To explain my most recent contest post in detail, the "distance from entrance" is measured in pixels. It records a certain pixel on the landscape that the required number of lemmings is able to walk onto. Let's call that point Z. The coordinates of the entrance's trigger area can be given the letter W. Finally the "distance" is given the letter D. The formula is:
D = Z - W
Given that this is the first time I brought this up I might only record the X coordinate to simplify things. Here're the details from the current competition level: The X coordinate of the entrance's trigger area is 21. (W) Let's say that the player can only get 80 lemmings to walk as far as pixel 251 (Z) - the last pixel before the large wall. Putting the formula to effect, the number will be recorded as 230. (D)
I hope my explanation is clear enough.
This criterion probably won't be necessary on those short levels, but on the long ones like the one we have today I thought this criteria would be better than "saving 1 or 2 lemmings". If it's agreeable enough then we can discuss about adding to the formula by putting in the Y-coordinates and recording distance away from exit, but just remember, it only applies to solving contests, and also to players who fail to solve it.
D = Z - W
Given that this is the first time I brought this up I might only record the X coordinate to simplify things. Here're the details from the current competition level: The X coordinate of the entrance's trigger area is 21. (W) Let's say that the player can only get 80 lemmings to walk as far as pixel 251 (Z) - the last pixel before the large wall. Putting the formula to effect, the number will be recorded as 230. (D)
I hope my explanation is clear enough.
