I watched all the videos and great job on trying to speedrun the levels and also explaining as much as humanly possible, that is no easy task!
I think you got a good variety of of levels as well! Some more focussed on certain mechanics and other more pure gameplay wise.
In the nuke+lem-id part I would've highlighted out the details a bit more, but while also playing the level I think that's extremely difficult and most people will get what happens here.
My own step-by-step explanation would be:
- The nuke assigns the timers frame after frame starting with the lemming that spawned first out of the hatch and continues in order.
- Therefore we want the first lemming's bomb to go off to create the passage to the exit as this is the very first nuke explosion.
- The large climber crowd can exit while their timers are still running.
- This creates a window of around ~25-30 frames where no lemming explodes from the nuke after the first lemming explodes.
- In this timeframe the main crowd needs to drop through the hole from the nuked first lemming into the exit to avoid further casualties.
This method in general turns the nuke into a legitimate skill to use in some levels!
I think you got a good variety of of levels as well! Some more focussed on certain mechanics and other more pure gameplay wise.
In the nuke+lem-id part I would've highlighted out the details a bit more, but while also playing the level I think that's extremely difficult and most people will get what happens here.
My own step-by-step explanation would be:
- The nuke assigns the timers frame after frame starting with the lemming that spawned first out of the hatch and continues in order.
- Therefore we want the first lemming's bomb to go off to create the passage to the exit as this is the very first nuke explosion.
- The large climber crowd can exit while their timers are still running.
- This creates a window of around ~25-30 frames where no lemming explodes from the nuke after the first lemming explodes.
- In this timeframe the main crowd needs to drop through the hole from the nuked first lemming into the exit to avoid further casualties.
This method in general turns the nuke into a legitimate skill to use in some levels!