Quote from: Proxima on April 10, 2026, 03:54:02 PMSo (although I didn't vote) I am mostly inclined towards excluding these levels. But I don't think we should just blanket ban them, in case they help to make up the numbers or smooth out the difficulty curve. Instead, I think what I'll do going forward is stipulate that for each author that has their levels in a separate NL pack, at most five may be repeated in RotL. That isn't set in stone, of course; we'll see how it works out going forwards.
Just the ones in our opinion we think are their best levels of course.Quote from: WillLem on April 10, 2026, 06:04:54 PMThanks for sharing the spreadsheet, Proxima! This is a great way for everyone to see what's going on with the pack in real-time.
After speaking with Proxima on Discord, it's become clear that Goal #1 is to curate the pool of levels.
Especially for a project of a large size like this one. Hence I prefer that Proxima and anyone else who wants to help with level selection take time and not rush through it. Look at Lemmings Redux, for example
I didn't take part in any of the process while the pack was in development, but I know it took quite a while to decide on plenty of things, including what levels to put into the pack. As for why I wasn't involved, it was largely because I wasn't too well-known in this community yet at the time, but also I definitely remember I was still on my quest to solve all of Lemmings United and hence was busy with that.
So yes, it does mean that it takes longer before pack release, but I'm ok with that
QuoteThe best thing anyone can do to help right now is to play through this version of RotL and provide feedback, share replays, list your favourite levels, list your least favourite levels, and comment either here in topic or directly on the spreadsheet.
To my knowledge, probably mobius and I are the only ones who have played through the entirety of v4.0 RotL, though I know there were some levels where mobius couldn't find a solution to and hence why there was plenty of volunteer testers before release. I don't think the pre-testers did the entire pack before release and instead a handful of levels that mobius posted for testing. In my case, it's now been nearly 3.5 years since my LP of v4.0 RotL, so I will definitely need to skim through the levels again to refresh my memory. I will hopefully have my own list of which levels I think should be included and which can be excluded sometime this weekend, but the last several days/weeks have been quite rough for me with balancing everything I would like to or need to work on on top of extenuating circumstances.
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Templates
Crop Level Width/Height
Cycle Select Pieces
Show/Hide Steel
Control Hints
Pieces List
Style Manager
Piece Browser - Auto-replace selected pieces
Misc UI
Bugfixes
Cycle Select Pieces
Show/Hide Steel
Pieces List
Misc UI
Bugfixes