update Level list/fix list in mainpage. 
-Also STYLE list link is added mainp age. You will need a lot Styles if you play my current 1:04 C version. You will need several backgrounds
-Removed my oldest version ZIP in mainpage.

HUGE UPDATE 9.8 (2023) 1:04C My best version. Few levels are removed. 4 unique levels added. Many level are listed again (see level fix/order list under spoiler TAG)

HUGE UPDATE 6.8. 2023 (1:04 My newest version. Fixed only Step 5 levels less backroute frees. I´ll list those later.

HUGE UPDATE 3.8.2023 (1:03 my Newest version is public)  See fix list below.

HUGE UPDATE 25.7.2023 (Full 150 Levels are done) Version 1:02 will be Done. All graphic are improvement and huge amount level list fixed and much new added See under.


HUGE UPDATE 31.5.2023 10 Extra Levels. its mean Step 5 mode. Called Millenium Mayhem Special.  NEW ZIP link is added. This contains Step 5 Millenium Mayhem Special 10 levels.
EDIT: Added Music Zip files because here is two special music. If you play whole pack here 3 special music. Other levels use lemmings themes. Its look all lemmings themes automatically zip correctly. Not sure about special themes. if you cannot zip music and you want use my personal music. You can load this zip. Then you at least can.

ORGINAL POST 18.6.2022*******************************************************
Lets enjoy. Thats probably my best lemmings pack ever IMO. I wante make levels also noob players. But When you enter step 3 Chaos core or Step 4 Millenium Mayhem, you have to be master to beat those levels.

New Pack contains 120 levels (30 per each Steps) Added Step 5 later update 1:02 version, which currently containsa 30 SUPER HARD extra levels.
1: Training Zone (Simple, but when its goes later its surprisely hard (equal Fun-to taxing normal lemmings levels) This is training mode. But its learn you use all neolemmings skills.
2: Rocky Road (This equal Mayhem or Havoc mode in normal lemmings. Its really tough mode +Advance Traings levels. You will need those skills later.
3: Chaos Core (This mode is hard like hell) Much lemmings exp will help out here also some special advance trainings.
4: Millenium Mayhem (Pure intense, you need your all neolemmix skills and tricks, you will be really lemmings master if you can beat this.
5: Millenium Mayhem SPECIAL (30 Extra super difficult Neolemmix levels i used all my 135 IQ and this is limit what i did can make hard levels. I cannot make any harder myself.) (ADDED 25.7.2023):thumbsup: Modfy 6.8. Even more harder levels in 1:04 version

All levels are Normal or Ohnomore lemmings type levels expect final level.

EDIT STYLES**************************************
All Styles could be load here, its mostly if you want play my best 1:04 C version, you will need load several backgrounds:
https://www.neolemmix.com/download.php?program=52

EDIT: EVOLUTION MY PACK***********************************
V:1:00 Orginal Release (120 levels)
V:1:01 Orginal release but added 10 Special levels prototype (130 Levels) (I´ll keep this Zip in mainpage. If you need some replays help 1:02 might break many your replays
V:1:02 Grpahic Improvement, New unique levels. See fix list under. Also contains full (150 Levels)
V:1:03. Much backroute closed. Big thanks by Armani. He make so great job and help me make my pack harder. Few more music and few graphic things. Contains Two unique level. Step 1 level 30 & Step 3 Level 4.
V:1:04 A Armani help me a lot check out my levels PM. I think those finally match mostly my intention and i was overall very happy.
V: 1:04 B & C Current Best versions (both are identical same) Expect B not contains any backgrounds) C contais all 150 backgrounds. So Keep mind you have to load all Style list if you want play my C version.

LEVEL FIX LIST 1:01 VS 1:02***********************
Spoiler
Custom Plus Pack 3 V1:02
150 levels 5 Groups. 30 levels per each. Some Amiga Classis levels added (all thoses Step 3, 4 & 5). Few levels are changed. There is reason. You will need learn those trick later game.
Few backroutes are closed (also graphic improvement) That was quite minor my 3rd pack compared 1 & 2 packs

Step 1 Training Zone
Level 02 Graphic improvement (its not maybe affect your replays here, but its affect my replay remake level)
Level 08: Quick Zig. New Level and new trick learn (music gallantry added) Turn around all is removed level
Level 14: Lemmings crypt (Metal cage is improvement)
Level 16: Keep gliding higher completion-% & updraft is improvement
Level 17: Enter the both side (land is fixed balances Its rarery might affect your replays.
Level 18: Go Left and right (updraft is improvement)
Level 19 Welcome to fire area (massive arrow graphic improvement and higher completion-%
Level 21 Pick up all what you need (higher completion-%)
Level 22 Be Carfeful this is lizard zone (that was step 2 level 4 last time) Crazy chain link mayhem is removed level
Level 23 Double trouble with pillars (higher completion-%) Also massive graphic improvement might break your replay
Level 24 Neutral Lemmings Expressline (3 minutes time limit) How ever its more graphical, your time really cannot run out here.
Level 27 Zombie Rainstorm (Block zombie escape route)
Level 30: Shooting Stars Edit postview text (music moon added)

Step 2 Rocky Road
Level 06 Raft over pool (Swim pool is fixed. (Might break replay)
Level 04 Jump and grap in ceilings (that was step 2 level 20 last time)
Level 08 Go right and then left clockwise (very little graphic traps) No affect gameplay
Level 10 Helpless Silders onto web. Level 10 Sand work is removed. This is Step 4 level 29 last time. But now with infinite amount skills and 5 more lemmings and much higher time limit. Also contains two talismans (which both equal difficulty my Step 4 level 29 last time)
Level 11 Rafted in (that was level 12 last time)
Level 12 Marhc of deaths (that was level 11 last time) Also added more zombies Music is M_stage 10 freedomeplanet
Level 16 Sliders need cunning plan Graphic improvement broke my old replay.
Level 19 Build with right Step (unique level) Learn some advance tricks Restlsess sliders is removed
Level 20 Go Ahead (unique level) Leanrs some advance tricks
Level 22 Quick Zig Zone (unique level) Turn around part two is removed. This level also learn you make advance trick.
Level 25 Slider Expressline (this was Step 3 level 6 last time) Haste Make Waste is moved Step 3 and this got massive difficult increase compared my old one.
Level 29 Did you can Rise up lemmings music is 04 Weapon Factory
Level 30 Team Work Sliders and disarmers (Edit postview text)

Step 3 Chaos Core
Level 01 Like Step 1 level 23. This also got massive graphic improvement and those might break your replay
Level 02 Gravedigger Lemmings (Steel Cage is improvement like step 1 level 14)
Level 03 Good Timing will save you ass (That was Step 4 level 7 last time) Both levels change place, because this is much easier level than make Few nice moves. Its added Step 4 Level 7.
Level 04 Ice Breaker Lemmings (that was Step 3 Level 19 last time) Swim pool is fixed its break my old replay.
Level 05 Magma Pool (that was Step 3 level 4 last time)
Level 06 Haste Make Waste (That was Step 2 level 25 last time, but this is much harder with this time. Less skills, less time. Also removed locked releaserate
Level 07. Cheat the Lizards (this level is maded with totally new skills and strategy used. My last version was extremely easy Step 3 Levels.
Level 08 Go left and right part two (updrartws is improvement) Might not affect replays.
Level 09 Infections (My Amiga classic level 5. With this time 2 minutes time limit. Also contains 3 talismans like my amiga level.
Level 13 IS there other option. (that was Step 3 level 28 last time)
Level 14 Cross over the frozen area (okay i figured new nice trick. So There is 1 minute less time and few extra traps.
Level 15 Escape Shute (my Amiga Classic level 14) Ming tunnels UP is moved step 4.
Level 16 Welcome to Sewers (Okay no ceiling bug glitch with this time) You have extra climber and extra miner. Also one extra Trap located in level.
Level 18 Two Different Choices part two (that was step 3 level 9 last time)
Level 19 Midnight Oasis (that was step 3 level 5 last time)
Level 20 Scaling Heights (one minute less time)
Level 21 Go Around Ones (Swim pool is fixed and this also break my replay)
Level 23 Clockwise Again Quickly (1 minutes less time) and few backroute fixed and few less skills.
Level 26 Suffering in Snowland (that was Step 4 level 13 last time) Jumper onto fields orginal version is removed. How ever Step 5 will contains totally new version with this level and Yes its will be really brutal with this time.
Level 28 Hall of Doom Traps (that was step 3 level 13 last time)
Level 30 Deadly Weapon (that was Step 3 level 18 last time. How ever this with time here is one minute time limit and much higher completion-% required. Also added postview text

Step 4 Millenium Mayhem
Level 03 Well begun is half done (land is fixed. Its rarere might affect your replay like Step 1 level 17
Level 04 Dont burn feet gliders (updraft is improvement) How ever its not affect my own replay
Level 06 Zomibie lemmings gology (music is crusifix helt close)
Level 07 Make Few Nice moves (that was step 3 level 3 last time) How ever i change place, because this level is completion much harder than previous level. So new place is Step 4. Also music is Opening Stege X
Level 08 March of Death part two (added more zomibies and music is M_stage 10
Level 09 Cave of Endless Stones (That was step 3 level 30 last time. How ever with this time this is much harder level. Much less skills and two minutes less time) Music is at arm lenght BC
Level 11 Lemming fire unit (massive arrow graphic improvement) Its not affect my replay, but sometimes its might.
Level 13 Help Me OUT (My amiga classic level)
Level 14 Path of Evil Ice. Swim pool is fixed. This break my old replay.
Level 15 Minig tunnels UP (That was Step 3 level 15 last time)
Level 17 Save Freeloader Lemmings (Zombies escpe route is closed) Its might break your replay depend how well you play level last time
Level 20 Estimate your jumping distance (music is m_stage9) Freedomplanet
Level 21 Expressline ULTIMATE TEST (That was Step 4 level 27 last time. More traps improve graphic not affect gameplay.
Level 22 Super Lemmings Adventure (My amiga classic level) Contains also two talisman
Level 24 Shoot well like Annie Oakley (Music is opening stage X
Level 26 Reaper Work (My Amiga Classic level) Contains all 3 different talisman challenge
Level 27 Direction Complex (my Amga classic level)
Level 29 High Speed Steelwork (That was Step 4 level 21 last time)  Also music is M_stage10
Level 30 Feel the Euporia (Fixed traps locations more balance) Might rarery affect replay) Also modify post view text)

Step 5 Millenium Mayhem Special
Level 01 50 Seconds (this is same level as updated my 10 extra levels) (BTW Later find. Here is possible beat level 2 frame faster. Im not goes update that single thing. You can make it yourself using lemmingseditor and moved goal 2 pixels further. Im not usually that nitpicking, but this level idea is beat it just 50 seconds no more or less. If we will need 1:03 update somedays i´ll update that thing. I did update that my own version.
Level 02 Tighrope Road Remastered (This is also same level as i update my 10 extra level. Board is already maded my 1st pack.
Level 03 Terracotta lemmings (Okay making harder) Time limit is much harder here than last time. 40 seconds less time. Also add digger and remove some builders.
Level 04 Time Flies when you have fun (step 4 level 15 last time)
Level 05 Factory of Fires (same level as my special mode last time name and music is changed)
Level 06 Mirrors (same level as last time its now level 6.)
Level 07 Time your step perfectly (High more difficult increase) That was level Step 5 level 4 last time
Level 08 Neo Star City (Got founded new trick. So I´ll set 5 minutes time limit and build some extra block, so you have to use that trick completed to level)
Level 09 Carpediem lemmings (this was step 4 level 9 last time.
Level 10 Final Sacrifice NEO (1 minutes less time)
Level 11 Group Controlls (my amiga pack level) No chnages
Level 12 Data Processor Center (that was Step 4 level 26 last time) Also music is opening stage X
Level 13 lemmings Straitjacket (My Amiga level 27)
Level 14 Helpless Slider onto web part two (unique level) Making much harder than orginal version which was Step 4 level 29 last time.
Level 15 Mind The Step MASTER-Edition (My Amiga level 29 music Phenomenon
Level 16 SLURPS! (unique level)
Level 17 Lemmings Revolution Remasterrd (My remastered version my 1sy pack final level) That also was level 9 my 10 Special levels music is musicfactory
Level 18 Cage of Traps (unique level) music is opening stage X
Level 19 You have to Act quickly (unique level)
Level 20 Path of Evil Twins (My Amiga level, but time limit is 3 minutes)
Level 21 Lemmings in nucler power plant (that was Step 4 level 22 last time) Music is Power Plant
Level 22 Jewel eater (unique level)
Level 23 Race Against Zombie (unique level) Music is M_stage 10
Level 24 Twenty Button Labyrint (my 6th level my Special 10 levels update)
Level 25 Hight Speed SteelWork AMIGA (Final level my Amiga pack) Now time limit is 2:25 that was gold talisman time limit my amiga pack.
Level 26 If only They have Fly (My Amiga classic level 28)
Level 27 Red Sun Rise (unique level) This level also contaisn gold talisman. You have to beat it under 10 minutes and save extra lemmings. Normally you have 15 minutes time limit. This level HUGE . BTW also requires board AGONY by Zansindorf Because there is hidded trap. Otherwise this is orginal fire type level. Music is at arm lenght BC
Level 28 Jumpers Onto Field (unique level) How ever its highly improvement version my orginal level which was Step 3 level 26. This level is different. Music is opening Stage X
Level 29 Neutral Lemmings Coalholes (unique level)
Level 30 Jailbreak in Alcatraz (unique level) Board Agony & Cloud by Zansindorf Music is rhapsody of the forsaken.

You will need only two Special Tilesets***********************************************
Agony & Cloud by Zansindorf (both is need last level only)

How ever here will be a lot special music. Im not goes post those in mainpage, because its break Size in lemmings forum and i cannot compress all in limited one. I´ll add those my post later. You will find several music zip in this topic.

EDIT: LEVEL LIST
I used my own style list levels. Someone dislike this, but i´ll personally like. How ever its different than many other. Im not handled that regular system list levels. If someone want list my levels better. you are welcomed make it yourself. I´ll add zip in mainpage.

EDIT: TALISMAN
I´ll rarery used talisman (expect my amiga pack) My pack contains two remake level rules. So there will be harder level come later game. So we don´t really need talismans a lot. There is still few expect. All my greates amiga levels contains 2-3 talismans. All is way different. Also few other levels contains talisman. One example Step 5 level 27 Red Sun Rise, contains gold talisman. This level is really huge and im not want, make it too tight, so you will got gold talisman here if you make it better.

EDIT MUSIC***********************************************************
There total 6 Music Zips below in this topic. Cannot post those zips in mainpage, because size limit. Keep mind you load all my music zips if you want play my music you will need load those. Its might be some borring hear some Orig 1 lemmings themes in 25 minutes level. Or levels which will take your hours to solved. So i´ll add some best music what i´ll knew. M_stage 10 is also familar with Crane Pack. My pack contains more freedom planet music. Megaman, Castlevania, Freedomplanet, Raiden & Others.


I also used normal lemmings themes Orig / Oh no. Its my intention. If you will hear great music in easy leves you will be bored. So my intention was let special music later game. Step 5 levels everysingle containssa Special themes. Those levels are freaking HARD!

LEVEL FIX LIST 1:02-1:03 VERSION UPDATE 3.8.23.***********************************

Spoiler
1:02 VS 1:03 Version different
Step 1 Training Zone
Level 5 blocker in snowland removed. (Melted Ice located here) That was level 9 befroe. Also level is changed little bit. Here is metal cage and compression trap at end. How ever its not matter much here. But its will matter with remake level later.
Level 9 Shooting Stars (this was very easy step 1 last level my previous version) So builded new unique Step 1 last level. Removed post view text and added it new level 30
Level 17 Enter the both side (also make metal lock, but its graphical here, but block backroute remake level later)
Level 28 Slider Turner (Added fire trap lower, but its not affect in this level, but will blocked back route remake.)
Level 30 Boiling Stunts (Okay Step 1 last level) Unique level. This level learn your tricks and is also much harder level than shooting stars which is level 9 in 1:03 version.  How ever its easy level overall, but its important level, because there is trick learnings and some cool stuffs.

Step 2 Rocky Road****************
Level 1 Steel Work 2022 (Minor) You are allowed lost only two. (last time 10). You really cannot lost 10 here.
Level 3 Enter the Dragon Hole (also higher completion-%) How ever easy to reach
Level 16 (slider need cunning plan) Starting releaserate is 80, but you will have also two glider with this time) I figured 50 releaserate nearly allow you skip most tools. How ever its still easy level.
Level 18 Sliders roadtrip (less shimmiers) But its more graphical, i think you not really need those alls.
Level 21 (Call the block squad is removed, that was quite pointless remake) Ice Breaking lemmings is here (that was Step 3 level 19 my 1:01 version & Step 3 level 4 my 1:02 version. There will be unique level Step 3.
Level 29 Did you can rise up lemmings. Okay fixed grapchi and platforms more balance. Its actually break my replay little bit at end.
Level 30 Sliders and disaremers (few less skills) Not really affect my gameplay. There will be harder remake later.

Step 3 Chaos Core**********************
Level 4 Sliders in whisper shaft (unique board) Okay there is slider trick i have to learn. That one was quite news to me, yeah you really rare need use it any lemmings packs. (but i think you might need it Step 5 in future version) This level is also quite tough, so i set it Step 3. There will be pretty similar type idea Step 1 level 30 which is completion a lot easier, but idea is basically same as here.
Level 11 Not hagn in there lemmings. Very different level. Maded Metal Cage and compression trap. Much less skills and one minutes less time.  Yeah that was already way too easy level with current stanard.
Level 12 Pick up first and save (higher completion-%)
Level 28 Hall of doom trap (graphic articat added) no affect gameplay.

Step 4 Millenium Mayhem******************
Level 3 Well begun is half done. Lower Backroute locked
Level 5 Cut the mustart sliders. Firetrap added lower which lock easy backroute.
Level 6 Zombie Lemmingsgology 3 minutes time limit (added 2 minutes silver talisman)
Level 14 Path of Evil Ice (i notice that was pretty easy step 4 levels, so less skills and one minute less time. Its still more than enought.
Level 15 Mining Tunnel Up (Highly more harder) 1:45 timelimit (last time 2:30) Less skills. That was Step 3 level already so i pass it quite easy through without check out it enought.
LEvel 17 Save freeloader lemmings (Less jumpers) and also less time. Im not are decide yet My orginal solution have 3 minutes. Level completion time in 1:03 version are 2:30, and this will also contains very hard gold talisman. (Sub 2 minutes) This talisman was so hard to pick up.

Step 5 Millenium Mayhem Special*************************
Level 1 50 seconds (goal is more far in future. New trick by Armani was faster than my own. I also manipulate some other pixels better. So this level will be hard in next version.
Level 2 Tightrop Roads (Little change with platform. Required more sharp timing in future. How ever its pretty minor and not really backroute.
Level 3 Terracotta Lemmings (Totally different graphic system) Much new traps to block backroutes. Will requires much harder timer. Also removed digger. How even time limit is higher right now, this version is completion longer one.
Level 4 Time Flies when you have fun (Okay have to make this level very different. There is splitter trick which build over splitter with one single stacker. That thing cannot be fixed, but i modify level. Here is now several splitters and extra trap. Also less other skills, expect stackers. But here 10 more seconds time. I cannot make this new version in 2 minutes.
Level 9 CarpeDiem Lemmings (Really massive improve) Also redo my no public B version which also allow extra lemming saves and backroutes. How ever that not was that bad like my orginal version. This C version seems like nice and very sharp level. I personally cannot break it that badly anymore. This level was really hard to fix, its allow so many backroutes all times.
Level 12 Data Processor Center (Backroutes fixed) Thanks by Armani. He got fins some really easy solutions here.
Level 16 Slurps (backroutes fixed) Thanks by Armani. Okay at this point game i want we use more tool box. Armani solution was genius, but that was pretty easy to completed.
Level 18 Cage of Traps (Making arrow terrain more thick and new toolbox skills block most cheap backroutes. (I figured that right before Armani figured same things as me) That 3rd builder was pretty bad idea. Yeah  already knew it, but i take just risk.
Level 19 You have to act quick (Very cheap backroute fixed) Thanks by Armani. That was super cheap one. Its nearly Step 1 mode level. Okay no possible use that route anymore.Also improve level more. There will be more neutral, one more trap and few thing which requires some more simple tricks.
Level 21 Lemmings in Nuclear power plant (backroute fixed) Thanks by Armani. Another pretty cheap one, break most my intention ideas and let large amount level to used.
Level 22 Jewel Eater (New name is Jewel Burner.) That because i add fire traps some with grapich and some block backroutes.
Level 23 Race Against Zombie (New time limit is 2:30. That will you requires beat race. Thanks Armani who figured out this. I did it little bit different myself, but its work too.
Level 27 Red Sun Rise (huge backroutes fixed) Thanks By Armani. He got figured really cheap way pass this great level and also break my awesome gold talisman. This backroute is now closed.
Level 28 Jumpers onto field (now there is extra lizard and make hard level even more harder) How ever i add goldtalisman if you can save more than one. Armani replay give me 4 saves.

1:03 will contains few more unique music. I forget load some last time.

LEVEL FIX LIST 1:03 VS 1:04 VERSION UPDATE 6.8.2023****************************************************
Step 5 Millenium Mayhem Special only.
Spoiler
Level 01 50 Seconds goal is moved again more further. Total 3 pixel over 1:03 version. Okay i think this start are absolutely limit. That was Armani idea
Level 03 Terracotta lemmings. There is alternate route, but i´ll accept it. Because its use a lot tools and not look way too cheap. I am happy with this
Level 12 Dataprocessor Center. Armani first time used my intention route. That was perfect
Level 16 SLURPS (Okay 14 lemmings not was enought. So i´ll put 16. At this point its look you need your skill box.
Level 21 Lemmings in Nuclear power plant (Also Armani check out it. And its look only inention route is possible with my new version) Also add flag symbols with teleports.
Level 22 Jefel burner (okay another little backroute pick up by Armani. How ever its look i moved one terrain more, its look its not allow that backroute anymore IMO.
Level 27 Red Sun Rise (okay have to add 2 button, more metals and more one way arrow) 1 button not was enought, because Armani is bulldozer when he have some miners and builders.
Level 29 Neutral Lemmings Coalhole Making harder. This level not really contains backroutes. But less skills and even 30 secons less time. Its pretty much are same as Armani route. How ever there is locked releaserate so you are allowed spend waste time what ever you want. BTW Later add 2 less climber and 2 less shimmier my own version. Im not are public that yet. Its pretty minor thing. I´ll update it if i have to make more major fix my pack in future.
Level 30 Modify postview text added special thanks jkapp76 with my logos & Armani, help me fix my backroutes and make this pack EXTREME category.

LEVEL FIX/LISTED LIST 1:04 B & C VERSION UPDATE 11.8.23*******************************************************
Spoiler
Next Leves are more harder and next levels are unique, changed place or removed
Step 1 Training Zone
Level 18 Zombie Rainstorm (that was level 27 before) Level Go right and left is removed)
Level 22 Lemmings in spit room (that was level 26 before
Level 25 Rafted in (that was Step 2 level 11 before) Two different choices is removed. How ever there will be harder version with this level Step 3.
Level 26 Be careful this is lizard zone (that was level 22 before)
Level 27 Slider Turner (that was level 28 before)
Level 28 Follow the leader (that was level 29 before)
Level 29 Did you can Rise up lemmings (that was Step 2 level 29 my last update. How ever it quite easy level. All my 3 unique levels in Step 3 are quite tough ones.

Step 2 Rocky Road
(1 Unique level) Level 13
Level 11 Help them sliders down (that was level 13 before)
Level 12 March of Death (that was level 11 before) (there is listerd Typo my C version) Later fix it my B version. How ever you cannot see it actual gameplay so its extremely minor one. Im not goes fix it before sometimes later if we need new update.
Level 13 Unique level. Climber Road Blocks
Level 27 Deadly Climb (new tool box and both goal need 6 lemmings to finnish (no more or less)) I figured out my older tool box give good change make backroutes. Because this level learn you one advance trick, im not allow backroutes. Old toolbox allow several ways to beat level.
Level 29 Welcome to Sewers is added Step 2. Its already Step 3 level 16.


Step 3 Chaos Core
3 Unique levels (Levels 8, 15 & 17)
Level 08 Meeting Spot (go right and left part two is removed)
Level 15 Slider Dancing Academy (Escape shute is now level 16)
Level 16 Escape Shute (Welcome to Sewers is added Step 2 level 29)
Level 17 Go high and low and that order (Double Trouble is removed)
Level 18 Two Different Choices pat two (name is changed because part one is removed) So this level name is Two Different Choices.

Step 4 Milleniums Mayhem (NONE)

Step 5 Millenium Mayhem Special
Level 01 50 Seconds (Added One little Stuff/trick) Its might break your replay or not. Its actually not break my own replay very badly.
Level 06 Mirrors (much harder) Two Hand Trap one per each side, harder starting releaserate and goals located different places. That was one my easiest level in Step 5. Its now harder one. How ever its still one easiest level in Step 5. You cannot make it as cheap like last time. You have to be more sharp.
Level 15 Mind The Step MASTER-edition. Backroute closed. How ever its not was very rough backroute, but not my intention. Yeah that was easy close added two extra whisper traps.
Level 29 Neutral Lemmings Coal Hole. Removed locked releaserate. Less skills & 2 minutes less time. Locked release rate strarted goes pointless when Armani figured out much faster route than my orginal. In future you have to manipulate releaserate save skills. Its also make level harder and more interesting
Level 30 Jailbreak Alcatraz (two tile is setting balance) Its not break replay, just graphical one


EDIT ABOUT TRIOLOGY************************************:
Triology This is final part which ended my Custom + Triology Total 394 Levels.
Custom +1 (120 levels) (only orginal lemmings skills)
https://www.lemmingsforums.net/index.php?topic=5840.0
Custom +2 (124 levels) (all other skills, but no jumpers, lasers, sliders) Also contains 4 Special level
https://www.lemmingsforums.net/index.php?topic=5993.0
Custom +3 (150 levels) All Neolemmix skills is here.
Amiga Classic (special pack) used Amiga boards, some are modify and some are similar (30 Levels) My 1 & 3 pack pack contains some my greatest Amiga levels.
https://www.lemmingsforums.net/index.php?topic=6345.0


EDIT: SPECIAL THANKS
Thanks: jkapp76 maded all my logos. :thumbsup:
Thanks: Crane. His awesome pack learn me play this game better and also motivated make my harder levels. Crane really test about my lemmings skills his Chaos mode.
Thanks: Armani (he are help me improve 1:03 future version better.
#18
I am make two pack already. And i start progress my 3rd pack 1-2 months later when i make my 2nd pack. Its good progress rightnow.

My 3rd pack will includes all current skills (+Jumpers, sliders and lasers). Few classic levels are remastered. Cascade 2022, Lemmingology 2022 and Steel Work 2022 and all those levels are new remastered and also includes harder version which all come again in Step 4 modes and those levels will be brutally hard here. If you think cascade 100% is hard, you cannot even imagine how hard its here.

New 3rd will includes difficulty (30 levels per each) More If i got find motivation i might make some extra
1: Training Zone 30 (Done)
2: Rocky Road (30 Done)
3: Chaos Core (30 Done)
4: Millenium Mayhem (Progress) (around 20 levels are done)

With this this time Neutralemmings are common in most levels (never used my old packs) I also remastered some levels my 1st pack, using little bit new levels and new skills.

Step 1, 2 & 3 are done and most level Step 4 are done, but i´ll need some fresh ideas yet make some levels.

My all custom levels always includes time limit. With this pack shortes time limit is 20 second and longest 15 minutes.  Usually levels take 2-5 minutes to beat, most hardest levels are short like 1 minutes. This 15 minutes level is actually not are very hard, but its might frustrating make reback again overt and over and this might make some hard times to solved. How ever i got find two very different way make it. Probably we can find even more ways make this. Short levels are usually most painful and tough like hells.

BTW:
I´ll update this topci when i goes make new things and levels.  I´ll post this pack when i am done it. I´ll hope we not throw troubles like my 2nd pack, which includes fixed bugs and very different glider flyride.

I am pretty sure this pack will be done at least September 2022. Probably sooner or probably later. Its all about my insipirations.

This pack will be harder than two previous ones. Much about new Neolemmix experience. And that reason its will take while make Step 4 Millenium Mayhem, i´ll really want make this mode hard like hell.  I use all my inteligence and all my skills and inspiration make this mode superb.

I´ll back and update this page when we are make those alls.

Have to good weekend guys and girls :thumbsup:

*****************************
UPDATE INFORMATION
All levels are done and im almost ready post my pack. But i´ll need help make logo.
Simple logo like this is good enought. Just Name Custom +3.
#19
UPDATE 13.8.2023 Released 1:02 B & C version.
There is nothing completion difference between orginal 1:02 version. I just set some traps, tiles more balances and add several unique music. 1:02 C version will contains backrounds all 124 levels. So its pure graphically coolest version. 1:02 B is identical, but there is no backrounds. Thats if you like play lemmings levels just orginal graphic.  This update is minor one.

UPDATE 10.7.2023. Release 1:02 version


Demo Version 1:00 RELEASE ONLY DEVELOPET SITE********************************

Orginal Version 1:01 RELEASE APRIL 30TH 2022********************************
120 Levels
30 per each difficulty. 4 Difficulty.
Step 1: Simple Cakewalk
Step 2: Easy Roadtrip
Step 3: Tricky Boaradwalk
Step 4: Suffering Hellrodas.

UPDATED Version 1:02 RELEASE JULY 10TH 2023*************************
124 Levels
31 Levels per each difficulty
Step 1: Easy Road Trip
Step 2: Medium Miles
Step 3: Tricky Boardwalk
Step 4: Suffering Hellthrough

Logo and everythings is done.

Orginally this Pack (Demo 1:00 version) was making older Neolemmix version, but eveyry levels is changed working new neolemmix versions.
This pack includes 8 Avarage lemmings skills +10 other skills.

Custom +2 Its not includes: Lasers, Sliders or Jumpers. Those was new when i did orginal version. My 3rd pack which are maded and released will includes also those skills. Also updated 1:02 version not includes those skills. I´ll learn use those skills Custom Plus 3 packs Link below.******************
https://www.lemmingsforums.net/index.php?topic=6014.0

EDIT: FIXED THINGS
*********************
Fixed Things 1:02 Version. Its heavy amount better Graphic Improvements List things
Spoiler
There was huge amount graphical errors my pack. But i fixed next things:
-Water level (now its withdraw system used. Its always look good and balance
-Zombie landings. Most zombies my pack start level little bit mid air. Its really not matter gameplay, but look stupid.
-Arrow. Mostly used withdraw system like water levels. How ever here is few expect i use manual system
-Make levels looks much more beautiful. Just added more terrains and objects withdraw rough spots
-Make all terrains more balances. This make level look symmertical.
-Most fix things are my balance beam series levels. Those level graphic look just simply horrible, so i spend good time fix those all.
-Also i´ll removed all talismans. Those was all broken ones. Im not think i use talisman my levels, because i have two level remake system. Exepct Amiga pack. Talismans work extremely well my amiga levels.
-Im not hunt backroutes, but i´ll fix if i pick up some really cheap ones. Step 2 Level 8 Stoner balance beam is now Blocker balance beam. That simply answer: I cannot make this level with stoners without breaking level idea or making backroutes, its simply impossible. Blockers make it much more harder make backroutes. But idea will be same as stoner version.

List Improvements Levels that HUGE:

Spoiler
STEP 1 Easy Road Trip (Simple cakewalk my orginal version)
Level 9 Do you are trying Stacker (higher completion-% but also includes climbers with this time. You can save all if you want. Also fix one platform, but its not affect gameplay.
Level 12 Build and Swim (Just less rafter) There was chance make level without using swimmers and its will totally break my idea beat level.
Level 20 Room with blotter traps (fixed platform. Its actually break my old replay. But its not really much affect your gameplays.
Level 25 Exit button scenario (will be bit different) I removed talisman. New version will required higher completion-% but with this time here is infinite amount walkers to help you.
Level 30 Blocker release course (less skills)
Level 31 Added Special level: This Level is Agony (Zanzindorf) Board. Music is Clashing waves. Level name is: Only hero can lit lighthhouse. This level contains level completion talisman. Lighthouse Keeper

STEP 2 Medium Miles (Easy Road Trip my orginal version)
Level 1 Float, glide and clone (okay time limit is 2 minutes.) Okay 5 minutes was way too much even "noob" players. How ever i actually beat this level in 23 seconds so its not really affect my replay.
Level 2 Poles Trouble. 1 minute less time (time limit is 2 minutes now) Also you have to save all lemmings. This level have 3 remakes. So i did this much harder than first version but much easier than last which come on Step 4 modes..
Level 3 Jungle Hills (that was level 27 my orginal version) How ever its easy level and im not wanted make it harder, because there will be much harder remake later.
Level 4 Trap Demoliton lemming. Time limit is now 3 minutes. Its not really affect your gameplay. Still a lot waste time.
Level 5 Stepping Stones. You have 10 all skills. Its not affect your gameplay. Remake level later might make your cry.
Level 7 Way to freedom. Very potential backroute is closed. (I ´ll make same fix remake level Step 3 level 18, but at this level you cannot even reach that backroute. So its definitely not affect your gameplay.
Level 8 Balance Beam Stoner is now Balance Beam Blocker. Idea is same, but blocker make backroutes harder. Stoner version was impossible block backroutes. I did all my best, but its not possible without breaking level idea. So blocker make backroutes harder
Level 10 Fallen Angel Lemmings. Okay Two more have to save. My previous version was more Step 1 mode level.
Level 11 Side to Others. This level is builded nearly again. I just want my trick working here.Previous version was pretty broken.
Level 16 Shaft of Pharaohs part two : This level is little bit harder. Just little bit less space to build up. But this is still pretty easy level.
Level 17: Prisons:  Much graphic improvement, but added extra platform bottom to goal. Thats intention make its little bit harder and also add two fire traps with both side to level, its increase difficulty quite bit. It Is pretty similar as Step 4 level 20. How ever this is much easier version with this level.
Level 18 Balance Beam Stacker: Removed stoner and add little bit more difficulty up. Also huge amount graphic improvement
Level 20 Arctic Adventure (this level was level 3 my orginal version because i modife it harder so its level 20 now. Time limit is now 4 minutes. Last time it was 7 minutes. How ever you have a lot waste time. This is quite "rage level" IMO. 7 minutes time limit not really force your any timings. Just keep releaserate 1 whole time and you will pass it. Okay 4 minutes time limit will force you time little bit better.
Level 22 Big Blue (few skill removed) its minor
Level 25 Three different castle quest (few skills) & Set metals better. Its backroute risk last time.
Level 27 Tough brickwork (that was level 20 my orginal version) also make level harder. Less skills.
Level 28 Escape in pipe room (one platform fixed. Not affect your gameplay.
Level 31 Added Special level. Level name is Lemmings cross under albatros, Level theme is Bionic Commando. This level baord is Machine Namida. Level music is at am length BC (just used few amiga levels)
added level completion talisman: Bionic arms lemmings

STEP 3 Tricky Boardwalk
Level 1 Pipe Sancturary (your old replay might not work here anymore. Just a lot graphic fix. Also make level little bit harder. Less skills and two minute less time.
Level 2 Disarmed master (also fixed platform like step 1 level 20)
Level 6 Balance Beam Shimmier. Massivie graphic improvement. But also few less skills this time. How ever its might not affect your replays. My old work well
Level 14 Compression Methdos 2. Your orginal version replays might not work here because Just massive graphic improvement. Also two minute less time limit.
Level 18 Race to Freedom. I did close potential backroute step 2 level 7. This level is remake. Make same block. How ever you can´t reach that backroute with this level. So its just more graphical
Level 20 Alternate Compromise: 3 more lemmings have to be save. Also removed digger. +Blocked potential backroutes
Level 21 Lets run through hell. Removed extra fencer. That was backroute risk one, i personally never needed it, but what heck i am thinking when i am add it. :lem-mindblown:
Level 22 Grand Abbys. Removed one Glider.
Level 24 Water path or snow path (2 minutes less time)
Level 25 Walker compression. Removed talisman so you have to save one more lemmings to beat level also time limit is 1 minute. Its 2 minute less than last time.
Level 28 Tight time street. All lemmings have climber with starting. This make level little bit harder. That was actually accident when i fix remake levels and let climbers with starting. How ever that was good idea IMO. This make level bit more complicated
Level 29 Chainlink Chamber. Two more have to save and time limit is now 2:30. Last time it was 4 minutes.
Level 30 HELL GARD!. Totally different level with this time. Same board as last time, but all others are changes. Just 200 zombies and locked release rate is 1. Also Infinite amount blockers, walkers and shimmiers. Time limit is one more minute. 6 minutes. Also music is Crusifix held close. 2nd version is 3rd last level in final difficulty. Its harder version with this level.
Level 31 Almost There (this level will added again my pack) Tile set is Gronkling_beast. Music is Kayleigh. That was very orginal level my demo pack 1:00 version, but lost tile set and replace this level HellGard Part two. Now this new version will includes both levels. This level contains less skills in future. But like most its not affect my orginal replay, but its might lock some possible backroutes/cheap ways. This level is add STEP 3 rightnow. Its last level Step 3. Added level completion talisman: Victory Road

STEP 4 Suffering Hellthrough (Suffering Hellroad)
Level 1 Crazy jungle race (30 seconds less time and less skills)
Level 5 To be heroes (less skills)
Level 8 Balance Beam Cloners (one less walker and shimmier +massive graphic improvement. Now this level seriously look cool.
Level 11 Four in one shot: Much harder level with this time. My orginal version was just really easy Step 4 mode levels. Its was more Step 2 mode level than Step 4 mode level. This level difficulty is much higher with this time.
Level 15: Poles trouble lemmings. Very minor. You have to save one more. I think its nearly come automatically.
Level 18: Dungeon of flames. Less skills, its will force you group controlls better and make level more sharp. Also two more have to be saved than orginal update. One less minute time, but thats not really matter much, you still have good amount time here.
Level 19 Three Slope. 5 less walkers this time. Its little bit more sharp timing requires. But its not too hard level. My orginal version was way too cakewalk.
Level 20 Cell X: Extra Traps and extra platform added bottom to goal. Orginal version was really hard, but its allow you glitch and save extra lemmings. Now i totally blocked that road to beat level, using extra platform to bottom to goal. Also add two flame shooters very close to togehter. This level will be one hardest level entire pack.
Level 25 Ice Burner: Blocked backroute with metals (someone used it last time) also few Less skills. My old replay work still very well with this level, because i used intention route.
Level 26 Demon Core: 1 minutes less time, but its not really affect your gameplay. This level have still much waste time, at least my route used.
Level 27 High Speedraceway (less climbers and 1 minutes less time) Its not affect my normal replay solution, but might block some backroutes.
Level 29 HELL GARD part two: Okay very similar as last time. But added 200 zombies. How ever its overscaled. There is 5 minutes timelimit and locked releaserate 1. So my old replay beat level work well here. Also music is changed. Its Freedomplanet M_level 10.
Level 31 Divide De Impera is NEW Final level. Its really unique board. Agony (Zanzindorf)  and Music is  Divine Bloodlines. Added level completion talsiman Vedi, Vidi, Vici.


EDIT: MUSIC:
************************************************
BTW Music files you can load below post. I post two music zip. Those are way too large in mainpage. Special Music in levels (have to load music zips make those work
Clashing waves (Castlevania) (Used Step 1 level 31
Crusifix held close (Castlevania) (Used Step 3 level 30
Divine Bloodlines (Castlevania) (Used Step 4 level 31 (final level)
at am length BC (Bionic commando (Used step 2 level 31
Kayleigh (Used step 3 level 31 & Step 4 level 30)
M_stage10 (Freedom planet) Used Step 4 level 29
Beast2 (thats might automatically added lemming music) (used step 2 level 29)


EDIT: TILE SETS
**************************:
Next Tile sets is required 1:02 Version all special levels only
Machine Namida (Step 2 level 31)
Gronkling_beast (Step 3 level 31)
Agony (Zanzindorf) (Step 1 level 31 & Step 4 level 31

All Styles could be load here:
https://www.neolemmix.com/download.php?program=52

***************************************************

EDIT: LEVEL LIST
************************************************
I use my own style list levels. If someone are interesting make all levels list better. You are welcomed to make it. Its too hard for me.
*********************************************************

EDIT: DIFFICULTY/GROUPS
************************
Update Version is little bit harder than previous one. Also some name is changed.

Step 1 Easy Road Trip (previous name was Simple Cakewalk) Difficulty equal Fun-Taxing. Last Special level is more Mayhem equal level its easily hardest in Step 1.

Step 2 Medium Miles (previous name was Easy Road Trip) Difficulty equal Taxing to Mayhem/Havoc. Special level is even harder one and hardest level Step 2.

Step 3 Tricky Boardwalk Difficulty equal Mayhem/Havoc +Higher. This is point where you really need lemmings skills

Step 4 Suffering Hellthrough (previous name Suffering Hellroad) Difficulty is Very Hard-EXTREME. This is even little bit harder than last time. See level fix list.

EDIT: ABOUT TRIOLOGY
ABOUT TRIOLOGY************************************:
Triology This is 2nd part my triology Triology Total 394 Levels.
Custom +1 (120 levels) (only orginal lemmings skills)
https://www.lemmingsforums.net/index.php?topic=5840.0
Custom +2 (124 levels) (all other skills, but no jumpers, lasers, sliders) Also contains 4 Special level
Custom +3 (150 levels) All Neolemmix skills is here.
https://www.lemmingsforums.net/index.php?topic=6014.0
Amiga Classic (special pack) used Amiga boards, some are modify and some are similar (30 Levels) My 1 & 3 pack pack contains some my greatest Amiga levels.
https://www.lemmingsforums.net/index.php?topic=6345.0

Thanks: jkapp76 maded all my logos. :thumbsup:


#20
General Discussion / 14 years in lemmings forum
April 19, 2022, 02:10:26 PM
I just check out. I register 14 years ago and make my first post. Some levels records are going in lemmings WIKI, like Cascade 100% solution (i actually saw that few years ago, that was my 2011 video). That was very hardcore record year 2008. Now we can make this one without using even pause button.

I have to say. Peoples are increase lemmings skills a lot and neolemmix is awesome system. Those Licences lemmings games start go way too easy with masters.

I´ll pick up some my own masterworks and have to thanks to peoples who help me make those strategys

SNES Lemmings Max pointed
https://www.lemmingsforums.net/index.php?topic=4539.0

NES & SNES Lemmings pause free
https://www.lemmingsforums.net/index.php?topic=4746.0

I am also make two Neolemmix pack and i am pretty glad with both.
Pack 1
https://www.lemmingsforums.net/index.php?topic=5840.0

Pack 2
https://www.lemmingsforums.net/index.php?topic=5985.0


Thanks everyone. Without yours help i never maded all thats.:thumbsup:

I am asberger nerd who like spend time play lemmings. I never bored play lemmings series games. Sometimes i still keep break and play other videogames. My Videogames experience are a lot games. Im not even start go count.