Thanks for the quick reply! The Delphi reference site will be useful.
-- Simon
-- Simon
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Show posts MenuQuote from: WillLem on January 30, 2025, 04:11:02 PMunknowingly overwrite the Climber assignment.
Quoteassign a Platformer to Lemming A instead of a Builder
now all assignments following frame Y are out of sync
solved by using the Replay Editor
Quote from: namida on January 23, 2025, 08:37:46 PMiffy about the idea of erasing all future assignments for the same reasons. Additionally, it might be useful for the player to refer to the future assignments when correcting them
Quote from: WillLem on January 30, 2025, 04:11:02 PMYes, because the player is in Replay insert mode, which never allows overwriting:
reinforcing the player's choice to be in Replay Insert mode
Quote from: WillLem on January 30, 2025, 04:11:02 PM1) hotkey to allow overwriting
accept that this will also allow overwriting to a different lemming
Quote from: WillLem on January 30, 2025, 04:11:02 PM3) third mode:
preserves everything it can, but does allow overwriting
accepts the potential for accidental overwrites
Quote from: WillLem on January 30, 2025, 04:11:02 PM2) make it optional
doesn't allow on-the-fly switching
QuoteIt also means figuring out the how when it comes to implementing same-frame same-lemming overwrite, which (full disclosure) isn't trivial!
Quote from: WillLem on January 25, 2025, 07:02:15 AMthe replay actions themselves are not visible
Quote from: namidaI don't see any harm in it existing.
Quote from: WillLem on January 25, 2025, 11:05:46 PMDecent idea. Anyone else in support of this?