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Messages - IchoTolot

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46
Here are my solutions to both the NL and Lix levels. :)

47
I should be there as far as I can tell at this point in time. :lix-smile:

48
NeoLemmix Levels / Re: Lemmings Redux [Easy-Medium]
« on: January 03, 2024, 10:18:31 PM »
Played through the first rank today. :)

Replays attached.

49
Contests / Re: Teams contents -"Steel, Traps or Sacrifice"
« on: December 29, 2023, 10:04:36 PM »
As I read through the topic here, I want to give some advice regarding contest organization:

Only giving people ~1 week to create contest entries is not enough time! On top of that, when your time period includes christmas most people are busy with other stuff - For example: I was away half of the time so I missed the topic entirely until like 2 days ago.

I would give at least 1 month of time to prepare entries.

50
Contests / Re: Level Design Contest #29 - Playing Phase (Discussion Topic)
« on: December 22, 2023, 03:12:01 PM »
I plan to play through the levels after I am back from my hometown where I stay over Christmas.

It seems the worst backroutes are patched now. ;)

51
Contests / Re: Level Design Contest #29 - Playing Phase (Discussion Topic)
« on: December 13, 2023, 03:46:08 PM »
@Armani

Intended solution! Great job! :thumbsup:


52
Contests / Re: Level Design Contest #29 - Playing Phase (Discussion Topic)
« on: December 10, 2023, 10:03:48 PM »
The pack has been updated. :)

53
Contests / Re: Level Design Contest #29 - Playing Phase (Discussion Topic)
« on: December 06, 2023, 08:07:21 PM »
@Armani:

R1: Both solutions are fine! Great job!:thumbsup:
The green side solution was the one I intended and the blue side solution was found by kaywhyn during testing.

R2: Also intended! :)

R3: Yeah that's a backroute. I uploaded a V2 and hope that two steel blocks are enough to fix it.

54
Contests / Re: Level Design Contest #29 - Playing Phase (Update Topic)
« on: December 06, 2023, 08:04:14 PM »
V2 Update to my R3:

I added 2 steel blocks above the exit.

55
Contests / Re: Level Design Contest #29 - Playing Phase (Discussion Topic)
« on: December 05, 2023, 07:46:23 PM »
@zanzindorf

Intended solution to my R2! Great job! :thumbsup:
For the lemming spacing thing:
Spoiler (click to show/hide)

Also I might wait a few days until a complete pack update as backroutes and changes seem a bit frequent for now. :)

56
Contests / Level Design Contest #29 - Playing Phase (Update Topic)
« on: December 03, 2023, 04:27:01 PM »
Note: This topic is ONLY for posting updates to your levels, or making late submissions. All other posts will be deleted. If you want to discuss the levels, post replays, etc, please do so in the Discussion Topic.

Please follow these rules for updates:
1. When posting a new updated version of a level, remove any old updated versions of that level --> Have all your recent updates stored in 1 post! I will delete such old posts eventually if the author doesn't; so don't store any important information in them.
2. Make a new post for a new update; do not edit your most recent post. You may, however, post updates to multiple entries (if you have more than one) in the same post.
3. Use the same filename as found in the ZIP of the entered levels, with "V2" "V3" etc added at the end. No matter how minor an update is, give it a new number.
4. Do not post in this topic, unless it's to post an update to your levels. Use the discussion topic instead for anything else.

Please use the same naming format as in the zip file:  User1_Levelname_R3V5.lvl ---> Level "Levelname" by User1   for Rule 3   Version 5 of the level 

For late submissions also, please use the same kind of filename as is used in the main levels download - ie: your username, and "R1" "R2" or "R3" to mark which rule the level is for. Please be sure to check the original contest announcement topic for the rules; as the notes in the discussion topic are simply meant as reminders, not full explanations of the rules.

Please use the right naming format when posting updates! That would lead to less confusions and less work for everyone.

Link to discussion topic

57
Contests / Level Design Contest #29 - Playing Phase (Discussion Topic)
« on: December 03, 2023, 04:26:33 PM »
All zips only need to be unzipped inside the main folder of your NeoLemmix or Lix Player!

Lix Level Pack: https://www.dropbox.com/scl/fi/a3v1xu2gv9roiz1xuleuq/Contest_29_Lix.zip?rlkey=mkkmei2d0z9p8yq78pe4n878n&dl=1

The Lix levels will then be in the single/Contests/Contest_29 folder!

NeoLemmix Level Pack: https://www.dropbox.com/scl/fi/ezp9k9c1qgf6gugna263y/Contest_29_NL.zip?rlkey=gzjuosnkgx87naw1sdlid3nyh&dl=1

Music (NeoLemmix): https://www.dropbox.com/scl/fi/mc6u3npi5mpqb2sq1q9vj/Contest_29_Music.zip?rlkey=xmh4v2iggu5v9ghziy2c2g6nf&dl=1


Rule 1 Levels

Armani's "Tensegrity" (V2)
Eric Derkovits's "Brick or Treat" (V7)
IchoTolot's "The Amazing Lemming Tightrope Act" (V1)
kaywhyn's "A-MAZE-ING Brick House Evacuation" (V6)


Rule 2 Levels

geoo's "Dangerous Goods" (V2)
Armani's "Got a New Toy" (V2)
Eric Derkovits's "Where No Lem Has Gone Before" (V2)
IchoTolot's "Legacy Of The Waffentraeger" (V1)
kaywhyn's "Lemmings vs the Jolly Roger Pirates" (V19)


Rule 3 Levels

geoo's "Origami Master" (V1)
Armani's "Color Coded" (V1)
Eric Derkovits's "Bee Here For You!" (V1)
IchoTolot's "Crossing Confusion Cross" (V2)
kaywhyn's "Fun Teleportation Race in Space" (V4)


You can check the rules details again here: https://www.lemmingsforums.net/index.php?topic=6104.0

Playing Phase will be closed on 31th of January!
Updates will close on 28th of January!


Note: This topic is for posting your comments, replays, etc for the levels. If you wish to post an update to your level, or enter a late submission, please do so in the Updates Topic instead.

Link to update topic

58
Contests / Re: Level Design Contest #29
« on: November 28, 2023, 04:31:46 PM »
Reminder to get your entres in! :)

59
Lix Multiplayer Dates / Re: Multiplayer Lix players, we need to talk!
« on: November 21, 2023, 04:01:22 PM »
I usually can make sunday, but it depends a bit on my "exhaustion level" that weekend. Let's say being totally tired is not a fun way to play Lix.

I would say saturday is even a bit more conveniant for me but otherwise the timeslot is totally fine for me.

60
Contests / Re: Level Design Contest #29
« on: November 11, 2023, 08:30:03 PM »
A quick reminder to keep working on your entries! :)

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