Recent posts

#21
In Development / Re: "X-tralems levels" topic -...
Last post by lemmkeev20 - October 24, 2026, 05:14:35 PM
uhh i think i should name the pack to "X-tralems corporation levels and packs" is it any better? ???
#22
NeoLemmix Levels / Re: Fiat Lem! (Let there be Le...
Last post by MASTER-88 - October 24, 2026, 04:55:50 PM
Only two levels completed after 4-5 hours attempts. Damn this pack is brutal. :devil:  I still stuck proficio 1 and cannot figured it out. Attempt it 2 hours and What ever i do its goes wrong somewhere and i simply no have enough skills to pass this level. This level is even more difficult than Incipio 15. I´ll look it later again and simply skip it and goes play other levels.

Proficio 3 Wall
This take me 45 minutes figured out, its very genius & cunning level, i´ll quite sure this is intention and only possible completion solution

Impero 7 Crisis Management
Awesome extreme level, i´ll really liked this level, but heck yeah that was very hard to figured out and quite difficult to executed too (some releaserate manipulations includes make it good EXTREME level, spend nearly 2 hours with this, but i got it done i´ll think its intention solution too, seems just only possible way go this level through

Might continue my journery early next week. I´ll play every levels random order and will back proficio 1 later. But righnow i not have any single idea how this level goes. Its really road block me everywhere. :evil:

Have to say this might most difficult lemmings pack i everplayed myself. Crane pack was insane hard though, but those early levels was way easier compared Fiat Lem. Crane pack goes super hard when we enter Chaos Mode.

EDIT:

OOPS Forget add replays. Added.

EDIT: 2
I´ll put some shot yet. Just short levels. Just no feelings play long levels rightnows

Proficio 4
Damn this level was awesome. I just overlook it another 45 minutes, but yeah its just simple, but super genius, very great level.

EDIT: 3
This level was super tricky. Take me 7 approach. Not sure is it backroute. All skills used.

Proficio 5 Fire & Blood
Very tricky level, i try many approachs and many recorded attempt. This finally work. Its super cunning solution and perfect EXTREME Level. First approach i attempt use one miner with start, but end of level goes too impossible even make many differents variations. So just let miner at end. Goes start two digger & bomb and this let miner my at end. Most tricky things here is turn this climber back. Its pretty invisible, but use clear physic tool you can see how i did it

BTW
Have to say this pack is super great. Its insane hard, but yeah this really keep me trying it. Seriously completed this pack wont happen in this year.

Yes i´ll continue my progress next week. Just few days break time now.
#23
In Development / Re: "X-tralems levels" topic -...
Last post by Silken Healer - October 24, 2026, 04:43:59 PM
Quote from: Proxima on October 24, 2026, 04:19:00 PMIt doesn't matter
It does matter. Threads shouldn't be called something completely different to do with what they are. To give a metaphor, it would be like if we made a thread for sharing pictures of lemmings and we decided to change it to a thread for sharing pictures of all rodents and then we just forgot to update the name. It would be completely confusing. The thread only has an inaccurate name because Simon designated this a thread for a new thing from what it originally was and moved in posts from outside the thread that were that thing into here and forgot to update the name.

Quote from: Proxima on October 24, 2026, 04:19:00 PMAnd honestly, I think it's rather rude to take up so much of lemmkeev20's topic with posts that are nothing to do with their levels.
I completley disagree with you that it is rude. It's not like threads have a post limit, I'm not "using up" any space a level could be posted in, and it seems perfectly reasonable to post about meta-information (e.g. the thread having a wrong title due to Simon forgetting/not thinking to update it when he designated it to be updated to the thread to be for all of lemmkeev20's levels and nominal packs) in the thread itself.

Quote from: Proxima on October 24, 2026, 04:19:00 PMPlease just let them call the topic whatever they want.
Someone being the author of a thread gives them some discretion over the title, quite a bit actually, sure, but it doesn't give them free reign to just call it whatever they want, as having an inaccurate title effects everyone else, not just themselves. Should I be allowed to make a thread for sharing pictures of hamsters and call it "Share pictures of Lemmings in this thread" and force everyone who uses it to go "I want to share hamsters, oh no, that's the thread for sharing Lemmings that has the wrong name" just because I created the thread?
#24
In Development / Re: "X-tralems levels" topic -...
Last post by Proxima - October 24, 2026, 04:19:00 PM
It doesn't matter. And honestly, I think it's rather rude to take up so much of lemmkeev20's topic with posts that are nothing to do with their levels. Please just let them call the topic whatever they want.
#25
In Development / Re: "X-tralems levels" topic -...
Last post by Silken Healer - October 24, 2026, 04:16:24 PM
Quote from: WillLem on October 24, 2026, 09:55:04 AMWhat's wrong with just using "X-traLems" as the title? It ain't broke, don't fix it.

I'll quote my other message in the thread where I explained the reason why,
Quote from: Silken Healer on October 23, 2026, 02:16:52 PMseeing as "X-tralems" seems like it's the name of a specific level pack, and then Simon designated this thread to be a lemmkeev20's levels/nominal packs thread, should we rename this thread to that for the sake of clarity as the thread is no longer just for the "X-tralems" pack any more?

#26
Contests / Re: Level Design Contest #34
Last post by lemmkeev20 - October 24, 2026, 12:36:33 PM
well im working now on a new level for this contest and X-tralems (no promotion)

and this is how it looks for now:



im using namida_candy and minim_cake for this level :thumbsup:
8-)
(note that this level requires a song when its finished which is this candy-cd (AKA one of the candy versions of 3D lemmings)


edit: its already done  :party:

plus im really exited to see people publish gameplay of my submittion of the contest :excited:  :excited:  :excited:  :excited:

(like i've already said (note that this level requires a song when its finished which is this candy-cd (AKA one of the candy versions of 3D lemmings) so you can remember)

btw these are the rules i followed

QuoteRule 2 (kaywhyn) - Happy 35th Birthday, Lemmings!:

* Make a level depicting a birthday cake and 35 Lemmings (as a way to represent the candles, putting in the candles themselves is optional).
* Pre-placed Lemmings and cloners are allowed and count in the total, as long as the total is 35 exactly.
* Save requirement is anything goes.
* The solution needs to involve the cake in some meaningful way.

and it was from this contest :thumbsup:
#27
In Development / Re: "X-tralems levels" topic -...
Last post by WillLem - October 24, 2026, 09:55:04 AM
What's wrong with just using "X-traLems" as the title? It ain't broke, don't fix it.
#28
Contests / Re: Level Design Contest #34
Last post by Crane - October 24, 2026, 03:45:15 AM
I've got Rule 1 and Rule 3 done, but Rule 2 is giving me trouble.  I had one design, but a backroute gave me trouble so I might try to redesign it a bit.
#29
In Development / Re: "X-tralems levels" topic -...
Last post by Silken Healer - October 24, 2026, 03:41:45 AM
Quote from: lemmkeev20 on October 24, 2026, 03:15:18 AM
QuoteI think "lemmkeev20's one-off levels/nominal packs" should suffice.


i don't really know... i think we should think some name ideas and them make a poll to add the name ideas to the poll...

and the winning name becomes this topic's name :thumbsup:

thats a great idea isn't it? ???

if not, i think we should think name ideas

No, I don't think that's at all necessary. It was just a suggestion to fix the artefact left over by the fact this thread was seemingly for a specific pack and then Simon deigned this a thread for all your one-off levels and nominal packs and didn't update the name. My name is fine and everything a thread name needs to be.


#30
In Development / Re: "X-tralems levels" topic -...
Last post by lemmkeev20 - October 24, 2026, 03:15:18 AM
Quote from: Silken Healer on October 23, 2026, 10:17:48 PMI think "lemmkeev20's one-off levels/nominal packs" should suffice.


i don't really know... i think we should think some name ideas and them make a poll to add the name ideas to the poll...

and the winning name becomes this topic's name :thumbsup:

thats a great idea isn't it? ???

if not, i think we should think name ideas