I'm adding an option on the next update to hide the minimap and replace it with some extra buttons on the skill panel.
I'm wondering what people think should be included among these buttons. Four that I think are pretty much critical to include here: Fast forward, back one frame, forward one frame, restart level.
Pretty much anything else that can be assigned a hotkey can be added here, unless the hotkey is of the "hold the key and do something else" variety (such as "select walkers", directional select, etc).
I'm wondering what features people would like to see here. There's room for four more.
Some thoughts on potential candidates. The ones I'm leaning towards the most are bolded.
Load Replay - A frequent question from new users is "How do I load a replay?", so having a button for this might be helpful.
Save Replay - This one is a bit less important since successful replays - which is usually what people will want to save - are, by default, auto-saved. This might also be more suitable for the postview screen.
Clear Physics Mode - This is a very useful feature that's currently quite undiscoverable except by being told it's there. Having a button might be useful.
Cancel Replay - The replay insert / modify would be a bit space-consuming to put all three options here, and I don't know how important this one is without the other two also being present. Besides, by default, a click in midair in the level already cancels the replay.
More skips - Perhaps 1 second skips, or as Nepster suggested in another post, "the shortest skips the user has bound to a hotkey, that aren't just one frame".
Save state / Load state - If there's one of these, we'd need to have both. But I don't know if these are considered very useful these days. I personally used to use them all the time, but now that we have a good variety of frameskip options (and backwards frameskips don't suffer from horrible performance), I virtually never use them. Nepster mentioned he doesn't use them either. Does anyone still use these?