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Level Design / Re: Opinion on designing levels
« on: February 15, 2016, 10:39:38 PM »
For me there are a few cases on which I make my levels:
1.) I have a certain landscape/theme in my head (often with a certain tileset) and create a level around it. Like the shape of Nightmare! 30 was in my head and I just build a level out of it.
Often with a good landscape in mind the easier levels can be made more enjoyable.
2.) I have a core trick or combination of skills in my mind and focus a level around this (+ maybe putting even some other tricks in it). Here I mostly use tilesets which are best fitting for the trick/combination.
3.) I just pick the tileset I feel about using right now and just start building sth...eventually sth good comes out of it
1.) I have a certain landscape/theme in my head (often with a certain tileset) and create a level around it. Like the shape of Nightmare! 30 was in my head and I just build a level out of it.
Often with a good landscape in mind the easier levels can be made more enjoyable.
2.) I have a core trick or combination of skills in my mind and focus a level around this (+ maybe putting even some other tricks in it). Here I mostly use tilesets which are best fitting for the trick/combination.
3.) I just pick the tileset I feel about using right now and just start building sth...eventually sth good comes out of it