Recent posts

#21
Lemmings Main / Re: Lemmix Next Project
Last post by Mindless - November 07, 2026, 12:26:27 AM
You'll probably get more of a reaction if you show something.

By the levels looking "insane" do you mean they look like they were created by an insane person?  That's what I expect to see for auto-generated levels...

I will be very impressed if you built something that generates levels with genuinely good, novel puzzles.
#22
Lemmings Main / Re: Lemmix Next Project
Last post by EricLang - November 07, 2026, 12:10:40 AM
Oh! No reaction :)
Anyway... The results are quite incredible. Gameplay is nice and the levels look absolutely insane.
#23
Level Design / Re: Immediate turn-offs
Last post by MASTER-88 - November 06, 2026, 06:52:04 PM
We have still this topic. Its first time for me. But Fiat Lem! Impero 10 Lemmings Survey Corpse was first time i´ll rage quit level. Not even want make it efforts. Too frustrating, too messy and too precise, but techincally not hard figured out. First time ever, i just ask replay, because i cannot completed it even used youtube videos help me.

Though Fiat Lem was awesome pack otherwise. Liked all other levels. But yes this one was just turn off for me. Sharp and super hard timings not matter me if we have to make those right context. Making those in full 99 RR group those are super tedious.

Okay i have few my levels too. Most peoples hate my Oh yeah more lemmings level Step 5 10. I am MT. Most player just ask me replay, because cannot completed. Yes i´ll agree this. Its pretty vicious level to play and replay look cool. Anpother quite bit similar shit is my lemmingsworld speedbuilding methods 2023. Though i´ll make it bit easier 1.01 version, its still will be rage level to play. Sure not worse like Fiat Lem Impero 10 which is just super messy.

I think my hardest level Decimation is not are that rage level, even Armani not liked it and most players give up it. Though IchoTolot solved and completed it and told me its not that too precise and bad, but yes it hard. Decimation is sharp with good reasons. Any less sharp make break this level.

Sometimes even very easy level could be super annoying. Fiat Lem. Graph Theory is good example.  I got Few A4 Paper and test this route which goes wrong which goes right. Thanks god its ended quite soon. Any longer this type level might make me just tired and mad. This type levels not are interesting to play.

Make good extreme levels which keep you tryings even its take hours. just keep interesting up even after frustrations, because there is potential ideas. Also sharp levels with right context not are too bad for me. Usually loved keep trying. Most coolest neolemmings tricks are frame perfect ones. So im not goes mad to throw those if we have need. But i´ll just hate throw any those tricks when tons lemmings are in same group and cannot see any setup to make those.
#24
NeoLemmix Levels / Re: Fiat Lem! (Let there be Le...
Last post by MASTER-88 - November 06, 2026, 03:37:20 PM
Okay Done Fiat Lem!. Here will be full 80 levels zips (its will help patch backroutes and also order those alls. Its easy look.

I´ll also post perfect youtube playlist. I´ll solved 78/80 levels myself. Scando 3 requires me little tip check out this main trick. When i got it, i completed end level quickly myself. Impero 10 Lemmings Surveys Corps was only level entire pack i cannot completed it. I cannot solved it and even youtube videos not help me completed it. Because its too precise and too messy to excuted, simply rage quit even attempt it myself. So i´ll ask Pieuw intention solution replay and run it through here. Yes this level was just only really turn off level in this pack. Otherwise i enjoy a lot those levels here. Very awesome puzzles and some was really brutal but still fun and interestings.

Impero 14 & 16 take me longest time to solved. Impero 14 take me 6 hours and Impero 16 over 8 hours and 4 sessions. How ever Impero 16 might still are cheap backroute. I´ll guess i backrouted many Impero levels. Agemo Trial confused me most. I´ll guess my solution is backroute, this level was just heck quirky.

Here is All 80 Levels added youtube playlist (contains 4 videos) All talismans also completed
https://www.youtube.com/playlist?list=PLOKGJpQ5kizY

Pieuw also ask me perfect zip my replays. I´ll post it under. Contains all 80 levels with good order.
#25
NeoLemmix Main / Re: Armani's Anything2nxlv Too...
Last post by Pieuw - November 06, 2026, 01:29:45 PM
Awesome! Thank you for this :thumbsup:
I will give it a try eventually as I have a folder filled with many old levels I didn't open for ages because of their outdated format.
#26
Lemmings Main / Unlicensed Lemmings 2 game for...
Last post by Ron_Stard - November 06, 2026, 11:31:21 AM
It seems there is an unlicensed Lemmings 2 game for ZX Spectrum. It doesn't have any of the new skills of the oficial sequel; only the good old eight ones with 25 new levels:

Sources

Rom:

https://worldofspectrum.net/item/0036959/

Maps:

https://maps.speccy.cz/map.php?id=Lemmings2&sort=0&part=0&ath=0
#27
Lemmings Main / Re: Unique levels for Lemmings...
Last post by Ron_Stard - November 05, 2026, 11:45:53 PM
Quote from: The Tomato Watcher on November 05, 2026, 10:46:29 PMThose screenshots are from the Lemmings 2 demo, specifically the PC version of that demo. It features a few levels that aren't found in any final version of the game. The Amiga version of the demo swaps out the Medieval levels for a Polar one, which also doesn't appear in any final version.

https://youtu.be/uew-dyL-GGQ

https://youtu.be/YnqbJj0Nv6U

Didn't know about those levels, thanks!

What is the User skill for? I mean, the skill with an icon of a Lemming holding a wrench.
#28
Lemmings Main / Re: Unique levels for Lemmings...
Last post by The Tomato Watcher - November 05, 2026, 10:46:29 PM
Those screenshots are from the Lemmings 2 demo, specifically the PC version of that demo. It features a few levels that aren't found in any final version of the game. The Amiga version of the demo swaps out the Medieval levels for a Polar one, which also doesn't appear in any final version.

https://youtu.be/uew-dyL-GGQ

https://youtu.be/YnqbJj0Nv6U
#29
NeoLemmix Levels / Re: Reverse Lemmings: Megadriv...
Last post by LemFan - November 05, 2026, 10:39:28 PM
Thanks Guigui! Would love to play it at some point, maybe kaywhyn could LP it one day!
#30
NeoLemmix Levels / Reverse Lemmings: Megadrive. P...
Last post by Guigui - November 05, 2026, 10:36:03 PM


Hello Lemmings community,

JawaJuice and I are happy to present our collaboration level pack Reverse Lemmings: Megadrive.

Following in the footsteps of Colorful Arty and WillLem, we took the 60 levels from the Present and Sunsoft ranks in the 1992 Sega Megadrive version of the game, swapped hatch and exit, and tried our best to make fun and interesting levels from there. We made a point to not modify the levels' layouts, though solutions are of course completely different from the original and may use all skills available in NeoLemmix.
 
We would describe the general difficulty of the pack as Medium - Hard, though this may be judged better by you, our fellow community members.
Be aware though, as in Colorful Arty's pack, "the difficulty is all over the place!" There is no sense of a progressive difficulty curve and you can find open-ended X-of-everything levels next to stupid hard levels with minimal skillsets. JawaJuice reversed the even-numbered levels and I reversed the odd-numbered levels, so you know exactly who to take your grievances to if something makes no sense!

We playtested each other's levels extensively and hope they are as solid as they can be, but we're still expecting backroutes and unanticipated solutions. Do not hesitate to give any feedback or let us know if any hints are required. For a couple of levels, we actually had Armani and IchoTolot do some additional playtesting - thanks to them again for that!

We would also like to thank GigaLem for letting us use some graphical assets from his own packs, specifically the menu scroller.

The pack and its necessary style are joined in a single .zip file at the bottom of this post. Extract in your main NeoLemmix folder (levels and styles sub-folders), and it should all fall into place!

Attached to the levels is an eclectic selection of music, all chosen carefully by JawaJuice and I to fit the mood and titles of the levels. Download the music tracks from the following link and extract in your main NeoLemmix directory again (music sub-folder).
Note that if you don't want to, it is not mandatory to login with Google or such to access the download, just click the download icon and look for the "continue with download only" option:

Finally here are screenshots of four levels - you may recognize some from the original Megadrive game.

PRESENT 16  trap a is trap A



PRESENT 29  available room Private



SUNSOFT 19  camping go Let's



SUNSOFT 24  tune the from away Out,



We hope you will have a good time playing our pack :lemming: