Author Topic: Level Design Contest #17 - Playing Phase (Discussion Topic)  (Read 1467 times)

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Offline IchoTolot

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NeoLemmix Level Pack: https://www.dropbox.com/s/pwyd4iwls7teae3/Contest_17.zip?dl=1

- Put the folder of the level pack in the "levels" folder of your NeoLemmix Player.

Music: https://www.dropbox.com/s/ru1cxaypi470570/Contest_17_Music.zip?dl=1

- The music must be put inside the "music" folder of the NeoLemmix player. If the folder doesn't exists, create it.

Non Standard tilesets, nessesary tileset updates and additional sounds: https://www.dropbox.com/s/4qxoqmyv72hxnad/Contest_17_Tilesets_and_Sounds.zip?dl=1

- Extract the archive in NeoLemmix's main folder. I should have arranged the folders inside in such a way that they automatically add/replace the right things.

Rule 1 Levels

Colorful Arty's "Legend of Fantasy Castle!" (V2)
Crane's "Blood Born" (V13)
IchoTolot's "Shadows Of Ourselves" (V1)
Nessy's "A Quiet Place" (V5)
nin10doaddict's "Dive On In" (V1)
Proxima's "Here Be Dragons" (V1)
SQron188's "Runnin' Through Castles" (V9)


Rule 2 Levels

Crane's "Are you kidding me ?!" (V3)
SQron188's "Less Than Ten Pints" (V5)

Rule 3 Levels

Colorful Arty's "Storming the City at Night" (V4)
IchoTolot's "Catacomb Of Sorrow" (V1)
nin10doaddict's "<3" (V1)
The Tomato Watcher's "Wish Away The Wells" (V1)


You can check the rules details again here: https://www.lemmingsforums.net/index.php?topic=4171.0

Playing Phase will be closed on 12th of June!
Updates will close on 10th of June!

Note: This topic is for posting your comments, replays, etc for the levels. If you wish to post an update to your level, or enter a late submission, please do so in the Updates Topic instead.
« Last Edit: June 09, 2019, 08:59:13 pm by IchoTolot »

Offline Colorful Arty

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Re: Level Design Contest #17 - Playing Phase (Discussion Topic)
« Reply #1 on: May 08, 2019, 08:39:45 pm »
Took a look at the levels, and I am seriously impressed with how they all look! Well done everyone!

Also, there seems to be an issue with nin10doadict's R1 level. I can't load it because I'm missing the invisible_updraft object, which I removed from the set a long time ago.
My Youtube channel where I let's play games with family-friendly commentary:
https://www.youtube.com/channel/UCiRPZ5j87ft_clSRLFCESQA

My levelpack: SubLems
For NeoLemmix: http://www.lemmingsforums.net/index.php?topic=2787.0
For SuperLemmini: http://www.lemmingsforums.net/index.php?topic=2704.0

Upcoming levelpack: ArtLems
Development Topic: http://www.lemmingsforums.net/index.php?topic=3166.0

Offline IchoTolot

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Re: Level Design Contest #17 - Playing Phase (Discussion Topic)
« Reply #2 on: May 08, 2019, 08:50:29 pm »
Well, it seems like I still had this object in my folder and therefore did not noticed that. :P

Making sure the level works though is nin10doadict's task and he is free to update the level even with very radical changes to resolve the issue.

Offline Colorful Arty

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Re: Level Design Contest #17 - Playing Phase (Discussion Topic)
« Reply #3 on: May 08, 2019, 09:10:23 pm »
It's easy enough to fix. There's a blue updraft now that you can just paste everywhere the invisible one was
My Youtube channel where I let's play games with family-friendly commentary:
https://www.youtube.com/channel/UCiRPZ5j87ft_clSRLFCESQA

My levelpack: SubLems
For NeoLemmix: http://www.lemmingsforums.net/index.php?topic=2787.0
For SuperLemmini: http://www.lemmingsforums.net/index.php?topic=2704.0

Upcoming levelpack: ArtLems
Development Topic: http://www.lemmingsforums.net/index.php?topic=3166.0

Offline namida

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Re: Level Design Contest #17 - Playing Phase (Discussion Topic)
« Reply #4 on: May 08, 2019, 10:59:04 pm »
Crane's "Blood Born" (click to show/hide)
My released level packs:
Lemmings Plus Series | Doomsday Lemmings

Offline Crane

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Re: Level Design Contest #17 - Playing Phase (Discussion Topic)
« Reply #5 on: May 09, 2019, 03:06:12 am »
I can't remember if I needed the tight time limit to patch a backroute or not, but I've removed it for now in V2 (yes, it was a backroute, and the way I had to patch it is tacky).

Offline Proxima

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Re: Level Design Contest #17 - Playing Phase (Discussion Topic)
« Reply #6 on: May 09, 2019, 11:37:34 am »
I wish I hadn't submitted. Didn't expect to be so thoroughly upstaged by someone else using the same tileset. :'(

Offline SQron188

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Re: Level Design Contest #17 - Playing Phase (Discussion Topic)
« Reply #7 on: May 09, 2019, 12:26:34 pm »
I wish I hadn't submitted. Didn't expect to be so thoroughly upstaged by someone else using the same tileset. :'(

Nonsense, if you think your level has an interesting solution, it's good. No need for self-deprecation. I can't solve either of the levels in question anyway.
In terms of appearance, it has a barren, arid feel, like a canyon, or a desert. It's similar to the style of Shadow of the Beast 2 levels, with the floating and suspended pieces of terrain.
Generally speaking I like variety, so I get both this and the other one which is a bit more busy - for me, it immediately invokes associations with levels typical to NeoLemmix (this is also good).

Offline IchoTolot

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Re: Level Design Contest #17 - Playing Phase (Discussion Topic)
« Reply #8 on: May 09, 2019, 03:55:05 pm »
Alright, I've recorded myself today solving and backrouting my way through the pack. :P

I've attached the replays and my comments will follow through the videos that will start to appear tomorrow on my YouTube channel. Although this time I was very sunken in my solving routine that I had a feeling I commentated more about my thought processes rather than about the levels. :XD:

Offline IchoTolot

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Re: Level Design Contest #17 - Playing Phase (Discussion Topic)
« Reply #9 on: May 10, 2019, 03:37:59 pm »
Levels resolved. I have a feeling Crane's R2 is intended. ;)

Offline Crane

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Re: Level Design Contest #17 - Playing Phase (Discussion Topic)
« Reply #10 on: May 10, 2019, 05:43:16 pm »
It seems I didn't make the arrows low enough in "Blood Born" - updated!

Yep, "Are you kidding me?!" is intended... at least the solution is designed to make people say that!

Offline IchoTolot

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Re: Level Design Contest #17 - Playing Phase (Discussion Topic)
« Reply #11 on: May 10, 2019, 07:35:46 pm »
This still seems like a backroute for "Blood Born"
« Last Edit: May 10, 2019, 11:15:08 pm by IchoTolot »

Offline Crane

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Re: Level Design Contest #17 - Playing Phase (Discussion Topic)
« Reply #12 on: May 11, 2019, 08:34:20 am »
I would like to withdraw Blood Born until further notice. The level is completely broken and I cannot find a solution to it. It will require a complete overhaul. I'm sorry.

Offline IchoTolot

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Re: Level Design Contest #17 - Playing Phase (Discussion Topic)
« Reply #13 on: May 11, 2019, 11:33:41 am »
I would like to withdraw Blood Born until further notice. The level is completely broken and I cannot find a solution to it. It will require a complete overhaul. I'm sorry.

Affirmative, I removed the level from the pack. Feel free to resumit though. :)

Offline IchoTolot

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Re: Level Design Contest #17 - Playing Phase (Discussion Topic)
« Reply #14 on: May 11, 2019, 11:49:50 am »
Resolved Nessy's level.