Let's keep it together in one topic. Also, it's a good idea to take a look at other games on RetroAchievements, and especially existing sets for Lemmings games, to get an idea of point values.
Anyway, some suggestions. Obviously, pretty much any level could have an achievement for saving the maximum or for minimum skills, so I'm trying to pick out more interesting ones. (Some of these will overlap with talismans in Lemmings Redux.)
Fun 3: Save 47/50 (1pt)
Fun 7: Save 100% with 2 builders (5pts)
Fun 8: Save 100% with 3 skills (3pts)
Fun 11: Save 100% with no builders (5pts)
Fun 13: Solve with 10 diggers or less (10pts)
Fun 17: Save 100% (2pts)
Tricky 19: Solve with no miner (10pts)
Tricky 23: Save at least 95% (20pts)
Tricky 24: Save 100% (5pts)
Tricky 25: Save 100% (25pts)
Tricky 30: Save 100% with no builders (5pts)
Taxing 1: Save 100% with 6 builders (5pts)
Taxing 2: Save 100% (2pts)
Taxing 4: Save 100% (5pts)
Taxing 16: Save 100% (50pts) (maybe this is too hard to include)
Taxing 18: Save 100% (25pts)
Taxing 22: Solve with 2 builders (10pts) (note that Amiga already requires 100% on this level)
Mayhem 3: Solve with no climber (10pts)
Mayhem 7: Save 100% (5pts)
Mayhem 25: Solved with 5 builders (10pts)
Mayhem 26: Save 95/100 (20pts)
Mayhem 30: Save 100% (10pts)
Anyway, some suggestions. Obviously, pretty much any level could have an achievement for saving the maximum or for minimum skills, so I'm trying to pick out more interesting ones. (Some of these will overlap with talismans in Lemmings Redux.)
Fun 3: Save 47/50 (1pt)
Fun 7: Save 100% with 2 builders (5pts)
Fun 8: Save 100% with 3 skills (3pts)
Fun 11: Save 100% with no builders (5pts)
Fun 13: Solve with 10 diggers or less (10pts)
Fun 17: Save 100% (2pts)
Tricky 19: Solve with no miner (10pts)
Tricky 23: Save at least 95% (20pts)
Tricky 24: Save 100% (5pts)
Tricky 25: Save 100% (25pts)
Tricky 30: Save 100% with no builders (5pts)
Taxing 1: Save 100% with 6 builders (5pts)
Taxing 2: Save 100% (2pts)
Taxing 4: Save 100% (5pts)
Taxing 16: Save 100% (50pts) (maybe this is too hard to include)
Taxing 18: Save 100% (25pts)
Taxing 22: Solve with 2 builders (10pts) (note that Amiga already requires 100% on this level)
Mayhem 3: Solve with no climber (10pts)
Mayhem 7: Save 100% (5pts)
Mayhem 25: Solved with 5 builders (10pts)
Mayhem 26: Save 95/100 (20pts)
Mayhem 30: Save 100% (10pts)