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Messages - IchoTolot

#1
I watched all the videos and great job on trying to speedrun the levels and also explaining as much as humanly possible, that is no easy task!  :thumbsup:

I think you got a good variety of of levels as well! Some more focussed on certain mechanics and other more pure gameplay wise.  :)

In the nuke+lem-id part I would've highlighted out the details a bit more, but while also playing the level I think that's extremely difficult and most people will get what happens here.

My own step-by-step explanation would be:

- The nuke assigns the timers frame after frame starting with the lemming that spawned first out of the hatch and continues in order.
- Therefore we want the first lemming's bomb to go off to create the passage to the exit as this is the very first nuke explosion.
- The large climber crowd can exit while their timers are still running.
- This creates a window of around ~25-30 frames where no lemming explodes from the nuke after the first lemming explodes.
- In this timeframe the main crowd needs to drop through the hole from the nuked first lemming into the exit to avoid further casualties.

This method in general turns the nuke into a legitimate skill to use in some levels!
#2
QuoteYes your solution is not intented, but is sure accetable and impossible to patch so congrats about it.

Oh, then I misunderstood you, but still glad to see that it is acceptable.  :)

As you already mentioned it I attached my soltion to level 9.
#3
Here are my solutions for "Step 5 Level 15 Scorching Terminal" and "Step 5 Level 16 Gloomy Night".  :)

The level 15 solution is not 100% intentional, but still acceptable, while level 16 is fully intended as I was informed.

So far level 16 was the hardest for me due to all the possible routes you can take here.
#4
Vote is up!

Let's try to determine the top 3!  :)
#6
We've reached the final phase and got 4 levels as candidates for LOTY 2025!

We will vote them down from 4 to the top 3 in the first round (ensured by tiebreakers if nessesary).

After that I plan only a single round with 1 vote like in the normal contest to determine the final placement.



If you want to see the full list of nominated levels in non-randomized order, check the nominations list topic.
If you want to play these levels without having to dig up all the various level packs, check the playing phase topic which has a pack available for download that contains all the nominated levels.

Please remember that discussing the nominated levels is not allowed in the LOTY2025 topics now that voting has begun. This does not apply to levels that have already been eliminated at the time. Discussing them elsewhere in the site is okay, as long as it's not in the context of LOTY2025.
#7
Do not forget to vote!  :)
#8
Great to see your progress and good luck further on the road!  :thumbsup:

So far everything has been intended or acceptable variantions of the solution.  :)
#9
The voting round is open for 3 days in the respective voting topics:

Voting topic 1
Voting topic 2

The results will only show after the poll has been expired.  :)
#11
12 levels have made it to this second phase. Here we will try and reduce this number to 4 or slightly above that due to possible ties.

The levels have been divided into 2 groups of 6 levels semi-randomly.

Each group will be voted on, with the goal being that 2 levels from each group advancing to Phase 3. This number can increase in the case of ties. I plan no tiebreakers for this!


If you want to see the full list of nominated levels in non-randomized order, check the nominations list topic.
If you want to play these levels without having to dig up all the various level packs, check the playing phase topic which has a pack available for download that contains all the nominated levels.

Please remember that discussing the nominated levels is not allowed in the LOTY2025 topics now that voting has begun. This does not apply to levels that have already been eliminated at the time. Discussing them elsewhere in the site is okay, as long as it's not in the context of LOTY2025.

The voting will be done in 2 of the 3 new voting topics:

Voting topic 1
Voting topic 2
#12
Ok, as this is intended, here is my replay!   :)

Again, a very nice level!  :thumbsup:


#13
Quote from: lemchip on July 08, 2026, 12:50:45 AMBased on part of the original post, is this basically a "prequel" to Reunion and United?

Not a direct "prequel" in the context of theme and content, but the packs name is indeed based on that idea.
#14
QuoteI'm not sure the successive ranks are supposed to show the path of increasing detachment ?

Yes, basically. The main endpoint being the pack's name "Isolation".

QuoteIf yes, then I'd say the first step Belonging → Detachment is a bit brutal, whereas all the other steps show increasing degrees of detachment, this one shows two opposite words.
Maybe change belonging for a slighter form of detachment, or add an intermediate ?

I do want to start at the point where one is "belonging" to a group. So not already distancing and only after that starting to feel detached from the group (rank 2 onwards).
I agree that it is the most extreme step in here, but other words sounded even more extreme or not that fitting.

Quote"Detachment" can either mean "the state of being detached" or "the process of detaching". If you read it as meaning the process, the name works fine.

Yeah, this is exactly what I mean.
#15
Thank you two for the kind words and feedback!  :)