Recent posts

#21
Level Design / Re: Hidden/invisible objects: ...
Last post by hrb264 - February 12, 2026, 11:06:34 AM
I dont mind hidden traps tbh, i see them as part of the game. Basically as long as there's not only one type of level and it gets mixed up a bit, that's fine.
#22
Lemmings Main / Re: Playing Lemmings 2 on Mode...
Last post by geoo - February 12, 2026, 08:11:51 AM
The corresponding post is in the Help subforum: https://www.lemmingsforums.net/index.php?topic=3273.0

(We were discussing a restructure of these but didn't get around, maybe the L1 topic should at least link to the ones for L2 and L3.)
#23
Help & Guides / Music from Lemmings for Window...
Last post by gag2000 - February 12, 2026, 06:15:24 AM
Hi everyone,

I've been playing Lemmings for Windows 95 for many years now – and even today I'm still playing it on Windows 11. It's a true classic for me and I really love the original Windows 95 version, especially the music.

Recently, I started looking for an alternative and came across the Java-based Lemmini versions. They are pretty good and I appreciate the effort behind them. However, I noticed that they use the DOS version music, which sounds different (and honestly a bit strange) compared to the Windows 95 soundtrack.

I tried to replace the music files with the ones from the Windows 95 version, but unfortunately I couldn't get it to work.

Does anyone know if there is a newer version of Lemmini (or another engine) that supports or already includes the original Windows 95 music? I would really love to play with that specific soundtrack.

Thanks in advance! :lemming:
#24
Lemmini / Re: My first attempt at a leve...
Last post by hrb264 - February 11, 2026, 09:57:55 PM
I've done a few edits to make it a bit more difficult - see what you think now :)
#25
Lemmings Main / Playing Lemmings 2 on Modern P...
Last post by CrystalCore - February 11, 2026, 07:51:47 PM
I see there's How to play Lemmings (1991) on a modern PC, but are there equivalent source ports for Lemmings 2: The Tribes?
#26
Lemmini / Re: My first attempt at a leve...
Last post by hrb264 - February 11, 2026, 06:46:25 PM
Quote from: Ron_Stard on February 11, 2026, 06:40:57 PMI think there are too many lemmings! Although that's a major part of the level's difficulty. Perhaps a smaller skillset would improve it.

Haha. Yeah - I thought about having less builders or having one-way arrows in one part of the level, but I am worried that it might make the solution I thought of more obvious. The main reason I added so many skills is because I didn't want people to worry about running out of skills with how many lemmings there were, but maybe I could reduce them to increase the difficulty :D
#27
Lemmini / Re: My first attempt at a leve...
Last post by Ron_Stard - February 11, 2026, 06:40:57 PM
I think there are too many lemmings! Although that's a major part of the level's difficulty. Perhaps a smaller skillset would improve it.
#28
NeoLemmix Levels / Re: Kids Lemmings : awkward le...
Last post by Ron_Stard - February 11, 2026, 06:30:11 PM
Great levels, harder than I expected!  :thumbsup:
#29
Lemmini / Re: My first attempt at a leve...
Last post by hrb264 - February 11, 2026, 01:41:09 PM
Sorry, here's a lot less messier replay (Although I'm still sure there are quicker ways to do it) :)

#30
Lemmini / My first attempt at a level wi...
Last post by hrb264 - February 11, 2026, 01:30:33 PM
I don't have much work on today so I tried out the level editor on Retrolemmini and made this :D I've attached a playthrough for illustration purposes although it took me way longer than it should have, you can do it in way under 12 minutes and use a lot less builders. The solution is pretty obvious in my opinion although I'm sure there are other solutions people can come up with.

I'd say the main difficulty is the builders and floaters at the beginning on the right hand hatch.

It would be really cool to have some feedback on it and see what I can do to make it better from a design pov, or harder to solve.

I want to keep the no time limit and the 300 lemmings because I came up with the idea originally - I think my next level will have 10 lemmings.