Author Topic: [Neolemmix] Godlems [Difficulty: Easy - Very Hard]  (Read 439 times)

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Offline Duuddu

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[Neolemmix] Godlems [Difficulty: Easy - Very Hard]
« on: August 20, 2020, 05:08:10 am »
GodLems
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Ranks: Easy - Medium - Hard (the difficulty increases a lot)
Each rank contains 5 levels, totaling 15 levels.
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If you complete this level pack, if possible, send me the replays and a feedback for the futures levels pack that I'll do.

How to play:
-If you don't have NeoLemmix, download it from https://www.neolemmix.com/.
-Download this level pack and extract on the paste levels of your NeoLemmix. (if you don't have the paste levels, you can create one).
-Run the Neolemmix.exe and press F2 to access the pack through the level browser.
« Last Edit: September 01, 2020, 09:51:02 pm by Duuddu »

Offline IchoTolot

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Re: [Neolemmix] Godlems [Difficulty: Easy - Very Hard]
« Reply #1 on: August 20, 2020, 10:33:24 am »
Nice to see another pack from you! :thumbsup:

I will check it out in it's entirety soon, but still got some other stuff that needs solving first. ;)

For now I just leave you with a solution replay to the last level as a little welcome back gesture. ;P

The level is quite a time cruncher, but I would not put it in the very hard category right now as you can easily see where the builders need to go and that reduces the entropy by quite a lot. It's still quite challenging though!

Offline Duuddu

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Re: [Neolemmix] Godlems [Difficulty: Easy - Very Hard]
« Reply #2 on: August 20, 2020, 04:52:28 pm »
Nice to see another pack from you! :thumbsup:

I will check it out in it's entirety soon, but still got some other stuff that needs solving first. ;)

For now I just leave you with a solution replay to the last level as a little welcome back gesture. ;P

The level is quite a time cruncher, but I would not put it in the very hard category right now as you can easily see where the builders need to go and that reduces the entropy by quite a lot. It's still quite challenging though!

I really thought that this level would take more time to be solved hahaha. Thanks by playing :thumbsup:
« Last Edit: August 20, 2020, 04:58:31 pm by Duuddu »

Offline WillLem

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Re: [Neolemmix] Godlems [Difficulty: Easy - Hard]
« Reply #3 on: August 22, 2020, 12:07:23 am »
I really thought that this level would take more time to be solved hahaha.

To be fair, it is Icho that solved it! I've added this pack to my LP list, will hopefully get around to the next few episodes sooon!

Offline Duuddu

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Re: [Neolemmix] Godlems [Difficulty: Easy - Hard]
« Reply #4 on: August 27, 2020, 09:45:30 pm »
I really thought that this level would take more time to be solved hahaha.

To be fair, it is Icho that solved it! I've added this pack to my LP list, will hopefully get around to the next few episodes sooon!

Thank you by put this LP on your list! : thumbs up: I know that is a bit unfair to base the levels difficult by Ichotolot, he always have beaten my LP`s in record time! 
« Last Edit: August 31, 2020, 12:19:49 am by Duuddu »

Offline IchoTolot

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Re: [Neolemmix] Godlems [Difficulty: Easy - Very Hard]
« Reply #5 on: September 07, 2020, 04:28:36 pm »
I attached my solutions to the pack.

There are some really great headbumpers in there. ;)

I thought Hard 1 + 4 were the hardest nuts in there. Especially with the timing and lemming distribution required for that one Hard 4 part.

Although Normal 1 was also quite a difficulty spike as I think it's harder than most Hard levels.

I also saw a gap in the ceiling of the hatch area in Hard 4. ;)


Offline Duuddu

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Re: [Neolemmix] Godlems [Difficulty: Easy - Very Hard]
« Reply #6 on: September 08, 2020, 02:38:34 am »
I attached my solutions to the pack.

There are some really great headbumpers in there. ;)

I thought Hard 1 + 4 were the hardest nuts in there. Especially with the timing and lemming distribution required for that one Hard 4 part.

Although Normal 1 was also quite a difficulty spike as I think it's harder than most Hard levels.

I also saw a gap in the ceiling of the hatch area in Hard 4. ;)

Thank you by playing :thumbsup: I already saw all your solutions :laugh: I see some backroutes, I'll fix it, but overall your solutions were very good!

Offline Armani

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Re: [Neolemmix] Godlems [Difficulty: Easy - Very Hard]
« Reply #7 on: September 08, 2020, 07:03:58 am »
Hi Duuddu!
I gave this pack a try and here're some comments and replays!

I had fun time reminiscing about the original lemmings while playing the pack.
It has nice aesthetic with old skool feeling.

I have some leftover skills for Easy rank levels but they seems to be open ended so I think I didn't totally backrouted them.
For Normal rank, I have a digger left on 'Normal 1 Idiots Uses The Useless Trap' so can be a backroute.
I like Normal3 One Thousand and One, it looks very simple at first glance but ended up with clean and satisfying solution.:thumbsup:
It was not that difficult but enjoyable.
For Hard rank, I have a builder left on 'Hard1 Have a nice week!' so i guess it is a minor backroute, or something like that.
And in 'Hard2 WILLO PILLOW', I didn't use right side of the level at all, is it a backroute? or OWW and right side of the level are just red herring?
'Hard4 Godlems' is my absolute favorite level of the pack!
I highly suspect that my solution is intended.(If using two builder to fill the 2 pixels gap is intended...)
It has a little bit precise timing part but it also has very neat trick.
 
I hope you enjoy my replays and I didn't break many levels.

Offline Duuddu

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Re: [Neolemmix] Godlems [Difficulty: Easy - Very Hard]
« Reply #8 on: September 08, 2020, 05:29:57 pm »
Hi Duuddu!
I gave this pack a try and here're some comments and replays!

I had fun time reminiscing about the original lemmings while playing the pack.
It has nice aesthetic with old skool feeling.

I have some leftover skills for Easy rank levels but they seems to be open ended so I think I didn't totally backrouted them.
For Normal rank, I have a digger left on 'Normal 1 Idiots Uses The Useless Trap' so can be a backroute.
I like Normal3 One Thousand and One, it looks very simple at first glance but ended up with clean and satisfying solution.:thumbsup:
It was not that difficult but enjoyable.
For Hard rank, I have a builder left on 'Hard1 Have a nice week!' so i guess it is a minor backroute, or something like that.
And in 'Hard2 WILLO PILLOW', I didn't use right side of the level at all, is it a backroute? or OWW and right side of the level are just red herring?
'Hard4 Godlems' is my absolute favorite level of the pack!
I highly suspect that my solution is intended.(If using two builder to fill the 2 pixels gap is intended...)
It has a little bit precise timing part but it also has very neat trick.
 
I hope you enjoy my replays and I didn't break many levels.
Hi Armani! Thank you by playing :thumbsup:
Thanks, I really like the fell of the old lemmings :D
I saw all your replays and you really found some backroutes, at Normal 1, 2 and 3 (I really like your solution to normal 2, it's different). Your solution to the Hard4 "Godlems" is the exactly the original solution :thumbsup:
Spoiler (click to show/hide)

Icho edit:
I put the PS in spoiler tags ;)
« Last Edit: September 08, 2020, 06:30:56 pm by IchoTolot »