Version 0.2.2. I've added this new version of Compression Method 1.
There were more levels than I realised with unusable bombers, so after going through the pack, I decided on the following changes. (Let me know if you disagree with any of these, we can always reconsider.)
* Removed bombers on the following 100% levels: Quest for Kieran, Izzie Wizzie Lemmings Get Busy, Just a Quicky, I have a cunning plan, Let's go camping, Electric Circuit, Everyone's a hard nut, The North Poles, The gate trap lemmings, Emmings! (No L), Just a Minute, Just a Minute (Part Two), Steel Block Party, Lemmy in the cold, cold ground.
* Reduced the number of bombers on these levels: And then there were four (10, 50/60), Acrophobia (1, 24/25), Upsidedown World (1, 49/50).
* Pop Yor Top: required 33/40 and has 30 bombers. I changed this to 30/40 and 10, since this looks neater in the skillset.
* Removed blockers on a few 100% levels where this makes the skillset look neater and blockers weren't really useful: Izzie Wizzie Lemmings Get Busy, The North Poles, Lemmy in the cold, cold ground.
* Menacing: originally required 70/80 and had 15 bombers. We previously changed this to 35/50 and 15. I've made it 30/40 and 10 since this looks neater in the skillset.
* The Needs of the Many: originally 8/15 but only 11 floaters, you can't save the other lemmings at all. I've made it 8/11.
The following levels still have unusable bombers, but I haven't changed them as the skillset is either N-of-all, patterned, or at the very least has all 8 skills present: Where do you see lemmings?, Doomsday, Rainbow Island, A Spot of Bother, Perseverance, Across the Gap, Four Play, It's hero time, There's madness in the method, The Great Lemming Caper*, Which one are you trying to get?, Oh No! Squish, Triple Trouble.
* In the backrouting discussion, we will at least discuss removing blockers from The Great Lemming Caper, so this may be reconsidered.