Recent posts

#21
Lemmini / Re: RetroLemmini Records (Max ...
Last post by hrb264 - April 29, 2026, 09:10:19 PM
I saved 100% on 'Save Me' on Reverse Lemmings by @WillLem

#22
Lemmini / [RetroLemmini] Lemmings Stampe...
Last post by ericderkovits - April 29, 2026, 06:14:25 PM
Here is another Pack for Retrolemmini

Bulletrides's Lemmings Stampede extract to resources/levels folder

music link: https://mega.nz/file/rQsGXB5Q#TWQS6TY4ijoRP39tPBzhO0mY7TXPnseQlwO9ie5VNdg
extract to resources/music folder

replays: extract to resources/replays folder

mod edit: The pack has now been setup so that you just need to extract to your RetroLemmini directory. Everything will fall into place. For the music and instructions, see download link above
#23
Lemmini / [RetroLemmini] Lemmings Migrat...
Last post by ericderkovits - April 29, 2026, 05:59:07 PM
Here is another pack for Retrolemmini

Nessy's Lemmings Migration: extract to the resources/levels folder

requires some new styles: extract to resources/styles folder

music: extract to the resources/music folder

replays: extract to the resources/replays folder

sound: 1 style (machine) added the trap sound to the sound folder. extract to the resources/sound folder

mod edit: The pack download has been setup so that you just need to extract to your RetroLemmini directory. Everything will fall into place.
#24
Lemmini / [RetroLemmini] Quest From Kier...
Last post by ericderkovits - April 29, 2026, 05:40:34 PM
Here is another Retrolemmini Pack.

Quest From Kieran: extract to resources/levels folder

music: extract to resources/music folder

replays: extract to resources/replays folder

mod edit: Pack has been setup so that you just need to extract to your RetroLemmini directory. Everything will fall into place
#25
Lemmini / [RetroLemmini] GigaLems
Last post by ericderkovits - April 29, 2026, 05:22:05 PM
Here is another pack for Retrolemmini.

Extract to your RetroLemmini directory. Everything will fall into place 

link for music.
https://mega.nz/file/DI02TbBb#Dnc3mwKRiiP_TI06gXOA5E5l2kRgWzc4tQgC1aFIK2A

extract to the resources/music folder

mod edit: For the music, you can use the tracks at the link above for now. If you want the intended music tracks, please check back later for the corrected level pack.
#26
Lemmini / Re: [DISC] Lemmini bit handlin...
Last post by hrb264 - April 29, 2026, 12:31:40 PM
Quote from: WillLem on April 29, 2026, 03:56:25 AM
Quote from: hrb264 on April 27, 2026, 06:56:45 PMWill this be in the next update?

Yes, I'll aim to get a release ready for this weekend.
OK:)
#27
Lemmini / Re: [DISC] Lemmini bit handlin...
Last post by WillLem - April 29, 2026, 03:56:25 AM
Quote from: hrb264 on April 27, 2026, 06:56:45 PMWill this be in the next update?

Yes, I'll aim to get a release ready for this weekend.
#28
NeoLemmix Main / Re: [STYLES] Updates to second...
Last post by WillLem - April 29, 2026, 03:44:56 AM
We seem to have consensus on everything except the vine trap animation. Anybody have any ideas regarding this? It would be nice to have the OG styles sorted for the upcoming RotL re-issue, so ideas and suggestions are welcome at this time!

To be clear, here's what's been (more or less) agreed so far. Any of these can be further revised if anyone has any suggestions. But, if no ideas from others are forthcoming, I suggest we go ahead with these:


Bubble trap


Crystal trap


Chameleon trap

Rock trap will stay as it is (i.e. more frequent drips)

We just need to sort out the vine trap. I still think my version is enough of an improvement, but if anyone has any better ideas let's hear them.

-->
#29
NeoLemmix Styles / Re: Style updates topic
Last post by WillLem - April 29, 2026, 03:43:34 AM
Update to 'special' - added crystal exit as separate base/top images for upcoming RotL reissue.
#30
In Development / Re: Revenge of the Lemmings - ...
Last post by WillLem - April 28, 2026, 04:05:53 AM
A quick comment regarding numbers.

I'd like us to aim for 120 levels (4 ranks of 30) for packs 1 and 2, but if push comes to shove I can concede that it might end up making more sense for one of the packs to have 100 levels. I'd probably suggest that we flip the script here, though, and make pack 1 the 100-level pack with 5 ranks of 20 levels. Reason: pack 2 is supposed to be the more difficult pack. There are more difficult levels than there are easy levels, and there will be less of an upward difficulty curve between ranks for pack 2. Ergo, it makes more sense for pack 2 to be bigger, and have fewer ranks.

The alternative is to keep RotL as a single pack, albeit with fewer levels than the existing version. This is the least preferable option IMHO. I'd rather source some duplicates from packs made around the same time as the original RotL (essentially making the 2-pack version something of a "best of" collection) rather than end up with what would essentially just be a slightly less bloated version of the existing pack.

It shouldn't come to that though. Hopefully, between myself, mobius and kaywhyn, we'll be able to re-approve enough of Proxima's shortlisted levels to make the numbers up without it feeling too much like we're keeping levels just for the sake of it. If at least one of us genuinely likes the level, that's good enough for me.