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Messages - mobius

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2551
Lemmings Main / Re: guess the Lemmings level game
« on: September 07, 2012, 03:32:32 AM »
@Insane Steve: seriously? you're killin' me. :XD:
-oh wait, I don't quite see "hero" there. Are the letters also not in order?  ???
it looks to me like:  E r E l ... random lines

to answer ccexplore's riddle: Pea Soup?

edit: if nobody minds Im just gonna post a riddle for the sake of being rebellious and going against the rules.  ;P

here's another one:

Be careful with that ladder, Eugene

2552
Tech & Research / Re: Lemmings Revolution in a window or larger resolution
« on: September 06, 2012, 11:50:34 PM »
thanks a lot jclampy  :thumbsup:

I'll definitely try this. Don't remember what graphics card I have but I'll try anyway.

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This probably won't help you but;
I recently played the game on a 1280x800 monitor. Everything was basically the same, including the messed up text on the skills bar. Except of course the ratio was correct so it was more narrower in height wise than I was used to. I had some screenshots but they mysteriously vanished…
I also played the game on a Gateway 1-piece desktop computer with Windows 98. I installed it and the game automatically played in a “window” with black around the edges. (In other words it was full screen but still played at the original 800x600 resolution. This could’ve simply been the computer however, that particular computer had a strong habit of doing that with all kinds of games.

2553
Tech & Research / Re: Version Differences
« on: September 06, 2012, 10:45:20 PM »
 :thumbsup: I never heard of that version.
It sounds like a very nice version. 26 songs! and smooth graphics  :-\

that's one thing I didn't care for about ONML in other versions; only 6 songs.
That reminds me to update the Windows version: It used the same Original music for the ONML levels

2554
6-6  “Two Sides to every story” 42/50

6-7 “Wood you Believe it” 45/50

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I pulled the same trick I did on One way ticket. Block the water lemmings from entering the balloon. To get around the blocker; dig then have another bomb to stop him then bash across; he’ll stop when he comes out onto the slope.

6-8 Wheelbarrows of Doom 98/100

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build up and over the top. Use two bombers to get through to the balloon.

7-1 Designed with Love 90/99

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Once again, the backroute straight to the balloon is of course open. But that’s no fun for me.
I’m sure there’s numerous ways. Mine is; I brute-forced basically, using a lot of blockers. One lem dies on the first ledge. Let 3-5 lems come out then set RR to 99, and back to 1 for the last 3-5 lems. Block them upside down once to turn around and block the crowd in the area next to the balloon. Let two go first; one will steps down onto the platform in the middle (just above the gravity pad) dig him down, when the other one falls into his tunnel, near the bottom make him bash across. The digger will drown.
Let three go, block the one in the middle in.
 The very last one dig through the steps over the first chasm to take care of the weasels. Block upside down on the top-most ground to have one turn around and build over the upside down gap. He’ll empty the pool. By this time the basher will finish and fall into the pool. Now have the blocked lemming dig facing right; he’ll enter the pool and open the door for the crowd.
I have yet to try the crossed out solution properly.

see below post

2555

7-9 Love Train Boogie 100%
(The normal solution)

8-3 Under and Up 100%

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Build over the teleporters.

8-5 Water Way to Go. 29/30

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This one was a lot of fun. I’ll try later to get 100% It might require a major change though.
You can completely ignore the water lemmings. (I also ignore the switch in the middle on top that closes the pointless pool there. when I say switch I’m never talking about that one).
Bash through first obstacle. When upside down, dig up into the ceiling, right after the small “hill”, a hole just enough to trap them. Then have your hero climber to the left. When right-side-up build over the steel block. Let him go all the way down to the switch near the balloon. Dig right before the switch*. Build over the balloon so he doesn’t exit. When he goes right bash through that wall and he’ll eventually climb up to the switch necessary to free the water lemmings. When he comes back down to the left again; from the balloon, build up to the switch and go past it (he won’t flip it since it’s facing the other way) and build over the hole you made earlier so others coming from the right can flip the switch. Let him go all the way back near the upside down crowd. Build over the pool to the gravity pad. Once he’s upside down, turn him around somehow, to go left. Bash through the hill to free the crowd and build up to get them all the gravity pad. They should then walk all the way to the balloon flipping the switch on the way.
Mine through the steps over the balloon and that’s it.

2556
Lix Levels / Re: Lix Community Level Set
« on: September 02, 2012, 07:53:27 PM »
Here is a new level. Clam play tested this once and I updated it since then.

EDIT: second download is latest version

2557
General Discussion / Re: Logic Puzzles
« on: September 02, 2012, 05:18:25 PM »
this one came out of a I.Q. Test book. I don't remember how much time you got for it though.

refer to the picture attached

You can only make the machine move by turning cog A. In its current state; it won’t move. Ignoring torque problems;
-Without removing any cogs, reposition 3 cogs to make a working circuit where all the cogs turn by turning A clockwise. (they all must be touching at least 1 other cog).

(you can either describe it or edit the picture if you're feeling creative)
There were at quite a few other questions on the same problem but I can't remember them right now I have to find the book. (like; which direction will k turn...)

2558
General Discussion / Re: Logic Puzzles
« on: September 02, 2012, 12:49:02 AM »
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Miller


-Miller can't be the stoker (f).
-Jones is the conductor. Because; Dr. Jones lives in NYC. (e)
     -Dr Miller is the neighbor of the conductor:
        -(Dr Jones's earning: ($2,500)  isn't exactly divisible by 3= can't be neighbor.
        -Dr. Babbit lives in Chicago; not -between there and NY.= can't be neighbor
    -If Dr. Miller is the neighbor then he can't live in NY, we already know Babbit lives in Chicago so Jones is the one living in NYC. (c, e)


I usually figure these puzzles out by making a list and drawing lines. It helps me a lot but then when I go to explain my answer; fail.  :XD:

2559
I'm having fun going through all these challenges (note; I'm not done with the other one, I just like to vary it up a little.

It doesn’t look like namida is here to update this thread but that’s not going to stop me from trying these out. 8) this is also a very fun and difficult challenge.

Lemmings Revolution:

4-4 Seafood Sarnie 22/25

5-2 Kriss Kross 23/30*
walk on blocker glitch

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You can put a water lemming blocker on the lower ledge for the normal lemmings to land on and that way they can both go to the exit at the same time.
There’s only 1 other way I can image; if you block, bomb to create a hole and bash under the blockers, this would waste more lemmings.

5-3 Sargent Bash 100%

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use an extra basher to stall to have one avoid the shredder.

5-5 One Way Ticket 47/50

This one was a lot of fun. I Solved it very differently from normal.

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To get over the 1-way-wall, build up to it. Give lemmings floaters if necessary, then have one dig into it near the edge. At a safe height make a walker in the hole a bomber. The resulting crater will stop the digger and create and exit. The rest is pretty simple. The three you lose are necessary bombers.


2560
@ccexplore: I'm assuming, when you wrote: "5-3, 5-4 (100%), 5-5, 5-7*" that 5-3 and 5-4 are 100% and that 5-5 & 5-7 are not. If they are all 100% please post a explanations!


 I had a productive time in Revolution just now. So, you’re not keeping a record of how many were saved? I’ll still mention how many I saved just for giggles.

7-1 Designed with Love 100%

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There are a number of ways considering the plethora of skills. I dug a hole then made the hero a climber. Build a wall for the weasels. Heading over to the right; at the block above the pool, upside-down build to the block over the weasels. When he turns around & goes to the balloon and comes back this way build up to the block over the pool now right-side-up and he’ll fall onto your steps and climb up to the laser gate to empty the pool.
Or; when he turns around after upside-down building over the pool just mine and build to turn him around without making a wall for other lemmings.
He’ll circumnavigate the cylinder and when he comes to the gravity pad, this time glitch bash through it.* he goes into the pool, opens the door to the balloon. Turns around, get past the
gravity pad again and go left to the where the crowd is being held and free them.

Of course, you can also just build up underneath the balloon from the start, but that way isn’t any fun for this challenge. :P

*I didn’t mention this glitch above because you don’t have to do this; you can build over the gravity pad and then mine/bash etc. through the steps to get over it or dig under etc. There is a bunch of ways to get around it but glitching is the easiest way.


7-7 Swarthy Seadogs 100%

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Dig, and wait for all lemmings to come out. Then make the hero a climber+floater left and after the pool dig another hole (not too far from the pool). Make him come back and free the crowd then when they becomes stuck in the pool build out of it and now they’ll be stuck in the second hole. You should be able to completely avoid the shredder. Now your hero will continue on the left. Mine to the left on the lower platform and build up to the top again, be sure to actually touch the top so he can get back up. Free the crowd and then free the way to the balloon. If they’re all spaced close together, you can flip the bottom switch without any problems.


7-8 Build em up and bring em down 100%

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Because of the surplus of builders, you can build to the end and all the way back. Start digging at the start near the very edge of the tower but leave a sliver of terrain on the right. Set RR 99 and once they’re all out, build then dig farther over to the right to open a hole; let the crowd go into the first ‘hole’ and the worker is now separated.


2561
Tech & Research / Re: glitches in other Lemmings games
« on: August 30, 2012, 10:06:40 PM »
Lemmings shifting?

I honestly don’t know what to call this one. (I would’ve called it ‘sliding’ but I didn’t want to get it confused with the real sliding glitch as it’s nothing like that)* And it’s very difficult to describe and test out because it doesn’t seem to happen in any specific pattern. Except that it often happens when any lemmings nearby are performing any skill. I believe ccexplore actually mentioned this glitch;

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“Sometimes when you scroll around the level, you may cause a lemming to somehow pass through a blocker.  Exact circumstances still unclear (only happened twice to me so far). I think for this to happen, the level can't be paused when you are scrolling, but I'm not sure.  I've also encountered one time where this happens merely when I fast-forwarded the game for a bit, without any scrolling.”

I also believe this glitch only happens on Windows 7, but I have no way of testing this at the moment.
If a group of lemmings are milling about in a restricted area (that is: inside blockers, or enclosed space with terrain) and a lemming is building, digging, bashing or mining nearby and you scroll; some lemmings will begin walking right through the terrain or blocker and they will also completely disregard whatever is really there and can even walk on the air. This happens for a short distance (for how long seems to vary every time) then they will resume acting normally. If they are inside terrain they will then be stuck. If they are in mid-air they will fall.

This happened to me on a few levels I don’t have screenshots for:
7-8 Build em Up then Bring em down.
When doing the no-damage challenge, I was building up toward the left near the balloon and when he hit the wall he turned around and started walking on air.

9-7 Battle of Lemmuckburn. I had the same situation ccexplore detailed. With blockers on the lower area near the entrance. Except it wasn’t just one or two; quite a bunch of lemmings escaped the blocker and fell to their death.
edit: when this happened, I wasn't doing anything nearby, so what I said above about lemmings using a skill nearby probably is meaningless. In fact, it happened twice; first time I was on the other side of the level and suddenly heard lemmings splatting and I only realized what happened a second  time when it happened almost exactly the same.

I can also confirm that it never happens when the game is paused. I know for a fact this glitch never happened to me on older computers however, I have been playing the game a lot more often and doing more advanced things lately. In any case, I'm not saying I have figured out all the details yet. I really have no idea what's going on.  ???

-------------------
*Has the sliding glitch been tested to work in Revolution? It’s much more difficult to test plus, I’m not sure lemmings even “jump” in this game at all. Considering they can’t get up steps as high as the first generation.

2562
4-5 The Long and Winding Road. 100%

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nothing much to it. Just remember to build back left out of the pools to give a lot of room for the group to walk around and get your hero in back of them so he can bash to make a wall in the area where the pit is so nobody dies. Also watch out for the area where you build up to the left if the lemmings don't fall on the water they can die, as it's high.

5-7 Wandering Free 13/20
*bomb reset

It’s practically impossible to not lose a lot on this level, as you have to start by building over water then there’s a high fall, in addition the RR can’t be changed. I tried building to trap them in the beginning area but later, when you need to free them you don't have enough skills to do so and trap them, as you need to trap them in order to make it through the next area.

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The way I accomplished it; Make ‘the lemming’ a climber and build over the first pool. You lose 3. Then dig in the block with the downward arrows that do nothing, you will lose quite a bit more here. This will trap the rest lemmings in a small space which is what you want. Build to stop him. When he comes back facing right let him climb out of the hole and dig down at the edge of this block so you can build to the ledge and make contact with it. When that is done, let him go all the way back to the beginning then mine right to the hole where they are all congregated then bash right to the steps. The idea is to give the group the largest area to walk around and waste time in. When he gets done bashing and the group is freed and far away, go ahead and bash through the next obstacle and build over the next pool. Dig through the next three platforms. Bash through the next on the bottom. The group should be almost caught up to you by now. When he gets done, make him a blocker right near the edge of the next pool. Once the crowd turns around reset him and build over the pool then bash through the last obstacle.

6-1 The Iron Curtain 100%

6-2 Make Mine a Large One. 28/30

If anybody wants an explanation on these just let me know.


EDIT:
5-5 One Way Ticket 49/50
Again, you can avoid lemmings falling to their death by digging and compacting them and spacing your worker far away.

note: ccexplore’s method of having one go through the steel to the balloon to bash through the thin part you normally bomb through won’t work because there’s no way to get him back down to the other area (that I know of). So you’ll have to kamikaze your hero at the end.
(It might be possible to force-bash through that steel to get inside there from the top but I don’t think you have enough bashers) edit: I have also never checked if the one-way-wall on the top actually works (it could be fake!)


6-4 Escape to victory is theoretically possible by using the miner/building position glitch, twice. *see this thread for explanation
http://www.lemmingsforums.com/index.php?topic=585.msg12387#msg12387
Build up to the platform then make a hole for the others to fall into. Then make another hole for the weasels over the water. Get him to come back around to the beginning area and mine/dig whatever to the exit. Simple but pulling off that glitch is really tricky.

2563
Lemmings Main / Re: guess the Lemmings level game
« on: August 30, 2012, 01:23:35 PM »
Clam got it!

2564
I notice that Lemmings Revolution is not on this list. Allow me to clear that up...  ;)
these challenges are lots of fun. I plan on going through Revolution for those others too.

I started at an arbitrary level. I loath doing the tutorial levels, so I may never do those. But otherwise; I'll try to go through the game entirely. Of course I'm sure ccexplore or somebody else is going to see this and do that for me. :P Also from now on if I don't say anything: no glitches were used.

5-3 Sargent Bash 19/20.
One Lemming always will get killed by the saw. I haven’t successfully found a way around that yet.

5-4  The Crowded House 100%
*see attachment

 
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wait till the first or second lemming that comes out (right or left) turns around once and merges with another from the entrance then start your 1 lemming digging down through the first block shortly after/next to the entrance.
When they fall through he turns around and build up to the ceiling. He turns around and have him build again to make a stoppable wall (you only need 2 builders in Revolution). He hits the ceiling again and is now alone. Bash, build up to the top area.
Let him turn around and come back. Dig or bash through the steps to free everybody. Now let them all go up and wait until he (who should be last) turns around and everybody else is going back down the steps. Dig through the thing platform then dig and bash few times (actually once of each is only necessary) to fall safely and build to the balloon. There should be enough time for him to finish until the others get there.

2565
Lemmings Main / Re: guess the Lemmings level game
« on: August 30, 2012, 03:33:21 AM »
clue: Last week I took a vacation and went bungee-jumping

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