Author Topic: [NeoLemmix] Skills you can't live without  (Read 70242 times)

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Offline Minim

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Re: [NeoLemmix] Skills you can't live without
« Reply #120 on: July 09, 2020, 08:44:48 PM »
Looks like the challenges are going into a lull again. Still, I've worked through MiniLems Mayhem last week and here's what I've got so far. Once again, replays for harder (and more tedious) challenges attached in the bundle.

1 "Steel Works" - 1 floater, 15 builders
2 "The Boiler Room" - 6 builders
3 "The Crossroads" - 17 bashers
4 "Last one out is a rotten egg!" - 2 builders
5 "Pillars of Hercules" - 2 floaters, 9 builders
6 "Pea Soup" - 12 builders
7 "The Fast Food Kitchen..." - 8 builders, 1 basher
8 "Just a Minute..." - 2 bashers, 1 digger
9 "And then there were four...." - 18 builders
10 "No added colours or Lemmings" - 2 climbers, 1 blocker, 1 builder, 1 basher, 2 miners
11 "With a twist of lemming please" - 2 builders, 1 basher
12 "Going up......." - 14 builders, 1 basher
13 "The Steel Mines of Kessel" - 5 builders, 2 miners
14 "Mind the step....." - 20 builders, 9 bashers
15 "Save Me" - 9 walkers, 6 blockers, 9 builders, 1 digger
16 "Rendezvous at the Mountain" - 6 builders
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Offline Minim

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Re: [NeoLemmix] Skills you can't live without
« Reply #121 on: July 16, 2020, 09:37:00 AM »
Just a word on Redux.

Manic 18 "The Gate Trap Lemmings" - 2 builders, 1 basher, 1 digger (I did get a 1-basher replay, but Proxima produced a much tidier one)

Unfortunately, in Proxima's tidier "1 basher" replay, he used 3 bashers. ??? Your replay wasn't apparently included in the bundle. Do you still have this replay by any chance?

BTW I'm in the midst of developing a records thread for Redux. I've been looking at some replays to compile data. This just happens to be one of the errors I observed.
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Offline Proxima

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Re: [NeoLemmix] Skills you can't live without
« Reply #122 on: July 16, 2020, 09:50:32 AM »
Not sure how that happened. Here's a valid 1-basher replay.

Offline Proxima

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Re: [NeoLemmix] Skills you can't live without
« Reply #123 on: October 25, 2020, 02:19:09 AM »
First half of DoveLems/Coward, results by WillLem, namida and me:

1 "Caution, Work in Progress !" - 1 builder
2 "Toes of the Earth" - 1 bomber, 2 blockers, 4 builders, 3 miners
3 "Impolite Climbers" - 1 bomber, 8 builders, 1 basher
4 "Use Something to Turn !" - 3 builders
5 "Avoid the FlameThrower" - 1 bomber, 1 digger
6 "Under the Floor" - 2 blockers, 9 builders, 1 miner
7 "City Machines Lemmings" - 2 climbers, 1 blocker, 2 builders, 2 bashers, 1 miner
8 "Break the Wall" - 1 climber, 1 bomber, 1 builder, 1 miner, 1 digger
9 "Where a Lemming Has Never Gone" - 1 floater, 1 blocker, 1 basher, 8 builders
10 "Bashers are Back !" - 7 bashers
11 "Every Lem for Himself !" - 1 bomber, 2 builders, 1 basher, 1 miner, 1 digger
12 "To Infinity and BEYOND !!!" - 3 bombers, 8 builders
13 "SeeSaw" - 1 climber, 1 blocker, 4 builders, 7 bashers, 8 diggers
14 "The Labyrinth of the Lemmynotaur" - 8 builders, 2 bashers
15 "Strato and Cumulus" - no result
16 "Trident of Fire" - 1 climber, 1 bomber, 1 blocker, 6 builders, 5 bashers, 4 diggers

This was my first time using 12.10 for a challenge session. Liking the new version so far :thumbsup:
« Last Edit: October 25, 2020, 03:33:47 AM by Proxima »

Offline namida

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Re: [NeoLemmix] Skills you can't live without
« Reply #124 on: October 25, 2020, 03:31:59 AM »
Here's my replays.
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline namida

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Re: [NeoLemmix] Skills you can't live without
« Reply #125 on: October 25, 2020, 05:50:41 AM »
Improvements on the remainder. If I don't specifically mention a skill, it's "no change", not "none".

Quote
6 "Under the Floor" - 2 blockers, 9 builders, 1 miner
Reduced to 1 blocker, 8 builders

Quote
7 "City Machines Lemmings" - 2 climbers, 1 blocker, 2 builders, 2 bashers, 1 miner
Reduced to 1 climber

Quote
8 "Break the Wall" - 1 climber, 1 bomber, 1 builder, 1 miner, 1 digger
Eliminated the bomber and digger

Quote
11 "Every Lem for Himself !" - 1 bomber, 2 builders, 1 basher, 1 miner, 1 digger
Eliminated the bomber

Quote
13 "SeeSaw" - 1 climber, 1 blocker, 4 builders, 7 bashers, 8 diggers
Eliminated the blocker

Quote
14 "The Labyrinth of the Lemmynotaur" - 8 builders, 2 bashers
Improved to 7 builders

Quote
15 "Strato and Cumulus" - no result
Seems to require every skill (1 climber, 1 bomber, 2 builders, 1 basher, 2 miners)
My Lemmings projects
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Offline IchoTolot

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Re: [NeoLemmix] Skills you can't live without
« Reply #126 on: October 25, 2020, 09:14:24 AM »
You found a couple of backroutes that needed fixing.

I would be very happy if you could post the replays in the DoveLems topic as well in the future, as then it would be easier to collect them all. :)


EDIT: Just found the plain replays now. Still need to check those for backroutes.

Offline Proxima

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Re: [NeoLemmix] Skills you can't live without
« Reply #127 on: October 25, 2020, 12:37:47 PM »
So, how does this impact results? Changed levels are 3, 5, 8, 11.

All my replays passed except 8, but I was able to re-solve 8 (naturally, since I solved it as intended :P )

I'll assume for now that the fixed levels require every skill, except for one builder on 3 and the extra bombers on 5. Thus:

3 "Impolite Climbers" - 2 climbers, 1 bomber, 8 builders, 1 basher, 1 digger
5 "Avoid the FlameThrower" - 1 bomber, 5 builders, 2 bashers, 1 digger
8 "Break the Wall" - 1 climber, 1 bomber, 1 builder, 1 miner, 1 digger
11 "Every Lem for Himself !" - 1 bomber, 2 builders, 1 basher, 1 miner, 1 digger

Current standings for 1-16:

Spoiler (click to show/hide)

Offline IchoTolot

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Re: [NeoLemmix] Skills you can't live without
« Reply #128 on: October 25, 2020, 12:41:54 PM »
I think most of the backroutes were from namida's replay bunch this time. But I'll definitly need to keep an eye on your results here. ;)

Offline Proxima

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Re: [NeoLemmix] Skills you can't live without
« Reply #129 on: November 08, 2020, 12:40:02 PM »
Redux results will need updating with the new level "The Boiler Room".

In original Lemmings, it's possible with builders only (using the sliding glitch), but this doesn't work in NeoLemmix. It's still solvable with builders only plus 1 bomber, eliminating other skills.

The bomber seems to be absolutely required, since there are no other destructive skills, and without destruction it's impossible to get a single lemming through the terrain cage around the exit. (NeoLemmix does not have the behaviour where a lemming stuck in terrain can be made to ascend by repeatedly assigning builders.)

That reduces it to a fewest-builders problem, and so far my best result is 10 builders. I believe, however, that this is likely to be improvable.

Offline Proxima

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Re: [NeoLemmix] Skills you can't live without
« Reply #130 on: November 10, 2020, 01:37:58 AM »
Here's the rest of DoveLems/Coward. Results by WillLem, nin10doadict and myself.

17 "Lost in the Canyon" - 1 climber, 8 builders, 3 miners
18 "The Broken Tower" - 20 climbers, 2 builders, 1 basher
19 "Observation Posts" - 1 blocker, 5 builders, 2 bashers, 2 miners, 1 digger
20 "It's Not an Illusion !" - 7 blockers
21 "Death Camp" - 1 climber, 1 bomber, 7 builders, 3 bashers, 1 miner
22 "The Giant Stairway" - 8 builders
23 "Ask the Oracle" - 1 bomber, 2 blockers, 1 builder, 3 bashers
24 "Lemmings-Digging Iron Plates" - 1 climber, 5 bashers, 1 miner, 4 diggers
25 "Academy of Eight" - 1 climber, 1 floater, 1 bomber, 1 builder, 1 basher, 1 miner, 1 digger
26 "Let Him Go Alone . . ." - 4 builders, 2 bashers, 3 diggers
27 "Molotov Cocktail and Co" - 20 diggers
28 "Valley of Chameleons" - 2 climbers, 1 floater, 2 bombers, 10 builders, 2 bashers, 3 miners
29 "Sky Won't Help You" - 11 builders
30 "A Perfect Symmetry" - 1 climber, 2 floaters, 3 builders, 2 bashers, 1 digger

Offline namida

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Re: [NeoLemmix] Skills you can't live without
« Reply #131 on: November 11, 2020, 06:12:50 PM »
Redux results will need updating with the new level "The Boiler Room".

...

That reduces it to a fewest-builders problem, and so far my best result is 10 builders. I believe, however, that this is likely to be improvable.

6 builders attached. I agree that it cannot be done without at least one bomber.
My Lemmings projects
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3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline Proxima

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Re: [NeoLemmix] Skills you can't live without
« Reply #132 on: November 11, 2020, 06:15:22 PM »
Redux: Namida asked me to check whether the old result for Lunatic 6 "Which one are you trying to get?" still works, now that the duplicated hatch has been removed.

I confirmed that a 2-builder still exists and all other skills could be eliminated separately. Then I found a 1-builder solution!

This solution depends on no more than 10 lemmings coming from the left trapdoor. On the old version, 8 lemmings dropped from the left trapdoor, 15 from the middle and 7 from the right, so it would have worked.

It does, however, seem to depend on the fact that the terrain placement is not quite identical in the three clusters. But in fact the digger who saves the left group doesn't need to float, so the last floater could be given to the worker lemming for the middle and right groups. This would enable the solution to work even if the terrain clusters were identical.
« Last Edit: November 11, 2020, 06:20:42 PM by Proxima »

Offline namida

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Re: [NeoLemmix] Skills you can't live without
« Reply #133 on: November 15, 2020, 03:25:14 AM »
A few improvements for DoveLems:

Plain 10 "The Woodrock Temple", eliminated the builders (New result: 1 miner)
Plain 14 "Simple Life", eliminated the bashers (New result: 7 builders)
Plain 18 "Lemming's Brains", reduced builders to 3 (New result: 3 builders)
Plain 25 "Scrub", reduced builders to 2 (New result: 2 builders). Old result is 3 builders, as this might get patched.
Plain 28 "Here's the Final Flourish", eliminated the builder (New result: none)
« Last Edit: November 15, 2020, 03:32:59 AM by namida »
My Lemmings projects
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3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline namida

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Re: [NeoLemmix] Skills you can't live without
« Reply #134 on: November 15, 2020, 08:16:31 AM »
Some more improvements. Some will probably get patched out - and the more I think about this, the more I'm starting to feel that the fact that this pack is still being actively backroute-patched does make it somewhat unsuitable for challenges... anyway, the improvements for Coward:

Coward 7 "City Machines Lemmings" - Eliminated the climber and reduced to 1 basher (New result: 1 blocker, 2 builders, 1 basher, 1 miner) - may get patched, old result is +1 climber, +1 basher
Coward 17 "Lost in the Canyon" - As two seperate replays, reduced builders to 7 and miners to 2 (New result: 1 climber, 7 builders, 2 miners)
Coward 19 "Observation Posts" - As two seperate replays, reduced miners to 1 and eliminated the digger (New result: 1 blocker, 5 builders, 2 bashers, 1 miner)
Coward 25 "Academy of Eight" - Eliminated the bomber (New result: 1 of each except bomber, blocker) - will almost certianly get patched, old result is +1 bomber
Coward 30 "A Perfect Symmetry" - Eliminated the climber, reduced to 1 floater; and in a seperate replay, reduced to 2 builders (New result: 1 floater, 2 builders, 2 bashers, 1 digger) - will almost certianly get patched, old result is +1 climber, +1 floater, +1 builder
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)