(Split from Why should NL levels have all-different IDs?)
C#
Source code for NL editor:
https://bitbucket.org/namida42/neolemmixeditor/src/master/
Quote from: JawaJuice on June 10, 2026, 11:17:34 AMWhat language is NLEditor written in out of curiosity?
C#
Source code for NL editor:
https://bitbucket.org/namida42/neolemmixeditor/src/master/

I'm not sure why it happens and whether there's a fix for it. I've tried researching it online but I haven't found anything, and it doesn't seem to be a problem in general for the game.
) where I remember searching for something like "custom Lemmings levels" on Youtube and one of the results that popped up was by roundthewheel. I can't remember the order, but it was either a video showing off what the Lemmini engine can do before LPing DoveLems or his LP of Dos L1/ONML. For the former, I was instantly hooked and went about downloading Lemmini and Dodochacalo's level pack. It wasn't on the current link to the Lemmings Forums, it was the one before the .net one. I was a Lemmini/SuperLemmini user for several years before I finally made the dip into NL content in 2019, when I was playing through Icho's Lemmings United pack. Before that, I had completed DoveLems, PimoLems, and Lemmings Reunion on Lemmini, along with SubLems for SuperLemmini.
As such, it would likely be classified as a Medium - Very Hard pack. It likely won't go to the Extreme end of the difficulty, but who knows!
(2001st is my post in the Updated Styles topic
I learned "danke" in the Daffy Duck Commando cartoon from a while back