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Topics - IchoTolot

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1
Contests / Level Design Contest #29 - Playing Phase (Update Topic)
« on: December 03, 2023, 04:27:01 PM »
Note: This topic is ONLY for posting updates to your levels, or making late submissions. All other posts will be deleted. If you want to discuss the levels, post replays, etc, please do so in the Discussion Topic.

Please follow these rules for updates:
1. When posting a new updated version of a level, remove any old updated versions of that level --> Have all your recent updates stored in 1 post! I will delete such old posts eventually if the author doesn't; so don't store any important information in them.
2. Make a new post for a new update; do not edit your most recent post. You may, however, post updates to multiple entries (if you have more than one) in the same post.
3. Use the same filename as found in the ZIP of the entered levels, with "V2" "V3" etc added at the end. No matter how minor an update is, give it a new number.
4. Do not post in this topic, unless it's to post an update to your levels. Use the discussion topic instead for anything else.

Please use the same naming format as in the zip file:  User1_Levelname_R3V5.lvl ---> Level "Levelname" by User1   for Rule 3   Version 5 of the level 

For late submissions also, please use the same kind of filename as is used in the main levels download - ie: your username, and "R1" "R2" or "R3" to mark which rule the level is for. Please be sure to check the original contest announcement topic for the rules; as the notes in the discussion topic are simply meant as reminders, not full explanations of the rules.

Please use the right naming format when posting updates! That would lead to less confusions and less work for everyone.

Link to discussion topic

2
Contests / Level Design Contest #29 - Playing Phase (Discussion Topic)
« on: December 03, 2023, 04:26:33 PM »
All zips only need to be unzipped inside the main folder of your NeoLemmix or Lix Player!

Lix Level Pack: https://www.dropbox.com/scl/fi/a3v1xu2gv9roiz1xuleuq/Contest_29_Lix.zip?rlkey=mkkmei2d0z9p8yq78pe4n878n&dl=1

The Lix levels will then be in the single/Contests/Contest_29 folder!

NeoLemmix Level Pack: https://www.dropbox.com/scl/fi/ezp9k9c1qgf6gugna263y/Contest_29_NL.zip?rlkey=gzjuosnkgx87naw1sdlid3nyh&dl=1

Music (NeoLemmix): https://www.dropbox.com/scl/fi/mc6u3npi5mpqb2sq1q9vj/Contest_29_Music.zip?rlkey=xmh4v2iggu5v9ghziy2c2g6nf&dl=1


Rule 1 Levels

Armani's "Tensegrity" (V1)
Eric Derkovits's "Brick or Treat" (V1)
IchoTolot's "The Amazing Lemming Tightrope Act" (V1)
kaywhyn's "A-MAZE-ING Brick House Evacuation" (V1)


Rule 2 Levels

geoo's "Dangerous Goods" (V1)
Armani's "Got a New Toy" (V1)
Eric Derkovits's "Where No Lem Has Gone Before" (V1)
IchoTolot's "Legacy Of The Waffentraeger" (V1)
kaywhyn's "Lemmings vs the Jolly Roger Pirates" (V1)


Rule 3 Levels

geoo's "Origami Master" (V1)
Armani's "Color Coded" (V1)
Eric Derkovits's "Bee Here For You!" (V1)
IchoTolot's "Crossing Confusion Cross" (V1)
kaywhyn's "Fun Teleportation Race in Space" (V1)


You can check the rules details again here: https://www.lemmingsforums.net/index.php?topic=6104.0

Playing Phase will be closed on 31th of January!
Updates will close on 28th of January!


Note: This topic is for posting your comments, replays, etc for the levels. If you wish to post an update to your level, or enter a late submission, please do so in the Updates Topic instead.

Link to update topic

3
Contests / Level Design Contest #29
« on: September 29, 2023, 04:31:35 PM »
Welcome to another contest of the Lemmingsforums! This time the three rules have been picked by Kingshadow3 for winning contest #28.

A few words to new participants and forum members: If you haven't entered before, I strongly encourage you to try - even if you don't win, it's fun to participate; and we have had cases where first-time entrants have won before! There are three choices of rules given, you may enter one level for EACH one of the rules.
You may either use new format NeoLemmix, or Lix.
If you have more than one entry, they may (but do not have to) be for the same engine. Please make sure you tested your level for basic solvability before submitting and be sure to also submit any custom tileset you are using, so others have no problem playing your level. ;)

Pre contest testing: You can choose 1-2 persons who do a bit of pre-testing for you, so that the biggest backroutes and screw-ups of your levels can be detected before the playing phase. I cannot control this so it's only a guideline, but still I would prefer not everyone knows every level before the playing phase starts. ;)

Here are the rules on how the submission deadlines work:
- Initial submission phase deadline will extend such that it's 72 hours from the time of the last submission, up to the 5th submission (inclusive). After this it no longer changes no matter what.
- Update phase deadline will not extend over the initial dead line!
- Even if you missed the cutoff date for the initial submission phase, late entries are accepted until the update phase ends. There is no penalty for a late entry, beyond that people are less likely to spend as much time on the level before voting begins.


And here is the new ruleset:

Rule 1: Side to Side

Make a level with at least 3 hatches along one side of the level. Then place the exit on the opposite side (You are allowed more than one exit).

- All hatches must be placed near the same side of the screen.
- All exits must be placed near the opposite side of the level to where the hatches are.
- Use the vertical or horizontal borders as the oppposing sides.
- Use most of the chosen side for the hatches.
- No horizontal or vertical wraparound (in Lix).
- No teleporters (in NeoLemmix).

Examples:


Rule 2: Take me for a ride

Make a level where the terrain depicts any type of vehicle.

It can be one vehicle or several vehicles. Any vehicle is fine from Cars, Trains, Planes to Bulldozers, Tanks, Blimps, Rockets, UFO's, etc. The vehicle in question is allowed to be a fictional one such as one of the USS Enterprises from Star Trek or Thomas the Tank Engine. The vehicle or vehicles must have a major role in the solution. There can also be additional terrain around the vehicle.

For Rule 3. Kingshadow made two rules that are exclusive to each particular engine as they feature objects unique to each engine. Follow the former rule if making a level in Neolemmix and the latter if making a level in Lix.

Rule 3-NL: Teleporting Zone

Make a level with at least 3 pairs of teleporters/receivers that are linked.
The Teleporters must teleport lemmings in a meaningful way (Don't simply use them as though they would act like traps i.e teleport them into an inescapable room or into deadly areas)

Rule 3-Lix: Yeeting Zone

Make a level containing at least 3 of the objects that move Lixes in some way. These objects need to be used in a meaningful way.

Submission phase ends November 30th 2023 at 00:00 UTC.

Ruleset in detail again: http://www.lemmingsforums.net/index.php?topic=2246.0

Send me a personal message with your level/s and if needed tileset/s to participate. It would also be nice to also tell me the rule which each level satisfies.

Please use the following naming format:  User1_Levelname_R3V1.nxlv ---> Level "Levelname" by User1   for Rule 3   Version 1 of the level

Prize selection:
- US $5.00
- Pick next contest's rules

Entries so far: 14

- ericderkovits (3)
- Ichotolot (3)
- Armani (3)
- geoo (2)
- kaywhyn (3)

4
Contests / Lemmings Forums Level Contest #28 - Results
« on: September 26, 2023, 08:16:00 PM »
Ladies and gentleman, we've got our final results! :)

The winning level is:

Kingshadow3's "Lost Temple from the 4th Dimension"

The 2nd place goes to:

Armani's "The Weasel Island"

Congratulations to Kingshadow3 for winning the contest! :thumbsup:

Congratulations to Simon for reaching the 3rd place with:

Simon's "Gentle Slope"


Choice for the prize for the first place is either:

- picking the next contest's rules
- US $5.00 (PayPal would be the easiest here I think).

5
In each voting round, you're allowed to vote for up to a certain number of levels. Vote for the levels that you want to stay in the contest, not for levels you want eliminated. You may vote for fewer levels than the permitted maximum. You may vote for your own levels.

It's not allowed to discuss the levels publicly on the forums during the voting phase, even if the level is not in the current round, or even between rounds.

You may discuss any level in private messages. You may discuss publicly off-site, e.g., you may post Youtube videos of your playthroughs, or discuss in IRC chat. Eliminated levels may be discussed anywhere, even publicly on the forums.

There'll be voteoffs within each design rule, to get down to one/two/three remaining levels per design rule.

If after the rule voteoff the number of remaining levels is >9, I will create 2 mixed groups semi-randomly out of the remaining levels to bring down the number even further. For all of this no tiebreakers are planned. After this, all qualifying levels will go into a final mixed voteoff.

Generally, the number of levels that qualify for the next round will be the same as each user's permitted vote maximum. I've decided to keep the percentages of "surviving" levels of the rule-voteoffs somewhat similar to give every rule a fair chance. Example: A rule with a 66% survival-rate and one with a 33% survival-rate for the mixed rounds doesn't seem that fair to me.

There's only a prize for the 1st place winner - of course, getting close to that still means you made a great level.

So... let the voting begin! Each round will be open for voting for 3 days, except the final which will be 4 days.

All levels are still avialable in the discussion topic: https://www.lemmingsforums.net/index.php?topic=6385.0

7
LOTY 2022 has finally ended and the winners are (as we got a tie):

Armani's "Insert Coin, Choose Lemming"

and


IchoTolot's "Oil Processing Plant"

Congratulations to Armani and myself I assume :P! I will contact you soon regarding the price of 10 USD.


---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Third place goes to: IchoTolot's "May The Guides Bless My Journey!"

See you soon in LOTY 2023!

8
We've finally reached the final phase and got 7 levels as candidates for LOTY 2022!

We will vote them down from 7 to 3 to 2 to 1, ensured by tiebreakers if nessesary.


If you want to see the full list of nominated levels in non-randomized order, check the nominations list topic.
If you want to play these levels without having to dig up all the various level packs, check the playing phase topic which has a pack available for download that contains all the nominated levels.

Please remember that discussing the nominated levels is not allowed in the LOTY2022 topics now that voting has begun. This does not apply to levels that have already been eliminated at the time. Discussing them elsewhere in the site is okay, as long as it's not in the context of LOTY2022.

9
Contests / Level Design Contest #28 - Playing Phase (Update Topic)
« on: July 02, 2023, 04:56:59 PM »
Note: This topic is ONLY for posting updates to your levels, or making late submissions. All other posts will be deleted. If you want to discuss the levels, post replays, etc, please do so in the Discussion Topic.

Please follow these rules for updates:
1. When posting a new updated version of a level, remove any old updated versions of that level --> Have all your recent updates stored in 1 post! I will delete such old posts eventually if the author doesn't; so don't store any important information in them.
2. Make a new post for a new update; do not edit your most recent post. You may, however, post updates to multiple entries (if you have more than one) in the same post.
3. Use the same filename as found in the ZIP of the entered levels, with "V2" "V3" etc added at the end. No matter how minor an update is, give it a new number.
4. Do not post in this topic, unless it's to post an update to your levels. Use the discussion topic instead for anything else.

Please use the same naming format as in the zip file:  User1_Levelname_R3V5.lvl ---> Level "Levelname" by User1   for Rule 3   Version 5 of the level 

For late submissions also, please use the same kind of filename as is used in the main levels download - ie: your username, and "R1" "R2" or "R3" to mark which rule the level is for. Please be sure to check the original contest announcement topic for the rules; as the notes in the discussion topic are simply meant as reminders, not full explanations of the rules.

Please use the right naming format when posting updates! That would lead to less confusions and less work for everyone.

Link to discussion topic

10
All zips only need to be unzipped inside the main folder of your NeoLemmix or Lix Player!

Lix Level Pack: https://www.dropbox.com/scl/fi/l2y767quzplrj9fvy1r7s/Contest_28_Lix.zip?rlkey=7nngiyl7qwt7850ds91vhusne&dl=1

The Lix levels will then be in the single/Contests/Contest_28 folder!

NeoLemmix Level Pack: https://www.dropbox.com/scl/fi/ati9whxrgwnwindv8ziam/Contest_28_NL.zip?rlkey=ig41vg4818zndhd8i6os1aih4&dl=1

Music (NeoLemmix): https://www.dropbox.com/scl/fi/znm464d9nyj10avhlm8sv/Contest_28_Music.zip?rlkey=7ly82f964wu0c0y3x3svnp6im&dl=1


Rule 1 Levels

geoo's "Fast Food Forest" (V1)
Simon's "ΞΎ" (V1)
Armani's "Das Elfenlied" (V1)
IchoTolot's "The God Of Fear & Hunger" (V2)
kaywhyn's "Sports-tacular No Athlete Rescue Mission" (V4)
Kingshadow3's "Lost Temple from the 4th Dimension" (V2)
NieSch's "The L-Team (Part II)" (V10)


Rule 2 Levels

geoo's "Frog Clog" (V2)
Apjjm's "In Circles" (V1)
Armani's "The Weasel Island" (V1)
IchoTolot's "I Am The Night!" (V1)
kaywhyn's "Chalkboard Math with Mr. Starfish" (V4)
Kingshadow3's "Mobius Dickins" (V7)
NieSch's "Snakes & Lemmings" (V1)


Rule 3 Levels

geoo's "Underground Club" (V1)
Simon's "Gentle Slope" (V1)
Armani's "P!=NP" (V1)
IchoTolot's "Wishful Work Within Woodwork World" (V1)
kaywhyn's "Quick Emergency Patch Work" (V5)
Kingshadow3's "More builders, Less level!" (V1)
NieSch's "Feeding Time" (V1)


You can check the rules details again here: https://www.lemmingsforums.net/index.php?topic=6104.0

Playing Phase will be closed on 31th of August!
Updates will close on 28th of August!


Note: This topic is for posting your comments, replays, etc for the levels. If you wish to post an update to your level, or enter a late submission, please do so in the Updates Topic instead.

Link to update topic

11
17 levels have made it to this second phase. Here we will try and reduce this number to 6 or slightly above that due to possible ties.

The levels have been divided into 3 groups of 5-6 levels semi-randomly.

Each group will be voted on one at a time, with the goal being that 2 levels from each group advancing to Phase 3. This number can increase in the case of ties. I plan no tiebreakers for this!

If you want to see the full list of nominated levels in non-randomized order, check the nominations list topic.
If you want to play these levels without having to dig up all the various level packs, check the playing phase topic which has a pack available for download that contains all the nominated levels.

Please remember that discussing the nominated levels is not allowed in the LOTY2022 topics now that voting has begun. This does not apply to levels that have already been eliminated at the time. Discussing them elsewhere in the site is okay, as long as it's not in the context of LOTY2022.

12
Welcome to the Level of the Year 2022 voteoff!

So, most of you will know how this works, but just in case - and so that specifics are covered - here's a quick rundown.

The 34 nominated levels have been divided into 5 groups of 6/7 levels, semi-randomly. To be specific, the division was done in such a way that a single author wouldn't have too many levels in a single group.

Each group will be voted on one at a time, with only 3 levels from each group advancing to Phase 2. We try to bring the number down to 3 in one single Round. I plan no tiebreakers for this and if we have a minor tie then all tied levels advance. In case of a lot of major ties (5or6+ levels), I might run a tiebreaker later.

If we then have a bit more than 15 levels in phase 2, these will be split up into 2-4 groups for phase 2. There, I also plan to just let 2-3 of each group survive with no tiebreakers if possible. Only in the final phase I plan to enforce placements with tiebreakers.

If you want to see the full list of nominated levels in non-randomized order, check the nominations list topic.
If you want to play these levels without having to dig up all the various level packs, check the playing phase topic which has a pack available for download that contains all the nominated levels.

Please remember that discussing the nominated levels is not allowed in the LOTY2022 topics now that voting has begun. This does not apply to levels that have already been eliminated at the time. Discussing them elsewhere in the site is okay, as long as it's not in the context of LOTY2022.

13
As I got the idea from discord yesterday - here is a new helper topic for level creators!

Making a new level but struggle to finish it?

Or do you already have a nice level layout but find it hard to find an interesting solution?

Then this is the topic for you!

Post your level here and ask for some advice from other users! Maybe they can even post their own spin/suggestion on your level to create a nice little collaboration version!

So don't despair and post your problematic creations here! :) :lix-smile:

14
Contests / Level Design Contest #28
« on: May 13, 2023, 07:12:45 PM »
Welcome to another contest of the Lemmingsforums! This time the three rules have been picked by Simon for winning contest #27.

A few words to new participants and forum members: If you haven't entered before, I strongly encourage you to try - even if you don't win, it's fun to participate; and we have had cases where first-time entrants have won before! There are three choices of rules given, you may enter one level for EACH one of the rules.
You may either use new format NeoLemmix, or Lix.
If you have more than one entry, they may (but do not have to) be for the same engine. Please make sure you tested your level for basic solvability before submitting and be sure to also submit any custom tileset you are using, so others have no problem playing your level. ;)

Pre contest testing: You can choose 1-2 persons who do a bit of pre-testing for you, so that the biggest backroutes and screw-ups of your levels can be detected before the playing phase. I cannot control this so it's only a guideline, but still I would prefer not everyone knows every level before the playing phase starts. ;)

Here are the rules on how the submission deadlines work:
- Initial submission phase deadline will extend such that it's 72 hours from the time of the last submission, up to the 5th submission (inclusive). After this it no longer changes no matter what.
- Update phase deadline will not extend over the initial dead line!
- Even if you missed the cutoff date for the initial submission phase, late entries are accepted until the update phase ends. There is no penalty for a late entry, beyond that people are less likely to spend as much time on the level before voting begins.


And here is the new ruleset:

Rule 1: Four Corners

  -  Put exactly four entrances, one near each corner.
  -  Put exactly one exit, near the center.
  -  Set the save requirement high enough so that we can't ignore an entrance entirely.
  -  No horizontal or vertical wraparound (in Lix).
   - No teleporters (in NeoLemmix).

The terrain can be anything, with as much or as little interplay between entrances as you like. Map dimensions can be as large or small as you like, whether square, tall, or wide. Pre-placed lemmings are okay as long as we must save some lemmings from each hatch.

Rule 2: At the Zoo

Make a level depicting an animal.

The animal might be the entire level, or it might be a smaller part of the terrain. It should be of significant size and play a significant role in the solution. The shape of the terrain counts; you may ignore color.

Rule 3: Miniature

  -  The level's width is at most 320 (Lix) or 160 (NeoLemmix); it may be smaller.
  -  The level's height is at most 200 (Lix) or 100 (NeoLemmix); it may be smaller.
  -  Have 9 or fewer lemmings.
  -  Give 9 or fewer skills.

Pre-placed lemmings, neutrals, zombies, ... are allowed, but count towards the maximum of 9 lemmings. Pickup skills are allowed, but count towards the total of 9 skills. The skill limit is about total skill usages, not about different skills.

Submission phase ends June 30th 2023 at 00:00 UTC.

Ruleset in detail again: http://www.lemmingsforums.net/index.php?topic=2246.0

Send me a personal message with your level/s and if needed tileset/s to participate. It would also be nice to also tell me the rule which each level satisfies.

Please use the following naming format:  User1_Levelname_R3V1.nxlv ---> Level "Levelname" by User1   for Rule 3   Version 1 of the level

Prize selection:
- US $5.00
- Pick next contest's rules

Entries so far: 21

- Armani (3)
- IchoTolot (3)
- NieSch (3)
- Kingshadow (3)
- kaywhyn (3)
- geoo (3)
- Apjjm (1)
- Simon (2)

15
Contests / Lemmings Forums Level Contest #27 - Results
« on: May 07, 2023, 09:52:34 AM »
Ladies and gentleman, we've got our final results! :)

The winning level is:

Simon's "Rhizome"

The 2nd place is going to:

Simon's "Inside Your Router"

Congratulations to Simon for winning the contest! :thumbsup:  (This is also the first Lix entry to win a contest! :lix-smile:)

Congratulations to NieSch for reaching the 3rd place with:

NieSch's "Splash or Splat"


Choice for the prize for the first place is either:

- a month's advertising on the forum's news ticker
- picking the next contest's rules
- US $5.00 (PayPal would be the easiest here I think).

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