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Messages - mobius

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16
NeoLemmix Main / Re: People getting confused by NL's auto-replay
« on: February 17, 2024, 02:01:51 AM »
thus confirming what I posted about numerous times in the past; the UI is too complex in general. What seems commonplace to us is only cause we're used to it and we've been around it when it was developed. There's no simple solution; the QOL features are almost necessary for us veteran players but in the way for new comers.  in game text may be the best, or at least easiest option here.

17
I've said numerous times I wasn't interested anymore, but now after watching Simon's stream I want to play again, so I'll try to join in this time. I may only be available for the first half of the session however.

18
Lix Levels / Re: Eye of the Needle
« on: February 11, 2024, 03:50:22 PM »
Spoiler (click to show/hide)

See attachment for how Eye of the Needle would then look.

But now, it will be even easier to turn a worker near the exit. In Lix, when you're walking on steel, you can be assigned miner without further preparation and immediately turn.

Second attachment: An exit platform that is too thin to turn with mining, even if you cancel the miner with a platformer. Is that better?

-- Simon

:forehead: I forgot turning on steel worked in Lix. Good thing I'm not actively doing this myself anymore. Second attachment should be fine. Off the top of my head I don't know how saving 1 more is possibly without changing the solution.

19
Lix Levels / Re: Simon streams Lix: Thu, 2024-02-08, 17:00 UTC
« on: February 11, 2024, 02:19:22 AM »
will watch this recent one in the coming days. I was watching some of the multiplayer streams and it's made me want to play again. Perhaps I'll try to join next time. :thumbsup:

https://clips.twitch.tv/InnocentMotionlessDunlinDatSheffy-TZDhVrM3Iu0VzqxG :laugh:
(clip from one of the recent sessions)

20
Lemmings Main / Re: What I Love About The Lemmings Community
« on: January 20, 2024, 10:16:35 PM »
Completely agree! It's good to spread positivity. :thumbsup:

Great to hear you're making new material! I'm anxious to see it. I've also recently gotten back into level creation. I also like going back to old packs now and then and trying to beat stuff I never did before. I can usually get at least a little bit further.

21
Lix Levels / Re: Eye of the Needle
« on: December 07, 2023, 04:44:47 PM »
Ill let it up to someone else to decide about Eye of the Needle. Im okay with leaving it as is, Simon seemd to enjoy the level so thats important to me.

But to remove those routes simply;

Spoiler (click to show/hide)

22
Lix Levels / Re: Eye of the Needle
« on: December 07, 2023, 02:20:53 AM »
I was sadly too busy that day to watch. I'll have it a look over soon.

I'll wait until I watch Simon's replay to comment but having designed Eye of the Needle but finding the solution to be quite precise and fiddly, I'll likely be open to other solutions or variants, but we'll see.

23
Lix Levels / Re: Simon will stream Lix, Sun 2023-11-26
« on: November 25, 2023, 01:05:38 AM »
nice! thanks for the heads-up.

By chance, I've recently been feeling like puzzle solving again, so I might try some myself.

24
Help & Guides / Re: How To Run Lemmings Revolution in Windows 10
« on: November 20, 2023, 10:28:56 PM »
Hello, new user that's tried to install Lemmings Revolution here, but it gives me this error:

---------------------------
Fatal application error
---------------------------
No suitable 3D accelerator detected
---------------------------
OK   
---------------------------

What can I do? I've Googled for solutions but got nowhere. Thanks in advance!

I don't think it's the graphics card; I've gotten this error many times. Have you tried download  jkapp76's edited version (first download link in the first post). I'm currently on Windows 10 and I think this was the only version I managed to get to work myself. Try running it in administrator mode.

25
Lix Multiplayer Dates / Re: Multiplayer Lix players, we need to talk!
« on: November 20, 2023, 10:24:01 PM »
I haven't joined in a quite a while because I basically lost interest in the game. I was never real fond of the more complicated maps to begin with and preferred the simpler ones but now I realize its more just I'm not motivated to spend the time needed to get good at the game to really have fun. I hope those who want to keep playing can find a way to make it work!

26
I plan on joining this time.

27
SuperLemmix / Re: Tomb Rodents - Featuring Lemmina Croft
« on: August 28, 2023, 01:18:13 AM »
I've been playing this occasionally for a bit now. While it is very fun, I find it a bit more difficult than "for everyone". Unless this is just me being dumb or not adjusted to the new skills or engine yet. Any hints on the levels would be appreciated! I only beat the first level so far.

28
:thumbsup:

my personal biggest concern is that this arbitrarily allows for you to cancels other skills with a fencer; in a way you can't necessarily do with most other skills of its kind. It reminds me of the Lemmini bug/feature of canceling miners with a blocker, which always felt kind of hackish to me.

29
I volunteer to play test. Please PM or ping me on discord to remind me and give me any instructions you want.

30
[not solved] 12-3 All-in comes so close. Only one spot where my solution requires a lemming to use two skills, I can't atm see a way to get any other non-workers over on that side to bash this pillar or to somehow turn the other around without building or assigning any skills.

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