Recent posts

#21
Lix Multiplayer Dates / Re: Lix Multiplayer Session - ...
Last post by Simon - October 17, 2026, 01:26:02 PM
Yeah, no need to upgrade. Anything from 2024, 2025, 2026 will be fine. It's even good if a few users play with older Lix. This way, I'll be able to see that I didn't break anything.

-- Simon
#22
Lix Multiplayer Dates / Re: Lix Multiplayer Session - ...
Last post by Kingshadow - October 17, 2026, 01:10:44 PM
Quote from: Silken Healer on October 17, 2026, 12:51:48 PM
Quote from: Flopsy on October 12, 2026, 12:47:49 AMJust a reminder we're still playing Lix next week and don't forget to update your engine to 0.10.36
Do we absolutely need 0.10.36 or will older versions still suffice? Due to the specific way I like to have Lix set up it's a bit of a hassle to update

I believe any 0.10 Lix versions will still work.
#23
Lix Multiplayer Dates / Re: Lix Multiplayer Session - ...
Last post by Silken Healer - October 17, 2026, 12:51:48 PM
Quote from: Flopsy on October 12, 2026, 12:47:49 AMJust a reminder we're still playing Lix next week and don't forget to update your engine to 0.10.36
Do we absolutely need 0.10.36 or will older versions still suffice? Due to the specific way I like to have Lix set up it's a bit of a hassle to update
#24
Lemmini / Feedback on a new style?
Last post by hrb264 - October 17, 2026, 08:59:58 AM
Hi everyone,

I've been working on a new style based around Judaism and Jewish holidays but I thought it would be pretty fun to play and maybe a new way of getting some people from my community into playing lemmings. However, it's the first time I've ever tried something like this, and the results have been pretty mixed so far I think.

It'd be really good if people could take a look at the style I've created and some of the levels I've made with it (I've put them into a pack, but I'm intending to make more) and give me some feedback as to what else I could include and how to make things better. I was thinking of making a couple of other tilesets based around particular holidays such as Passover and Hanukkah. Let me know what you think :D


#25
Other Projects / Re: Ultimate Lemmings 2.0 - Al...
Last post by UltimateLemmings - October 17, 2026, 05:38:16 AM
Join the TestFlight beta for Apple TV!

Also new updates for all platforms: stop looping levels when resuming a Golden Path journey, tons of engine optimisations, working global leaderboards and more!
#26
NeoLemmix Levels / Amiga Classic Special 2 (50 Le...
Last post by MASTER-88 - October 17, 2026, 04:30:52 AM
UPDATE INFO

EDIT: 18.10.26
Backroute patch Bedlam level 3. Added new zip where this backroute is fixed.

MAIN PACK INFO
Here we go. Amiga Classic pack special version 2. Make 1st amiga pack few years ago. My 1st pack contains a lot theme levels. This will be much more retro style pack. There is two theme levels entire pack. Taxing 10 & Mayhem 10. Final level is not are theme level. Its just your ultimate test. Sure one most awesome level entire pack IMO. There is tons other awesome levels too.


Step 1 Fun (easy/medium classic puzzles) (Its will equal Taxing/mayhem normal lemmings levels, so its not that easy like normal lemmings)
Step 2 Tricky (way harder classic puzzles
Step 3 Taxing (Hard/Very hard classic puzzles
Step 4 Mayhem (Very hard/Extreme classic puzzles
Step 5 Bedlam (Extreme classic puzzles)

8 Those levels are already released Lemmings World 1.01 version (few weeks ago). 42 levels never are released before. Though few fun mode levels are create first time my lemmini levels 16-17 years ago. Those levels are easy to completed with neolemmings mechanism, but way harder without neolemmings tools.

MUSIC***************
No music zips here. Just used my lemmings music playlist. Which contains much Crane levels themes, Pimolemmings themes, Reunion Lemmings themes and my own music themes which are already loaded my lemmingsworld & oh yeah more lemmings. Few levels used normal lemmings levels themes.

STYLES*************
All is orginal but some backgrounds added. If you cannot find style, just go lemmings editor and remove background. I´ll guess if you are load full style list, you might have all. Some reason i have still few style miss when i play NotaLems. Not know reason about it.

THANKS*************
jkapp76 logo. IchoTolot test my last level (sorry i have to patch it little bit). No other testplayer used and no other levels test played. So backroutes might are possible
Next guys inspirate me make this. Nota_Steve, very retro style pack, weirdybeardy retro style pack and always Crane Challenge mode which is most inspirate retro mode ever. There will be some same boards as Crane challenge mode, but different tool sets.

LEVELS*************
All is classic. Most Amiga/SNES. Sega Genesis boards. Only one level Oh no more lemmings. Most levels used normal lemmings tool sets. Here is few expect though. So this is very Retro style pack.

ASK*************
If troubles or anythings you have to ask. Free to ask here or PM with me.

#27
In Development / Re: Amiga Classic Special 2 Pr...
Last post by MASTER-88 - October 17, 2026, 03:52:51 AM
I´ll locked this topic and create offical topic in done pack.

Special thanks. IchoTolot test my last level. Another special Thanks jkapp76 my logo. I´ll added jkapp76 name my first level preview text and IchoTolot name my last level postview text.

Yes im not use any others test players or test other levels. So backroutes are highly possible. Let me know if you figured out some.
#28
In Development / Re: Amiga Classic Special 2 Pr...
Last post by MASTER-88 - October 17, 2026, 03:34:39 AM
Thanks jkapp76. This is perfect logo. I´ll add it my pack. I´ll add your name my final level postview text and i´ll also add it first level previev text.
#29
In Development / Re: Amiga Classic Special 2 Pr...
Last post by jkapp76 - October 17, 2026, 02:30:06 AM
I made it quick. I hope it's okay.
#30
Other Projects / Re: Ultimate Lemmings 2.0 - Al...
Last post by UltimateLemmings - October 17, 2026, 02:15:03 AM
76 testers on iOS, no crashes, no feedback (!). Can say that this is a fairly polished port by now!