2851
Level Design / Level types
« on: February 09, 2012, 01:32:24 AM »
I'd like to categorize levels by their style in three different ways. There may be more and/or sub categories I can talk about. But the major three that come to my mind are:
-Beginner/practice level - A level that demonstrates a specific skill or idea in Lemmings (like Just Dig or We All Fall down). A level like this is usually easy but doesn't necessarily have to be so.
-A fun or tricky like level that has plenty of skills and time to solve it. They can be short or very lengthy and are fun to look at and plan a route to take. They many times have multiple solutions.
-A puzzle level that is, well a puzzle. They have a specific set of skills, usually just enough to complete the level the way it was intended. But again, I don't think that's necessarily a must.
-Beginner/practice level - A level that demonstrates a specific skill or idea in Lemmings (like Just Dig or We All Fall down). A level like this is usually easy but doesn't necessarily have to be so.
-A fun or tricky like level that has plenty of skills and time to solve it. They can be short or very lengthy and are fun to look at and plan a route to take. They many times have multiple solutions.
-A puzzle level that is, well a puzzle. They have a specific set of skills, usually just enough to complete the level the way it was intended. But again, I don't think that's necessarily a must.