I also like the proposal as in Superlemmini(too) the builder will complete the bridge even though his head hits terrain.
In NL and SLX the builder hits his head and turns around before completing the bridge
example in the Genesis sunsoft 24 level "out, away from the tune" an extra basher is needed to solve the level.
https://www.youtube.com/watch?v=yfoBz9IN1wI
In Superlemmini(Too) the builder will complete the bridge and won't turn around early, so no extra basher is needed
example same Genesis level
https://www.youtube.com/watch?v=9w4CtaNZ790
So in NL/SLX there is a builder check (aka belly check), but in Superlemmini(Too) there is no belly check. I think I remember also discussing this with Simon about Genesis' Lemmings Ark.
In NL and SLX the builder hits his head and turns around before completing the bridge
example in the Genesis sunsoft 24 level "out, away from the tune" an extra basher is needed to solve the level.
https://www.youtube.com/watch?v=yfoBz9IN1wI
In Superlemmini(Too) the builder will complete the bridge and won't turn around early, so no extra basher is needed
example same Genesis level
https://www.youtube.com/watch?v=9w4CtaNZ790
So in NL/SLX there is a builder check (aka belly check), but in Superlemmini(Too) there is no belly check. I think I remember also discussing this with Simon about Genesis' Lemmings Ark.