Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - IchoTolot

Pages: 1 2 [3] 4 5 ... 234
Contests / Re: Level of the Year: 2022!
« on: March 05, 2023, 05:48:05 PM »
General reminder that you can still submit your nominations this month!

I have some resolved levels from tan x dx and kaywhyn. :)

@kaywhyn: I noticed in your new R3 level that the traps are missing their frames and therefore look a bit odd (the trapdoory had some extra frames around them in L3). --> They are also among the objects. ;)

Nice level though and I think my solution should be intended! :thumbsup:

Live Event Scheduling / Re: Future of LF forum Jackbox sessions?
« on: March 04, 2023, 09:05:00 PM »
If I find the time (weekends probably), I would be in as well. :)

Contests / Re: Level Design Contest #27 - Playing Phase (Discussion Topic)
« on: February 22, 2023, 04:27:03 PM »
New level + updates included. :)

Maybe it has something to do with the date?

Like the history can still show up to 40 topics, but only takes into consideration the last 2 weeks or so. --> That could explain the fluctuating number!

Maybe this extra option was introduced in a recent "Simple Machines" update and that new standard needs to be turned off now so it always goes up the the maximum of 40. ???

Contests / Re: Level Design Contest #27 - Playing Phase (Discussion Topic)
« on: February 13, 2023, 02:49:57 PM »
Solution to "Mincemeat" is intended, although I'm not sure how to feel about the "ugh" feeling towards the talisman!

If I accomplish a big task that took quite a bit of work I let out that sound - like I just carried a large weight up the stairs.

As I said, I took that burden knowingly upon myself and the sound should not indicate any grudge or bad will against the level! I am sorry if it came across that way.

In fact I like the concept, it just took quite a bit of fine-tuning to get the talisman solution right. Nothing more.

Contests / Re: Level Design Contest #27 - Playing Phase (Discussion Topic)
« on: February 12, 2023, 10:16:19 PM »
After the first big wave of backroutes, I haven solved my way through the entries. :)

Replays attached and here are the YouTube links:

Part 1 (Lix):
Part 2 (NL R1+R2):
Part 3 (NL R3):
Part 4 (My own levels):

I am not insane after all!!!!

I was just wondering yesterday why that list suddenly was so short and in panic searched for a profile option to change it back!

I did not find anything there and on google only stuff an admin can do.

So yes if that list was back at 40 again it would be very much appreciated! :)

Contests / Re: Level Design Contest #27 - Playing Phase (Discussion Topic)
« on: February 06, 2023, 05:49:32 PM »
@Armani: Both solutions are intended! :thumbsup:

And yes, my R2 is intentionally on the easier side as I try to incorperate a few levels here and there that are solvable without too many problems for the sanity of the players. ;)

Contests / Re: Level Design Contest #27 - Playing Phase (Discussion Topic)
« on: February 05, 2023, 09:50:12 PM »
Pack has been updated and includes WillLem's new level + music. (styles should already be in the standard download)

Contests / Re: Level Design Contest #27 - Playing Phase (Discussion Topic)
« on: February 05, 2023, 12:06:46 PM »
@Armani: Intended solution for my R1! :thumbsup:

Also the pack has been updated. :)

Contests / Re: Level Design Contest #27 - Playing Phase (Discussion Topic)
« on: February 04, 2023, 12:37:13 PM »
@geoo Both your solutions to my levels are intended! great job! :thumbsup:

@The Tomato Watcher   Do not be discouraged by backroutes! It happens to all! Just go though recent contests and check the version numbers and this doesn't even count in all the backroute wars in packs! Just go through Lemmings Uncharted, Lemmings United or any other pack that has been out for some time and see the flood of backroutes coming in.
You may argue that with more experience somebody can reduce the backroute count by a bit by seeing stuff in advance, but that does not always save you!
If I go through the levels (probably after the first solving wave is over) I can try and help with some backroute fixing ideas if they are still present at that point - might need the intended solution then though. ;)

Also I updated the packs! :)

Contests / Re: Level Design Contest #27 - Playing Phase (Discussion Topic)
« on: February 03, 2023, 10:21:13 PM »
Hello everyone, :)

I have uploaded my R1 and R2. Check the update topic for them, as well as for the music tracks. I still need to make my R3, so hopefully another day or so it'll be ready, but when it is I'll upload in the update topic as well.

Looking forward to playing these levels and seeing replay solutions to mine! :thumbsup:

Music + Levels included in the zips from now on.

Contests / Level Design Contest #27 - Playing Phase (Update Topic)
« on: February 03, 2023, 04:07:58 PM »
Note: This topic is ONLY for posting updates to your levels, or making late submissions. All other posts will be deleted. If you want to discuss the levels, post replays, etc, please do so in the Discussion Topic.

Please follow these rules for updates:
1. When posting a new updated version of a level, remove any old updated versions of that level --> Have all your recent updates stored in 1 post! I will delete such old posts eventually if the author doesn't; so don't store any important information in them.
2. Make a new post for a new update; do not edit your most recent post. You may, however, post updates to multiple entries (if you have more than one) in the same post.
3. Use the same filename as found in the ZIP of the entered levels, with "V2" "V3" etc added at the end. No matter how minor an update is, give it a new number.
4. Do not post in this topic, unless it's to post an update to your levels. Use the discussion topic instead for anything else.

Please use the same naming format as in the zip file:  User1_Levelname_R3V5.lvl ---> Level "Levelname" by User1   for Rule 3   Version 5 of the level 

For late submissions also, please use the same kind of filename as is used in the main levels download - ie: your username, and "R1" "R2" or "R3" to mark which rule the level is for. Please be sure to check the original contest announcement topic for the rules; as the notes in the discussion topic are simply meant as reminders, not full explanations of the rules.

Please use the right naming format when posting updates! That would lead to less confusions and less work for everyone.

Link to discussion topic

Contests / Level Design Contest #27 - Playing Phase (Discussion Topic)
« on: February 03, 2023, 04:07:31 PM »
All zips only need to be unzipped inside the main folder of your NeoLemmix or Lix Player!

Lix Level Pack:   

The Lix levels will then be in the single/Contests/Contest_27 folder!

NeoLemmix Level Pack:

Music (NeoLemmix):

Rule 1 Levels

geoo's "Hanabi" (V2)
Simon's "Inside Your Router" (V1)
Armani's "Primitive Instinct" (V2)
IchoTolot's "Internecion Cube" (V1)
NieSch's "Tomb of Doom" (V2)
tan x dx's "Garden of Love" (V4)
The Tomato Watcher's "Demolishing Old Ruins" (V2)
WillLem's "The Instrument" (V1)
kaywhyn's "Stop Blowing Up My Construction Work!" (V7)

Rule 2 Levels

geoo's "The Last Shall Be First" (V1)
Simon's "Bumper Cave" (V1)
Armani's "Natural-born" (V4)
IchoTolot's "Skyfall" (V1)
NieSch's "Splash or Splat" (V7)
The Tomato Watcher's "Expediency will be ENFORCED" (V4)
kaywhyn's "Swim Team Rush" (V7)
WillLem's "Direct Drip (Contest Version)" (V2)

Rule 3 Levels

geoo's "Pommes Schranke" (V1)
Simon's "Rhizome" (V3)
Armani's "Clown Fiesta" (V1)
Crane's "Mincemeat" (V1)
IchoTolot's "Supreme LEMCO Safety Standards" (V1)
NieSch's "The Magic of Lemmings" (V4)
The Tomato Watcher's "Lemmings are Beans" (V2)
Silken Healer's "Jumpstone" (V1)
kaywhyn's "Hero Time Again?" (V6)

You can check the rules details again here:

Playing Phase will be closed on 31th of March!
Updates will close on 28th of March!

Note: This topic is for posting your comments, replays, etc for the levels. If you wish to post an update to your level, or enter a late submission, please do so in the Updates Topic instead.

Link to update topic

Pages: 1 2 [3] 4 5 ... 234