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NOTICE: Please do NOT add to official / other people's styles.

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namida:
With great power comes great responsibility, and it looks like that's been abused a bit. Unlike the old-formats where it'd quickly lead to huge mess, nothing in new-formats really prevents people adding to other people's styles - but you still shouldn't do it.

It's understandable that you might want to create extra pieces that go with an official style or someone else's style. However, if doing so, please put these pieces in your own separate style. NeoLemmix allows mixing tilesets in a single level. Yes, it can be a bit annoying to switch tilesets (maybe the editor could use a feature to display multiple sets at once in the selection area? - but you'd have to convince Nepster that's worthwhile), but by adding them to someone else's set, you're creating the impression that they're responsible for that piece - and indeed, they might feel compelled to maintain it in the future, so their style doesn't look like it has a broken piece. In the case of official styles, this is essentially pushing that same thing on the maintainers of NeoLemmix itself. Some creators might also feel the quality isn't up to standard (or conversely, that it's too high, if they're going for a deliberate lower-quality aesthetic), or that the new piece doesn't have the right feel they were going for with the set, etc - and it's being pushed into their style anyway.

If you're creating pieces for use in a single level, consider having a "(your name)_special" style, and include the relevant pieces with the pack the level appears in. For examples of this, see Lemmings Plus III, IV or VI.

From now on, all additions / modifications to graphic sets must be submitted by the graphic set's author (or one of them, in the case of a set with multiple authors). For the purposes of this rule, NeoLemmix's creators are considered to be the authors of the official graphic sets and any abandoned graphic sets - we will, of course, take community discussions into account when deciding what we will or won't accept, but we have the final say; and of course, you are welcome to submit your proposed changes to a graphic set's author, but it's their call whether it gets included or not and they must be the one to submit it.

We'll be reasonable here - eg. if Alice decides that she's no longer going to maintain her graphic set and agrees for Bob to take over maintaining it, we won't require Bob to send all changes via Alice anyway; Bob can submit them himself. But Bob can't randomly decide to add to a set that Alice is still maintaining, unless that set is a collaborative effort between both of them in the first place. Likewise, in the case of abandoned sets, we're happy to let known forum members take over maintaining them - as long as this is a genuine taking over of the set, and not just claiming such short-term to slip in one or two new pieces.

My initial intention here was to preserve the already-added ones, however, many of these go as far as being deceptive, and should not be left in the official styles in any capacity. As such, I'll be deciding on a per-piece basis.

namida:
After some reconsideration (and some closer looking at these pieces), I have decided that I'm going to make some immediate changes.

Most of the extra pieces in the Marble style will be removed. The locked exit will remain, but I've redone the graphic so that it's more typical of locked exits (and in particular is not invisible while in the locked state), and adjusted the trigger area so that it matches the normal exit. The terrain piece brick_small_06 will remain, without changes. All other terrain / objects that were slipped in have been removed. My decision here is based on that many of these were deceptive, and didn't really fit with the marble style - they appeared to have been created for the use of a single level, or at most, a single pack. If the person using these needs help adjusting their level(s) to use these pieces as part of a custom, separate tileset (without manually replacing everything), they're welcome to contact me - publicly or via private message - for help.

The two extra objects (blue recolors of the flame objects) in the Fire style, and the extra object (rain) in the Sky style, are not affected - these will remain. As far as I can tell, these are the only cases of stuff that's slipped in that shouldn't have - but please let me know if you're aware of any others.

The NeoLemmix styles download has been reuploaded, with the extra pieces in marble removed (except the locked exit, which has had adjustments). Please redownload it, and delete your existing copy of orig_marble before extracting (otherwise you'll still have the removed pieces).

(Yes, I know, the new locked exit in Marble lacks flames, and there's no exit top object to add them. I didn't bother since we'll have the secondary animations feature soon anyway - I have indeed made a proper secondary animation to go with this locked exit for the next NL update.)

IchoTolot:
Exactly which tiles/objects have been removed?

I would request a full detailed list or else the chance of chaos is here. Example: I and lots of others have used the marble teleporter/receiver and I would consider that as an extra object. It is still in the styles download though, so you did not considered that an extra.

So a list like this would make things clear:

orig_marble

Object A
Terrain A

TilesetB

....

Flopsy:
Back around when SEB Lems was released, there were additions to the LPV Honeycomb tileset, specifically Blue, White and Yellow hexagons and the 26 letters of the alphabet. These haven't been mentioned but I believe Nepster was the one who merged these with the Honeycomb tileset originally back then.

Just bringing these up because they haven't been mentioned but I guess because they were so long ago now that it doesn't really matter?

Proxima:
This topic is a useful starting-point for listing which tiles are usermade additions to the official styles:

pillar/wood_25
fire/bars_diag_01
brick/teleporter and receiver
marble/block_10
marble/block_11
fire/bricks_10

(I believe my tiles for Brick were never added.)

I agree with Icho that we need an official statement with a full list of which pieces are being removed and which can stay.

EDIT: I've downloaded NL into a new folder and compared the current marble terrain folder with my previous installation. The addition of brick_small_06 is the only difference, so I guess I will never get to see these now-deprecated new pieces :P

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