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NeoLemmix Levels / Re: Ski Sloping Lemmings (80 Levels)
« on: September 06, 2021, 11:29:57 PM »
Hi Kaywhyn
It's good to hear from you, hope you have been doing well. Looking forward to checking your let's play out. I've been working on my the book which is about harm OCD. I'm hoping to maybe get it published as a paperback soon. See how things go in the future.
You don't mind if I post my thoughts here, hope that's okay.
Welldone on completing that pack, it's a very hard one and does contain a lot of builder heavy levels. I do feel my nuked Lems one was a lot better than the skii sloping lemmings. Nukem Lems seems to be getting a better reception than the skii sloping one. Interesting looking at the different solutions to the levels. I wasn't too impressed with the skii sloping lemmings myself, I was thinking of maybe removing it as it seems to be causing more frustration than anything else. I'm thinking about that as I don't think it's a good level pack, to be honest.
I was hoping to maybe making more packs in the future but like before only focusing on the original eight skills ones. I'm not really one for the new skills at the moment as I haven't really looked into them too much. I wonder if I should have a go at making a big level pack again but lessons learned from the previous one especially skii sloping lemmings.
The bombing fest level in Nukedlems I wasn't too keen on myself as I remember it was like bomb after bomb. I remember that one. (hehe)
I might focus more on a similar pack like Nuked lems, I feel that this pack did a bit or is it fair to say a lot better than the skii sloping lemmings. One of the problems I had with skii sloping ones was because the frame stepping was there It sort of encourages me to maybe do alot of levels that are hard to execute if that makes sense.
Interesting you were mentioning about tall levels. The main reason I tend to do levels with maybe a lot of areas is more of a decoration thing, I like the idea of someone just looking around at the level, like the (art gallery) level from the original lemmings game. The decoration in lemmings is always a big thing with me. Maybe precision levels can get very annoying I agree totally there. Fire and death if I remember right was a level you had to have good precision.
It looks like I did 100 times better when making the Nuked Lems, I hope it's okay to say this as I want to improve and if I do simliar levels in the future, hoping people will like those ones.
It's good to hear from you, hope you have been doing well. Looking forward to checking your let's play out. I've been working on my the book which is about harm OCD. I'm hoping to maybe get it published as a paperback soon. See how things go in the future.
You don't mind if I post my thoughts here, hope that's okay.
Welldone on completing that pack, it's a very hard one and does contain a lot of builder heavy levels. I do feel my nuked Lems one was a lot better than the skii sloping lemmings. Nukem Lems seems to be getting a better reception than the skii sloping one. Interesting looking at the different solutions to the levels. I wasn't too impressed with the skii sloping lemmings myself, I was thinking of maybe removing it as it seems to be causing more frustration than anything else. I'm thinking about that as I don't think it's a good level pack, to be honest.
I was hoping to maybe making more packs in the future but like before only focusing on the original eight skills ones. I'm not really one for the new skills at the moment as I haven't really looked into them too much. I wonder if I should have a go at making a big level pack again but lessons learned from the previous one especially skii sloping lemmings.
The bombing fest level in Nukedlems I wasn't too keen on myself as I remember it was like bomb after bomb. I remember that one. (hehe)
I might focus more on a similar pack like Nuked lems, I feel that this pack did a bit or is it fair to say a lot better than the skii sloping lemmings. One of the problems I had with skii sloping ones was because the frame stepping was there It sort of encourages me to maybe do alot of levels that are hard to execute if that makes sense.
Interesting you were mentioning about tall levels. The main reason I tend to do levels with maybe a lot of areas is more of a decoration thing, I like the idea of someone just looking around at the level, like the (art gallery) level from the original lemmings game. The decoration in lemmings is always a big thing with me. Maybe precision levels can get very annoying I agree totally there. Fire and death if I remember right was a level you had to have good precision.
It looks like I did 100 times better when making the Nuked Lems, I hope it's okay to say this as I want to improve and if I do simliar levels in the future, hoping people will like those ones.