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Messages - Akseli

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1
NeoLemmix Levels / Re: [NeoLemmix] DoveLems [Difficulty: Easy-Medium]
« on: February 21, 2020, 10:23:41 am »
Quote
think of that - finding a backroute to an IchoTolot level!
To be clear: These are no IchoTolot levels! They are just maintained by me and they were originally created by Pieuw.

Created by Dodochacalo, not Pieuw. :)

2
Re-solved some of the updated levels!

Spoiler (click to show/hide)

3
The pack is getting tough now! I haven't read the hints yet, except for the levels I've solved.

Spoilery comments:

Spoiler (click to show/hide)

4
Sega set levels are giving me troubles in Obliteration. Here's Obliteration 5-8 attached, they were all great levels!

5
Here's attempt solutions for Decimation 11 and 15, also I solved three first Obliteration levels. I'm utilising the new attachment restrictions here. :P

Spoiler (click to show/hide)

6
Hey, I started to play this pack and solved the first two ratings except Decimation 11: Caving Under Pressure and Decimation 15: The Longest Minute. I haven't looked at any of the hints yet or the Obliteration rating.

Comments (contain spoilers):

Spoiler (click to show/hide)

7
Heyaa, dare I ask what's the situation with this upcoming pack? :) :) :) :) :) Absolutely no rush at all, I'm just pretty curious.

8
NeoLemmix Levels / Re: GeoffLems - Converted for new formats
« on: July 03, 2019, 10:13:00 pm »
Thanks for converting this pack to new formats, I've been longing for this for some time! :thumbsup:

I saved my solutions for all 120 levels and they're attached to this post. This was my second playthrough of this pack, the first was in February 2015 for vanilla Lemmix engine.

Some new levels and redesigns of old levels were nice, they also can be seen in GeoffLems Minipack in the level database.
And if namida (or someone else) wondered about the intended solutions, Geoffster himself made a YouTube playlist of them, starting from Tricky rating.

9
NeoLemmix Levels / Re: [NeoLemmix] Lemmings United
« on: April 20, 2019, 10:45:53 pm »
Heyaa, my Pacifism solutions are attached! I played v3.5 so only 1-28 is maybe not working or so (?).

Pacifism could be the hardest starter rating in any pack that has this many ratings in an ascending difficulty order, so yeah, I'm not going to try to clear most of the pack before posting my solutions and comments so far. And considering how other people have done, the last rating of Lemmings Reunion might be at the same level of difficulty as maybe something like the third rating in United? :P Yeah, well see then, maybe Tension rating is the ultimate rating in this pack I (and maybe many other people) dare to tackle, who knows?! :D Anyway, this pack feels very ambitious in its scope, and I kind of like it!

Levels I don't know if I solved acceptably: Pacifism 27: Dr. Do-Ping's Hideout and 29: Bring in the Siege Engineer!

Levels I consider original or creative: Pacifism 13: Village Of Winds, 17: More Resistance!, 20: Silent Partner, 26: The Circular Lemming Reactor, 31: Slipstream

Pacifism 41: As Far As Peace Can Go - No idea what's the tileset but the liquid here looks fantastic in motion! Also the song is nice in that ending part.

10
NeoLemmix Levels / Re: Doomsday Lemmings
« on: April 01, 2019, 07:03:18 am »
Like Holiday LP, I played Doomsday Lemmings in the beginning of this year, solving 19/21 and not yet beating Apocalypse 5: Garden Of Trauma and 7: Release The Horde! I'll make sure that my solutions are safe here in the forums via attaching them to this post. :P

My initial run of Doomsday Lemmings is here. I think there were only 5 levels per rank back then, whereas  there's 7 levels per rank these days. This is a rare namida NeoLemmix pack that isn't a part of Lemmings Plus series, and thus this little pack has its own topic in the forums. :P

Many of my solutions are similar than in my initial playthrough. The overall difficulty is somewhat high, yes. Pretty sure I again backrouted Apocalypse 3: The Longest Way Home, and I'm not quite sure about Apocalypse 1: Research Center. Outbreak 7: Undead Dipper, Plague 5: Care Package and Apocalypse 4: A Strange Facility were tougher new levels.

11
NeoLemmix Levels / Re: Lemmings Plus Series
« on: April 01, 2019, 06:41:44 am »
I played a side entry in Lemmings Plus series, Holiday Lemmings Plus, in one evening in the beginning of this year. Again, I don't think I've posted my solutions for these earlier, even though I remember having played this pack and getting stuck in Arctic 4: Miracle Drop few years ago. My solutions for all 12 levels are attached.

Arctic 5: Dream Parade - The hardest level and solved as last, indeed some of the skill assignments are precise, great level nevertheless!
Arctic 6: A World Between Us - Another nice one, maybe a bit open-ended having many solutins.

12
In Development / Re: [Neolemmix] Quest From Kieran {v06 - 02/03/2019}
« on: March 31, 2019, 02:43:05 pm »
Heyaa, my solutions for updated levels in v06 except for the Ultimate Quest levels for now. My solution for Brickin' 'eck was the same, but the namida-backroute fix broke my replay so I recorded a new one.

13
NeoLemmix Levels / Re: Lemmings Plus Series
« on: March 20, 2019, 09:28:14 pm »
Alright, the March solution batch isn't entirely complete: I'll post my 63/70 replay solutions from Lemmings Plus Omega II now so they're at least safe here. This is clearly the hardest large namida pack for NeoLemmix, and it's possible that I'll take a look at the remaining levels at a later date, but for now I'm okay just for collecting these solutions.

I was a pre-release tester of this pack, and here's how I played first time after the initial release of the pack.
A speciality of LPOII is an uneven levels per rating distribution with 15/15/20/20 levels across four main ratings.

Levels I didn't solve yet are Coarse 13: Oh No! Space Zombies!, Spiky 17: Brute Force, Sharp 13: It's Zombie Time!, Sharp 14: Death Trap, Sharp 15: A Huge Incon-bee-nience, Sharp 18: Insanity Plea and Sharp 19: Struck Out.

Comments on some of the levels (contain spoilers):

Spoiler (click to show/hide)

And there it is! Starting from last September, I've now played all eight large Lemmings Plus packs, and it was tough seven months. I'm pretty satisfied with the outcome so far (733/740 solved), even though there's still 7 remaining levels in the last pack, but I'm happy to have cleared completely all the other entries. :)

14
NeoLemmix Levels / Re: [NeoLemmix] Lemmings United
« on: February 19, 2019, 10:16:30 pm »
Congratulations, IchoTolot! :party::party::party:

Lemmings United certainly is one of the most expected releases in Lemmings custom level design scene, and it's soon 4 years since the groundbreaking Lemmings Reunion arised, huhhuh!

I like how the rating level previews and descriptions have changed since the development topic. :P

The prize idea is funny, though I doubt if anyone is going to solve the entire pack in a long time, given the assumed difficulty and enormous amount of levels, let alone that three people would achieve that! But now there's certainly loads of challenge in it, anyway. :D This might make people not to post their replay solutions in public, though.

Aaand again I have to think if I dare to tackle this pack immediately because of my schoolwork. I tend and like to get absorbed into games like this! :thumbsup:

15
Contests / Re: Level of the Year: 2018!
« on: February 14, 2019, 11:49:09 am »
I think for the next year I will go back a little bit to the middle ground:

8 nominations resulted in way too many, 4 nominations resulted in a bit too few. I will try out 6 next time. ;)

Last year we had 88 nominations in total and maximum 8 nominations per person (at least 11 people nominated levels) and this year 26 nominations in total and maximum 4 per person (at least 6,5 people nominated levels). The small amount of nominations isn't entirely because of restricting nominations to four, but actually very few people nominated levels at all this time, I'm not sure why. :-\

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