Palatable 1 -
Head-Bumping On Ice Nice level to start off the pack. It's not hard, but it's not exactly completely trivial either.
Palatable 2 -
Tidying Up Not a very interesting level, but it is a straightforward level of bomb away the trap triggers and the final obstacle before the exit
Palatable 3 -
The Port This one is a nice looking level and decent challenge, but it's still not too hard here. Definitely reminds me of plenty of levels from other level packs where the challenge is to get through with as much efficient skill usage as possible to ensure you'll pass.
Palatable 4 -
Bramble Bush Bash Can be a bit confusing where the branches will lead to, but fortunately there's only builders and bashers to work with here. The basher staircase at the end is a bit repetitive for my liking, but it's not overly excessive.
Palatable 5 -
Icicle Balancing A bit builder heavy, but I honestly don't mind these levels from time to time. At least it's not to the extreme like Hunt the Nessy

Palatable 6 -
Collective Hysteria I didn't like how some lemmings went splat while making the long staircase to the exit, but I think it's possible to time the building in such a way so that no one splats. Decent level and puzzle here!
Palatable 7 -
Ten-story Stories and Tall Tales The concept is nice here, but this is way too repetitive and excessive on the bombing for my liking. I would have to agree with Icho here that I think this could be done with a not as tall map. Otherwise, this was quite a decent and somewhat challenging level, though it's only with regards to how to place the bombers.
Palatable 8 -
Pick a route, any route Nearly straightforward level here. Because of the lenient save requirement, you can easily ignore your losses here. There's also more than enough builders here to prevent them too.
Palatable 9 -
Tandem Parachuting Probably the best level of the pack!

The time limit is a bit unnecessarily tight here, but without that this is a great level. It's quite fun to beat the crowd to the splat falls and eliminate them before the others arrive. Well done!

Palatable 10 -
Permafrost Another great level here. Now that I've rewatched my solution, I did some unnecessary stuff here, as this can easily be done without builders.
Palatable 11 -
Gratuitous Death One of the hardest of the pack. I think I remember trying a lot of things that ultimately don't work. I think I remember initially going through the zapper trap but I would ultimately come up short I think.
Palatable 12 -
At One Fell Swoop I like the idea here of using builders to extend a basher and also him releasing all the blockers!

Difficult one due to the high RR
Palatable 13 -
Trips and Tracks Another great level! This was fun to figure out. Can be somewhat challenging but it's not too hard.
Palatable 14 -
Got Ninety-Nine ProbLems, But... Not easy but not too hard to figure out. I would have to say getting the lemmings down to the exit was the hardest to figure out. I do like the release of the crowd and also cutting off the path of the long splatform near the bottom to solve the problem of the lemmings getting into danger so they can exit.
Palatable 15 -
Don't Be Afraid Decent level that can be challenging, especially with the amount of obstacles to clear and the restricted skillset, with bombers and builders as the only skills to clear them.
Palatable 16 -
Diligent Servants Great level and nice music here!

This was fun to figure out, even if it's not that hard.
Palatable 17 -
Emergency Evacuation Nice level and concept, although nothing special and memorable.
Palatable 18 -
Uneven Distribution Nice level and solution.
Palatable 19 -
As if four weren't bad enough Another really hard one. I think this was even the hardest level for me of the entire pack. With so much juggling going on, it's not easy to see the best way to distribute the skills to each section. Still quite a decent level here. I'm sure there are easier solutions than the one I found, but here I think the time limit is also a unnecessarily tight.
Palatable 20 -
Vox Humana Not the hardest level for the final level of the pack, but it's not an easy one and a bit dragged out. Think the hardest part here was turning around to make the splatform on the other side of the tall steel wall. Builders might seem plentiful, but you can't waste any, as they are all used in the solution. Nice one to finish off the pack.