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Topics - IchoTolot

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1
In each voting round, you're allowed to vote for up to a certain number of levels. Vote for the levels that you want to stay in the contest, not for levels you want eliminated. You may vote for fewer levels than the permitted maximum. You may vote for your own levels.

It's not allowed to discuss the levels publicly on the forums during the voting phase, even if the level is not in the current round, or even between rounds.

You may discuss any level in private messages. You may discuss publicly off-site, e.g., you may post Youtube videos of your playthroughs, or discuss in IRC chat. Eliminated levels may be discussed anywhere, even publicly on the forums.

There'll be voteoffs within each design rule, to get down to one/two/three remaining levels per design rule. After this, all qualifying levels will go into a mixed voteoff.

Generally, the number of levels that qualify for the next round will be the same as each user's permitted vote maximum. I've decided to keep the percentages of "surviving" levels of the rule-voteoffs somewhat similar to give every rule a fair chance. Example: A rule with a 66% survival-rate and one with a 33% survival-rate for the mixed rounds doesn't seem that fair to me.

There's only a prize for the 1st place winner - of course, getting close to that still means you made a great level.

So... let the voting begin! Each round will be open for voting for 3 days, except the final which will be 4 days.

All levels are still avialable in the discussion topic: https://www.lemmingsforums.net/index.php?topic=4571.0

2
Contests / Level of the Year 2019: Nominations List
« on: January 25, 2020, 07:43:25 pm »
Please see the main LOTY2019 topic for more details on LOTY2019. This topic is merely a list of nominations.

Nessy

- "Butterfly Cult" (Contest #16 Winner, NeoLemmix)
- "World's Apart" (Lemmings Destination Argon 5)
- "Blue Wedding" (Lemmings Destination Xenon 20)

Crane

-  "Are you kidding me ?!" (Contest #17 Winner, NeoLemmix)

Namida

-  "The Embiggening Of The Cromulent" (Contest #18 Winner, NeoLemmix)

IchoTolot

- "Deviate!"  (Lemmings United Tension 40)
- "Where Secrets Sway" (Lemmings United Genocide 10)

Willem

- "Rebel Without a Claus" (Willem's Xmas Lemmings 2019 Blissful 2)
- "The Icicle Lane" (Willem's Xmas Lemmings 2019 Angelic 3)
- "Merry Christmas M.C Escher" (Willem's Xmas Lemmings 2019 Holy 2)

NieSch

- "Tarzan and Jane" (Yippee! More Lemmings Taxing 05)
- "Signs to Guide You" (Yippee! More Lemmings Tricky 02)

Armani

- "Supernova" (Contest #19 Entry)

Flopsy

- "Who Ya Gonna Call? Knuckles the Echidna" (Contest #19 Entry)

Strato Icendus

"Everything I do(I do it for Lemmings)" (Lemmings Open Air Demo Loud 23)

3
Contests / Level of the Year: 2019!
« on: January 25, 2020, 07:36:14 pm »
For a list of nominated levels so far, please see the nominated levels topic.

And it's this time of the year again!

This is a bit different from the usual contests. You don't create a new level for this one; instead, levels released during 2019 get nominated and a winner picked from them. To be precise, the eligible dates are from 1st Janurary 2019 to 31th December 2019.

The following conditions must be met in order for a level to be eligible:
1. The level must have either been part of a large pack released during the eligible timeframe (1st Jan 2019 to 31th Dec 2019), or in some other way had its first public release during the timeframe. Private releases (such as sending to prerelease testers) do not affect eligibility either way. *
2. The level must be available for an engine that is usually eligible for the contests. Or in other words: NeoLemmix (new format version), or single-player Lix.
3. The level must be designed by a single author; collaboration levels are not eligible.
4. The creator of the level must not have specifically requested it be excluded.
5. The level must not have been nominated for LOTY2015/2016/2017/2018.

* To clarify here: If it was released publicly prior to 1st Janurary 2019 as part of a demo or preview, but the full pack was released during the eligible period, the level is fine (as long as it wasn't nominated for LOTY2015/2016/2017/2018).

Being a derivative of an ineligible level (as long as it's from the same author) does not disqualify a level; as long as the level in question is clearly intended to stand as a seperate-but-related level rather than a newer version of the same level.


To nominate a level, please PM me with your list of nominations. If you wish to modify your nominations at a later date, please resend the whole list of levels you wish to nominate, not just the changes.

Each user may nominate up to six levels from authors other than themself, up to a maximum of three levels per author. Anyone who nominates at least four levels by other authors may also nominate one of their own levels. (These self-nominations do not count towards the six nomination limit.)

So the maximum nomination value is: 6 levels from other users and 1 level of your own.

Note that levels that won a level design contest during the eligible timeframe get an automatic nomination, unless their author requests otherwise.

Nominations will be open until the end of February 29th 2020 (UTC). No additions / changes to nominations will be permitted after this date, with one exception: If a level someone has nominated is found to be ineligible for any reason and this is not discovered until after the deadline, they will be offered a chance to nominate a different level in its place.

Similar to last year, the voteoff will occur in three stages:

Stage 1
The levels will be put into random brackets, and the top ~50% from each bracket will qualify for Stage 2.

Stage 2
This will also be done in regular voteoff style. The aim here will be to get down to around a couple of remaining levels, so exact details will depend on how many levels are entered.

Stage 3
This will be done in an elimination format over multiple rounds; each round, one level gets knocked out, and the others continue onto the next round, until we have a winner.


The prize on offer will be US $10.00 for first place.

Also note that, in the interest of being reasonable, the "don't discuss levels involved in contests anywhere on the site during the voting period" rule does not fully apply to this contest; instead, it will be "do not discuss them at all within the LOTY2019 topics during voting, and don't discuss them in relation to the contest anywhere on the site".

So, that's about it! Any questions, ask here; and feel free to start nominating levels!

4
While fixing United levels a bug caught my eye.

I had a level with 8 cloners and a save requirement of 74 out of 70 lemmings.

A backroute forces me to place these 8 cloners as pick-up skills. So I placed two 4 pick up stacks and set the cloner ammount to 0.

While testing if the replay still works I noticed NL saying that the save requirement is now 72 out of 70. But the editor and the level's text file still stated 74.

So I changed the cloner ammount:

0 cloner   --> 72 out of 70
1 cloner   --> 71 out of 70
2 cloners --> 72 out of 70
3 cloners --> 73 out of 70
>= 4 cloners --> 74 out of 70 (as it should be)

Now I split the 2x4 pick ups into single ones to see if that causes problems: We've got a hit! :8():

With 8 single ones the save requirement is 74 again.

So there is something between stacked cloner pick-ups and changing the overall cloner ammount that meddles with the save requirment.

I attached the level with the 2x4 pick up variant as an example.


5
It seem like we have a case where a wrong animation has been assigned.

L3 shadow has OWW down arrows, but the designated animation for them is the one for OWW up arrows.

They, of course, still function correctly as OWW down arrows.


6
Initially the 2 levels per person rule was there to counteract too high level counts for contests, as 30+ levels per contest could be too much for some people and level could remain unplayed.

As the entry numbers seem to be quite steady and allowing 1 extra level per person should not catapult this number too much, I've put up this poll to see if people agree to raise the number.

If the number is raised a person can then submit an entry for each of the 3 rules (still only 1 level per rule though ;)).

The poll is active for 7 days. :)

7
Contests / Level Design Contest #19 - Playing Phase (Update Topic)
« on: December 29, 2019, 03:25:42 pm »
Note: This topic is ONLY for posting updates to your levels, or making late submissions. All other posts will be deleted. If you want to discuss the levels, post replays, etc, please do so in the Discussion Topic.

Please follow these rules for updates:
1. When posting a new updated version of a level, remove any old updated versions of that level --> Have all your recent updates stored in 1 post! I will delete such old posts eventually if the author doesn't; so don't store any important information in them.
2. Make a new post for a new update; do not edit your most recent post. You may, however, post updates to multiple entries (if you have more than one) in the same post.
3. Use the same filename as found in the ZIP of the entered levels, with "V2" "V3" etc added at the end. No matter how minor an update is, give it a new number.
4. Do not post in this topic, unless it's to post an update to your levels. Use the discussion topic instead for anything else.

Please use the same naming format as in the zip file:  User1_Levelname_R3V5.lvl ---> Level "Levelname" by User1   for Rule 3   Version 5 of the level   

For late submissions also, please use the same kind of filename as is used in the main levels download - ie: your username, and "R1" "R2" or "R3" to mark which rule the level is for. Remember that the maximum-of-two-levels-per-user rule still applies, even for late submissions. Please be sure to check the original contest announcement topic for the rules; as the notes in the discussion topic are simply meant as reminders, not full explanations of the rules.

Please use the right naming format when posting updates! That would lead to less confusions and less work for everyone.

8
Contests / Level Design Contest #19 - Playing Phase (Discussion Topic)
« on: December 29, 2019, 03:25:37 pm »
All zips only need to be unzipped inside the main folder of your NeoLemmix Player!

NeoLemmix Level Pack: https://www.dropbox.com/s/k9ai63fv7k215fx/Contest_19.zip?dl=1

Music: https://www.dropbox.com/s/3gbfs5ueuo9p438/Contest_19_music.zip?dl=1

Styles+Sound:
https://www.dropbox.com/s/ywpxty4mne0gdg7/Contest_19_sound%2Bstyles.zip?dl=1


Rule 1 Levels

Armani's "Supernova" (V2)
Crane's "T.E.E.T.H." (V3)
Flopsy's "Fun With Flags" (V1)
Namida's "Reach-Around" (V4)
NieSch's "Perpetuum Mobilem" (V2)
Willem's "Day Of The Daredevils! Part I" (V1)

Rule 2 Levels

IchoTolot's "It's The Name Of The Fame" (V1)

Rule 3 Levels

Armani's "I'll be back for sure" (V2)
Crane's "S.C.R.O.O.G.E." (V5)
Dullstar's "Shimmier Sort" (V6)
Flopsy's "Who Ya Gonna Call? Knuckles The Echidna!" (V11)
IchoTolot's "Xeno Menace" (V2)
NieSch's "Me, Myself and I" (V3)
SQron188's "Liandri Ironworks & Nuclear Fission" (V1)
Willem's "Day Of The Daredevils! Part II" (V1)

Withdrawn levels

Flopsy's "Who Wants To Be The Flopsy?" (V1)

You can check the rules details again here: https://www.lemmingsforums.net/index.php?topic=4299.0

Playing Phase will be closed on 3rd of Februrary!
Updates will close on 1st of Februrary!

Note: This topic is for posting your comments, replays, etc for the levels. If you wish to post an update to your level, or enter a late submission, please do so in the Updates Topic instead.

9
Imagine you have a shimmier who is also a glider and want to interrupt the shimmier action with a walker.

I think it would be beneficial to already show the resulting glider flight path while hovering with the walker skill over the shimmier+glider lemming.

Yes, it's situational, but I think in these situations precision glider flights would become easier to aim and accomplish. :)

10
Contests / Level Design Contest #19
« on: November 10, 2019, 08:18:20 pm »
Welcome to another contest of the Lemmingsforums! This time the three rules have been picked by Namida for winning contest #18.

A few words to new participants and forum members: If you haven't entered before, I strongly encourage you to try - even if you don't win, it's fun to participate; and we have had cases where first-time entrants have won before!; there are three choices of rules given, you may enter one level each for up to two of the rules.
You may either use new format NeoLemmix, or Lix.
If you have two entries, they may (but do not have to) be for the same engine. Please make sure you tested your level for basic solvability before submitting and be sure to also submit any custom tileset you are using, so others have no problem playing your level. ;)

Pre contest testing: You can choose 1 person who does a bit of pre-testing for you, so that the biggest backroutes and screw-ups of your levels can be detected before the playing phase. I cannot control this so it's only a guideline, but still I would prefer not everyone knows every level before the playing phase starts. ;)

Here are the rules on how the submission deadlines work:
- Initial submission phase deadline will extend such that it's 72 hours from the time of the last submission, up to the 5th submission (inclusive). After this it no longer changes no matter what.
- Update phase deadline will not extend over the initial dead line!
- Even if you missed the cutoff date for the initial submission phase, late entries are accepted until the update phase ends. There is no penalty for a late entry, beyond that people are less likely to spend as much time on the level before voting begins.

And here is the new ruleset:

Rule 1

Create a level where the total number of non-permanent skills provided is at most 3. There is no cap on permanent skills. Pickup skills count towards this limit, but pre-assigned Shimmiers / Blockers do not. (For the purpose of this rule, permanent skills are (Both) Climber, Floater, (NL) Swimmer, Glider, Disarmer, (Lix) Runner.)

So possibilities for non-permanent skills would be:

(a) 1x Skill A, 1x Skill B, 1x Skill C
(b) 2x Skill A, 1x Skill B
(c) 3x Skill A

Rule 2

Create a level where the terrain spells out your username (or an abbreviation thereof).

For the avoidance of doubt, the name should be most or all of the layout; not just "the name is one small part, or even a purely-decorative part, of an otherwise-normal level", but it is acceptable to have a little bit of "standard" level or filler built around it.

- It's acceptable to have the name spelled out multiple times.

- It's also acceptable to have the terrain be the clear/free part of the level so it's carved into the terrain.

- Don't add/remove terrain to the letters to specifically connect them. So no extra terrain/caves to connect letters.

  It's allowed to place little terrain pieces like little flowers/mushrooms etc on/in letters when they are not actively used to connect them. For example if you make snow letters with the L2 polar
  set you can place a polar bear or a tree on them, or in them if they are carved out.

  Still, the letters should stand/be carved out on their own. Placing objects in/on them is totally fine, but adding/removing extra terrain to specifically connect them is not.
  Extra terrain/caves can always be placed disconnected from the letters though.

  Cursive style is the only exception to this.

  - I will be leniant to any corner cases not listed there, that don't go totally against the spirit of the rule. So I won't disqualify a level over smaller details. If you want further clearance to a detail
    regardless, I will make a clear call and add it here.


Rule 3

Create a level with exactly one regular lemming (no limit on neutrals or zombies) and a save requirement of at least 2. You may use either neutrals or Cloners (or a mixture of both) to achieve this.

Submission phase ends December 29th 2019 at 00:00 UTC. The deadline is after Christmas, as I imagine most of you won't be playing during it and maybe during the holidays you also get a last minute idea. :) Deadline for the playing / update phase will be announced when it begins.

Ruleset in detail again: http://www.lemmingsforums.net/index.php?topic=2246.0

Send me a personal message with your level/s and if needed tileset/s to participate. It would also be nice to also tell me the rule which each level satisfies.

Please use the following naming format:  User1_Levelname_R3V1.lvl ---> Level "Levelname" by User1   for Rule 3   Version 1 of the level 

Prize selection:
- US $5.00
- One month's advertising on the forums news ticker
- Pick next contest's rules

Entries so far: 15

- Crane (2)
- Armani (2)
- Flopsy (2)
- Willem (2)
- IchoTolot (2)
- Niesch (2)
- namida (1)
- SQron (1)
- Dullstar (1)

11
Contests / Lemmings Forums Level Contest #18 - Results
« on: November 04, 2019, 10:57:11 pm »
Ladies and gentleman, we've got our final results! :)

Congratulations to Namida for winning the 18th Lemmings Forums Level Contest with "The Embiggening Of The Cromulent" :thumbsup:

Also, congratulations to Crane for reaching the 2nd place with "Dropship 12" :)

Choice for the prize for the first place is either :

- a month's advertising on the forum's news ticker
- picking the second-next contest's rules
- US $5.00 (PayPal would be the easiest here I think).

12
Closed / L3 Shadow OWW arrows animate in the wrong direction
« on: October 19, 2019, 08:31:51 pm »
Basically the same thing what originally was the case with the orig_fire arrows. It applied to all 3 types of OWWs: Left, right and down.

Would suggest to change the direction of the 3 arrow animations to be in line with the arrow tip.

13
Contests / Level Design Contest #18 - Voting Phase (Current: Final Round)
« on: October 12, 2019, 07:33:52 pm »
In each voting round, you're allowed to vote for up to a certain number of levels. Vote for the levels that you want to stay in the contest, not for levels you want eliminated. You may vote for fewer levels than the permitted maximum. You may vote for your own levels.

It's not allowed to discuss the levels publicly on the forums during the voting phase, even if the level is not in the current round, or even between rounds.

You may discuss any level in private messages. You may discuss publicly off-site, e.g., you may post Youtube videos of your playthroughs, or discuss in IRC chat. Eliminated levels may be discussed anywhere, even publicly on the forums.

There'll be voteoffs within each design rule, to get down to one/two/three remaining levels per design rule. After this, all qualifying levels will go into a mixed voteoff.

Generally, the number of levels that qualify for the next round will be the same as each user's permitted vote maximum. I've decided to keep the percentages of "surviving" levels of the rule-voteoffs somewhat similar to give every rule a fair chance. Example: A rule with a 66% survival-rate and one with a 33% survival-rate for the mixed rounds doesn't seem that fair to me.

There's only a prize for the 1st place winner - of course, getting close to that still means you made a great level.

So... let the voting begin! Each round will be open for voting for 3 days, except the final which will be 4 days.

All levels are still avialable in the discussion topic: https://www.lemmingsforums.net/index.php?topic=4390.0

14
Site Discussion / [Bug][Forum] Spoiler tags are ignored in pms
« on: September 10, 2019, 01:38:25 pm »
Related to: https://www.lemmingsforums.net/index.php?topic=4394.msg76927#msg76927

Spoiler tags are not displayed in personal messages without any indication to the sender.

Either they should work as intended or give the sender a message that those don't work in pms.

This has already lead to some misunderstandings!

15
Contests / Level Design Contest #18 - Playing Phase (Update Topic)
« on: September 08, 2019, 03:42:50 pm »
Note: This topic is ONLY for posting updates to your levels, or making late submissions. All other posts will be deleted. If you want to discuss the levels, post replays, etc, please do so in the Discussion Topic.

Please follow these rules for updates:

1. When posting a new updated version of a level, remove any old updated versions of that level --> Have all your recent updates stored in 1 post! I will delete such old posts eventually if the author doesn't; so don't store any important information in them.
2. Make a new post for a new update; do not edit your most recent post. You may, however, post updates to multiple entries (if you have more than one) in the same post.
3. Use the same filename as found in the ZIP of the entered levels, with "V2" "V3" etc added at the end. No matter how minor an update is, give it a new number.
4. Do not post in this topic, unless it's to post an update to your levels. Use the discussion topic instead for anything else.

Please use the same naming format as in the zip file:  User1_Levelname_R3V5.lvl ---> Level "Levelname" by User1   for Rule 3   Version 5 of the level   

For late submissions also, please use the same kind of filename as is used in the main levels download - ie: your username, and "R1" "R2" or "R3" to mark which rule the level is for. Remember that the maximum-of-two-levels-per-user rule still applies, even for late submissions. Please be sure to check the original contest announcement topic for the rules; as the notes in the discussion topic are simply meant as reminders, not full explanations of the rules.

Please use the right naming format when posting updates! That would be less confusions and less work for everyone.

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