Random level sharing topic!

Started by GigaLem, February 26, 2018, 09:06:24 PM

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GigaLem

Got any levels you want to share? are not developing a pack but wanted to make some level or practice your skills at level making?
Well we have a topic for you!

In this topic you can share 1 or a small amount of levels you made as a testing ground or if you felt like just making one.

How do I share my level?
Attach the level to your post or give a link, then give us details about the level.

example
Quote
Format: (New/Old/Lix/Lemmini)
Level Name:
Graphic Set:
Other Details and Trivia:
and image if possible

Can I donate the level to a collaborative pack?
Yes, I'll give two known examples, all you need to do is follow their requirements

Lemmings Mania
NeoLemmix community pack

If you're looking for ghost levels, go here. You will need V1.43 for them to run.
Ghost Levels

If there are any other pack you wish for me to put on this list, I will put on this list

Can I give feedback for this level or these levels?
Yes you can, send replays, talk about backroutes or ask how they can fix the level (I stress the last one btw)

All that's left to do is just share, share what you can. enjoy :)

grams88

Hi Gigalem

That sounds like an interesting idea, I like the whole collaborative pack idea.

Flopsy

That's a great idea GigaLem, might be a good way to get levels tested before perhaps donating them to the community pack. I know I might have a few ideas to drop in here at some point :)

Also to avoid this topic going missing, is this topic eligible for a sticky does anyone think?

nin10doadict

I do have a couple of stray levels sitting around, including two non-troll versions of levels from my Troll rank. That said, I don't think I'm going to upload those just yet; I'll wait until after Nessy does his playthrough of said rank.

Ryemanni

Good idea. I'll definitely be sharing some levels if I wont make a small pack with only 10 levels or so. :laugh:

GigaLem

Quote from: Flopsy on February 27, 2018, 05:17:40 PM
That's a great idea GigaLem, might be a good way to get levels tested before perhaps donating them to the community pack. I know I might have a few ideas to drop in here at some point :)

Also to avoid this topic going missing, is this topic eligible for a sticky does anyone think?
By all means go for it, that this topic can always be easy to find

Nessy

#6
The first random level of the thread. Yay! :thumbsup:


Format: Old NeoLemmix Format

Level Name: All Hail The Ancient Ones

Difficulty: ***-- (Medium)

Graphic Set: Labyrinth Zone

Preview:

Nessy

I just made a quick update to "All Hail The Ancient Ones" by removing a backroute. See original post above.

SQron188

#8
Here's a level I quickly cooked up having been inspired to mix the Egyptian and Space L2 tilesets, by the beginning of this piece of music.



The level itself: as an attachment below (put it in the "levels" directory in the NeoLemmix folder)

Music for this level (put it in the "music" directory in the NeoLemmix folder): link

GigaLem

I'd hate to bother you but you do know you could've shown this off in the Single level sharing thread.
I made that for people who just want to show off single level.

joshescue18


Nessy

I solved "Desert Dream" by SQron. I have attached my replay of it below :)

Nessy

Even though Raymanni's "Super Teleporter" was an April Fool's joke, I still made a decent level with it :)

Format: New Format

Level Name: Raymanni's Factory

Difficulty: ****- (Hard)

Graphic Set: Oh No! Brick

Requirements: Super Teleporter from this thread

Preview:

GigaLem



Format: Old
Name: Temple of Milla
Difficulty:Late-Super Dog!
Set:Basset Temple
Author(s): Plom510 (Layout) & GigaLem (Objects and Solution)
Requirements:Basset Temple Set + My VGA set in the attachment below
Trivia:This level stayed on the back burner for a while, I figured out a give a good solution for it today so here you go. Also why the VGA spec? this level stated out as a VGAspec

Nessy

I have solved GigaLem's "Temple of Milla" level :)

Comments
Very nice level! I'm not sure if my solution is a backroute or not though.