Author Topic: 'Everyone turn left' is impossible  (Read 2162 times)

0 Members and 1 Guest are viewing this topic.

Offline Minim

  • Posts: 1724
    • View Profile
'Everyone turn left' is impossible
« on: September 10, 2016, 07:26:50 PM »
Stumbling across random Genesis levels here in the Extras pack. Unfortunately, the levels 'Everyone turn left' (Fire version) and its sequel 'Everyone turn left (Part 2)' are now impossible to solve because under the updated NeoLemmix mechanics the lemmings can't mine a one-way arrowed floor in the opposite direction. Only a minor thing, but still worth mentioning.
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Offline namida

  • Administrator
  • Posts: 12398
    • View Profile
    • NeoLemmix Website
Re: 'Everyone turn left' is impossible
« Reply #1 on: September 10, 2016, 07:37:59 PM »
An impossible level is hardly a minor (or should I say miner?) thing. :P

The general way to fix this would be to make the one-way arrows not extend right to the top of the terrain.

I believe "Just A Minute (Part 3)" is also affected by this, based on what I vaguely remember from a discussion in the Redux project topic.
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline Minim

  • Posts: 1724
    • View Profile
Re: 'Everyone turn left' is impossible
« Reply #2 on: September 17, 2016, 06:40:34 AM »
Yep. I can confirm that Just A Minute (Part 3) is also affected. Well spotted.
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3