Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - MASTER-88

Pages: 1 2 [3] 4 5 ... 32
31
Lemmings Main / Most Crap Lemmings themes?
« on: September 22, 2023, 07:09:04 AM »
Thats quite fun topic. Don´t just too serious. Little bit humor and etc....

Which theme you hate most.  I have some my list
1:Oh no lemmings theme 2 (this theme is so horrible) I´ll usually just goes editor and changed it if i work some hard level. Or i simply off my music. This theme give me headache.
2: Orig 8 (Not that horrible like Oh no 2, but also painful at least in hard levels)
3: Orig 17 (How ever Genesis version with this theme is much better IMO.) Orginal version are quite horrible.

My Favorite are
1: Orig 10
2: Orig 2
3: Orig 13
4: Orig 9.
5: Oh no 1 is also good lemmings theme.
Extra: Special levels themes Beast 1 & 2 are very good.

32
Level Design / Re: Best way avoid make backroutes?
« on: September 22, 2023, 05:01:02 AM »
I am Crane Test player 1.05 version. I only can imagine that Crane frustration levels. Progress solved, fix and fix things over again. And sometimes its seems its infinite vicious circle, where is not way out.

How ever i am learn a lot better player myself and some backroutes not are that cheap ones, but we have to buried most those ones. Crane like his theme system, so we not are allowed break it roughly.

How ever im not want throw trash all my awesome ideas and so i also start build my own new pack which will use some buried ideas I´ll plan 150 levels pack again. This will be very large progress. My custom +series contains 394 levels and its take total 3 years.

I´ll might make some short packs too. Planned Amiga classic 2 which will contains only 30 levels. I´ll also use that my large pack like i use my Amiga 1 my custom+ series.

I´ll focus more my own progress until when Crane 1.05 version are done.

Armani was my test player custom +3. And yes i´ll feel that frustrating levels make EXTREME levels. Its not are fun hobbies. Its just hard work. I´ll personally used some buttons when some backroutes was simply impossible to fix. I´ll also know, buttons will reveal some routes and its not very ideal choice, sometimes its only one at least in large levels, which have a lot skills.

I can only imagine Crane frustration levels at this point. I also was very tired & cranky when i got done my custom +3 Step 5.  But when i was done it i was very glad my pack. Expect Crane levels, my own levels not have real themes, so im not are personally that nitpicking about all things.

How much time its take we reveal all SNES & DOS levels backroutes. We spend that progress over 10 years. There might be still some remain yet.

33
We hardly work Crane pack. Good news one broken level is now perfectly fixed, even its take a tons time and have to test different tool sets. Finally got done perfect level which make Crane happy.

Spoiler (click to show/hide)

When 1.05 is ready. Its will be extremely good/strong version. Even its take that what its take. Just a lot frustrations and time. I´ll hope im not make Crane too mad. Its my testplayer job. Im not are good guy. I am ruthless asshole who break levels all times.

My intention is still good. If im not figured out those backroutes, someone else will be figured out then later. I´ll make sure, 1.05 version will be really strong and very hardly improve.

Current backroutes/possible backroutes we have to solved:

Spoiler (click to show/hide)

I´ll Wish good luck. ;)

34
Quote
So a couple of Chaos levels are currently broken and I'm trying to think how to patch or redesign them.  It's a little frustrating, but that's the nature of things sometimes.

Is there several levels broken?

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Good luck. Yes i´ll imganine that some frustratings.

35
No problem.

Here is final 1.04 version Chaos level completed.
Level 25 Immortal
https://www.youtube.com/watch?v=CGlKjZbhWR8

Spoiler (click to show/hide)

1.04 version is now completed succesfully. All 30 Chaos levels. Okay Challenge 29 is remain yet. And im not are run through all cute mode replays 1.04 version. Though play all those through 1.01 version.

I´ll might look some Crane 1.05 proto levels yet, if we could fix those routes before 1.05 version will be released.

36
BTW Crane. This is yout topic you can erased all my unwanted post here. Its not matter much. Im not even know what i did wrong? but its might culture difference. I am sorry about this. Np other words. As far as i thin youtube videos is also okay? Righht? What to heck i do wrong? Tell me?

Im not want make your angry or sad. I´ll be glad we are making through those all progress.

37
Dman i am fucking drunk right now. I think i have to erased some?

Did this Ok im post your completion solutions in yotube. (I´ll also make its less spoil as i can) Used minimal reveal picture.

This look i am used spoiler tags, What heck i am forget under spoiler tags?

38
Damn sorry Crane. I forget some spoiler tags. My bad.  :-[ But how ever im not revela those new levels.

I´ll use spoiler tags when i think i need those. I think that was my fault too. Luckily its could be fixed. But im not revela too much. Yes i´ll fix my post. Sorry Crane.

EDIT:
What you ask me hiiden there under spoiler tags? Just i think im not revela too much. At least 1.05 version will be secret.


39
Sadge we cannot fix Chaos 22 hallowed grounds., Yeah its techincally impossible, because there is no theory way make it and block backroutes. Let see which is Crane plan/visions here??

Spoiler (click to show/hide)

Divisive Action & Splashdown will be some really brutal next time. Also Dropship 12. I´ll give up Crane latest proto Dropship 12. That was simply too hard for me.. But yeah that take also some several protos to fix correct.

We are worked Crane levels to hard. And luckily most are fixable, even its sometimes took a lot work and frustratings.

I loved that job are Crane testplayer. Crane pack is always are my personal favorite.

Be right back. Crane will give more informations later. We are quite close 1:05. ;)

40
I started work that some week ago. Like my custom +3  i´ll plan make 150 levels. Easy-Extreme. With this time im not learn new skills, so starting are little bit more harder than my Custom+ series packs.

I am Crane 1.05 version pack test player. And i have to say i am did my job very well at this point. But sadge we have to denied so many genius ideas. Crane want be keep his own pack unique and perfect. But those denied ideas are really useful. I´ll sure most persons never are see those tricks what i have to throw when i we keep test player job. That what we work Divise Action and Splashdown. There was around 10 backroutes both levels. We fixed those perfect. That was so tired. We both was tired. But those denied ideas will goes deep grave. So i think its good time and motivations make new pack myself which used those unique tricks.

My plan is use those denied ideas my own pack what i´ll work. Yes i am learn a lot better lemmings players when i am work Crane 1.05 version. Crane is very genius and very good lemmings player. I am still sometimes little bit bullzoder and awesome trick thrower.

Let see. I´ll back that progress later when i am done with Crane 1.05 version. My custom+ triology is ended. That was my 2nd longest project. Total 394 levels and 3 years. My longest project was SNES lemmings max point. Started 2010 and there is still few levels possible improve, How ever its seems TAS only.




41
JES JES Finally my another masterwork are done. Chaos 13 Cliffside Hostel (Please Crane if this not your intention, please don´t patch it) This is way too genius. I think i´ll list this your pack TOP 3 hardest level at this point.

Spoiler (click to show/hide)

BTW Look my fucking timings. This solution was so freaking mad. I am so happy. As happy as when i got beat Denial.

Here is video and zip
Chaos 13 Cliffside Hostel completion solution. I´ll hope its intented or its wil l stay alternate solution.

https://www.youtube.com/watch?v=4KWbwo-CVEg

Im not want touch that level anymore. But this completion make me super happy. I was close to freaking out when i complted it.  :lem-shocked:

EDIT:***************
My Cliffside Hostel solution will stay 1.05 version. I just see Crane intention solution, its completely very different, but technically very genius one too. Hard to say which are harder one, but both are way different solutions. Though both used all tools and a lot tricks.

42
We finally got perfect Chaos 18 Splashdown done. Thats tired we both. Crane fix and solved. IIRC that 7-8 prototype version which forced me use intention route. We also make it little bit harder/sharper. I think i´ll make some youtube video collections all denied routes later when 1.05 are released. Many denied routes was also genius and learn a lot with lemmings. Its like Chaos 17 Divisive Action. Its also take a lot work patch all.

BTW my Chaos 1 SUNSOFT Swindle and Polar Pass both was backroutes. With this time i not have even any good clues about intentions those solutions How ever:

Spoiler (click to show/hide)

Also Chaos 9 Oveflow was backroute. (that not my personal favorite level, i´ll look it later though. At this time we hardly work Chaos 22 Hallowed Ground. This like new Splashdown and Divisive Action. So many alternate ways and very hard find intented.

Thats my real full time job are Crane test player. I am learn a lot with lemmings travel with this.  8-)

EDIT******************************
Chaos 6 Mind the Gap (1.04 version completion solution (not contains talisman) and its might backroute. Im not know Crane intention idea here. My 1.01 version route was closed, so i goes little bit different with this time, but quite similar main idea used.. 1.01 starting replay working well here. But end part goes different

https://www.youtube.com/watch?v=4d-eaYZGqDo


EDIT 2***********************
Chaos 14 There is one small problem
https://www.youtube.com/watch?v=E-IVh6s6d9s

Spoiler (click to show/hide)


BTW**********************
Only 2 Level are remain Chaos mode 1.04 version (3 levels remain total 1.04 version) 147/150 levels completed)
13 Cliffside Hostel (only level i never are beat even 1.01 version). This level is heck nightmare. Only good thing its quite shorth.
Spoiler (click to show/hide)
25 Immortal (new board is completely different. Im not are give any shot new version level yet, might go for it soon.



43
I think Chaos 15 is totally fixed i cannot solved it anymore. That previous proto version was tough ones, this newest is burn out. :devil:

Okay we are figured out a lot backroutes Chaos 18 Splashdown. Have to fix it a lot.

Spoiler (click to show/hide)

Chaos 12 Chilly disposition is ready. Okay this level also take some several times patch alls. My completion solution was little bit different than Crane, but accetable.  Chaos 27 Dodge It was intention last time. That was very frustrating level for me. Take me total 12 hours and got find two backroutes. Both will patched 1.05 version

Chaos 10 Wrong Side-Failure

Spoiler (click to show/hide)

BTW here is my new completion. I think its intention. There is not really other choices
Chaos 2 Polar Pass.
https://www.youtube.com/watch?v=NGUUyYj9knY

EDIT***********************
Chaos 9 Overflow (1.04 version completion solution) Two my backroute was fixed already 1.01 version. Not sure is this ideal? But that way i got pass it with this time.
https://www.youtube.com/watch?v=VIZ33cmMzrU

Only few 1.04 version Chaos levels are remains yet I count 5 levels.

Chaos 1, 6, 13, 14 & 25 We still make hard progress 1.05 version. Its will be some very brutal compared 1.04 version. :devil:

EDIT 2***************************************
Chaos 1 SUNSOFT Swindle (1.04 version completion solution)

Spoiler (click to show/hide)

https://www.youtube.com/watch?v=u9hnHNJbx_U

BTW
Total 4 Level remain in Chaos & 1 level remain challenge mode. 145/150 levels are completed 1.04 version.
Challenge 29 (yes im not are put effort wiht this level) I just are helping improve Crane pack and mostly Chaos levels.
Chaos 6, 13, 14 & 25

I am nearly testing everythings and yeah this all are taking so much time, but luckily i have good amount waste time.:) I´ll glad to help improve Crane pack. I think we both are pretty tired and frustratings at this point. Backroutes here and there. :P Have to make better and plan better.

I´ll hope i am good test player. I´ll do my best. :thumbsup:

44
Is that finally your intention solution Chaos 27 Dodge this!. Okay i work that 6 more hours today.

Spoiler (click to show/hide)

At this point that my perfect. Or is this 3rd alternate backroute solution? This might be hilarious if i figured out 3rd backroutes in this level. ;P


Spoiler (click to show/hide)

Okay only 2 levels remain orginal Chaos version
Spoiler (click to show/hide)

Though a lot your fixed levels are remain.

Spoiler (click to show/hide)

EDIT********************************:
Other 2 prototype level 1:05 Proto
Chaos 12 Chilly dispostion 1:05 proto v3 completion
Spoiler (click to show/hide)

Chaos 15 Dropship 12 1:05 Proto version

Spoiler (click to show/hide)

EDIT 2*************************
Chaos 10 Wrong Side Failure (1.04 completion route) Not contain talisman, so i think its not intented. I´ll attempt that talisman bit later.

EDIT: 3*********************************
Chaos 10 Wrong Side Failure (talisman completed)
Youtube video contains both way differents solutions. 2nd one contains talisman.
https://www.youtube.com/watch?v=ciPpdXzJSX0

Spoiler (click to show/hide)

EDIT: 4***********************
Chaos 18 Splashdown
https://www.youtube.com/watch?v=TyODLFF-nCA

Spoiler (click to show/hide)


45
Okay i´ll show this. Its was in this topic.

Quote
Mayhem 2 18 skills attempts. I think i come close. I look DOS builder video little bit better. I see i can compress better than my 19 skills video, making starting lock with little bit different steps. But how ever its going little bit wrong.
https://www.youtube.com/watch?v=atJ52Z2ZbnU

Yeah and this happen when attempt sliding 99 lemmings. One pixel error and 98 sliding up.
https://www.youtube.com/watch?v=ze6gDeuc5qs

DOS version steps little bit confused me, because this coming different way than SNES (Snes have take builders one pixel behind). With this save file i cannot compress better, so probably have to look starting over again.

I have my own theory TAS. So i personally conforim 19 skills MAX. You can look it better if you want.

Here is my 19 skills solution which is best possible on console at this point.

https://www.youtube.com/watch?v=A5ZXRqSIUho

EDIT************

Paiy is girl, so i´ll be sorry when i call it name like guy. I didn" t know that. Yes its cleared. We use next times term She/Her. No problem. I am very sorry about this. Most players are mans, so i automatically use that term.

Pages: 1 2 [3] 4 5 ... 32