Author Topic: [NeoLemmix] DoveLems  (Read 3637 times)

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Offline IchoTolot

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[NeoLemmix] DoveLems
« on: April 08, 2017, 07:33:24 pm »
Here it finally is: The long awaited NeoLemmix conversion of DoveLems!

1.) Download Link:

NeoLemmix player: https://www.neolemmix.com/

DoveLems NeoLemmix (V 1.9  ~ 213 KB): DoveLems V 1.9
Contains the game itself.

Outdated Old formats version (before NeoLemmix 12.0.1):
DoveLems NeoLemmix (V 1.4  ~ 139 KB): DoveLems V 1.4
Contains the game itself.

This pack has no custom music, so edit the standard rotation tracks to your liking to get whatever music you think fits. ;)

2.) Installation:

1. Get a NeoLemmix player from: https://www.lemmingsforums.net/index.php?topic=3686.0  and extract it into a folder of your choice (if you already have an up-to-date player you can skip this step)
    Also make sure you got all the styles as well and extracted them into your player's "styles" folder.
2. Unzip "DoveLems.zip" into the "levels" folder of your Neolemmix player.  ../levels/DoveLems should exist now. If the "levels" folder does not exist create it.
3. Run "NeoLemmix.exe" and press F2 in the main menu so you can access the pack through the level browser.
4. Inform yourself about the basics, new NeoLemmix features and hotkeys with the manual: http://www.lemmingsforums.net/index.php?topic=2414.0 (currently a bit outdated)
5. Enjoy!

3.) Ratings:

1 – Plain


Plain 25 - Scrub

2 – Coward


Coward 28 - Valley of Chameleons

3 – Devilish


Devilish 26 - The Triangular Prison

4 – Maso


Maso 13 - A Search for Treasure

5 – Bonus

]

Bonus 04 - Desert of Molten Rocks

4.) Some words about the general conversion:

I generally tried to stay very close to the original, but quite some changes were needed due to the NeoLemix physics. There are also some levels which need to have NL features like pick-ups to fix backroutes or to get around some Lemmini glitches.
I've also removed quite a lot of the timers which I thought were not needed and would just annoy the player (of course "time crunchers" and levels where it fits will still have them).
Furthermore I tried to make all traps as visible as possible (without looking stupidly out of place) and esspecially the "Lemming Digging Iron Plates" level was changed towards a little puzzle challenge rather than a guessing the path type of level.

5.) Special thanks:

Well of course to Dodochacalo for making the levels in the first place! :)

As well to:

namida                                    for creating the NeoLemmix engine
GigaLem                                  for making the mainmenu logo for me

6.) CONTACT INFO:

Via email you can reach me at: ScavengerW@gmx.de

Youtube (IchoTolot)     : https://www.youtube.com/channel/UC4Elfo3E1jTl-SHlOy97kwA
Youtube (Dodochacalo): https://www.youtube.com/channel/UCd6pADGdioEJHas1-Z_YLXw

Please inform me on any errors I made while converting (autosteel forgotten, no author name......) so I can fix them quickly. Furthermore I welcome any sent in in solution replays, so I can get those last pesky backroutes! ;)

Enjoy the pack! :)
« Last Edit: October 01, 2018, 12:02:51 pm by IchoTolot »

Offline IchoTolot

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Re: [NeoLemmix] DoveLems
« Reply #1 on: April 08, 2017, 09:01:33 pm »
A little list which I will update regulary with current levels with known backroutes:

- 3 28
- 3 30

- 4 10
- 4 16
- 4 20
- 4 26
« Last Edit: April 09, 2017, 04:22:52 pm by IchoTolot »

Offline mobius

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Re: [NeoLemmix] DoveLems
« Reply #2 on: April 09, 2017, 01:22:24 am »
excellent job!! This is an awesome pack, puzzling and artistically second only to PimoLems arguably.

I'm really curious if you kept "Only in the footsteps of God" the way it was. :-\

And I'll stand by my stance that Lemmings Digging Iron Plates should've been kept intact. :P
'It is better to travel well than to arrive.'
-Buddha



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Offline IchoTolot

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Re: [NeoLemmix] DoveLems
« Reply #3 on: April 09, 2017, 08:34:11 am »

I'm really curious if you kept "Only in the footsteps of God" the way it was. :-\


I've placed fireblowers on the visible outside of the boxes ----> therefor the original solution is still required and you can see the danger ahead as well.

Offline IchoTolot

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Re: [NeoLemmix] DoveLems
« Reply #4 on: April 10, 2017, 11:25:30 am »
V 1.1 is out!

Following levels have been changed:

- 2 13 visual error fixed
- 2 19 level name updated
- 3 05 builder count set to 6
- 3 28 backroute fixed
- 3 30 backroute fixed
- 4 10 backroute fixed
- 4 16 backroute fixed
- 4 20 backroutes fixed
- 4 26 a lot of backroutes fixed :P

Also solvability with the newest NeoLemmix version confirmed!

Offline joshescue18

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Re: [NeoLemmix] DoveLems
« Reply #5 on: April 12, 2017, 01:02:02 am »
I solved all of the levels.

Offline IchoTolot

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Re: [NeoLemmix] DoveLems
« Reply #6 on: April 12, 2017, 06:29:20 am »
I solved all of the levels.

Thanks for the replays! :)

Will look through them over the days, but I'll be away over the weekend.

Offline IchoTolot

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Re: [NeoLemmix] DoveLems
« Reply #7 on: April 17, 2017, 04:13:46 pm »
V 1.2 is out!

The changes are the following:

- Added a postview text for 04 30

- 1 26 backroute fixed

- 2 15 backroute fixed
- 2 30 backroute fixed

- 3 13 backroute fixed + timer added
- 3 20 backroute fixed
- 3 24 backroute fixed
- 3 30 backroute fixed

- 4 02 backroute fixed
- 4 09 backroute fixed
- 4 11 backroute fixed
- 4 17 backroute fixed + timer added

- 5 01 backroute fixed
- 5 02 slight visual error fixed

Offline IchoTolot

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Re: [NeoLemmix] DoveLems
« Reply #8 on: September 24, 2017, 02:39:57 pm »
V 1.3 is out! :)

Last update before the format change and I fixed another backroute in 4 20.

Offline chrisleec728

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Re: [NeoLemmix] DoveLems
« Reply #9 on: November 11, 2017, 08:15:34 pm »
This pack has no custom music, so edit the standard rotation tracks to your liking to get whatever music you think fits. ;)

How exactly do I do that in NeoLemmix (or in Superlemmini for that matter)?

Offline Proxima

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Re: [NeoLemmix] DoveLems
« Reply #10 on: November 11, 2017, 08:44:58 pm »
In NeoLemmix, you should have a text file called "music" inside the NeoLemmix folder. It contains a list of the filenames of the tracks in the standard rotation; NL will look for music files with these filenames in the "music" subfolder. If you want to change the music, you can either rename other tracks to match the old filenames, or put other tracks in your "music" folder and edit the text file to contain the filenames of the new tracks.

Offline chrisleec728

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Re: [NeoLemmix] DoveLems
« Reply #11 on: November 11, 2017, 09:29:20 pm »
Hmm, NeoLemmix doesn't appear to have a folder. I have NeoLemmix as an EXE file, the level packs I have are all NXP files and I also see INI files called "Hotkeys" and "Settings".

Offline IchoTolot

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Re: [NeoLemmix] DoveLems
« Reply #12 on: November 11, 2017, 09:53:58 pm »
Hmm, NeoLemmix doesn't appear to have a folder. I have NeoLemmix as an EXE file, the level packs I have are all NXP files and I also see INI files called "Hotkeys" and "Settings".

If NeoLemmix hasn't created a "music" folder yet, you can also create one yourself in the same folder as the EXE. Normally when starting NL the first times it should create one itself.

You can then change the orig_XX and ohno_XX tracks yourself and choose tracks of your preference.

Offline IchoTolot

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Re: [NeoLemmix] DoveLems
« Reply #13 on: November 20, 2017, 04:28:19 pm »
V 1.4 is out! :)

Level pack should now be independent of ceiling interactions.

Slightly altered levels:

1 14, 1 17, 1 20
2 03, 2 14, 2 15, 2 28
3 06, 3 24
4 05, 4 08, 4 13, 4 16

Offline IchoTolot

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Re: [NeoLemmix] DoveLems
« Reply #14 on: January 22, 2018, 07:33:57 pm »
V 1.5 is out! :)

This is the first version for the new formats version!

V 1.4 will remain in the first post as a backup download.

A known issue is that the custom skillpanel is currently not working, but this will be fixed with a future NeoLemmix player update.