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Topics - mobius

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Level Design / list of level titles for taking
« on: November 09, 2021, 12:50:57 AM »
Here is a list of level titles I compiled over years. Most of which I will likely never use, as if I ever make more levels it won't be this many... (over 300). Feel free to use them. Only catch is I reserve the right to use any of them as well since I thought of them first :P [many of these are references or taken from other games actually].

Lemmings Main / Info regard old custom levels
« on: November 02, 2021, 01:29:25 AM »
I'm looking for anybody who has been around this forum for many years or who knows anything about old Lemmix level packs. In particular I'm looking for replays or records of intended solutions to people's custom levels like the ones uploaded to;

or on Cheapo. I don't even know if such records exist or ever existed anywhere; they probably didn't.

In particular I'm curious about Yawg (his 5th pack especially) and Emerich (Ellischant)'s levels and their intended solutions. If anyone knows anything please let me know.
I know both of these people have youtube channels featuring some of their levels but not all.

Closed / [BUG] PLAYER -- division by zero error when dowload styles
« on: September 09, 2021, 01:20:17 AM »
It simply says; "failed to download/// or / cannot read nxmo file etc. Attempted to divide by zero"

this error occurs for me a number of ways;

-When I try to 'update all styles'
-when I tried to download all styles at once
-when trying to load this level here:
    the second level in question would get an error in the player saying some terrain pieces are missing; attempt to download missing styles? If clicked yes; this error appears. Some (most if not all, judging by the preview image, which seemed to work correctly??) of the terrain pieces load correctly.

-As in the attached error it seems to happen when there is a problem with nxmo (or nxmt) text file. Proxima confirmed that the issue with that particular file was a text error; a line was missing from the file. Maybe this occurred because of a recent update to how the text files should read?

When I have time (tomorrow hopefully) I will try to look at some of the files from L2 space and Raymanni's Toy set to see if there are similar text issues there as well, but I'm not sure if these two separate bugs I reported are related at all. It'll be really annoying if there's like one or a few text files out of the entire set that are an issue. Or is there some easy way to check for these type of issues?

EDIT by namida: Struck-out some of the text that is more to do with the bug reported in mobius's other topic, rather than this bug.

Closed / [BUG???] Engine&Editor failing to load terrain pieces
« on: September 09, 2021, 01:13:43 AM »
I have the latest NL 12.12.1 I've recently downloaded and installed all the current styles. (confirmed the files are there). I can create a brand new level using terrain from L2 Space. I've cleansed the attached levels yet I am unable load them correctly in the editor or player. The placeholder pieces are there instead.

The second level Toy Story Returns has a slightly different issue. Some errors say 'some terrain pieces are missing' and fails to load at all. Or sometimes the editor loads the level but cuts part of it off and the editor usually crashes after this. The last attachment is the error message that appears with this level.

This could be the graphic set(s) changed recently? But the Toy set was Raymanni's; unless someone else altered the set I don't think it's changed recently.

I have a number of other levels/sets which fail to load as well should I list all of them here? Jarv's Future set also does this (the first bug, just loads placeholder pieces). So far only the Toy Story level has this more extreme error.

Lix Multiplayer Dates / Lix Multiplayer Sunday July 11th 18:00 UTC
« on: July 04, 2021, 11:32:45 PM »
how about a game the following Sunday usual time [6:00 PM or 14:00 18:00 UTC]. If this doesn't work we can try Saturday or some other week?

[I don't have any other plans atm so I won't be leaving suddenly like last time]

Live Event Scheduling / minigolf
« on: April 15, 2021, 11:36:37 PM »
Any interest here in playing a multiplayer mini golf game?

There's a good steam game which is about 15$ (same price as UCH).

There may be free or cheaper games out there if anyone is willing to look. I've looked a bit but haven't found anything yet. There was something called "Playforia minigolf" but that sadly shut down in 2019..

Github has something relating to this, but only somebody who actually understands github could make heads or tails of it;

General Discussion / 2020 Positives
« on: March 22, 2021, 09:44:02 PM »
At least to everyone in our generation 2020 will likely go down as the worst year in our personal history. But for a moment, instead of focusing on all the awful things that happened in this year; let's focus on the good stuff. Share anything positive that happened in 2020.

-Back in March, before Covid hit my area; I performed live, on stage, in front of an audience for the first time ever and I did great! I mean, I wasn't Grammy award winning or anything, far from it obviously, but for what I was expecting; I did amazing. I far surpassed my own expectations. Part of me fully expected to piss my pants on stage and run off crying like a pathetic baby. Not only did it go well; with few mistakes, but I actually enjoyed it. I had a lot of fun and wanted to do it again. One of my biggest let downs of 2020 and the virus was not being able to perform again soon!

-In October I finally got the courage to contact a real estate agent and start looking to move to a new house. I haven't found anything yet, but it's a major step.

-All thhe downtime during quarantine allowed me to focus on some things I had been neglecting for some time, like teaching myself some useful skills.

-Met some new fun people in the gaming community :D And had lots of hilarity.

-roundthewheel came back to youtube! :D

Lix Multiplayer Dates / Lix sesh Jan 29, Friday 18:00-*ISH* UTC
« on: January 27, 2021, 11:07:29 PM »
This Friday afternoon (US Eastern)?  evening (Europe)


Lix Main / multiplayer feature requests
« on: January 19, 2021, 12:14:06 AM »
These are mostly issues which I've experienced for a long time now; But some of which were particularly problematic on Sunday;

--It would be very nice if stats like; number of lixes, spawn interval, skills were displayed when a level is selected.

--display a message "xxxx is selecting a level". Even if xxx closes the window and doesn't pick anything this lets everyone in the room know what's happening so you don't have someone pick a level and another person unknowingly swap out their pick.

--time outs; This is a major features I've noticed almost all multiplayer games of any kind have. Someone (usually the host, not sure if that's applicable here) "starts" the game and then the game will begin as decided in 10 seconds or something.
One way of dealing with this issue, I think I've proposed before;

Once someone presses "ready to play" a countdown starts. Then, whoever has not pressed ready to play by the time the countdown begins is either entered or ejected or made spectator. I don't know which I'd prefer but I'd lean toward enter.

--changing color disables all ready's. ;;; while I can see why this happens; I can see the abuse that could happen without it; someone changes teams last minute to screw with another player then they can't do anything about it cause the game begins... It causes major issues sometimes with people constantly changing colors and the game can't begin. Admittedly part of the problem here is when some people are voice chatting and others aren't. Still feels like there might be another way to handle this.

--Include two more colors/players. The most people I've ever seen play is I *think* 9? 10 sounds like a good limit. Although I can see arguments for *decreasing* # of players (perhaps see below?). A party could always make another room to split it up...

--Limit overall map size a bit? With very large maps there's almost always lots of lag and crashing. These are unplayable. Maybe just limit the overall size and lix count for multiplayer levels.

Lix Multiplayer Dates / Lix Multiplayer, Sunday, Jan 3, 2021, 18 UTC/13 EST
« on: December 26, 2020, 11:56:07 PM »
How about a Lix session on Sunday Jan 3, 2021. Saturday would also work for me as well. I'd prefer around 2:00 PM Eastern time (U.S.) Again, I'm lenient on the time.

lets get the new year started right with some Lix! It's been awhile. There's quite a few new forum members around since the last time we played. I'd like to see if any of them may be interested.

Non-Lemmings Gaming / Super Smash Ult
« on: December 13, 2020, 03:19:25 AM »
How many people here having/play Super Smash bros. on the Nintendo switch? (I'm assuming there is only one smash game or should I say; the most recent smash game that everyone is talking about. I'm considering getting it myself but it wouldn't be worth the money if I don't really have anyone to play with.

Closed / [BUG] basher cannot grenade or spear
« on: November 27, 2020, 12:24:05 AM »
it seems impossible to assign spear thrower or grenader to a basher.

cue tells that the assignment worked as a basher quickly falling or such after an assignment will immediately throw a spear/grenade

Live Event Scheduling / Among Us
« on: September 27, 2020, 02:07:53 AM »
I don't know a whole lot about this game; only that it's a multiplayer game something like the "Mafia" forum game we played years ago. It's only 5 dollars on steam.

Post here if you'd be interested in doing this sometime, probably on the weekend like we usually do Lix or UCH, before or after 18:00 UTC.

Tech & Research / Lem Revolution graphic&sound patch
« on: August 13, 2020, 02:36:42 PM »
Reposting this here so people can find it easier. This is a patch that fixes some of the graphical issues with Lemmings Revolution on Windows XP and later. I can confirm now that this works with Windows 10 (not sure if this was ever tested before; the patch was made before 10 existed)

Link to original thread:

I attached the version of the patch that works for me. If this doesn't work for you check this thread for other versions.

Lix Multiplayer Dates / Lix Multiplayer June 14th, 16:00 UTC
« on: June 05, 2020, 12:55:42 AM »
how about a game on either Saturday or Sunday of that week? usual time?

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