Author Topic: [DISC][PLAYER] Slider physics - any more changes needed?  (Read 285 times)

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Offline namida

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[DISC][PLAYER] Slider physics - any more changes needed?
« on: January 20, 2021, 10:44:14 PM »
Aside from bugs that have their own topics - is there anything that anyone feels still needs to change regarding Slider physics?

Offline Strato Incendus

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Re: [DISC][PLAYER] Slider physics - any more changes needed?
« Reply #1 on: January 21, 2021, 08:43:24 PM »
Nope - as long as the transition from Slider to Shimmier at the edge of a Builder staircase (and other slopes of regular terrain) becomes possible again (and I think this is one of the bugs still pending at the moment?), I don't see any need for further changes. ;)
My packs so far:
Lemmings World Tour (New & Old Formats), my music-themed flagship pack, 320 levels - Let's Played by Colorful Arty
Lemmings Open Air, my newest release and follow-up to World Tour, 120 levels
Paralems (Old Formats), a more flavour-driven one, 150 levels
Pit Lems (Old Formats), a more puzzly one, 100 levels - Let's Played by nin10doadict
Lemmicks, a pack for (very old) NeoLemmix 1.43 full of gimmicks, 170 levels

Offline namida

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Re: [DISC][PLAYER] Slider physics - any more changes needed?
« Reply #2 on: January 21, 2021, 09:54:20 PM »
Nope - as long as the transition from Slider to Shimmier at the edge of a Builder staircase (and other slopes of regular terrain) becomes possible again (and I think this is one of the bugs still pending at the moment?), I don't see any need for further changes. ;)

Yes, that's already fixed in the source code, I just haven't uploaded a new build with the fix.

Offline Strato Incendus

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Re: [DISC][PLAYER] Slider physics - any more changes needed?
« Reply #3 on: January 22, 2021, 11:02:43 AM »
Ah, good, that kind of explains what I wanted to ask you about anyway: Namely, what it means whenever you post that something has been fixed in commit xxxxx.
I've always been wondering "Wait, can I just update my current player/editor now to download the latest update of the source coude?" :D But now it's clear.

This Slider bug has been the reason why I haven't uploaded my V6 fixes to my new-skills levels, though, because this bug is responsible for some of the solutions breaking.
So I'll wait with uploading those levels until the fixed build is available. ;)
My packs so far:
Lemmings World Tour (New & Old Formats), my music-themed flagship pack, 320 levels - Let's Played by Colorful Arty
Lemmings Open Air, my newest release and follow-up to World Tour, 120 levels
Paralems (Old Formats), a more flavour-driven one, 150 levels
Pit Lems (Old Formats), a more puzzly one, 100 levels - Let's Played by nin10doadict
Lemmicks, a pack for (very old) NeoLemmix 1.43 full of gimmicks, 170 levels

Offline namida

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Re: [DISC][PLAYER] Slider physics - any more changes needed?
« Reply #4 on: January 23, 2021, 11:13:40 PM »
Have you tried out V6 nonetheless? And if so, how do you feel about the physics re: small gaps in walls / between walls and floors?

Online WillLem

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Re: [DISC][PLAYER] Slider physics - any more changes needed?
« Reply #5 on: January 24, 2021, 03:10:24 AM »
Sliders being able to drop into the gaps seems like particularly useful behaviour, and it makes sense due to Slider impetus; I'm all for it :thumbsup:

Offline Strato Incendus

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Re: [DISC][PLAYER] Slider physics - any more changes needed?
« Reply #6 on: January 24, 2021, 09:09:39 AM »
Yes, I have tried out V6 as I was updating my levels for it, but none of my levels so far happen to contain such a small gap where this particular new behaviour would have become relevant. ;)
My packs so far:
Lemmings World Tour (New & Old Formats), my music-themed flagship pack, 320 levels - Let's Played by Colorful Arty
Lemmings Open Air, my newest release and follow-up to World Tour, 120 levels
Paralems (Old Formats), a more flavour-driven one, 150 levels
Pit Lems (Old Formats), a more puzzly one, 100 levels - Let's Played by nin10doadict
Lemmicks, a pack for (very old) NeoLemmix 1.43 full of gimmicks, 170 levels