Hi guys
The multiple exit idea does sound somewhat not bad. It reminded me of the X marks the spot level where I think there was a hidden exit to the right of the map. I would be more of a put it in the original level rather than make it a side quest but anyway it does sound not a bad idea for having it as a side quest if the author does decide to do that.
The multiple exit idea does sound somewhat not bad. It reminded me of the X marks the spot level where I think there was a hidden exit to the right of the map. I would be more of a put it in the original level rather than make it a side quest but anyway it does sound not a bad idea for having it as a side quest if the author does decide to do that.