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Messages - mobius

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2476
Levels for other engines / Re: Lemmix Level Pack Topic
« on: January 12, 2012, 11:30:15 pm »
awesome  8)

darn, I thought of the idea behind "I am AT" (what does that title mean btw?) but once again... I'm late to the party

I also am trying ClamSpam01, 'fall and die". I feel like I'm almost there.

2477
Levels for other engines / Re: Lemmix Level Pack Topic
« on: January 12, 2012, 10:12:51 pm »
I was playing ISteve10's and I'm working on the first level. is this a good place to ask for hints?
then I was looking at Gronklem's #1. An invisible level!  :o :XD: that's a good idea tho.

2478
Levels for other engines / Re: Lemmix Level Pack Topic
« on: January 12, 2012, 02:04:16 am »
here's  my small level set:
http://lemmings-db.camanis.net/levelpack/agpsZW1taW5ncy0zchALEglMZXZlbFBhY2sYk04M/
I added a few more but forgot to fix the objects outside of boundaries  :( but it doesnt effect the gameplay as far as I know. if anyone plays this and finds a problem let me know. (or suggestions too)

btw, I played some other people's levels here. sweet jesus. They are hard!  :o wow, good work. those'll take some time to figure out. I got here kinda late...

2479
alright after I add more levels and spruce it up a bit I'll post it there.

thanx for the comments as well. Any criticisms or advice on making levels more harder/ or interesting is welcome.

2480
Tech & Research / Re: glitches in other Lemmings games
« on: January 08, 2012, 10:11:54 pm »
oops, sorry. :-[ I thought you just meant the way bashers sometimes take out a little stuff all around them (sometimes behind and above).
its so odd though, I mean the way it works makes me think the 'bashing operation' is a lot more complicated then just deleting the material that was there.

I'll add another thing mentioned at the thread for saving  100% on  'One way ticket', but not mentioned here, about bashers; when a lemming is assigned basher and there is no terrain directly ahead of him, they will bash a little out from above them,  the lemming will bash a little but then keep walking if there's still no terrain ahead of them. But if there is terrain directly ahead of them when you assign basher they won't do this.

-You can heighten a basher's tunnel this way.
-combined with building, you can 'bash up' through terrain (especially thin ceilings)

-I'm gonna test this but I don't think they will bash above when finishing bashing like normal.

2481
I'll assume this is an appropriate place to post this. I uploaded a level set if anyone is interested (called TM1)
http://lemmings-db.camanis.net/levelpack/agpsZW1taW5ncy0zchALEglMZXZlbFBhY2sYkU4M/


First 5 levels are originals by me. the others are sort of remakes of levels from Revolution.
I'd like to make many more in the future. (hopefully make them harder too).
they're more of a test than anything by me to see how this all works. the first one utilizes glitch to work. Although the way it turned out i had to place the steel in such a way that makes it...
 well I'll talk about it if anybody is interested. let me know if you have a problem playing them. It's probably mistakes I made, I'm just learning to use this.

And I figured out the steel problem [that i posted about in help]. I just made many small pieces of steel instead of making one big piece. Thanks for the help.

also I wanna say thank you to the creators of this program. when I was a lot younger I use to draw my own levels on paper. Now I can do it for real.

2482
Tech & Research / Re: glitches in other Lemmings games
« on: January 08, 2012, 04:31:48 am »
wow, awesome. I'm guessing your a programmer by trade?  :)

anyway, something new happened today when playing Revolution, in "Under and Up". This never happened to me before on this level and it happened on the first time now so this might be due to windos7. I tried to record of video of it happening but Camstudio went ape and when I tried to do it again it didn't happen  :(.

What happened was after the time door closed i started digging with the 'worker lemming and while he was under the crab all these lemmings starting coming in there. I looked and saw that a bunch were stuck inside the door.  :o ???. Somehow they were going through the closed door (with no action on my part that I could see at the time). No idea what's going on here but in that pic it shows a build brick I used to get some unstuck. and where the cursor is is where it happened (the second was taken in another go of the level in which i failed to reproduce it)

[if u look in the first u can see all the lemmings getting away on the right that shouldn't be there]

(also you can see the after effects of the 'basher/builder glitch right there, which incidentally really comes in handy on this level)

2483
Lemmings Main / Re: Gauging interest in Lemmings Revolution
« on: January 08, 2012, 04:08:20 am »
I can't see myself using it in preference to, say, Lix. I've never even played Lemmings Revolution, which says something about my interest in that game I guess :-\

I highly recommend it, as it's pretty much like the original except, much better graphics, easier interface (pausing with P, etc) wrap around level, & all the added cool stuff like switches. [which really add more puzzle possibilities, and strategies that i would say have barley scratched the surface in the game]  Of course, I should digress, as its not working properly on Windows 7 but it works on XP.  And there may be a way to fix it.

I realize that being on a CD, many people might not even have a convenient way of obtaining the game to begin with. :-\  (The files total to ~330 MB, and because they are basically packed into one big file whose format is yet unknown, even uploading it is tricky.)
I found a RAR of the files and have them on my computer; however, I haven't been able to get them to work.

Recent development shows that the BOX file format is pretty simple, and more importantly, it is uncompressed so even though it is 330 MB, it likely compresses to something more manageable (though I haven't tried yet).  So distribution might not be that big a problem as I thought.

I'll have to dig a little more to see if I can help Finlay with getting the game to work with just the raw set of files, but I suspect it's probably not too bad of a problem.  Probably just need some entries in the registry.  Also, even when you choose to install as many of the files on your hard disk as the installer lets you, the game still bizarrely requires the CD because the cutscene movies never get installed on your hard disk (extremely annoying as it means a ridiciulous delay to spin up the CD every time it plays a cutscene movie, like whenever you win or lose a level >:().  I'm not sure if this can be avoided, but shouldn't be that bad to burn the cutscene movie files into a CD.
if you ask me, I can do without the cut scene movies, I just think they're kinda of annoying (maybe cause they're the only thing that works on Win7 and I'm playing music in the background then they come on and they're LOUD.  >:(

2484
Tech & Research / Re: glitches in other Lemmings games
« on: January 08, 2012, 12:06:43 am »
(Before posting that^ I looked ".box" up on a file extension info site and didn't find much of insight. However just now I looked it up again on a different sight and found something which may be very interesting.
What I did find was a mention of our game and link http://www.elberethzone.net/en/dup-supportedgames.html. Which is some person's site who makes a program that supposedly lets you open and hack game files. I'm probably leaping to conclusions but this may just allow you to modify the game, even make an editor! (I would myself but my knowledge of programming is extremely limited) Anyway I'm going to test this program out later.
Cool. :thumbsup: Let me know if it works for you.  I'll try myself later this week.  It'll certainly be helpful I think, even if it's just a pretty small step towards a goal of game modification.

It's pretty interesting. I didnt do much with it yet but I was able to extract some of the sound files, including the music! (i always loved the music to this game). I also discovered there are a lot of bizzare sound files in there that don't appear in the actual game, like sounds from original lemmings, and the voice of some guy singing a reggae like song. ...seriously. ???

2485
Tech & Research / Re: Glitches in Lemmings
« on: January 07, 2012, 11:55:54 pm »
(on Winlem) sometimes when I click on a lemming to assign it a skill nothing happens. It's not often but (Murphy's law) it's usually at a crucial moment. anyone else experienced this?

also this may be cause I'm using Windows 7 but the game crashes for me sometimes for no reason at all. But usually the longer I have the game running the more likely it crashes. Also I think opening and closing levels quickly can make it crash.

I play the version of Winlem that comes with Paintball, are there other versions? are there any differences?

  • One-way wall triggers are too high - yes, you can still bomb and bash under the wall on Fun 11 / Taxing 18 for example.
:o how do you bash under the wall in Fun 11? (considering there's steel underneath)
EDIT- nevermind just figured it out! using a builder and bomber. wow, never thought of that.

2486
Lemmings Main / Re: Original Lemmings you own
« on: January 07, 2012, 02:19:50 am »
Lemmings 1. Lemmings Paintball, Lemmings Revolution.

I used to own an original blue floppy disk of DOS Lemmings the very first. But sadly I threw it away  :(

does anybody think those floppies of the DOS version will be valuable someday?

2487
Tech & Research / Re: glitches in other Lemmings games
« on: January 05, 2012, 11:39:33 pm »

this game uses box files which seem to be rare

Just wondering, have you seen other games that use box files?
I have not. (Before posting that^ I looked ".box" up on a file extension info site and didn't find much of insight. However just now I looked it up again on a different sight and found something which may be very interesting.
What I did find was a mention of our game and link http://www.elberethzone.net/en/dup-supportedgames.html. Which is some person's site who makes a program that supposedly lets you open and hack game files. I'm probably leaping to conclusions but this may just allow you to modify the game, even make an editor! (I would myself but my knowledge of programming is extremely limited) Anyway I'm going to test this program out later.

and to get back on topic more glitches;
-you kinda of touched on this when u explained blockers I just I thought I's give a little more detail.
as to freeing a blocker: if you dig 3 digs down (4 digs is the best way btw) and bash across the blocker will stop the basher. But you can still bash your way through by "forcing the lemming" (it takes a few bashers) you'll get through but the basher will leave a tiny space of terrain where the blocker stands (thus not freeing the blocker.

-the "disappearing steps" thing I posted about;
 this only happens when you attempt to build in an area where terrain once was (in which a basher is still currently bashing through). So it could be handy for having one lemming build and be alone (the others will fall through the steps that "vanish". I don't think this happens at all with miners or diggers

2488
Tech & Research / Re: glitches in other Lemmings games
« on: January 05, 2012, 01:12:48 am »
wait, how can u have a patch box if it's an "un-patched" version?  Are you saying they all contain this file "patch.box" even before the patch? ???

in any case mine is: 5,233,355. what you say is "un-patched". But I swear I never had a problem. But I am playing the game again so I'll wait and see when I get to these levels.

for another glitch: The steel in "The Abyss" is bomb-able. try nuking the level. You dont have any bashers, miners or diggers so you cant test it that way. (maybe that's why, they just never bothered to code the steel correctly. But then why make it steel in the first place?  :-\)

-it seems that when u assign a lemming basher, they will shift slightly to the left. (no matter what direction they're facing). I didnt test it out much yet. This explains the "headstart" glitch (or whatever u want to call it) and possibly being able to "bash" through steel. No, scratch that cause you can get through steel in either direction. anyway this could be useful I suppose.

2489
Help & Guides / Re: Lemmix Questions
« on: January 05, 2012, 12:45:56 am »
unfortunately, this didnt work. I tried placing them at positions that were multiples of 4 and making them sizes that were multiples of 4, and saving but when I open the level up later it they still get re-sized. (always to the same positions) This may be a different problem because I just noticed that some other regular terrain pieces go missing as well.

2490
Tech & Research / Re: glitches in other Lemmings games
« on: January 04, 2012, 04:07:36 am »
The patch simply updates "Lemmings Revolution.exe" and "patch.box".  If you are using the patch version, the files have a timestamp ("date modified") of 6/26/2000.  The unpatched version has 4/14/2000.  Most of the glitches listed aren't exactly game-breaking, so I don't really expect a lot of differences between the patch and unpatch versions, but it's certainly worth testing.  I should note that the patched version didn't help with getting the game to work well in Win7, unfortunately. :(

I lied  :XD:. My game is patched. It's funny tho because mine says 4/4/2000  . The patch box has the same date.
on another possibly relevant note, this game uses box files which seem to be rare, perhaps that has something to do with it having difficulty working properly on different systems. :-\ maybe the game uses other unusual file types.

anyway, now that I probe my memory, I seem to remember an instance on another level (not Tanksalot) that the glitch happened  ??? It was this level I think...

Lemmings Revolution Level 12-11 OMG
^this person also plays the glitched version of Tanks a lot. They dont say anywhere though if they played this level before or after the patch. (they applied their own patch somehow (this level comes after Tanks a lot)).

I dont know if anyone's aware but XP doesnt actually play the game 100% properly either. Originally (on Windows 2000 or 98) all the letters on the main menu were red, the letters in the level were white. Some of the sprites are also changed. The speed at which the entrance box release rate changes increased drastically.

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