Quote from: Nepster on August 13, 2018, 03:52:33 PM
That's a very interesting question. There might be a good solution to this by checking for water before checking for solid terrain, but I would have to look at the precise implementation to determine what can actually be done without negative side-effects. Please make a forum thread regarding this issue.
- Assign a lemming swimmer and climber skills.
- Dig a hole that ends in water and will be fatal fall distance from top to bottom, digger turns into a swimmer and climbs up the wall.
- When swimmer falls in this hole, the water should save him, but depending on the exact height of the fall he might splat.