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Messages - IchoTolot

#1
Contests / Re: Level of the Year: 2025!
February 08, 2026, 04:22:08 PM
Eligible Level Packs

This is simply a rough list of levels that are eligible. They have not nessecerially been nominated, and the majority probably won't be. Please note that this is probably not a complete list, especially in regard to Lix levels; if you can think of anything that should be added, let me know!

NL and Lix

Level Design Contests: Level Design Contest #32, Level Design Contest #33

GigaLem: Festival Millas 2024 (Released in March 2025) - No older levels from the "Recall" Rank

The Tomato Watcher: The Lemmings Chronicles: The First Ten Levels, Sweet 'N' Sour Lemmings: a bite-size level pack

StokeApe: STOKEAPE JUMBLE: Level Pack

Scotty: Scotty's Lemmings Pack

92Dexter11: Lemmings Faithful (Only levels in the Safe and Treacherous rank!), Lock and Key

Guigui: Save One : do you have what it takes to save one Lem ?

Turrrican: Levels released in 2025 in the "levels by Turrican" thread

Crane: Levels released in 2025 in the "Levels by Crane" thread (https://www.lemmingsforums.net/index.php?topic=7270.0)


Don't forget to check out the Random level sharing topic as well!
        - page 18, V2 of saba's level only!
#2
Contests / Level of the Year 2025: Nominations List
February 08, 2026, 04:20:47 PM
Please see the main LOTY2025 topic for more details on LOTY2025. This topic is merely a list of nominations.

kaywhyn

- "Oh Yes! A Hardcore Molten Problem" (Contest #32 Winner, NeoLemmix)
- "Oh No! Another Hardcore Molten Problem" (Contest #32 Winner, NeoLemmix)
- "kaywhyn's Organic National Park" (Contest #32 2nd place, NeoLemmix)
- "Quick Lab Rush" (Contest #32 3rd place, NeoLemmix)
- "It's Crazy Sports Day!" (Contest #33 Winner, NeoLemmix)
- "Help Me, Help Dune" (Contest #33 2nd place, NeoLemmix)
- "We Got Mad Lemmings 3 Lab Skills!" (Contest #33 3rd place, NeoLemmix)

Armani

- "Underroot" (Contest #33 Entry, NeoLemmix)

Guigui

- "So Many Spikes" (Save One - Neo 02, NeoLemmix)

Crane

- "A Step Down With Difficulty" (Single level, NeoLemmix)

The Tomato Watcher

- "A Puzzle Adventure" (Sweet 'N' Sour Lemmings - Sweet 06, NeoLemmix)

92Dexter11

- "Cursed Treasure" (Lemmings Faithful - Safe 08, NeoLemmix)
- "Prologue" (Lock and Key - Solitude 01, NeoLemmix)
- "Building, Fencing" (Lock and Key - Solitude 03, NeoLemmix)
- "Epilogue" (Lock and Key - Solitude 21, NeoLemmix)

GigaLem

- "Coyote Time" (Festival Millas 2024 - Jamboree 03, NeoLemmix)
#3
Contests / Level of the Year: 2025!
February 08, 2026, 04:20:27 PM
For a list of nominated levels so far, please see the nominated levels topic.

And it's this time of the year again!

This is a bit different from the usual contests. You don't create a new level for this one; instead, levels released during 2025 get nominated and a winner picked from them. To be precise, the eligible dates are from 1st Janurary 2025 to 31th December 2025.

The following conditions must be met in order for a level to be eligible:
1. The level must have either been part of a large pack released during the eligible timeframe (1st Jan 2025 to 31th Dec 2025), or in some other way had its first public release during the timeframe. Private releases (such as sending to prerelease testers) do not affect eligibility either way. *
2. The level must be available for an engine that is usually eligible for the contests. Or in other words: NeoLemmix (new format version), or single-player Lix.
3. The level must be designed by a single author; collaboration levels are not eligible. (Cases of "I recreated an old level" or "I finished old scraps of terrain" are eligible!)
4. The creator of the level must not have specifically requested it be excluded.
5. The level must not have been nominated for LOTY2015/2016/2017/2018/2019/2020/2021/2022/2023/2024.

* To clarify here: If it was released publicly prior to 1st Janurary 2024 as part of a demo or preview, but the full pack was released during the eligible period, the level is fine (as long as it wasn't nominated for LOTY2015/2016/2017/2018/2019/2020/2021/2022/2023/2024).

Being a derivative of an ineligible level (as long as it's from the same author, the new author has a permission from the original one, or an official level) does not disqualify a level; as long as the level in question is clearly intended to stand as a seperate-but-related level rather than a newer version of the same level. Basically just don't send in carbon copies of ineligible levels.


To nominate a level, please PM me with your list of nominations. If you wish to modify your nominations at a later date, please resend the whole list of levels you wish to nominate, not just the changes.

Each user may nominate up to six levels from authors other than themself, up to a maximum of three levels per author. Anyone who nominates at least four levels by other authors may also nominate one of their own levels. (These self-nominations do not count towards the six nomination limit.)

So the maximum nomination value is: 6 levels from other users and 1 level of your own.

Note that levels that won a level design contest during the eligible timeframe get an automatic nomination, unless their author requests otherwise.

Nominations will be open until the end of May 8th 2026 (UTC). No additions / changes to nominations will be permitted after this date, with one exception: If a level someone has nominated is found to be ineligible for any reason and this is not discovered until after the deadline, they will be offered a chance to nominate a different level in its place.

Similar to last year, the voteoff will occur in stages:

Stage 1
The levels will be put into random brackets, and the top ~50% from each bracket will qualify for Stage 2.

Stage 2-3
This will also be done in regular voteoff style. The aim here will be to get down to around a couple of remaining levels, so exact details will depend on how many levels are entered.

Final Stage
This will be done in an elimination format to first determine the top 3 and then to determine a winner.


The prize on offer will be US $10.00 for first place.

Also note that, in the interest of being reasonable, the "don't discuss levels involved in contests anywhere on the site during the voting period" rule does not fully apply to this contest; instead, it will be "do not discuss them at all within the LOTY2024 topics during voting, and don't discuss them in relation to the contest anywhere on the site".

So, that's about it! Any questions, ask here; and feel free to start nominating levels!
#4
Contests / Lemmings Forums Level Contest #33 - Results
February 01, 2026, 02:36:55 PM
Ladies and gentleman, we've got our final results! :)

The winning level/entry is:

kaywhyn's "Help Me, Help Dune"

The 2nd place goes to:

kaywhyn's "It's Crazy Sports Day!"

3rd place goes to:

kaywhyn's "We Got Mad Lemmings 3 Lab Skills!"

Congratulations to kaywhyn for winning the contest! :thumbsup:

I will contact the author of the top 3 levels regarding the determination of the next contest's ruleset. :)
#5
Lix Main / Re: Newbie with very basic questions
February 01, 2026, 10:07:56 AM
QuoteThank you, IchoTolot!  (Does your username mean something?  Languages always interest me.)

My username comes from a series of sci-fi novels called "Perry Rhodan".

But feel free to suggest a feature! Even if it doesn't get implemented in the end. Again, Simon is very open in that regard.  :)
#6
Lix Main / Re: Newbie with very basic questions
January 31, 2026, 12:46:39 PM
QuoteI do have one further question which may well be possible but I've found only one crude way to do it.   I'd like to randomize a walking string of Lixies to go either up/down or left/right (and pseudorandomized is fine).   The one way I've found to do this is let a string of Lixes into a moderately wide pit.  They begin walking back and forth, moving either east or west depending on the last wall they bumped off.

The closet thing that comes to my mind in that reagard would be the splitter object in NeoLemmix (another game engine). These alternate between sending Lemmings left and right.

In Lix I think you would need to build custom contraptions, or maybe stack two entrances on top of each other with one spawning left and one right.

QuoteEven if it limited me to one entrance hatch, is there a way to pre-assign skills?

This would be a great thing to suggest as a feature!  :)

NeoLemmix has the ability to let hatches assign permanent skills to all Lemmings spawned from it.
This could be a good feature for Lix as well! ~wink at Simon~  ;)
#7
QuoteIf the intention is to allow users access to the physics for modding, where do we stop? If we'd rather not allow access for the sake of simplicity, then the gfx/mask files shouldn't exist in the directory.

I agree there. Having fully customisable physics would result in confusion.

So, gfx/mask files shouldn't exist in the directory and should go in the exe.
#8
QuoteIcho's position is interesting. What do you think about externalizing even more physics? E.g., create a physics configuration text file. Let people set custom splat height in it. Warn nonintrusively about custom physics when it contains anything else than 63 safe, 64 dead.

Yeah you are right, I think at that point it would create more confusing stuff than do any good. I would be against that.
I rather would agree to put the masks in the exe instead of externalizing even more physics.

I just like really like having files visible instead of big data-blobs hiding them from me. Flashbacks to old games where I wanted to listen to the soundtrack only to see that all tracks where hidden in data-blobs. Sad times!  :'(

I do not have a strong opinion about it, when you wanna hide them for CE, do it. I just remembered why we actually went away from the big exe blob and I feel like that could be a frist step back to it.

Just be careful!
#9
Looked inside the folder and I can maybe see somebody wanting to swap the highliter or countdown.

But yeah the other stuff would break physics and I understand the reasoning behind this, but all the files are there and visible so everything could easily be swapped out or modified if desired.

But what if somebody accidentally deletes/edits them? Well, what if somedody deletes/edits files in system32? Here just re-download the NL files and fixed.

I also really like to see where the actual files are instead of just big data blops, but that's preference.

This would seem like going a step backwards to me.
#10
Finals are up in this topic!  :)
#11
Reminder to vote.  :)
#12
I've set up the tiebreker round in the rule 2 and 3 voting topic.  :)
#13
I will be on a buisness trip until thursday evening, so it could be that the new rounds only starts on friday. :)

#14
I have confirmation that the results do not show up after a vote has been cast .... except in my case. 

As the poll's creator it seems like the current result is displayed for me after I vote. 

I have the ability to view the results before my vote anyway with a button but only after I press it and I can simply not do that. I would prefer this would not force it on me after I vote.
#15
Planned:

Rule 1 -- 3 entries (~33% survival rate)
Rule 2 -- 4 entries (~25% survival rate)
Rule 3 -- 3 entries (~33% survival rate)

Rule 1

Armani's "Underroot" (5 votes)
IchoTolot's "No Way In Hell!" (1 vote)
kaywhyn's "It's Crazy Sports Day!" (6 votes)

____________________________________________________________________________________________________________________________________________________________


Rule 2

Armani's "Rusty Ruin Zone" (1 vote)
Crane's "Redneck Redemption" (6 votes)
IchoTolot's "Social Distancing" (1 vote)
kaywhyn's "Help Me, Help Dune" (6 votes)

Tiebreaker

Crane's "Redneck Redemption" (2 votes)
kaywhyn's "Help Me, Help Dune" (5 votes)
____________________________________________________________________________________________________________________________________________________________


Rule 3

Armani's "Benzene" (2 votes)
IchoTolot's "Lem In The Box" (5 votes)
kaywhyn's "We Got Mad Lemmings 3 Lab Skills!" (5 votes)

Tiebreaker

IchoTolot's "Lem In The Box" (2 votes)
kaywhyn's "We Got Mad Lemmings 3 Lab Skills!" (5 votes)
____________________________________________________________________________________________________________________________________________________________


Finals

kaywhyn's "It's Crazy Sports Day!" (2 votes)
kaywhyn's "Help Me, Help Dune" (5 votes)
kaywhyn's "We Got Mad Lemmings 3 Lab Skills!" (0 votes)