The alphabetical sorting is one source of confusion, but even bigger sources come from Lemmings culture itself:
Oh No More Lemmings was the first expansion by DMA.
Oh Yes Something Something are user packs, they came later.
Oh No, Not Again was a level by tseug.
Oh Yes, Here Again is a variant tseug's level by Nepster.
And your two titles are similar to these two.
Hmm. It's a livestream, I say what comes to mind. Solving levels is hard. No worries with the grunts or the rants. Nearly everything in a level is an annoyance (in the widest sense) because it prevents me from solving the map.
Oh No/Yes came from the double-level contest, and it's up to me to guess how much terrain the routes share. I realized that late. Before, I wanted to send lemmings all across the map.
Thanks for following the streams so closely, and for you feedback!
Psychological reason: If you can do something with fewer skills, it's always correct; if you spend more skills, it may need revision later. And if you drill deep into a local area, you understand it better.
Yeah, I see how you solve the timing issues completely with Dexter's leftover blocker.
geoo blames me for drilling too deep into local areas, and suggests that I broaden the search. His advice is hard to follow but probably better. At least, the drilling found some almost-backroutes (wrong ideas that almost worked) in early versions of his levels, and he was able to patch that to fail more clearly.
-- Simon
Oh No More Lemmings was the first expansion by DMA.
Oh Yes Something Something are user packs, they came later.
Oh No, Not Again was a level by tseug.
Oh Yes, Here Again is a variant tseug's level by Nepster.
And your two titles are similar to these two.
Quote from: kaywhyn on July 01, 2026, 11:23:45 PMI got the impression from your groans that you're blaming me for my designs, when in fact you should play the levels before judging.
Hmm. It's a livestream, I say what comes to mind. Solving levels is hard. No worries with the grunts or the rants. Nearly everything in a level is an annoyance (in the widest sense) because it prevents me from solving the map.
Oh No/Yes came from the double-level contest, and it's up to me to guess how much terrain the routes share. I realized that late. Before, I wanted to send lemmings all across the map.
Thanks for following the streams so closely, and for you feedback!
Quote from: kaywhyn on July 01, 2026, 11:23:45 PMwhy do people insist on making my Oh Yes harder than it needs to be?
Psychological reason: If you can do something with fewer skills, it's always correct; if you spend more skills, it may need revision later. And if you drill deep into a local area, you understand it better.
Yeah, I see how you solve the timing issues completely with Dexter's leftover blocker.
geoo blames me for drilling too deep into local areas, and suggests that I broaden the search. His advice is hard to follow but probably better. At least, the drilling found some almost-backroutes (wrong ideas that almost worked) in early versions of his levels, and he was able to patch that to fail more clearly.
-- Simon
