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Messages - ericderkovits

#46
NeoLemmix Levels / Re: Casualemmings 2.0
January 30, 2024, 07:09:15 PM
75 is the max. Here is my replay
#47
The missing piece is the new left-facing fields. Gigalem changed them from force_left and force_right to owfleft_dreadnought and owfright_dreadnought (looks slightly different but acts the same). This particular level has 2 left-facing ones in it. So here is the fixed level

Edit: These are the new ones. Kaywhyn just added the old ones if you still want those for that level. see above post. Also I've added the old ones to gigalem_dread style folder. so now I have both in that folder.

Note: Also Gigalem added several new objects that are not included in the above post styles (ie anti-splat pads)
#48
@Zanzindorf

Both your solutions to my R1 and R2 are indeed intended.

Of course I added a Bronze Talisman for Kaywhyn's 2 skill saving but your solution is exactly the solution I wanted
without the Talisman.
#49
added a Bronze Talisman

@Kaywhyn

Ok, this solution is acceptable. good job

Spoiler
Close enough to Intended Solution. Just more efficient than Zanzindorf's. He just used all the skills.
The disarmer zombie in the intended solution is supposed to disarm every trap (except the leftmost one) which you now did. Also now the Slider lemming returns back to the top hatch area by jumping off small wall (after using laserer to release the disarmer zombie) to make another round which was missing in your previous solutions.

#50
Update to V7 of my Rule 1 level

Just added a Bronze Talisman



Also again here is V2 of my Rule 2 level which Armani and Kaywhyn already have the intended solution.
#51
Updated my Rule 1 (V5)  and Rule 2 (V2) levels

Kaywhyn's and Armani's solutions are both the intended ones for my R2 (V2)

Armani's solution is not the intended one for V4 of R1, so I added another Axeman trap near the walker pickup.

for my R3 level, Any solution that solves the level is ok. It appears I was too generous with the skills, but no changes needed. This level is an anyway type of level.
#52
Solved Running 12

Don't like the level, too precise
#53
NeoLemmix Levels / Re: Revenge of the Lemmings 2022
October 13, 2023, 06:42:42 PM
I downloaded Yawg's level The Brick from the level data base and tried it in Superlemmini. Yes it much easier in Superlemmini too. Similiar to Turrican's solution in Lemmix. I think these solutions are closer to what Yawg had in mind as Turrican mentioned. It's much harder though in Neolemmix but still possible since the digger leaves no terrain to the left.


Here is my replay in Superlemmini (Youtube)

https://www.youtube.com/watch?v=fTheh9jxHi0
#54
NeoLemmix Levels / Re: Revenge of the Lemmings 2022
October 12, 2023, 08:08:47 PM
Oh Wow, yes this is by far the hardest level of the Outtakes. I could have never done this level. I didn't have any idea of even how to approach it. The lack of builders made it hard, which clam also said. Thanks for the replay. For me the next hardest level was probably level 193 'Survival of the fittest' due to limited destructive skills. The final level of the pack (also by Yawg was somewhat difficult too, but not even close to 'The Brick'). His other levels were not too hard.

I noticed a few of weirdy beardy's levels, the skills sets were too lenient making them even easier than his updated ones. Also Crane's level 'overhang' level 41 had 3 builders instead of 2 which he said he doesn't remember having. I solved the level though the intended way according to Crane by using just 2 builders.

Now with Yawg's level 'The brick' having a solution. all levels of the Outtakes are confirmed solvable.


Level 104 How to evacuate a gold mine? won't work in Superlemmix (a basher won't turn around with a blocker)
WillLem needs to fix the trick. I Already reported it on Discord, but WillLem hasn't been around lately.The trick works in Neolemmix, Superlemmini, and according to turrican it works on the old engines and the original games too. So it should be allowed to work in Superlemmix.
#55
NeoLemmix Levels / Re: Revenge of the Lemmings 2022
October 10, 2023, 11:05:54 PM
Here are the replays for the Revenge of the Lemmings Outtakes, Still some backroutes.

Only 1 level I can't solve. Yawg's "The Brick". Can't see how to solve it. Outtakes level 230.

Here are the replays and

Yawg's level The Brick. Can anybody else solve it?
#56
Lemmings Main / Re: Lemmings Quiz
September 24, 2023, 12:49:04 AM
The Answer is the bubble tile set. It doesn't have any levels that play the ohno tune 1 in the SINGLE player Amiga version of Oh no more Lemming!.


Here is the Breakdown for each tile set and tune.


                Tune 1       Tune 2       Tune 3      Tune 4      Tune 5      Tune 6



Brick           x11            x8             x8            x3            x8            x7           45
Bubble        ----             x3             x2            x4            x4            x3           16
rock            x2              x4             x2            x4            x3            x2           17
snow           x4              x2             x5            x5            x2            x4           22

                  17              17             17           16             17            16         100
#57
I use the playnow versions of dosbox for all the lemmings games.

attached is the dosbox playnow version of covox lemmings. It plays the music and sounds. just hit playnow to start.
#58
here are my v3 replays using superlemmix 2.5.1
#59
NeoLemmix Main / Re: Longest custom level?
August 24, 2023, 09:31:33 PM
The Neolemmix version had a 30 min timer.  Was in the Circus tile set. and here is the replay (shows done in 16:15.88)
https://www.youtube.com/watch?v=ceYDD3Q0ji0

The Superlemmini Version had a 32 min timer. Was in the Rock tile set. and here is that replay (done in under 19 min)
https://www.youtube.com/watch?v=UMxX9I8fDQM
#60
definitely bugs. should be fixed.

Tried these 2 levels and replays in Superlemmix, but the replays fail.