Recent posts

#21
NeoLemmix Levels / Re: Reverse Lemmings: Megadriv...
Last post by JawaJuice - Today at 03:39:40 PM
@Armani, observations on your third video in the LP series (really enjoying watching them btw!):

Spoiler
Sunsoft 2 - Very funny watching the opening cause you so much pain - that is the intention, it's supposed to be ragebait. Then again, I imagine you're not the kind of player who's easily tilted. Personally, I would have been tearing my hair out! Ultimately a backroute though, as it's obviously not supposed to be that straightforward to simply build up to the exit - you're not supposed to have enough builders left at that point.
Sunsoft 4 - Exactly as intended, well done :thumbsup: Amazed how quickly you solved this level though - it's like you completely visualized the solution and then just executed it on the first attempt. Either it's an easy level or you're just that good! I'm hoping it's the latter :)
Sunsoft 6 - Total backroute! To be fair, this level was very backroute-prone during pre-testing, so it looks like I wasn't successful in fixing it. Needs work.
Sunsoft 8 - This was so much fun to watch, though I have to say, you made a bit of a meal of it xD I'm not going to call it a backroute because you pretty much had all the elements of the intended solution, you just made it so much harder on yourself than you needed to, with all that RR fiddling. There's a reason it's set to 1 ;) We'll just call this the crazy Armani solution that saves one shimmier!
Sunsoft 10 - Exactly as intended, good job :thumbsup: I was sure you were going to refuse to use those shimmiers - I think you knew you should be using them, but wanted to see if you could backroute it first; pleased to see you couldn't ;)
Sunsoft 12 - A backroute for sure, but not a huge one - a lot of the elements of the intended were in place in your solution.
#22
Lemmings Main / Re: more questions: whats your...
Last post by lemmkeev20 - Today at 02:40:24 PM
Quote from: MASTER-88 on Today at 12:04:46 PMOh Yeah More Lemmings

no hate but it is called Oh No More Lemmings

but i agree with the opinion :thumbsup:
#23
NeoLemmix Levels / Re: Quest From Kieran [Difficu...
Last post by MASTER-88 - Today at 02:03:56 PM
Lets Finnish this. :P  I cannot figured out Star Trek level myself. Its simply too complicated to me.  :-[   I Keep attempt and look it few days and hours, but yeah its total road block and i still havent even fainest idea how its goes. Its only level in this pack i have to stoop look strategy in youtube. :-[

Have to say its super genius and very inspirated level, espcially less skills like here. When i am played & maded hundreds lemmings levels this might one of two all around most genius levels ever. ;P  Other one is Crane Pack Chaos 26 Are You Kidding Me. Those two levels are just super elite lemmings players only and just insane hard figured out and execution is also tough ones both. Those levels really insipirated me. ;)

Here is my variation level star trek (1 extra saved)

Here is full youtube list Step 3 Hard But Still Fun Levels
https://www.youtube.com/watch?v=XIWl3bj_fc4

Aweesome pack. ;)  A lot great levels. Especially liked few Step 4 Not Fun Levels. Step 3 was total hardest difficult setting here. Contains two hardest levels IMO.
#24
Lemmings Main / Re: more questions: whats your...
Last post by MASTER-88 - Today at 12:04:46 PM
NES Lemmings

Favorites all those goes Mayhem
Level 9 Pass that me lemmings. This level is quite cunning one
Level 16 Hello John got New lemmings. This level is very insipirate and unique.
Level 19 How Much More you can take. Okay might hardest level NES Lemmings. But also very cunning. Its also high challenge
Level 22 Is that Lemming Licenses. This level is also quite unique and interesting board


Least Favorites
Fun 25 Lemmings & Lime. Just annoying at least NES lemmings system.
Taxing 18 Arctic Lemmings (Just builder heavy level. Just Boring

SNES Lemmings
Favorites. There is a lot. But just list few ones

Mayhem 3 Hero Time. Loved always short puzzle levels which contains one per each skills. Also loved those type custom levels a lot. Those are cunning, but short and really interesting to play
Mayhem 5 Down Along up in that order. Very insipirate level. That was also quite cunning first time. There is also easy setup beat this level lost only 4 and you can make it also pause free.
Mayhem 13 Great lemming caper. Anoter interesting short puzzle level, where is tons different completion solution.
Level 20 No Added colous lemmings. Genius level. Expect not really liked that last timing here.

Sunsoft
All 3 last levels
3 Private room availbale (liked pause free challenge this level) requires use way different setups than you normally used
4 Final impediment
5 Lemmings Ark

Least favorite
Taxing 26 Triple Trouble. This level might okay if we used neolemmings mechanism. But SNES mechanism this level is just annoying and difficult with wrong reasons.
Mayehm 21 With twist a lemming please. Annoying. Safety way let low release rate and just set floaters every seconds. Its tedious but you never will miss this basher at end. Risky way. Just release rated all down quickly and then play level. Next 50/50 lottery take basher correct at end.
Mayhem 26 Steel Mines or Kessel (bomb aim levels, never are my top list)
Mayhem 29 save me (Just annoying like hell) Though genius too.
SUNSOFT Special 2 I am AT. Just annoying, difficult and mega boring.

Sega/Genesis (Contains also same levels as SNES) So im not goes list those again. Let post favorite unique boards

Favorites
Mayhem 1 Let get together (another short and fun puzzle)
Present 24 Everyones hard nuts. Really insipirate level. I´ll also make those two remake levels my custom levels. (One is Amiga pack 1 and another Amiga pack 2)
Present 28 Which one are you trying get. Very cunning level but many possible completion solutions too.
Sunsoft 30 Fall & No Life Part two (very genius level)

Least favorites
Tricky 27 Everybody turn left part 1 (very annoying and boring) just rapid 60 miners to back.
Sunsoft 7 Everybody turn level part 2
Sunsoft 29 I am AT same reason as SNES version.

Oh No More Lemmings
Favorites: Im not really find any very special favorite levels Oh no more lemmings. There is a lot fun boards, but cannot list any super favorite ones.

Least favorites (all those bomb aim levels and there is alot those) There is especially real one turn off
Havoc 20 Look Before Leap (this is bomb aim level and not only boring, just super difficult too. Find those all timings without cheats take a lot time first time. Just really annoying level. Maybe worst all lemmings levels. Even much more worse than I am AT.

Other level i not really like and which not are bomb aim level.
Havoc 15 have a ice day. Messy and difficult. Also boring builder festifal. :P
#25
Contests / Re: Level Design Contest #34
Last post by JRT - Today at 09:09:26 AM
Quote from: Crane on November 13, 2026, 08:34:26 PMI haven't had a chance to make a rule 2 level that isn't broken, so I'll have to skip that one this time.

I know the feeling, there was a contest last year I made submissions for, one of my levels had a very specific mechanic I was trying to leverage but unfortunately I couldn't remove the backrouting mechanic that came along with it. I probably could have managed if i spent ages persevering but I simply ran out of time. Everyone seemed to enjoy the backroute solution anyway.  :D
#26
Contests / Re: Level Design Contest #34
Last post by JRT - Today at 08:49:58 AM
I've just submitted my Rule 3, this is my magnum opus for lemmings. I have dozens of hours of design work baked into this.

Rule 2 has taken a lot of time too, that's nearly done but I need to work on it a bit more, it's been quite complicated to build.
#27
Site Discussion / [BUG] Message icons do not app...
Last post by Silken Healer - Today at 07:44:55 AM
Title
#28
NeoLemmix Levels / Re: Quest From Kieran [Difficu...
Last post by MASTER-88 - November 13, 2026, 10:22:47 PM
FOR HEAVEN SAKE. THIS LEVEL WAS HARD :devil:   :devil:  Maybe hardest and one most cunning level i ever completed. My feelings is so good after this :thumbsup:

Take several sessions and hundreds test replays and several hours attempts. 4-5 session and around 2 hour per session (final session take 3 hours). That was total 8 hours plus. So that goes my ranking one hardest levels ever. Though there might be harder levels like Star trek which i simply cannot figured out.

Here we go
Step 3 Fun but hard
Level 11
Boxed in
Just absolutely BRUTAL Level. A lot frame perfect timings and very hard bomb setups, this level was also very hard to perform. releaserate manipulations and tons brutal timings and just MEGA CUNNING


Only one single level remain.

Star Trek. Its only take me 3 hours saved more than 1 lemmings to goal. My PB is 5 lemmings saved. So we need 80 saved. So im not really have any idea how this level have to be go. I´ll keep looking it few days. :P  This level migth just Super genius or i am fucking stupid and overlook simple things.

Star Trek Speculations
This level trouble is just there is no skills. One miner needed start. Just two miners have to go end. Two climber have to use end, basher will bash this under the trap field. 2 builder is minimal pass first gap. two goes next gap. Two goes end. So we have 6 blockers and 2 optional builder to pass this level. I no have any single idea how this level have to be pass, that was very hard saved even 5 lemmings

#29
Tech & Research / Re: WE NEED YOUR HELP!
Last post by lemmkeev20 - November 13, 2026, 09:55:17 PM
so... what happened to the project?
#30
Contests / Re: Level Design Contest #34
Last post by Crane - November 13, 2026, 08:34:26 PM
I haven't had a chance to make a rule 2 level that isn't broken, so I'll have to skip that one this time.