Recent posts

#1
General Discussion / Re: General Comings and Goings
Last post by Swerdis - June 18, 2025, 07:10:09 PM
I'm off for family-vacation for one week. Will be back on June 28th.
#2
Contests / Re: Level of the Year 2024: Pl...
Last post by kaywhyn - June 18, 2025, 09:20:54 AM
I have solved both of geoos' Lix levels, as well as resolved all levels that needed resolving, since I've played all of the NL submissions before. My replays minus the ones for my levels, plus for geoos' levels, are attached. Very nice levels by geoo, with Just Mine taking me about 5 minutes max, while Roots of Life took me longer to figure out, about 35 minutes. I had the right idea with the latter,

Spoiler
with mining the crowd below out with a miner on the left side, as well as platforming up the gap right around the middle connecting the walkway and the stone terrain, but this took me a while to figure out how to achieve, as I kept putting the blocker in the wrong part of the map, as it's not possible for everyone to be out before you put the blocker where the stone terrain is before some Lixes slip by the blocker and hence some will splat before the platformer is done. The blocker right where the entrance is was quite difficult to see, and seems that Icho and Jonas had trouble with that part too during Simon's live stream of geoos' levels, so I'm not alone there! :laugh:

For the NL entries, I needed to resolve David's The Building Site, Dodochacalo's Honey, I Shrunk the Lems, Turrican's Space Program level, and several of Pieuws' levels, 1, 2, 5, and 6, though for Pieuw 2 I already had the a fine solution, but the changes to fix Icho's backroute broke my replay and hence I just needed to tweak my replay to get a working one again.

Same thing with resolving David's Angkor Temple, though I already had pretty much the intended solution, my replay just needed a minor replay tweak due to the basher/slider fix.

My guess is my new solutions are acceptable except for possibly Dodochacalo's level, though that one took me a really long time to figure out. Other than some bombers and builders I used differently, it doesn't really look like a backroute, save for the part at the end where I abused the steel.

Also for Pieuw 5, I'm not sure if that's intended, though I can't see any other way to do the level with the skills given.

edit: Checked Armani's solution and I did it the exact same way as him, and Pieuw said it's an acceptable solution, so looks like that one is fine.

Going to try and get vids up to these levels in the coming days! ;) 
#3
General Discussion / Re: Simon blogs
Last post by Simon - June 17, 2025, 10:08:13 PM
I agree, the spirit and common interpretation of the bad rule (help solve, unless you had known the solution before) is the same as of the weak guideline (don't spoil it immediately if you had known it before).

-- Simon
#4
NeoLemmix Levels / Re: Fiat Lem! (Let there be Le...
Last post by Swerdis - June 17, 2025, 10:07:22 PM
Finally, the Scando-rank is solved. More fantastic levels here, some of which caused me real headache. This won't change now as I expect the final rank of the pack also the most difficult one. Here we go.

Spoiler
Impero

1 - Pizza Party

A great-looking level although only a small part acts as the playing area. I'm not too fond of the puzzle here as the solution is very finicky to execute. I solved it by playing around a bit - took me much longer than I thought.

All my solutions can be found here: https://www.youtube.com/@Swerdis
#5
General Discussion / Re: Simon blogs
Last post by Silken Healer - June 17, 2025, 09:45:55 PM
I don't really think it matters tbh, I think everyone can internalize the spirit of what you mean, even if it's one of those things that ends up being finnicky creating an air-tight rule for

Edit 2025-06-17 10 PM BST: Ohhh wait, I thought you were saying if someone live-solves a part of the puzzle in there head, then they might interpret the rule to mean they can't say it, I misinterpreted that massively.
Edit 2025-06-17 10:52 PM BST: I don't think there's anything wrong with that tbh, it's just that B is doing it from the frame of mind of helping solve together, and A would already know the solution before.
#6
Help & Guides / Re: Lemmings (2006) Desktop Bu...
Last post by Silken Healer - June 17, 2025, 09:44:23 PM
Archiving the videos locally to this forum just in case
#7
General Discussion / Re: Simon blogs
Last post by Simon - June 17, 2025, 09:43:42 PM
Quote from: Silken Healer on June 17, 2025, 09:26:43 PMHow will they know if the part they solved is used in the final solution correctly

To the specific argument that I'm making, it's irrelevant.

A and B are in the chat. A has solved the level before. From watching, B gets three ideas, X, Y, Z, but only Z is correct. Under the bad rule (help solve, unless you had known the solution before), A is disallowed from writing X, Y, or Z, but B is allowed to write all of X, Y, Z. Now, A doesn't care about X or Y. But having been disallowed from writing Z feels wrong to A after A sees B write Z. It's irrelevant to A what B thinks/knows here.

-- Simon
#8
General Discussion / Re: Simon blogs
Last post by Silken Healer - June 17, 2025, 09:26:43 PM
Quote from: Simon on June 17, 2025, 09:11:33 PMThis rule forbids hints that other people in the same chat are allowed to write after they live-solve a part of the puzzle in their head.

How will they know if the part they solved is used in the final solution correctly unless they solved the whole level, or they solved the final part?

Anyway, for Miners' Haven, I actually solved it all and I still interpreted the rule as fine to tell you (though you didn't end up needing my help).

I think you're on the right lines about the rule interpretation should be on the part of the interpretation of the viewer and largely unenforced.
#9
Help & Guides / Lemmings (2006) Desktop Buddy
Last post by DemiLeonhart - June 17, 2025, 09:17:50 PM
Hello! I'm Leon, and I'm hoping to find a lost Lemmings application from around 2006.
This application was a 3D rendered Lemming and featured a clock, calendar, screenshot viewer, and soundboard. It could walk around, as well as be dragged around the desktop. It used to be downloaded at https://savethelemmings.com/, however the download itself was not archived. I assume it ran on Windows.

If you remember downloading it from this page, please let me know!! I would love to archive it.
Here is a video in case that jogs anyone's memory as well:
#10
General Discussion / Re: Simon blogs
Last post by Simon - June 17, 2025, 09:11:33 PM
Single-Player Lemmings Streams

Consider livestreaming your solving. It's fun!

You can stream to Twitch, to Youtube, you can host your own RTMP server/webchat and link people to that, you have many options. Announce your streams in advance on the forums, then forumers can join your chat.

There are two main styles to stream single-player puzzles:

  • No spoilers allowed in chat; this is the more common style, or
  • viewers are actively encouraged to help solve.

There are nuances among both of the styles. darkshoxx forbids spoilers and considers even UI explanation in chat a spoiler.

I've always encouraged active solving; the idea is: If you join chat, you should be allowed to participate fully. If you weren't allowed to help solve, you'd have to limit your chat to irrelevant smalltalk. I wouldn't want to inflict that on you. (To solve 100 % hint-free, I'll solve off-stream.)

With active solving encouraged, again, there are nuances. It's hard to pin down what I really want. I've written: "Help solve, unless you had already known the full solution by heart." There is a problem here: This rule forbids hints that other people in the same chat are allowed to write after they live-solve a part of the puzzle in their head.

I'm beginning to think that my rule is bogus (help solve, unless you had known the solution before). There should be a rough guideline that you shouldn't outright spoil the solution immediately at the beginning. What that means in detail should be interpretation of the viewer, i.e., the guideline should remain largely unenforced. If you pop into my chat and want to give hints, you should give hints.

-- Simon