I'd be down to contribute towards this, though likely not much. I'm getting a new job in about a week and I'm going to be extremely busy from then onward (most likely). But I already have a folder of levels, some finished, some not that could possibly work here.
I do have a week off presently that I will have some time to re-familiarize myself with ROTL and maybe offer some feedback and thoughts on ROTL in general. I do have some idea of the age of most of the levels.
my #1 recommendation would be: set a goal for WAY fewer levels than ROTL had/has. Trust me that was too much work
Like around 100 or fewer levels would probably be best. I'd also recommend starting something totally new that has little or nothing to do with ROTL [other than being like a sequel as it seems you already may have in mind].
ROTL really started to continue/finish what was started prior to 2009; and consolidate really old levels that stood by themselves when everyone like Pieuw was making big packs and that was becoming popular. My addition of newer levels seems a bad idea in hindsight.
Honestly I wasn't even aware that Eric or anyone else made these other recent conversions. I don't have any opinions on those; that's up to them.
Which brings up another point: when dealing with ROTL you're dealing with levels by people who aren't here to answer "is this a backroute or not" etc. So that just adds another layer of difficulty. I know for a fact for instance; that the celebrated Duality that's in the current states of all versions of ROTL isn't "accurate" (though its still a very good level imo) because I managed to get a replay from him from geoo. (but only for his 6th pack!) Yawg hasn't been active here in years. So again; it would be far better and easier today to make a pack based on people that are here and can address questions and issues with there levels in real time.
Also it would be nice to utilize the new skills and features of modern games [which the old levels obviously don't have].
To add to what Proxima said: part of why I got frustrated with the project was that besides the end result being too large lots of people came in saying they wanted to contribute but in the end I did most of the work; because nobody else was really willing/able to do much (except a few people, namely Akseli who brought most of the levels to my attention in the first place), and there were generally only a few people coming forward with opinions that disagreed, so they ended up at an impasse. And I was kind of just left to make the decision. ROTL has plenty of flaws, but I'm overall happy with the result. But it wouldn't bother me at all if it was greatly altered. I had plans to do what (wafflem and I) we did for ISteve's and Clam's pack with other older levels; like Yawg's and Ben Bryant's, but I never got time to do all that. If someone ever did that it would make those levels in the big pack redundant (which is why in the latest version I removed ISteve and Clam's levels). WeirdyBeardy also made his own pack consolidating all of his levels a year or so ago didn't he? But that's just one suggestion. Anyways, like I already said; since there;s a lot of new people and ROTL has old levels that are now well known, I'd recommend starting something totally new and separate from that.
edit: I forgot that actually I already started to do this with Ben Bryant's levels but its not finished.
I do have a week off presently that I will have some time to re-familiarize myself with ROTL and maybe offer some feedback and thoughts on ROTL in general. I do have some idea of the age of most of the levels.
my #1 recommendation would be: set a goal for WAY fewer levels than ROTL had/has. Trust me that was too much work
Like around 100 or fewer levels would probably be best. I'd also recommend starting something totally new that has little or nothing to do with ROTL [other than being like a sequel as it seems you already may have in mind].ROTL really started to continue/finish what was started prior to 2009; and consolidate really old levels that stood by themselves when everyone like Pieuw was making big packs and that was becoming popular. My addition of newer levels seems a bad idea in hindsight.
Honestly I wasn't even aware that Eric or anyone else made these other recent conversions. I don't have any opinions on those; that's up to them.
Which brings up another point: when dealing with ROTL you're dealing with levels by people who aren't here to answer "is this a backroute or not" etc. So that just adds another layer of difficulty. I know for a fact for instance; that the celebrated Duality that's in the current states of all versions of ROTL isn't "accurate" (though its still a very good level imo) because I managed to get a replay from him from geoo. (but only for his 6th pack!) Yawg hasn't been active here in years. So again; it would be far better and easier today to make a pack based on people that are here and can address questions and issues with there levels in real time.
Also it would be nice to utilize the new skills and features of modern games [which the old levels obviously don't have].
To add to what Proxima said: part of why I got frustrated with the project was that besides the end result being too large lots of people came in saying they wanted to contribute but in the end I did most of the work; because nobody else was really willing/able to do much (except a few people, namely Akseli who brought most of the levels to my attention in the first place), and there were generally only a few people coming forward with opinions that disagreed, so they ended up at an impasse. And I was kind of just left to make the decision. ROTL has plenty of flaws, but I'm overall happy with the result. But it wouldn't bother me at all if it was greatly altered. I had plans to do what (wafflem and I) we did for ISteve's and Clam's pack with other older levels; like Yawg's and Ben Bryant's, but I never got time to do all that. If someone ever did that it would make those levels in the big pack redundant (which is why in the latest version I removed ISteve and Clam's levels). WeirdyBeardy also made his own pack consolidating all of his levels a year or so ago didn't he? But that's just one suggestion. Anyways, like I already said; since there;s a lot of new people and ROTL has old levels that are now well known, I'd recommend starting something totally new and separate from that.
edit: I forgot that actually I already started to do this with Ben Bryant's levels but its not finished.
It felt like yeserday... well I skimmed over the topic quickly and I don't think you've updated these two in that time??