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Messages - Simon

#16
The alphabetical sorting is one source of confusion, but even bigger sources come from Lemmings culture itself:

Oh No More Lemmings was the first expansion by DMA.
Oh Yes Something Something are user packs, they came later.

Oh No, Not Again was a level by tseug.
Oh Yes, Here Again is a variant tseug's level by Nepster.
And your two titles are similar to these two.

Quote from: kaywhyn on July 01, 2026, 11:23:45 PMI got the impression from your groans that you're blaming me for my designs, when in fact you should play the levels before judging.

Hmm. It's a livestream, I say what comes to mind. Solving levels is hard. No worries with the grunts or the rants. Nearly everything in a level is an annoyance (in the widest sense) because it prevents me from solving the map.

Oh No/Yes came from the double-level contest, and it's up to me to guess how much terrain the routes share. I realized that late. Before, I wanted to send lemmings all across the map.

Thanks for following the streams so closely, and for you feedback!

Quote from: kaywhyn on July 01, 2026, 11:23:45 PMwhy do people insist on making my Oh Yes harder than it needs to be?

Psychological reason: If you can do something with fewer skills, it's always correct; if you spend more skills, it may need revision later. And if you drill deep into a local area, you understand it better.

Yeah, I see how you solve the timing issues completely with Dexter's leftover blocker.

geoo blames me for drilling too deep into local areas, and suggests that I broaden the search. His advice is hard to follow but probably better. At least, the drilling found some almost-backroutes (wrong ideas that almost worked) in early versions of his levels, and he was able to patch that to fail more clearly.

-- Simon
#17
CE 1.1.2

Yes, the option is now worded positively. Yes, it works with non-animated backgrounds as before.

It doesn't work with animated background: I have "Show ..." disabled and nonetheless see the butterflies on Dexter's The Split. Expected instead: The butterflies have gone away.

The Split is contained in Icho's pack of all candidates of Level of the Year 2025.

The butterflies in The Split aren't the main concern; they're out of the way, you can't possibly reach there, and they're cute. Some other levels have more of these animated decorations. But I still test it with the butterflies because Flopsy enjoyed me saying "Butterflies don't go away" on stream.

-- Simon
#18
We've solved everything. Thanks everybody for joining!

I've attached replays from the stream for these levels:

A Step Down With Difficulty -- one of our solutions uses only 15 skills
Oh No! Another Hardcore Molten Problem -- kaywhyn, I'll reply tomorrow!
Oh Yes! A Hardcore Molten Problem
Prologue
Ring of Fire
Subjugation
Unstable Egress

This should ideally go with the other replay postings into Playing Phase for the 2025 levels, but that's locked.

-- Simon
#19
Stream is over!

Recording will remain for 14 days at: https://www.twitch.tv/simonnaar

-- Simon
#20
https://www.twitch.tv/videos/2808243186?t=1h21m43s

Excerpt starting at 1:21:43 in the livestream. Video will remain available for 14 days.

-- Simon
#21
Lemmings Main / Re: Farewell lemmings fan.
June 30, 2026, 04:15:42 PM
Sad to hear it, but yes, we'll set your account to deactivated. Your existing messages will still have your name, but it will say "Deactivated" under your name, and nobody will expect more replies by you.

I'll do it in the next few days unless you've changed your mind by then. :)

-- Simon
#22
Quote from: WillLem on June 28, 2026, 08:24:02 PMShould all elements be allowed to cycle (Gadgets, Lemmings, Triggers, etc)?

I wager that this cycling is mainly for yourself.

If I were to implement it, I might allow it purely because the alternative would be to special-case something (gadgets would be special). I like to avoid that. Implementing it saves a user-visible explanation, even if it's only "for gadgets, you can also put" instead of "you can also put" in the comment in the config file. If we don't make it clear, we'll eventually get a bug report.

On the other hand, I don't need it, and if you don't need it, chances are that nobody needs it. Do what makes yourself feel best. I don't know how it looks in the code. If it's nasty in the code ...

-- Simon
#23
Lemmings Main / Re: Comparison study
June 29, 2026, 09:34:44 PM
For Lix, you write:
menus should be restructured ... many menus should be deleted, combined and/or simplified

What menus are the nastiest?

It's hard to get good feedback on the menuing. Of course, it's equally hard to make anything better, but I have to know what sucks in the first place. I wouldn't have guessed that the main issues are the menus. I would have guessed that the main issue is the lack of familiar Lemmings tilesets. I can't ship DMA's tilesets, but I can look into the menus.

Please shred the Lix menus to pieces! Which menu annoys you?

-- Simon
#24
If you decide to show Lix:

  • Introducing Miners by Nepster, in single/nepster/Moon/
  • Just Mine by geoo, in single/geoo/wrappy/
  • Rhizome by me, in single/misc/contests/2023/
  • Merge Sort by geoo, in single/lemforum/Daunting/

All of them ship with Lix. Replays for them are in the replay proof collection. I use this collection to ensure that I ship only solvable levels.

Other than Rhizome, they're all miner puzzles. It's no coincidence, the miner is awesome. But if you want to cut, I recommend to keep at least Just Mine (novelty solution because of the wrapping geometry) and Rhizome (it's the only Lix level to win a Level of the Year).

If you have a lot of time:

  • You Only Get One Bash at It! by Proxima, in single/lemforum/Hopeless/. This is hard and the solution is well hidden, but it's such a surprise. Don't force yourself to solve it, it's the 3rd-latest map in the main 240-level pack. Consider to watch the replay.
  • Minimalism by geoo, in single/lemforum/Lovely/, to see an easy but nontrivial batter level.
  • Flying Squirrels by me, in single/misc/contests/ for more of the forest tileset.
  • Parking Garage by Geoffster, in single/lemforum/Hopeless/

-- Simon
#25
There is "Time required between searches from same user". I've now changed it from 5 seconds to 1 second.

I don't see any other settings, but I'll keep looking. Let me know if you run into limits again.

-- Simon
#26
I'm beginning to think that all replays loaded from disk should start without the text "Click to play from here." and should not show scissors either.

The first click should do nothing, not even cut. Until you click, we can transform the cursor itself into an R, or into a replaying forward arrow, or ..., to make it really obvious that we're in some sort of TV mode where we're not supposed to interrupt to play. You should still be able to interrupt by clicking, then clicking again, but that's not the UI concern here.

The UI concern is that a replay freshly loaded from disk is to be watched, not edited, and we shouldn't scream "Click now!" nor display scissors. Silken, thanks for pushing this. I'll find a solution.

-- Simon
#27
I would like to learn Proxima's reason for why he prefers darker lemmings. I know that lemmings at (0x80, 0x80, 0xFF) become similarly light as the earth (some light grey). Is the lemming-to-earth contrast your reason?

When I know more, I can start recommending better defaults for the CPM color config file.

The meaning of the bool option is: Ignore what's configured in the dedicated CPM options file, and use this prefixed configuration that you can't choose by editing that file. That leads to the idea: Ditch the option and instead make "cycling" a keyword that can appear directly in the CPM color config file. After all, the behavior is either-or, and now the way to configure it will be clearly either-or, too, not a product of 1. bool, 2. color. You can print comments into the file to explain "cycling".

If you keep the bool option nonetheless, consider to default it to no color-cycling. Reason: That's most helpful for new users who won't look into the options. WillLem can then activate the option for his cycling.

I still think that the CPM color config file should go into user/.

Should I make 3 fresh topics for these 3 sub-issues (default colors, how to choose cycling, location of the config file)?

-- Simon
#28
Physics are exactly identical between vanilla NL and CE (NeoLemmix Community Edition). The point of CE is purely UI fixes. It is a drop-in replacement.

Vanilla NL still has the egregious zoom bug: Instead of zooming into where the cursor is, the map jumps away from the cursor position into unrelated areas. This kills the mood in livestreaming and live showcasing. Reason: You'll often zoom deep into local areas, explain something to the audience, then zoom out for the big picture. CE zooms into the cursor as you expect, i.e., it preserves both mouse-on-land and mouse-on-screen.

Submit NeoLemmix and play with CE (not with vanilla NL). :D

-- Simon
#29
Quote from: Simon on March 09, 2026, 08:08:15 PM
  • 3. When you hover over a lix without future assignments, still say "Click to insert."
  • 4. When you hover over a lix with 7 future assignments, say "Click to replace 7 future assignments."
  • 5. You still need the tweaker to cut a single lix's future without assigning anything to her. This is a problem, but the scissors panel button wasn't the answer to it in 2023.
  • 6. Opening/closing the tweaker doesn't toggle the mode, unlike Lix 0.10.32, because there will be only a single mode.

This is now implemented. After playtesting, I'd like to put it into one of the next releases. (Current is Lix 0.10.33.) I'll eventually livestream a round of playing with this in July, 0-20 days after I've finished streming Level of the Year 2025.

Many little things to tell WillLem, tan x, ... later. The main recommendation is: When air clicks cancel the replay, don't mistake an unassignable lix for air. E.g., when you filter for direction and hover over a wrong-walking lix, don't consider this air. E.g., when you have basher selected in the panel and hover over a basher, don't consider this air. Clicking here should neither assign nor cut the global future.

-- Simon
#30
Thanks for the backroute fixes for Molten Problem, the timing is good. I'll play again on Wed Jul 1, 17:00 UTC. If we fail to solve it, I'll watch your full coverage.

I think this is the first year where I really play everything. Gone are the days where I play NL for 1 hour and then quit for months in frustration.

Levels are tough, but that's good. Games must be hard. It would be no fun playing only easy games.

I hope that Icho keeps the first poll open until at least Thursday, July 2nd.

-- Simon