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Messages - ericderkovits

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Ok, I didn't realise there was an update. Downloaded the new pack. Thanks Strato for mentioning there was an update as I didn't have it.

Also It looks like 4 levels were updated.
None of the updated levels broke my replays, except now because of Heavy 13(Let the bodies hit the floor) was updated the 1 top platformer got infected but that's ok, as instead
of 1 over the requirement now I just met the requirement which was the same before the swimmer change.

updated levels

Loud 21 (I believe I can fly) appears to have a small diagonal gap now just below the hatch on the floor. My replay still the same and doesn't break.
             I notice though it breaks David's solution(He must have backrouted it)

Loud 26 (Euphoria) appears now to have 4 steel block added. Again doesn't break my replay. It does break David's again(must be a backroute fix)

Heavy 13 (Let the bodies hit the floor). Added steel to prevent zombies exiting water left of bottom tranporter(due to new swimmer change-mentioned by Strato as a fix)
               As stated above I just saved the met requirement instead of 1 over due to a zombie infecting the top platformer.
               And yes I let the Bodies hit the floor in my solution

Hardcore 11 (Charred Remains) The only difference I can see is a small piece of terrain on bottom of steel blocks right of of rightmost hatch. I think Strato said this level needed
                   fixing for the Intended solution due to the new swimmer change.

Note: also updated the 4 levels in my Mega storage for the actual music ones. Same Link above will work with the 4 changed updated levels for the actual music ones.

ok, I thought it would be cool to have the pack also with the actual songs listed in the levels. So I downloaded the songs listed in the pack from Youtube(in MP3 form) and put them into a subfolder(LOA) in the music folder. Then using the editor I put the corresponding song listed in the level into the music field. But I have a 2nd pack called Lemming Open Air with actual songs(Still wanted the original pack also with the L1 tunes). Note: Very Important. Also If one does the pack on Youtube, One should use the L1 tunes one to avoid Copyright. But for your own enjoyment one can hear the actual songs also.  NL allows using MP3 format.

Now when I play the pack using my replays, I get to hear the actual songs(downloaded from Youtube).

For the most part I like all the Soft rank songs, and most of the Loud rank songs, some are ok in the Heavy rank. But don't really care for the Hardcore rank ones,

Ones I really like are:
Soft: 1,2,3,5, 8, 10, 11 (Another great one), 12, 14, 18, 20(my favorite), 22, 23, 26, 27, 28, 29,30(Like this alot)
Loud 2 (Favorite of this rank), 3, 4, 9, 10, 11, 16, 17, 18, 19, 21, 25, 29
Heavy: 6, 7, 10, 13(level still needs the swimmer change fix though as zombies exit water at bottom), 14, 23, 24, 25, 27, 30(probably my favorite of the rank)
Hardcore: 4, 8(It's ok), 16 (it's ok), 20(it's ok), 25(slightly ok).

The Hardcore rank songs are I guess just not the type of music I like.

UPDATE: As suggested by Strato, I think it's best to remove the links to the pack with the copyrighted music here on the forum for anybody to access.
If you wish to have it, Please PM that you wish to have it instead and I will PM you the links with the knowledge that these are only for your personal enjoyment and NOT
to be used for use other than your personal enjoyment(IE: NOT intended for using on Youtube)



Intended solution to my Rule 1 level now. Every skill used.
Great job!!!

wow, Colorful Arty is very distraught at Legend 7 (Lemmingrad) in his Let's Play video of that level.

Although there are easier, less precise solutions as Strato, Icho, and Kaywhyn showed.

yes, I noticed that too. For example, when playing Strato's Demo pack Lemmings Hall of Fame, the level "Being for the Benefit of Mr. Kite." (Silver 08) it will save the replay but won't save the replay with the .nxrp attached so I had to append it to the end.

ok, here's another round of Golf (Version 15-Immortal)               FFFF-OOOO-UUUU-RRRR!!!!

solution 1-1 skill left
solution 2-3 skills left
solution 3-4 skills left
solution 4-no skills left but the kookiest solution

yes, he's having trouble with his rule 3 level just like his Rule 1. (Version 14)

I have 4 solutions here(probably more are possible)

solutions 1 and 2 save no skills
solution 3 saves 5 skills
solurion 4 saves 2 skills

Downloaded this pack. Somehow I missed this one. And it wasn't even in the Developement board.
Also nobody it seems has played it.

Thanks Armani for updating your Rule 3 level. Of course since I and Icho have the intended solution, version 8 doesn't break our replays.

congrats, Kaywhyn on finally solving Cranes rule 1 level.

Yes, also it's a shame that Armani's Rule 3 level is still not fixed, as I saw you backroute of it, because the intended solution is a special one. It took me 7 versions though to get the intended solution. Icho actually loved his rule 3 level. Of course he solved it quickly as usual and also as intended.

Also spoiler for my Rule 1 level
Spoiler (click to show/hide)

RE: Kaywhyn
perfect solution to my rule 1 contest level. Yeah and you got all the tricks I wanted to see with the blockers (you also used all the skills). I noticed though the top builders should have been placed a
tiny bit lower though as it seemed the basher barely was able to bash the top builder steps.
Yes this level is harder now because of the timing needed. But in the previous versions, people just found this level way too easy especially with saving so many skills.

That's why I said I believe my Rule 2 level was the easiest, especially because it has many solutions.

As much as I enjoyed Strato's Lemming Open Air pack, I wanted to solve this demo version of Lemmings Hall of Fame pack as well as it uses the L2 Tile sets.
Although the music was missing in the download. Luckily I have the Lemming2 the tribes music Amiga version in mod form so I used that and put them in the music folder so now I get to hear the
Lemmings 2 tribes music instead of the default ones. For a sample, I have my solutions posted on youtube with the tribes music.

Many difficult levels. Also got the Talisman for Gold 10(no jumpers used).

Also here are my replays

Awesome, I will be watching your commentary and comparing your solutions to mine and commenting on youtube as this was a pack I really enjoyed and was able to finish.

In Development / Re: [NeoLemmix] GrentLems demo (16 levels)
« on: March 09, 2021, 10:19:54 PM »
ok, I got this one downloaded. Works for 10.13.18

Seems like I have to get some missing packs in the Developement board that I didn't have.

Of course, I want only packs(old and new formats), not individual levels.

In Development / Re: [Neolemmix] Quest From Kieran {v06 - 02/03/2019}
« on: March 09, 2021, 08:16:32 PM »
Somehow I didn't have this pack downloaded. Missed this one somehow. Some nice music. Not too big a pack. Perfect for a LP

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