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NeoLemmix Main / Re: Don't exit on losing all lemmings (feature development)
« on: Today at 08:19:58 PM »
No problem, see you tomorrow, 17:00 UTC!
-- Simon
-- Simon
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We should catch up again properly about this soon, let me know when you're available.I'll be busy this weekend. Which of the following suits you best?
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Wednesday, April 24, 20:00 UTC
We should catch up again properly about this soon, let me know when you're available.
Pacifism 8: 10000 B.C..nxrp (1882 frames) LvV 0000000000000000 / RpV: 0000000000000000
Pacifism 8: 10000 B.C..nxrp (1881 frames) LvV 0000000000000000 / RpV: 0000000000000000
The win-build.bat specifies the compiler to ldc. The question is if this is necessary or should at least mentioned in the file name since somebody could just have dmd set up and get an error.
lem hitting a steel block
fall (potentially fatal), or propel safely back down?
Fixed another bug today - we need the Mass Replay Check to finish checking the current level when the unplayable state is reached.