Author Topic: The Lemmings Remake Topic  (Read 29776 times)

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Offline Mr. K

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The Lemmings Remake Topic
« on: May 29, 2006, 01:10:58 PM »
This is the official topic for the Lemmings Forums project, the Lemmings Remake.  This post will explain it in detail and will be updated with stuff.

What is it?
The Lemmings Remake (can't remember if we have an official name yet) is basically the original MS-DOS Lemmings game, except with an entirely new set of levels created by the community.  When complete, there will be 120 new levels to play in.

How can I help?
Go grab Lemedit (or the upcoming Lemmix editor for Windows), make some levels, and post them here.  The genius level solvers will go through them and find all the problems and decide where it'll end up in the game.

What's the progress?
Heck, I'm not sure.  We're kind of stalled right now.

<<In the future, a list of where some of the levels will be in the game will be here>>

So, now, discuss this game, make new levels, all that stuff.

lomay

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The Lemmings Remake Topic
« Reply #1 on: May 31, 2006, 01:12:03 PM »
its good to be back with an new (but really "remake") forum. ^^;

Offline Chmera

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The Lemmings Remake Topic
« Reply #2 on: June 03, 2006, 01:09:21 PM »
I made a level, but I have absolutely no idea how to post it.  :?

Offline Mr. K

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The Lemmings Remake Topic
« Reply #3 on: June 03, 2006, 01:28:14 PM »
I was going to add an attachment feature, but the mod was only for advanced users and looked like I might $%#& up the board if I goofed.

I need to find the link for the Lemmings File Portal again.  Then I'll make it a sticky in all the boards.  Can someone point me to it?  Then you'll know where to post things.

tseug

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The Lemmings Remake Topic
« Reply #4 on: June 03, 2006, 06:18:27 PM »


Offline chaos_defrost

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The Lemmings Remake Topic
« Reply #6 on: June 04, 2006, 03:53:48 PM »
Here is the level I once submitted that had a lot of backroutes in it. Thanks to Lemmix, I was able to edit it without having to figure out DOSBox again.

This time, I don't think there's any backroutes.
"こんなげーむにまじになっちゃってどうするの"

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Offline geoo

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The Lemmings Remake Topic
« Reply #7 on: June 18, 2006, 06:48:03 PM »
I still have the old discussion here: ht[]tp://207.58.177.175/~geoo89/lemmings/Lemmings%20re-make%20-%201135291547.html
Note, it's 1.4 MB, but, in contrast to the old forum, at least accessable.

Thanks to Mindless, here is the old part of the discussion: http://it.travisbsd.org/lemmings/lemmingswelt/forums/?topic=1135291547

As for a level, since it only uses simple tricks, maybe level 4 of my second CustLemm level pack (and I could additionally make one or two introductory levels for the tricks): http://207.58.177.175/~geoo89/lemmings/1-PLLRS.LVL

STT

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Re: The Lemmings Remake Topic
« Reply #8 on: June 25, 2006, 02:24:00 PM »

Leviathan

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Re: The Lemmings Remake Topic
« Reply #9 on: June 26, 2006, 06:33:18 PM »
I just finished my exams so I'll be making new levels soon :)

tseug

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Re: The Lemmings Remake Topic
« Reply #10 on: July 09, 2006, 07:05:16 PM »
Wow this isn't moving at all... I think I'll make a few easy levels...

EDIT: Pack contains 2 levels.

Mossaic91

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Re: The Lemmings Remake Topic
« Reply #11 on: July 27, 2006, 11:26:48 PM »
I made a couple of levels, not sure how tough they are to you guys http://it.travisbsd.org/lemmings/lemmingswelt/index.php?cmd=get&file=/M91.zip

tseug

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Re: The Lemmings Remake Topic
« Reply #12 on: July 28, 2006, 10:16:49 PM »
One of the things I hate most about lemmings levels is when there is a long level, with a non-working exit at the end. There's no point in doing it again just for that one builder. :angry:

Mossaic91

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Re: The Lemmings Remake Topic
« Reply #13 on: July 30, 2006, 09:13:43 PM »
If you were referring to one of my levels, which is it? So I can fix the problem.

tseug

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Re: The Lemmings Remake Topic
« Reply #14 on: July 30, 2006, 09:36:31 PM »
I know it happened for the first one. I didn't try the second (but it probably needs fixing too). To fix it lower the exit so that it's x coordinate is a multiple of 4.