Both your solutions here are seriously impressive, let me try to explain. The solutions that you did here are very similar to what the original talisman solution was going to be - relying on precise timing to get the lemmings to fall off the side of the platforms to hit the switch. I changed it in the final version, adding shimmiers so the player wouldn't be reliant on timing. The fact that one of your solutions managed to do it without using shimmiers is mindblowing, well done!
Quote from: Simon on February 04, 2026, 05:49:12 AMRe: Giga's "choose player" idea
I guess: When there is more than one game executable, the editor should give you a choice between them for playtesting ... Multiple game executables can happen at minimum when you exctract CE into namida's tree.
Quote from: WillLem on February 04, 2026, 05:41:14 AMQuotePlayer:if more than one player is in the NeoLemmix folder (however it'll only detect Legacy and Community NL for this editor) you can choose between which is played, this will be greyed out if only one compatible player is in the folderI can't quite decipher what you mean here.