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Messages - MASTER-88

#1
NeoLemmix Levels / Re: NotaLems Level pack
October 01, 2026, 06:07:56 AM
Only few tough mode levels remain yet and always Medium 29 which are caused me real headache. I just simply cannot figured out that level, its seems most complicated level your pack. That best what i can do rightnow, i´ll overlook something. Im not give up it yet, might continue it next week. ;P

Fort William
Its might close intention solution, but i make some variation different way

Medium 29 attempt
Best what i can make is safe all lemmings down, but i´ll still need basher or miner at end, this level are take me really long. I just stuck here and skip this level, i´ll back it again, but i cannot still figured out this. Im not goes give up it yet
#2
Some news about my huge update progress. Most 1.00 version levels work also 12.14.0 Neolemmings version. Though sliders break nearly every replays. Only Step 5 Level 14 Senseless panic intention and old talisman solutions both was impossible 12.14.0 version. Slider mechanism change that level so much compared otherones.

How ever. There will be new ways beat this level and its way more genius than old one at least talisman solution which is maded more tight compared old one. I also make some patch make new intention solution match new slider mechanism.

I´ll also make some most precise level little bit easier. Step 5 level 21 Escape coal mines time limit is added 2.30 to 3 minutes and 2.30 will be talisman. So this level completion will be much easier my update pack.

Speedbuild level time limit is also added 30 more seconds. Though this level will be still very precise. I am sorry about it.

Few levels will be replace new levels. There will be at least 5-6 replace levels and maybe even more.

Biggest things i´ll make is graphical/design improvements. 1.01 version levels will be much more cooler graphics and better design.

1.01 version pack will overall much better. Hope its more playable too, some those timings at least Step 5 levels was quite brutally hard.

1.01 version might be done some October 2026.

#3
NeoLemmix Levels / Re: NotaLems Level pack
September 23, 2026, 01:19:11 AM
Okay few more. Okay i got find this missed style Tough 14 construction yard.

Tough 14 Construction hard
Guess its back route. 2 climber remain

Another cool level. Tough 19 The Chains at the bind.

Tough 19 The Chains at the bind
99% saved, only lost one

#4
I´ll have few progress about neolemmings. I´ll work new amiga pack. Old familiar levels with new tool sets (this will quite short pack, guess 30 levels around. My plan is also replace some lemmings world "bad design" level my new amiga levels when i work 1.01 version Lemmings World. There will be some new levels.

I´ll also make Lemmings World match current 12.14.0 neolemmings version. That mean i´ll have to re solved all those levels which contains sliders and fencers skills. Those skills mechanism are changed over previous version. Lemmings world and my older packs are maded previous neolemmings version.





#5
NeoLemmix Levels / Re: NotaLems Level pack
September 21, 2026, 11:23:06 AM
QuoteSome more progress Tough mode levels. Nice levels again. I´ll have fun time to play your pack. :thumbsup:  Tough 28 Red Room take me while to solved. That was genius level, i´ll guess its 100% intention solution too. Also guess Oh balls is intention one and also talisman pick up here. Those other could be more or less backroutes. At least look simple. I saved all.

Here is next 6 levels used newest version 2.2.

BTW Added Tough 27 Clam Dune replay my previous post. Each post only allow 6 replays.

Few more ones. Here we go

Catacomb
Easy one, guess its intention solution

Sands of time
Might be back route and talisman qot talisman quite easily

Calacatta monument
Great level, might intention solution, that was pretty genius one

Desert island
I think i make this with my own way, hated saved those neutrals, so i used digger with start and saved only few neutral to beat this.

Tough 29 Burns
Another genius level, i think its quite close inention one

#6
NeoLemmix Levels / Re: NotaLems Level pack
September 21, 2026, 06:44:03 AM
Some more progress Tough mode levels. Nice levels again. I´ll have fun time to play your pack. :thumbsup:  Tough 28 Red Room take me while to solved. That was genius level, i´ll guess its 100% intention solution too. Also guess Oh balls is intention one and also talisman pick up here. Those other could be more or less backroutes. At least look simple. I saved all.

Here is next 6 levels used newest version 2.2.

BTW Added Tough 27 Clam Dune replay my previous post. Each post only allow 6 replays.

#7
NeoLemmix Levels / Re: NotaLems Level pack
September 16, 2026, 10:18:48 PM
Okay load newest version NotaLemmings V2.2. Here is Level 11 Mogoc Stone Track. I´ll see this level was changed a lot over previous version. And completion solution was way different with this time.

Level 11 Mogoc Stone Track Newest version
Let some skills remain (1 climber & 1 digger, so its might still backroute, but that was pretty damn complicated

Also played level 13 Multitask. This my older version completion solution work also newest version.

Level 13 Multitasking
This level was pretty easy IMO. Tough mode level, its might backroute though

Let post Level 10 Wind Tunnel solution too. Old version completion solution work as well new version.

EDIT
Level 3 No Justice
This level was genius. Take me few hours to attempts to figured out this, guess this solution is intention, seems just only possible way beat this level and also need all skills. Sure one greatest level your pack

EDIT 2
Tough 27 Clam Dune
Guess its quite much intention
#8
NeoLemmix Levels / Re: NotaLems Level pack
September 16, 2026, 07:56:11 PM
Nice levels. 1st mode was fun and easy. I still have few levels remain, because few style is missing level 4 Egyptina level and Level 20 Menace level. No style miss step 2. Only one style is missing Step 3 Level 14 Construcktion hard.

2nd Mode was tough and here is few harder levels are remain yet. Yeah this tricky mode was pretty tough. I´ll still stuck level 29 yet.


Here is some my progress Step 3. Just Tough Mode. Yeah played just random order, those hard levels. Few sure are backroutes. I can only post 6 zip. Guess this wind tunnel was intention one so im not post that replay in this post.

BTW My Version i played is Nota 2.1.1 Zip. I´ll see here improvement version done.

Level 1
2 climber remain

Level 4 Jenga
Sure cheap backroute, I´ll only need one lemming save two neutrals

Level 5 Iron Gate
That was fun level, guess its intented solution

Level 6 one minute per each skill
Floater remain, might be intented

Level 10 Wind Tunnel
Migth be intentetion

Level 11 Mogoc Stone Tract
Cool and interesting level, here is my way

Level 23
Very hard name with this level, guess this solution is only possible
#9
NeoLemmix Levels / Re: NotaLems Level pack
August 10, 2026, 12:33:03 AM
Quite interested try that your pack, because i am very tired make any levels myself rightnow. But have to ask few questions about it. Did i am allowed post videos my completion solutions in youtube or not? If not its very okay.

Did we use newest neolemmings version? Fencer/Slider changes other solutions older versions. Otherwise no different IMO.

HEH. This your first level was fun. If i´ll towards hard solution i´ll be quite good about it. Let see did this pack contains.
#10
Really have test this one.  Yes its work well.

Chaos 21 Think Fast
7 skills solution and yes its work well here too. I Did similar type level my Oh Yeah More Lemmings
#11
BTW I was really want Patch some backroutes few those Step 5 Levels. But i simply cannot make it. How ever those levels seems just super hard even backroutes used. So i´ll have to allow those backroutes my 1.01 version. That most reason, because my intention solution contains some super special advance tricks, which are really hard figured out and very rare used any packs.

I´ll list few levels. Which allow you use alternate route, because i cannot patch those ones.

Some Secret Reveal
Step 5 Level 9 Fiery Cells. My solution is very unique and contains very rare trick, but i have to allow IchoTolot alternate solution, which is also very genius, but still clearly backroute.

Step 5 Level 15 Scorching Terminal. My solution contains few super advance tricks, but i cannot patch those ones, so you can beat this level in future just at least two very different ways, used my route or IchoTolot route, both is very genius ones.

Step 5 Level 18 Stairways to heaven, very rare trick i used my intention solution is impossible to forced used. Plodderuk did very nice alternate solution and i´ll keep it, its less complicated than my own one, but much intention elements is still here and there.

Good Luck to 1.01 Version my pack. Its improvement a lot :thumbsup:  Have to say Oh Yeah More Lemmings is sure my best pack i ever maded. Its very complicated and very retro style. Expect theme levels. There is no buttons, pick up things. Its just pure retro lemmings skills. Backroutes will be allowed if i cannot fix those used normal ways.
#12
Nice Job Plodderuk your progress my pack. 1.01 Version is finally ready. I´ll post with this post and my main post.

Several Backroutes are patched and some new talismans added (There is a lot talismans in Step 1) But no much other difficult.

I´ll post New Differences my main post and under spoiler tags.


#13
1.01 Version started are ready. I´ll look out every solutions once yet.

I´ll later post all fixed things under spoiler tags. Step 3 seems contains most backroutes entire pack, though all those not was very bad ones. Technically few levels was totally broken my 1.00 version. Step 1 Level 19 and Step 5 Level 3. Also Step 4 Level 13 walking on hot coal was pretty broken too.

And its look Step 5 Level 3 Lethal Sidewalk finally work correct, added new toolsets and some improve objects. That was some hard level to fix.

I´ll back later when public my 1.01 version. ;P
#14
Little fix. That was my own error. :P  accidentally check my own solution.

Quotewhile level 16 is fully intended as I was informed.

So far level 16 was the hardest for me due to all the possible routes you can take here.

Yes your solution is not intented, but is sure accetable and impossible to patch so congrats about it.
#15
Nice Job IchoTolot and Plodderuk.

IchoTolot succesfully completed Step 5 level 9 Fiery Cells. Plodderuk skip that level. IchoTolot route not are intention, its still genius and maybe impossible to patch. So congratulations about it. Its might very nice alternate route.

We are tested quite much levels at least Step 5. Level 3 Lethal Sidewalk was already totally broken. So new version will be very different looking level and contains also new tool sets (thanks Plodderuk tested my new version level). I did some serious hours work to fix that level. Its one harder level to make, because its allow backroutes nearly everywhere. Old tool sets used that was impossible level to fix. I think i´ll guess i goes right with this time. Plodderuk not are respond yet my newest version.