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Messages - cabraden

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Lemmings Main / Re: A BeastIII of a level: Designs and concepts
« on: October 12, 2016, 09:41:40 PM »
@wafflem I can't open either of your two neolemmix files with the latest neolemmix player. Both say "cannot open graphic set barbarian.dat" (or beastiii.dat) Any ideas of what I'm doing wrong, or how to set it up?

EDIT: I meant to say I can open it, but I can't start playing the level; I noticed in the setting.ini file for the player it says "LastVersion=10010010000" at the very top, so am I not using the right version (010.010.010)?

I've also set all of the online options in this file to true (1) to see if updating the styles will work, but it didn't. Is there a setting I need to add? (I am running the lemmix player inside a folder named "Neo" on the desktop. I'm running windows 8.1 with admin rights.)

Lemmings Main / Re: A BeastIII of a level: Designs and concepts
« on: October 11, 2016, 09:46:15 PM »
Thanks..... The sack on the upper left was actually one of the enemy creature-things that the Owl-protagonist has to destroy. I must have mistakenly left it there by accident because I forgot to destroy it first to create the graphics behind it! :-[ Thanks for pointing it out, I've now replaced VGAPSEC.ZIP with a new one that contains the fix for #3.

Also, thanks for offering to translate my VGASPEC's to NXP for NeoLemmix for others to see! I agree that would be nice since NeoLemmix is definitely the standard among us Lemmings Gamers.

Lemmings Main / Special Levels based form Psygnosis Games
« on: October 11, 2016, 05:54:06 AM »
I've now finally finished making three other Psygnosis levels to compliment this "BEAST III" level (reason for renaming the topic for this post). In the attached zip are:

#0  Barbarian
#1  Blood Money
#2  BeastIII (exact one shown in spoiler)
#3  Agony

@wafflem: Thanks for pointing my topic to the right board! ;) Congrats on becoming a global moderator!

EDIT: #3 Agony is now fixed (doesn't have the weird sack anymore)

Lemmings Main / Re: A BeastIII of a level: Designs and concepts
« on: August 24, 2016, 11:10:23 PM »
thx! I've just made a .lvl file, along with a Vgaspec. (attached) Haven't had time to do much work on the .lvl recently, but it's still a little trickier than the original BeastII level. Maybe sometime I'll make it more difficult. Just be careful as you start to go up after crossing the bridge! ;P

As for the other one, I hope you can understand as after having done this one it definitely isn't my best, and my own lack of interest; But I might do one for Pink Elephants sometime if I get enough interest.

Lemmings Main / A BeastIII of a level: Designs and concepts
« on: August 24, 2016, 09:32:26 PM »
I've heard others have (can't remember where) also made a shadow of the beast III special level, so I decided to take a go myself:

Spoiler (click to show/hide)

It's based off of the Caves part of the game, but very beginning. I've tried re-googling around to find out where/who I originally heard of doing this same level title, but all I've found were Insane Steve's levels (which if I recall correctly are just .lvl modifications using same beast I & beast II terrains, but higher difficulty and renamed beast III and beast IV). I believe I was on some text page mentioning a level called "VERY MENACING" with new terrain as well.

Has anyone else here seen more remakes of the beast levels, or menacing too?

Help & Guides / GuyPerfect's lgl2
« on: March 06, 2016, 09:04:00 PM »
Recently I've been wanting to try some more things with lgl2 by GuyPerfect, but unfortunately I've lost my particular back-up that used to have it and fileden no longer exists. IIRC the file was ''. But if anyone still has it (I don't believe GuyPerfect is active anymore) just let me know in a PM since I know it was released in private. Thanks in advance!

Help & Guides / Re: Lemmings Revolution NOCD?
« on: February 05, 2016, 07:29:45 AM »
It's just strange for a year 2000 game to read files from its CD, while not having a DRM per se.

That's true, I totally agree! But there are some versions/releases of LR that do have a DRM, safedisc -- But that is only from what other people have said else where on the internet that I've read. I personally have owned several copies of Lemmings Rev and never once came across one that was really protected by safedisc. :-\

NeoLemmix Main / Re: Plans for V1.37n
« on: January 14, 2016, 07:23:52 AM »
Great work namida!

Also, cool example with using "Variety Day" - I remember beating that level just to see if I could do it, but this was at least five years ago! :D (I remember playing the entire PSYCHO 1 level pack, or most of it anyway) But it was only for DOS CustLemm of course though. :-\

Levels for v10 or older / Re: Holiday GigaLems 2015 - First Complete Beta
« on: January 07, 2016, 01:41:19 PM »
What will you deal with you may ask? well....
First rank - Very Merry

"Going pass donation goals"
This is to ease you in to the pack with the near abundance of skills (Range Original Scale:Fun-Tricky, X scale: :) :) :) :) )
Second rank - Ba Hambug

"You need to have a good strato-gy"
You'll need to learn a few things from this rank because it will trip you up (Range Original Scale:Tricky-Taxing, X scale: :) :) :) :) :) :) :) :) :) )
Third rank - Naughty

"Snowdin Town"
Allow the last rank to teach a few skills to use in this rank  (Range Original Scale:Taxing-Mayhem, X scale: :evil: :evil: :evil: :) :) :) :) :) :) :) )
Fourth rank - Sub Zero

"Three wise lemmings"
Take what you learned so far and put it in full force, it aint getting easier from here (Range Original Scale:Mayhem+ , X scale: :evil: :evil: :evil: :evil: :devil: :) :) :) :) :) )
Last rank - Hypothermic

"Ghost of Christmas Future"
Bring everything to keep you warm because this is the hardest rank of the pack (Range Original Scale:HAVOC , X scale: :evil: :evil: :evil: :evil: :devil: :devil: :devil: :) :) :) )

Those. Levels. Look. HOT! :evil::evil::scared:

Gosh, I must say though my favorite one is "Snowdin Town"... I've always had a knack for onml's rock tile set with the mossy green stuff +tree branch things -- But mixed with the colorful Holidlem tile-set just makes it look awesome beyond belief! :3

Site Discussion / Re: Happy one year birthday to the new site!
« on: December 30, 2015, 09:48:10 AM »

AAWWWWWW!! IMO that looks just as cuddly as a real lemming! :lix-wink:

Well, it's probably not exactly a year - I forget the exact date we moved over. But it's close enough. :P

So yeah. Wow. We've been on this new site for a whole year already. :D

I am curious, why did this site have to change over from .com to .net? I'm guessing it was because of all the spam.

Help & Guides / Re: Christmas pallet not showing up in Lemmain
« on: December 28, 2015, 04:28:55 AM »
What is lemmain? Is there a way to edit MAIN.DAT files? Even for DOS lemmings too? ??? (lol)

Lemmings Main / So I made this special level awhile back....
« on: December 27, 2015, 12:36:00 AM »
Hello all, I have a special level I made for fun awhile back, but I don't dare upload it to the level pack database because it uses graphics from the Disney film "Dumbo"; It's titled Pink Elephants On Parade, and it's meant for custlemm vgaspec style.

I currently only have the graphics file finished, no .lvl yet. But if anyone is interested, please let me know and I'll attach the vgaspec file! ;)

EDIT: I am back home now, so I've attached it here. Note that the graphics are still maximum of 7 colors+ background....But they look rather superior (somewhat) because of the tool I used to convert the image. If you decide to take a look, please let me know what you think of it! (and if it's ok uploading to the public level pack archive with a new .lvl file)

Lix Main / Re: Lix - Original Music
« on: December 23, 2015, 02:48:06 AM »
In the earlier years, I found that I was playing my own music in the background anyway. This fits into a workflow where you play for 1 minute at most, then terminate and work on the code again. At this time, there were no regular users who would eventually come back to me and strongly suggest music.

Heh, that's cool! I'm not sure if it would make me weird, but now when I play orig. Lemmings, I can't help but turn on rap in another window/source (other varieties too, but mostly rap) while simply enabling only the SFX in-game. I know what you mean! But would anyone else enjoy playing Lix while listening to hardcore styles of music?

Site Discussion / Re: Simon has been added as a global moderator.
« on: December 20, 2015, 08:21:55 PM »
Yes, Congrats Simon! Nice to see you've made it! :lix-smile:  And btw fyi back in 2012 I did lie to you about 'me driving to a library'. I was still at a library, but at that time I was unemployed and didn't have a car. It was a two-hour walk though!......... I saw you guys (Insane Steve, geoo and you +others) talking about me on IRC right after I was banned on the old forum. :lix-suspicious:  But no, I live on my own now and pay for my own Internet Service.

Anyway, your Lix project you made -- I should check it out sometime and see what it is like (like, finally right?!) I've heard it's really fun compared to original lemmings, let alone the ugly-lame original DOS-port.

Site Discussion / Re: Hello again, and regards to my previous account ban.
« on: December 19, 2015, 08:18:11 AM »
Okay cool, thanks! And my bad ccexplore, thanks for letting me know I mistaked you as RTW! :-[

Anyway, I probably won't be around much this month; I'm pretty busy myself now (I've only gotten 31 posts on the other forums I'm members with). Over the past few years I've learned how to install Windows 95/98/Me in DOSBox (enhanced builds though). You heard right. See this video first: :lix-evil:

Also, don't forget to check me out on the other forums I'm with. I am also Gui55 on and

btw Simon's Lix project (along with the other ones) seem pretty sweet, I should check them out sometime, starting with Lix (which I remember existed when I was on the old forum)

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