Updated to here.
@92Dexter11: I have fixed it myself this time, but please note that the correct names for the terrain/object/etc folders are all lowercase. You had them instead starting with an uppercase letter. This doesn't matter on Windows, but might make your style not work correctly for people playing on Linux or Mac via "emulators" (and even more so, could be a concern for future ports/clones or associated tools that can natively run on those OSes).
I have also in general rewritten the topic's rules. Nothing is actually new (aside from clarifying the above regarding names); they've just been rewritten to (hopefully) be more clear - in particular, to be clearer on what exactly the stance on AI is (and to clarify that the prohibition on "image gallery" type styles would still apply even if the images weren't AI generated but otherwise ticked all the same boxes that made those styles an issue) - as well as putting a few unwritten but widely-abided-by rules into writing.
@92Dexter11: I have fixed it myself this time, but please note that the correct names for the terrain/object/etc folders are all lowercase. You had them instead starting with an uppercase letter. This doesn't matter on Windows, but might make your style not work correctly for people playing on Linux or Mac via "emulators" (and even more so, could be a concern for future ports/clones or associated tools that can natively run on those OSes).
I have also in general rewritten the topic's rules. Nothing is actually new (aside from clarifying the above regarding names); they've just been rewritten to (hopefully) be more clear - in particular, to be clearer on what exactly the stance on AI is (and to clarify that the prohibition on "image gallery" type styles would still apply even if the images weren't AI generated but otherwise ticked all the same boxes that made those styles an issue) - as well as putting a few unwritten but widely-abided-by rules into writing.